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Nolan C

Social media - Wikipedia, the free encyclopedia - 0 views

  • Social media are media for social interaction, using highly accessible and scalable communication techniques
  • People gain information, education, news, etc., by electronic media and print media. Social media are distinct from industrial or traditional media, such as newspapers, television, and film. They are relatively inexpensive and accessible to enable anyone (even private individuals) to publish or access information, compared to industrial media, which generally require significant resources to publish information.
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    this is the importance of social media and why everyone uses it
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    Social media includes web-based and mobile based technologies which are used to turn communication into interactive dialogue between organizations, communities, and individuals. Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, and that allow the creation and exchange of user-generated content."
Suzie Nestico

Digital Nation | FRONTLINE | PBS - 2 views

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    Sequel to Growing Up Online, Particularly watch chapters "Dumbest Generation" and "Relationships"
Steve Madsen

The Wireless Foundation - 0 views

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    tips on how to use a mobile device acceptably.
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    GET WISE ABOUT WIRELESS: Be Safe, Be Courteous. The program has been developed especially for middle school students, who are growing up as part of the wireless generation.
radhika chatterjee

Impact of Media on Learning - 1 views

  • All forms of media- the newspaper, radio, television and the internet are equally important in imparting education
  • Media literacy or education does not only mean to be entertained by media but to learn something from it.
  • Media Literacy: "the ability to access, analyze, evaluate and communicate information in a variety of formats." —David Considine
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  • Moreover, we have seen that a large number of people depend on the internet to collect information, read news, listen to music and download movies, play games and also for work. Newspaper, Radio, Television and the internet- all form part of the media and are important in imparting education. Media offers culture, sports, information, entertainment, current affairs and education.
  • Computer-based education has transformed the traditional offerings of distance learning.
  • The students can get a vast exposure to the pop-cultural references. They can get statistics and data from the news, which can be the basis for math and science learning. The teachers can also incorporate media analysis whenever the Internet, television or video are used in the classroom.
  • The first and foremost effect of media is definitely the accumulation of General knowledge, different dialects and cultures. Television boosts the social awareness of a child to a great extent. Sports channels develop the logical mindset of a child. Cartoon channels keep the children happy. News channels increase the vocabulary of the children and inform them about the positive and negative impacts on the society. It increases the concentration and retention power of a child, which benefits their studies to a great extent.
  • Children often learn certain things, which change their perspective towards life. For example, if they watch violent scenes on TV, their nature tends to be the same. There are many incidents where children try to imitate the super heroes and it results in death. Studies often get hampered and lapse of concentration occurs due to excessive watching of television. The advertisements shown in the media often captures the mood of the individuals. Generally, girls are very vulnerable and sensitive about their physical image. When an adolescent girl watches the ads that show unless we buy a product or carry the style statement or wash our hair with a specific shampoo and look smart like a slim model, we don’t get respect in the society or get a job.
    • radhika chatterjee
       
      This is really interesting: the negative effects of free and easy access to entertainment are presented alongside with the positive.
anonymous

Social Networks and the Net Generation at Work | MEGO: My Eyes Glaze Over - 0 views

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    speed
Steve Madsen

WolframAlpha: the next big thing in search? - BizTech - Technology - smh.com.au - 0 views

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    When a free web service called WolframAlpha launches in the coming days, the general public will get to try a "computational knowledge engine" that has had technology insiders buzzing because of its oracle-like ability to spit out answers and make calculations.
alex c

Internet Slang, Netiquette, Lingo, Acronyms - 1 views

  • Ironically, the origin of the smiley face is a highly controversial debate. The most accepted belief is that graphic artist Howard Ball of Worcester, MA, created the smiley when asked to design a morale boosting campaign. He started with just the smile, but soon realized disgruntled employees might turn it upside down to a frown, so he added eyes.  Other Emoticons:   :) The classic smile. "I'm happy" or "my meaning is positive." Some Word programs will automatically turn this into a graphic after hitting return.   ;)   The wink. "Just kidding," sarcasm, etc.    :-)  Smiley with a nose.   :-D     Laughing. A slightly goofier version of the smiley, this one signifies a particularly happy mood or a laughing response.   8)       Glasses or sunglasses. The cool smiley.  :p       Tongue hanging out. Self-explanatory.    :(  The frown. Disappointed or sad.    >:  Angry face.  :x        Sick face.  :O       Embarassed or shocked.  0:-)     Angel with halo. "Who, me?"  >:-)  Evil grin.    2.  Chat Acronyms.  Verdan
  • Glasses or sunglasses. The cool smiley.  :p       Tongue hanging out. Self-explanatory.    :(  The frown. Disappointed or sad.    >:  Angry face.  :x        Sick face.  :O       Embarassed or shocked.  0:-)     Angel with halo. "Who, me?"  >:-)  Evil grin. 
  • These abbreviations of commonly used chat phrases are often used in e-mail too. Although they can be great timesavers, it's easy to lose people if you overuse them.  ASAP As Soon As Possible BFN Bye For Now BTW By The Way DIY Do It Yourself FAQ Frequently Asked Questions FYA For Your Amusement FYI For Your Information K Okay KISS Keep It Simple, Stupid LMHO Laughing My Head Off LOL Laughing Out Loud OBO Or Best Offer OTL Out To Lunch OTFL On The Floor Laughing THX Thanks TIA Thanks In Advance TTFN Ta Ta For Now
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    This teaches you what abbreviations mean and what emoticons are.
brooke s

digiteen2008 - Digital Law - 0 views

  • This is the electronic responsibility for actions which says if something is ethical or unethical. The responsibility of the digital law deals with the ethics of technology as a whole. Digital Law deals with four main topics: copyright, privacy, ethical issues, and piracy. Unethical use of computers can form into theft or crime like piracy. People that are ethical in the use of their computers may actually be the ones being hurt by those who are not following these protective laws. A student should not be allowed to mess with other peoples work or identity with rules being applied. We have the digital Law to basically protect us; since most people don't follow it, the internet is becoming a very dangerous place.
    • brooke s
       
      this paragraph explains the four main topics dealing with the "Digital Law"
  • . There are so many new illegal ways to get what you want and not get caught that it is very hard to find the causes of viruses and other crimes. Some problems with Elementary students are that they can get on sites too mature for their age. The information on these sites may be inappropriate for their age group. Another problem may be that older people may harass them. There are also some problems with Middle/High school aged students. They may get on sites such as MySpace or Facebook and lie about their age, name, or any other aspects of their lives. This is not a very smart act considering that later they may be abused. They may use bad language on the internet or chat rooms. Predators can trick some teens that are unaware of such dangers into meeting up with them. Parents/guardians are unaware of what teens are looking at and/or doing and therefore cannot stop them from seeing and/or doing inappropriate things.
    • brooke s
       
      This paragraph explains the dangers on the internet.
  • Some teens download illegal music such as Limewire or Bearshare.This affects not only the artist, but record producing companies.
    • brooke s
       
      using internet wrongly could hurt other people financially, such as music artists and producers.
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  • There are also some problems with adults. Using bad language, harassing and trapping youth, and the buying and selling of illegal merchandise are just some of the problems the adult generation faces today. Many adults are very sneaky and can use tricks to socialize with young adolescents. Some adults use Facebook, Myspace, or chatrooms to trick younger people into meeting up with them. These are just some of the main problems our generation of all different ages faces in this day and time.
    • brooke s
       
      More dangers of the internet.
  • Breaking the law: On the internet you will come upon websites that will be breaking the law and you can report this to "NETALERT" www.neralert.vic.a, they will contact the authorities and put a stop to the website. Another problem is copyright. There is an easy solution to this problem though, and this solution is creative commonscreative commons is a site that lets you easily make your own copyright laws for your work. There are rules like no one can make money off of your work, no one can change the appearence of your work, and many more. By making it a law that people have to use creative commons to put anything on the internet, you can reduce the amount of copyright laws broken. Making adults aware of the consequences of their actions should help the problem dramatically. Most adults break digital laws thinking, " Oh yeah, sure, I'm not going to get into any trouble." when in fact they are on the verge to getting very serious legal punishment.
    • brooke s
       
      more on breaking the internet law
  • There is a very interesting controversy brewing in Orange County, Florida. A 13-year-old girl Alisha Dean has a MySpace page that portrays herself as a 19-year-old divorced woman. She has been accused about lying to two men — Morris Williams, 22, and Darwin Mills, 24, about her age in two separate incidents. Both have been convicted and sent to jail for statutory rape. Digital Law for Middle School students not only has to deal with privacy but copyright and piracy.
    • brooke s
       
      controversy with young people lying about their age
hannah h

Internet Collaboration: Good, Bad, and Downright Ugly - 0 views

  • Tips for Effective Internet Collaboration
  • in order to make the most of an often bad situation, I offer eight tips for effective Internet collaboration. These tips were developed based on my experiences over the past
  • While
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  • c communication re
  • I believe strongly that electroni
  • mains a poor substitute for face-to
  • -face communication, I also realize that some collaborative projects would n
  • t be practical without it. So,
  • ew years with groups that follow them and
  • th groups
  • with groups that don't.
  • 1. Appoint a single leader or a small group of leaders who are responsible for making sure everything runs smoothly. These leaders need not have any decision-making authority, but they should have administrative responsibilities such as: keeping debates on topic, setting and enforcing deadlines, maintaining the group mailing list, and keeping a group archive. They should also be willing to serve as a resource and answer questions from group members so that these questions need not clog the mailing list. These leaders must be diligent about carrying out their responsibilities and should seek assistance should they find themselves over burdened. 2. Establish a no flame policy for your group. Flame wars are destructive to just about any collaborative effort. Group leaders should make a point of not involving themselves in flame wars, even if they are the target of a flame. They should also gently remind other group members of the policy. Some groups may wish to give a leader the authority to remove group members who repeatedly engage in flame wars. 3. Establish a policy of open communication between all group members. Members should keep everyone informed of the progress they have made i
  • n carrying out their responsibilities. If someone is havin
  • Establish
  • trouble completing a task they volunteered to do (due to lack of time, lack of expertise, or any other reason), they should inform other group members. If some group members communicate privately about a group matter, they should inform the rest of the group about the outcome of their discussion (being careful to say ``we recommend'' rather than ``we decided'' unless the group has given them the authority to make the decision). It is especially important for anyone in a leadership position to communicate with other members and make sure that the members are communicating with each other. 4. Establish a mission statement and set of operating procedures for your group. Depending on the size of your group and the duration of your project, this may be a short list of ground rules or a formal constitution. You should have guidelines and rules that cover the responsibilities of the leaders, the responsibilities of members, procedures for making decisions (including what to do in the event of a deadlock), procedures for appointing and expelling group members or leaders, and procedures for changing these rules. When working on a long-term, open ended project it is best to keep the ground rules somewhat flexible so that unanticipated ideas are not precluded and new group members don't feel stifled by a framework established by members long-retired. 5. Whenever a new and likely controversial topic is introduced to the group, have people respond to the original poster rather than to the entire mailing list. Then have the original poster collect all the responses into a single message (and if possible prepare an executive summary) and send that back to the group. You may want to repeat this for several rounds of discussion before opening the topic up for general debate. The idea here is to put all the issues on the table at once so that people don't start a debate before they have all the facts and a general understanding of the concerns of other group members. 6. Hold periodic virtual meetings. This can be done through a conference call, audio or video online conferencing software, an online chat room, or even an agreement that everyone will be online and checking their email at a specified time. Any of these formats should allow for a more or less synchronous debate followed, if necessary, by a vote. 7. If your group has trouble making decisions and is unable to get group members together for a virtual meeting frequently enough, try resorting to an electronic equivalent of Roberts Rules of Order in which the rules of debate are spelled out in great detail. (The nice thing about Robert's Rules is that they have been well established and thus groups can agree to adopt them without arguing over what they should be. Adopting a set of electronic rules for debate may be tricky if your group has to write these rules from scratch. But you may be able to get your group members to agree t
  • o adopt a set of rules written by
  • subcommittee or a neutral party.) Such rules might include the maximum amount of time allowed for a debate before a vote must be taken, the amount of time members have to submit their votes, and the maximum number of words or separate email messages a member may send to the mailing list on a particular topic. I see this mostly as a method of last resort, and I don't recommend writing this into the group's constitution or ground rules unless you've tried it and found it to be effective. 8. Try to find ways for as many of your group members as possible to meet in person. Ideally you would fly everyone to a central location for a group retreat. But financial concerns often don't allow for such luxuries, so do the best you can. Encourage group members to visit their geographically closest neighbors in the group and to meet other members at conferences or when traveling. The more group members get to know each other, the easier collaboration will be. If possible, try to get the entire group together at the beginning of the project and at the end of the project (or for a lengthy project, after every major phase of the project has been completed). Getting the entire group together at the beginning will help the group establish a common sense of direction. Meeting at the end or after the completion of a major phase will provide a sense of closure and an opportunity for group members to evaluate what they have done.
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    This is some collaboration tips.
Julia B

Using Social Networking Sites To Generate Awareness | Social Media Online - 0 views

  • “A social network service focuses on building online communities of people who share interests and/or activities, or who are interested in exploring the interests and activities of others. Most social network services are web based and provide a variety of ways for users to interact, such as e-mail and instant messaging services. Social networking has encouraged new ways to communicate and share information. Social networking websites are being used regularly by millions of people, and it now seems that social networking will be an enduring part of everyday life.”
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    Social Networking Sites
james m

Dubstep - Wikipedia, the free encyclopedia - 0 views

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    Topic on Dubstep, which is a genre of music. Dubstep's early roots are in the more experimental releases of UK garage producers, seeking to incorporate elements of drum and bass into the South London-based 2-step garage sound. These experiments often ended up on the B-side of a white label or commercial garage release. Dubstep is generally instrumental. Similar to a vocal garage hybrid - grime - the genre's feel is commonly dark; tracks frequently use a minor key and can feature dissonant harmonies such as the tritone interval within a riff. Other distinguishing features often found are the use of samples, a propulsive, sparse rhythm, and an almost omnipresent sub-bass. Some dubstep artists have also incorporated a variety of outside influences, from dub-influenced techno such as Basic Channel to classical music or heavy metal.
james m

Children, family in global awareness - Local News - News - General - Newcastle Herald - 0 views

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    this is a global awareness for family and children.
Sage S

Are Your Tech Habits Hurting Your Grades? - NYTimes.com - 0 views

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    As teenagers we are always faced with certain distractions and time-wasters, but our cell phones, social networking places, and other technology are by far the worst. It is proven that it is more powerful for younger people because our brains are just now developing and can easily be habituated. When you are trying to do your homework and you hear your phone beep alerting you that you have a new text message, what do you do? Continue studying or rush to you phone to check this new message? If you rush to your phone, it might be time to try to set a limit on your use of technology. Quote; "The worry is we're raising a generation of kids in front of screens whose brains are going to be wired differently." - Michael Rich, an associate professor at Harvard Medical School and executive director of the Center on Media and Child Health in Boston.
Sage S

Five clues that you are addicted to Facebook - CNN - 0 views

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    A 12 year old girl can not get help from her Mom on her homework because her mother is to busy on Facebook.She preferred that her name not be used because she is ashamed of the time she spends on the computer, which is generally 20 hours a day. Half the time for work and half the time for fun. She says she can go a whole day without Facebook, but she has never made it through a whole weekend. She has tried her hardest to cut back on her social networking time but she can't do it. Quote: "It's turned into a compulsion-- a compulsion to dissociate from your real world and go live in the Facebook world." -Paula Pile, a marriage and family therapist in Greensboro, North Carolina
emory b

Google Image Result for http://cte.uwaterloo.ca/media/images/generic/Netiquette%2520and... - 0 views

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    This is the "Children's National Guide of Courtesy". You may not think before you say something or do something online, but always use good manners online. (use these tips)
May O

Social Awareness - General Education at Ferris State University - 0 views

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    Social Awareness.
Haley M

Justin, Demi, Selena, Rihanna - and COPPA | BCP Business Center - 1 views

  • Justin, Demi, Selena, Rihanna - and COPPA By Lesley Fair October 4, 2012 - 1:29pm It's not likely we'll succumb to Bieber Fever.  We're of a generation more susceptible to the Rockin' Pneumonia and the Boogie Woogie Flu.  But a company that ran official fan websites for pop stars may be feeling the effects of an FTC law enforcement action alleging violations of the Children's Online Privacy Protection Act and COPPA Rule. The defendant, Artist Arena, operated authorized sites for Justin Bieber, Demi Lovato, Selena Gomez, and the mononymous recording artist Rihanna.  (It is, too, a word.  Ask Cher or Fabio.)  Visitors to BieberFever.com, DemiLovatoFanClub.net, SelenaGomez.com, or RihannaNow.com could join fan clubs and subscribe to online newsletters.  Fan club members also had access to social networking functions, like creating personal profiles, posting on walls, or "friending" other members.  Of course, to take advantage of those features, people had to provide personal information. The details of the registration process varied depending on the site, so you'll want to read the complaint for the specifics.  But the 25-words-or-less summary is that Artist Arena allegedly collected kids' names, addresses, email addresses, birthdates, gender and other info without properly notifying parents and getting their consent.  According to the complaint, the company violated COPPA by knowingly registering over 25,000 kids under 13 and collected and maintained personal information from almost 75,000 other kids under 13 who started the sign-up process, but didn't finish it. What about Artist Arena's promises that it wouldn't collect children's personal information or activate kids' registrations without parental consent?  The FTC challenged those claims as false. The settlement imposes a $1 million civil penalty, bars future COPPA violations, and requires the company  to delete the information collected illegally. Looking for specifics on COPPA compliance?  Visit the BCP Business Center's Children's Privacy page.  
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    This Justin Beiber fan site has been penalized more than $100,000 for collecting emails of minors under 13 without parental permission. COPPA compliance is more important than ever. I find it ironic that kids under 13 aren't even supposed to be able to have emails in the first place on many websites. "The details of the registration process varied depending on the site, so you'll want to read the complaint for the specifics. But the 25-words-or-less summary is that Artist Arena allegedly collected kids' names, addresses, email addresses, birthdates, gender and other info without properly notifying parents and getting their consent. According to the complaint, the company violated COPPA by knowingly registering over 25,000 kids under 13 and collected and maintained personal information from almost 75,000 other kids under 13 who started the sign-up process, but didn't finish it."
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    This is important and why kids under 13 cannot get on most social media websites.
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    This article is about kids that obtain info for personal websites without properly notifying parents and getting their consent.
Molly S

Global Competence Definition | Asia Society - 0 views

  • What is Global Competence? Help us better define global competence. Send in your students' work. Be a part of a ground-breaking effort to assess student global competence. We are collecting samples of work that demonstrate student global knowledge and skills at various developmental levels. Once the work is published, it will help teachers strengthen instruction and better evaluate student work and provide examples for students to help them strive for greater achievement. With each submission, you will be entered into a regular drawing for $500 Staples gift certificates. Learn more and get involved (PDF download). A globally competent student can Investigate the World Recognize Perspectives Communicate Ideas Take Action Students investigate the world beyond their immediate environment. Students recognize their own and others’ perspective. Students communicate their ideas effectively with diverse audiences. Students translate their ideas and findings into appropriate actions to improve conditions. Students can: Generate and explain the significance of locally, regionally or globally focused researchable questions. Identify, collect and analyze the knowledge and evidence required to answer questions using a variety of international sources, media and languages. Weigh, integrate and synthesize evidence collected to construct coherent responses that is appropriate to the context of issues or problems. Develop an argument based on compelling evidence that considers multiple perspectives and draws defensible conclusions. Students can: Recognize and articulate one’s own perspective on situations, events, issues or phenomena and identify the influences on that perspective. Articulate and explain perspectives of other people, groups or schools of thought and identify the influences on those perspectives. Explain how the interaction of ideas across cultures influences the development of knowledge and situations, events, issues or phenomena. Articulate how the consequences of differential access to knowledge, technology and resources affect the quality of life and influences perspectives. Students can: Recognize that diverse audiences may perceive different meanings from the same information. Use appropriate language, behavior and strategies to effectively communicate, both verbally and non-verbally, with diverse audiences. Explain how effective communication impacts understanding and collaboration in an interdependent world. Select and effectively use appropriate technology and media to communicate with diverse audiences. Students can: Recognize one’s capacity to advocate for and contribute to improvement locally, regionally, or globally. Identify opportunities for personal and collaborative action to address situations, events, issues or phenomena in ways which can make a difference. Assess options for action based on evidence and the potential for impact, taking into account varied perspectives and potential consequences for others. Act creatively and innovatively to contribute to improvement locally, regionally or globally both personally and collaboratively.
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