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Go Ahead, Mess With Texas Instruments - Phil Nichols - The Atlantic - 5 views

  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
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  • Though
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Much like skateboarders have an imaginative orientation that allows them to see textures and movement in the curvatures of everyday objects -- a park bench, a railing, an empty swimming pool -- programmers learn to see their immediate environment as a creative space, a source for inspiration and improvisation.
  • This is distinct from other popular educational technologies -- many of which are marketed as subversive tools to "disrupt" traditional notions of learning, but often end up preserving those aspects of schooling that are most in need of disruption. In recent decades, districts have spent millions of dollars equipping classrooms with TVs, computers, and Smartboards -- only to find that such devices are mostly used to aid formal teaching instead of facilitating student discovery.
  • writing code for an iPad is restricted to those who purchase an Apple developer account, create programs that align with Apple standards, and submit their finished products for Apple's approval prior to distribution.
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    "Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue."

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Looking Glass - 0 views

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    This is a superb site and download where you can make 3D animated cartoons by selecting your props, characters and locations and then use blocks to programme how things move and interact in a similar way to MIT's Scratch. You can upload your creations to the website to share. There are a set of challenges to try and you can even remix animations designed by other users. Discovered via @mberry http://ictmagic.wikispaces.com/Video%2C+animation%2C+film+%26+Webcams

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TouchDevelop - 0 views

shared by Michele Rosen on 25 Jul 13 - No Cached
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    This is a fab suite of programming tools and toys from Microsoft Research. The site using HTML 5 which means that it works across most devices from PCs, Apple, Android and more. It has a get tutorial section to get you started and you are able to pick apart coding from other public projects. You can share your finished scripts and programmes with a link to play on most devices and even export it to the Windows Store. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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Tips for Effective Participation in GD - 0 views

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    It was very heartening to observe your diligent participation in the GD posted by me previously. I wish to make it a regular affair if the response will be as good as it was.

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started by smilingstars on 25 Sep 14 no follow-up yet
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Academic Projects | Walco Solutions - 1 views

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    We provide the best quality and unique projects at very nominal price. We are updated with the latest technology being used in the industries we try to render the same at the student level for proper technical exposure through our projects. We also conduct proper lectures, practical sessions to guide and prepare students for external viva and competitions. Programmable Logic Controller, Supervisory Control and data acquisition, Human machine Interface, Variable Frequency drive, Instrumentation, Panel designing, Embedded System, Mat lab
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Term One Reflections - 9 views

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    With one term down now is the perfect time to look back and identify what has worked and suggest some areas for growth ahead of Term Two. It has undoubtedly been a busy time but in the midst of that have emerged ideas that have really worked and our new programmes have had the desired impact in getting the students started. So in no particular order here are my reflections for term one 2015.
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Creativity in Science and Technology - 27 views

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    CREST is a programme for schools run by Australia's Commonwealth Scientific and Industrial Research Organisation that aims to promote Creativity. By adding creativity to our science lessons we can move past boiling water and encourage students towards serious scientific and technological discovery.
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