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E-Learning Graduate Certificate Program: Horizon Report 2011 E-Learning Relevent Research - 14 views

  • The 2011 Horizon Report is a collaboration between The New Media Consortium and the EDUCAUSE Learning Initiative
  • Executive Summary Overview

E-Learning Course Development Standards - 0 views

started by Syed Amjad Ali on 13 Nov 14 no follow-up yet

Free elearning website - 1 views

started by anonymous on 16 Mar 15 no follow-up yet
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New Padagogy Wheel Helps You Integrate Technology Using SAMR Model - Edudemic - Edudemic - 1 views

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    "Sometimes a visual guide comes along and it just makes total sense. That's how I felt about Allan Carrington's clever 'Padagogy Wheel' which we featured on Edudemic last week. Check out the previous version then view the one below to see the differences. From what I can tell, putting the wheel on this site has generated a bit of buzz and I'm glad we could help spread the knowledge. "
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Best E- learning website- Insights Success  - 0 views

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    Online learning may not be a plea to everyone; however, the sheer number of online learning sites directs that there is at least a durable interest.
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    Online learning may not be a plea to everyone; however, the sheer number of online learning sites directs that there is at least a durable interest.
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E-Learning or Concept of Virtual Classrooms (Online Classes) - 0 views

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    The benefits of E-Learning are countless. Nowadays, E-learning is booming not only in the education sector but it is adopted by various other sectors as well like medicine, business and in government setups etc.
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E-learning Insights » Copyright and Creative Commons: Episode 22 (E-learning ... - 1 views

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    As learning moves online and educators and learners look to use and share materials, there are issues regarding copyright and educational exemptions that both groups need to consider. What is legal to use in a classroom often is not legal to make available to the wider internet, despite an educational use or context. If you want to share something you've created as an educator - you might not be able to do so legally. Creative Commons, an international movement to create licenses that allow creators to freely share their works online, is one way of lessening the confusion. MCEETYA (the Ministerial Council on Education, Employment, Training and Youth Affairs) and Creative Commons Australia are teaming up to help educators thread their way through the maze - so they can advise learners and model best practice. In this episode, we talk with Delia Browne, National Copyright Director for MCEETYA and Jessica Coates, Project Manager, Creative Commons Clinic, Queensland University of Technology.
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Try It Free - Coding App for Kids | codeSpark Academy - 7 views

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    7 days for free, 99 US$ for life
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Blockchain Latest News -Blockchain Council - 0 views

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    Blockchain Council offers Blockchain certifications specially designed for individuals intending to make a career in the Blockchain domain. These Blockchain certifications will render the required in-depth knowledge of the core concepts of Blockchain and will prove to be the gateway to a lucrative career in the Blockchain domain.
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Royal Society Study into Computing in Schools | News | BCS Academy of Computing - 1 views

  • There is, however, a serious shortage of Computing specialist teachers and of easy to use, inspirational classroom-ready Computing material.
  • They struggle to convince their school senior management of the need for more Computing within the ICT curriculum.
  • Ensuring everyone can be an intelligent user of IT is vital. However, being an accomplished IT user is not the same as having a basic understanding of the principles of Computing.
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    There is a serious problem with the way we are educating our young people about Computing.  The majority of students leave school actively disliking what they mistakenly believe to be Computing. As a result applications to UK University Computer Science courses have collapsed by 60% since 2000, yet the demand for software professionals across the EU has grown
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eAdventure - create e-learning Games - 1 views

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    The eAdventure platform is a research project aiming to facilitate the integration of educational games and game-like simulations in educational processes in general and Virtual Learning Environments (VLE) in particular. It is being developed by the e-UCM e-learning research group at Universidad Complutense de Madrid, with three main objectives: Reduction of the development costs for educational games Incorporation of education-specific features in game development tools Integration of the resulting games with existing courseware in Virtual Learning Environments From this website we wish to promote the use of the tools developed as part of the eAdventure project. The core of the eAdventure project is the eAdventure educational game engine, that runs games defined using the eAdventure language. Authors can use the graphical editor to create the games or directly access the human-readable source documents that describe the adventures using XML markup. With eAdventure, any person can write an educational point & click adventure game.
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