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Martin Burrett

Matching Multiplication - 82 views

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    A multiplication game where players must match the question and answer cards to score points. http://ictmagic.wikispaces.com/Maths
J Yates

TheFA.com - Home - 1 views

  • JOIN TODAY| THE ENGLAND STORE| MATCH PROGRAMMES|
  • WOMEN'S U17s WORLD CUP: North Korea proved too strong as England's incredible run ended at the Semi-Final stage.
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    The Football Association's Official Home Page. Many examples of good web page but also some bad design practice.
Chema Falcó

Matching Teaching Style to Learning Style May Not Help Students - The Chronicle of High... - 21 views

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    four psychologists argue that there is no strong scientific evidence to support the "matching" idea || The grandfather of this territory is David A. Kolb: "There is no strong evidence that teachers should tailor their instruction to their students' particular learning styles"
Martin Burrett

Math Match Game - 88 views

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    A flash-based maths pairs game where players must match questions with answers. http://ictmagic.wikispaces.com/Maths
Justin Medved

The Answer Factory: Demand Media and the Fast, Disposable, and Profitable as Hell Media... - 24 views

  • Pieces are not dreamed up by trained editors nor commissioned based on submitted questions. Instead they are assigned by an algorithm, which mines nearly a terabyte of search data, Internet traffic patterns, and keyword rates to determine what users want to know and how much advertisers will pay to appear next to the answers.
  • To appreciate the impact Demand is poised to have on the Web, imagine a classroom where one kid raises his hand after every question and screams out the answer. He may not be smart or even right, but he makes it difficult to hear anybody else.
  • But what Demand has realized is that the Internet gets only half of the simplest economic formula right: It has the supply part down but ignores demand. Give a million monkeys a million WordPress accounts and you still might never get a seven-point tutorial on how to keep wasps away from a swimming pool. Yet that’s what people want to know.
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  • That’s not to say there isn’t any room for humans in Demand’s process. They just aren’t worth very much. First, a crowdsourced team of freelance “title proofers” turn the algorithm’s often awkward or nonsensical phrases into something people will understand: “How to make a church-pew breakfast nook,” for example, becomes “How to make a breakfast nook out of a church pew.” Approved headlines get fed into a password-protected section of Demand’s Web site called Demand Studios, where any Demand freelancer can see what jobs are available. It’s the online equivalent of day laborers waiting in front of Home Depot. Writers can typically select 10 articles at a time; videographers can hoard 40. Nearly every freelancer scrambles to load their assignment queue with titles they can produce quickly and with the least amount of effort — because pay for individual stories is so lousy, only a high-speed, high-volume approach will work. The average writer earns $15 per article for pieces that top out at a few hundred words, and the average filmmaker about $20 per clip, paid weekly via PayPal. Demand also offers revenue sharing on some articles, though it can take months to reach even $15 in such payments. Other freelancers sign up for the chance to copyedit ($2.50 an article), fact-check ($1 an article), approve the quality of a film (25 to 50 cents a video), transcribe ($1 to $2 per video), or offer up their expertise to be quoted or filmed (free). Title proofers get 8 cents a headline. Coming soon: photographers and photo editors. So far, the company has paid out more than $17 million to Demand Studios workers; if the enterprise reaches Rosenblatt’s goal of producing 1 million pieces of content a month, the payouts could easily hit $200 million a year, less than a third of what The New York Times shells out in wages and benefits to produce its roughly 5,000 articles a month.
  • But once it was automated, every algorithm-generated piece of content produced 4.9 times the revenue of the human-created ideas. So Rosenblatt got rid of the editors. Suddenly, profit on each piece was 20 to 25 times what it had been. It turned out that gut instinct and experience were less effective at predicting what readers and viewers wanted — and worse for the company — than a formula.
  • Here is the thing that Rosenblatt has since discovered: Online content is not worth very much. This may be a truism, but Rosenblatt has the hard, mathematical proof. It’s right there in black and white, in the Demand Media database — the lifetime value of every story, algorithmically derived, and very, very small. Most media companies are trying hard to increase those numbers, to boost the value of their online content until it matches the amount of money it costs to produce. But Rosenblatt thinks they have it exactly backward. Instead of trying to raise the market value of online content to match the cost of producing it — perhaps an impossible proposition — the secret is to cut costs until they match the market value.
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    This is facinating!!!
Martin Burrett

Structure of a leaf matching resource - 42 views

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    A short matching whiteboard resource about the structure of a leaf. http://ictmagic.wikispaces.com/Science
Panagiotis Apostolellis

Team A - Phase 2 - 0 views

  • FitWithFriends (FWF) should help students attending UVA achieve their fitness goals by motivating prospective gym goers through connecting them with potential workout buddies. FWF will provide guidance to new users in creating a profile and matching with another person through simple instructions. It will provide a service in which users can input information, such as fitness goals and availability. FWF will also provide a database that will educate users on how to use different equipment as well as supply different workouts. Next, users can match with a single user or a group, and if it is mutual, FWF should be able to connect them within a day of the match to plan workouts. FWF will handle various physical activities from running or weightlifting to rock climbing depending on user interests. FWF can also offer rewards to students who continue to complete workouts. FWF will work to build deeper connections between students through a medium other than academics.
  • System concept statement
Michele Brown

PicLits.com - 58 views

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    Create a PicLit -  Inspired Picture Writing - creative writing site that matches beautiful images with carefully selected keywords in order to inspire you. The object is to put the right words in the right place and the right order to capture the essence, story, and meaning of the picture.
Roland Gesthuizen

Hard Fun - 3 views

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    "Once I was alerted to the concept of "hard fun" I began listening for it and heard it over and over. It is expressed in many different ways, all of which all boil down to the conclusion that everyone likes hard challenging things to do. But they have to be the right things matched to the individual and to the culture of the times. These rapidly changing times challenge educators to find areas of work that are hard in the right way: they must connect with the kids and also with the areas of knowledge, skills and (don't let us forget) ethic adults will need for the future world."
Stacy Olson

App Learning Tasks By Brad Wilson www.21innovate.com - 5 views

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    Lists of learning tasks matched with apps and Bloom's - Math, reading, storytelling, writing, language arts, social studies, and science.
kecurry

Tech Learning : There's an App for That - 119 views

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    Apps that match up with the Common Core.
Roland Gesthuizen

Mixed Messages And Simple Truths « Graham Wegner - Open Educator - 17 views

  • it is interesting how connecting to lots of non-edugurus has helped me spot the mixed messages and view this dispensed wisdom through a more critical (some might say cynical) lense
  • We, as educators, are so conditioned to the notion that our knowledge isn’t expert enough, that our day to day experiences aren’t enough to grasp the bigger picture that we concede the higher factual ground to those on the stage or behind the podium.
  • Confront the mixed messages, don’t take the word of any guru as gospel, and look for the truths that emerge as you do so
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    "Over time, we as educators have become used to listening to and reading from gurus with simple truths. So many of us feel that we are well below the expertise of these edugurus (and I don't mean to single out the examples above as being the only ones going around) so we pack into venues, feverishly copying dot points from slideshows, handing over cash to buy the book and match up the dispensed wisdom against our own learning, our own classrooms and schools to see if we are headed in the prescribed direction"
taconi12

fractions idea bank - 141 views

  • Fractions are as easy as pigs
  • One way to help students to understand the basics of adding and subtracting fractions (denominators must be the same; add/subtract the numerators; DO NOT add/subtract the denominators) is to teach the students what the parts of a fraction really are: numbers and names. This also helps combat the frequently-taught but incorrect idea that a fraction and a ratio are the same. A ratio may look like a fraction, but it is not a fraction.
  • FRACTIONS ARE AS EASY AS PIGS What is 2 pigs plus 3 pigs? 5 pigs (Write as a fraction: 2/pigs + 3/pigs = 5/pigs) Notice, we do not end up saying the answer is 5 horses.
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  • The top of a fraction is a NUMBER: 1, 2, 3, etc. The bottom of a fraction is a NAME: half, third, fourth, etc. We can add and subtract numbers. We cannot add and subtract names.
  • Fraction Blackjack
  • Ask each student their "denominator." Don't give it away. Ask each one until one finally says their name. Continue through the room... Their name is their denominator. When you practice adding and subtracting fractions with like denominators, actually say "pigs" instead the fraction name. Then say, "Instead of pigs, we are using ..." and let them answer with the appropriate denominator. It is fun when doing subtraction to say, "If we have 5 pigs and eat 3 pigs, besides a stomachache, what is left?"
  • The transition to unlike denominators is automatic. If the names are not the same, you can't add the fractions. 2/pigs + 3 horses is still 2/pigs and 3/horses (unless we discover a "common denominator" -- a common name: farm animals). Once the students know they must have a common name (denominator) in order to add or subtract, they have a reason to learn about common denominators. By the way, I always begin common denominators without worrying about the Least Common Denominator (LCD). Once they can find a common denominator (multiply the denominators), add or subtract, and then reduce, they can be led to finding "easier" denominators to work with. Students who have too much difficulty with LCD can still get the correct answer; they just have more reducing to do. Those who can find a lower common denominator have less reducing. This is a very basic rendering of "Fractions are as easy as pigs." AWP, 10/12/00 on teachers.net math board
  • Denominate means: to name Political parties nominate (name) their candidates. Religious denominations are identified by their names. The denominations of money are the names of the coins and bills.
  • One game that my students enjoy the challenge of is Blackjack 1. You need a set of fraction cards per student (or you can make them from index cards.) The same rules as Blackjack apply. Instead of trying to get to 21, they want to try and get close to 1 without going over. With this game they practice addition and comparing -- it's great. You can also make it more challenging or bring in mixed numbers with Blackjack 2 or Blackjack 3. (Blackjack 2 means to try to get as close to 2 as possible without going over.) I am not sure where to buy fraction cards. I have one set that I received when I took over a classroom. However, I have always had the students create their own sets and we used them for several games. I gave each students a set of index cards (3 1/2 X 5) and they wrote the fractions in pencil so they couldn't be seen through the cards. These are the fractions we included: all fractions with a denominator of 2, 3, 4, 5, 6, 8, 10, and 12. (To challenge the students you may want to use the 7, 9, and 11 denominators as well.) I also had the students include 2 0's such as 0/3 and 0/4 and two 1's such as 3/3 and 4/4. Each game required two sets of cards, so I had the students write their initials in the corner of their set so they would get a complete set back after the game.
  • games
  • I remembered some
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  • Fraction War Fraction War with the fraction cards: It is just like the card game of War, but with the fraction cards instead. This game helps students to compare fractions and encourages them to use number sense in comparison before using the algorithm of making equivalent fractions. Memory Memory with the fraction cards: It is just like the traditional "Memory" game, but any equivalent fractions are considered a match so 1/2 would be a match with 2/4. This game helps them to identify equivalent fractions. You can also play this game with fraction to decimal equivalence by making a set of decimal cards too. Fraction/Decimal Bingo Fraction/Decimal Bingo: The students have game boards with decimals on them. You call out fractions and if they have the decimal equivalence they can mark it on the board. Kimberly, 5/31 and 6/1 on teachers.net math board
Martin Burrett

Xmas memory test - 31 views

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    A pairs game where students must find matching Christmas objects. http://ictmagic.wikispaces.com/Winter+%26+Christmas
Martin Burrett

Number names - 46 views

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    A simple maths game for younger learners where players match the number word to a spaceship with the number digit. http://ictmagic.wikispaces.com/Maths
Mark Gleeson

Overview | Pew Internet & American Life Project - 29 views

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    Interesting discussion of survey results regarding the impact of digital tools on writing. The question for me is: what is making the greater impact the digital tool or our progress in adapting our writing curriculum to match the current state of how language is presented to and consumed by our students?
Beth Panitz

WritingFix: prompts, lessons, and resources for writing classrooms - 127 views

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    Matches mentor texts and 6 Writing Traits. Awesome resource for writing lessons.
Martha Hickson

JogNog helps teachers create learning games for their students | eSchool News - 4 views

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    JogNog, a website that provides competitive learning games that motivate students in grades 2-12 to learn, has opened up its library of elementary and middle school content to teachers who want to create games that match their specific lesson plans.
finkenra

Sorting, Labeling & Matching iPad Games - Learning in Hand - 30 views

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    iPad app where teachers can create interactive puzzles for practice and review. $2.99
Deborah Baillesderr

Quia - Class Page - SPEECHERSCLASS1 - 19 views

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    Click on a game and play it orally for speech practice. Many Java games will have four activities--flashcards, matching, concentration, and word search--involved! 
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