Love the global collaborations with learning. The authentic audience really helps with purpose for learning it, and increases the quality and intrinsic motivation of learning.
There are several Common Core projects to join.
"Please see the (link) New York Says Thank You and The 9/12 Generation Project Hurricane Sandy School Penny Drive! WE WOULD LOVE TO HAVE YOUR SCHOOL PARTICIPATE! We are looking for a huge push through the next 30 days as a second round of storms are on the way this week!!
We will have updates on NY and NJ schools latter this week at www.912generationproject.org and on our Facebook page! Over the next 30-60 days we will also have a more detailed needs assessment completed with projects that meet specific needs but at this time the 912GP Hurricane Sandy Penny Drive is the quickest way to provide fuel, lumber, cleaning supplies, and meals, etc. Please feel free to contact me with any questions you may have. We look forward to working with you and your youth! Remember to send us your stories and your goals and we will keep you updated on the recovery!!
Best,
Lori
Lori Sullivan
The 9/12 Generation Project*Project Manager/ Educator
New York Says Thank You Foundation
lori@newyorksaysthankyou.org"
Toshiba/NSTA ExploraVision Launches 2013 Program
Toshiba/NSTA ExploraVision, the world’s largest K-12 science and technology competition is now accepting entries for 2013. Students research scientific principles and current technologies as the basis for designing inventions that could exist in 20 years.
The Extreme Redesign 3D Printing Challenge 2013 is Now Open!
Calling all engineering, design, art, and architecture students and teachers across the globe: The 2013 Extreme Redesign contest is now accepting entries.
“Siemens We Can Change the World Challenge” Opens Call for Entries
As global environmental challenges increase, the Siemens Foundation and Discovery Education are looking to our country’s future leaders for innovative solutions.
The deadline for all entries is March 5, 2013.
National MASTERMIND BrainTwister Challenge
In the first annual MASTERMIND BrainTwister Challenge, students will be challenged to come up with their own games, puzzles, and riddles for the MASTERMIND BrainTwister Challenge. Children ages 7 through 12 are eligible and can enter online. Deadline December 31, 2012.
SpaceTech Engineering Design Challenge
Challenge: Design a Thermal Control System for a space station in lunar orbit.
Call for Entries for 2012 Digital Media Teacher Innovator Awards
PBS LearningMedia and The Henry Ford are sponsoring the third annual Teacher Innovator Awards, recognizing PreK-12 educators using media in new and unique ways to enhance students’ learning.
The deadline to apply for the awards is December 12, 2012.
There is a wealth of research to suggest that vocabulary knowledge is the single best predictor of student academic achievement across all curriculum areas.
Technology is an effective and engaging tool that can be used to improve vocabulary acquisition for all learners and engage them in the learning process.
Engaging students in activities to build vocabulary is all about the learning that occurs during the process of creating, not about ending up with an impressive final project. Use student centered learning activities like these to make good use of technology as an efficient and effective tool for learning.
This is absolutely awesome for managing student work in Google Apps. Doctopus allows you to share a document with your entire class without having to share individually and without having to place it in the Template Gallery. Plus, it collects all of the data in one spreadsheet!
You can share the document for the whole class to work on it, for group work, or for individual work.
As for teachers, it is imperative that educators share curriculum, effective instructional strategies, and assessment, in order for the school community to accomplish the goals of the common core.
Collaboration Coaching is the human infrastructure for accomplishing the goals of the Common Core (or really any initiative that focuses on improving student learning)
Perhaps with the help of their growing and helpful new learning community they spend less time doing all the work themselves! They now have time to discover the thought of making it all a reality in the classroom.
"You can use Google Images to search the web for images that have been licensed under Creative Commons or
GNU Free Documentation licences (GFDL). Images licensed under Creative Commons or GFDL are still subject
to copyright, but the creator or copyright owner has chosen to allow other people to use their material under certain
conditions. These images can be freely used in teaching material, as part of research publications, on blogs, wikis
and other websites, and in University publications. Not all images on Google images are available under Creative
Commons or similar licences; this guide explains how to limit your search to Creative Commons and similar
material."
Then the rest goes into how to search Google Images, and how to give proper attribution. It's a tutorial walking you through step by step.
"MentorMob uses the "playlist" concept to collect and share information. I can see great potential in this application as place to gather multiple sources for creating a flexible architecture for learning."
I'm not sure if this is better than Symbaloo, Squorl, or a Livebinder, but it's along the same idea with the exception of you place the sites you want in a play list, almost like an interactive presentation.
the flipped-classroom technique has also garnered criticism from some who believe that flipping is simply a high-tech version of an antiquated instructional method: the lecture
"My concern is that if you're still relying on lecture as your primary mode of getting content across, … you haven't done anything to shift the type of learning that's occurring," said Andrew Miller
"That's not how all of us learn," he said. "Just because you flipped your classroom doesn't mean your students will watch the videos. How are you engaging your kids?"
"Everyone initially thought that [flipping] was an innovative way [to teach] because we're so rooted in this idea that students don't like homework," he said. "However, when you step back a little bit, what you're looking at is simply a time-shifting tool that is grounded in the same didactic, lecture-based philosophy. It's really a better version of a bad thing."
2. Be thoughtful about what parts of your class you decide to “flip” and when.
Tips for Flipping
"It's a thing you do in the context of an overarching pedagogy," not the pedagogy itself, he said.
1. Don’t get hung up on creating your own videos.
What's the best use of your face-to-face instruction time?
4. Address the issue of access early
5. Find a way to engage students in the videos. Just having students watch videos instead of listening to lectures doesn’t guarantee that they will be more engaged. Requiring students to take notes on the videos, ask questions about the videos, or engage in discussion about them will help ensure that they watch and absorb the material.
mastery-based model
made adjustments to the flipped classroom, moving from what they call the "traditional" flip to the "mastery based" flipped classroom.
3. If possible, find a partner to create videos with. Students enjoy hearing the back-and-forth conversation of two teachers, especially when one teacher plays the role of mentor while the other plays the role of learner.
work through the material at their own pace
"For students who had not been challenged in the classroom, this was an opportunity for them to just fly," she said. "For others, it was an opportunity to take the time that they needed to move slower. And for some, self-paced became no pace," and teachers had to step in and create deadlines.
science, technology, research, engineering, arts, and math
Can search by grade level: K-5; 6-8; 9-12
Can search by topic: biomedical tributary; engineering tributary; logistics, manufacturing and construction; architecture, digital media arts and tech; 3nergy, emerging sciences and math; agriculture, plant and animal science
Unlike some other free pictures sites, images in Ookaboo are public domain or
creative commons and can be used freely for blogs, web sites, schoolwork, publications, and other creative projects.