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Nigel Coutts

Teaching in the 21st Century - The Learner's Way - 11 views

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    The consistent message is that we are preparing our students for success in a world very different to that which was the norm only a short time ago. The implications of this change are immense and require a shift in our thinking about what matters most in our classrooms. Such is the pace of change that within any school there will be multiple generations who normalise different perspective on technology and its place in their lives. What becomes clear that the skills we most need within our schools at every level are those which are critical for individuals to be empowered, self-navigating learners. But what does this mean in practical terms?
Steve Ransom

SpeEdChange: The Church Task Believers - 21 views

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    If you want to have your thinking pushed regarding teaching and technology, Ira Socol's blog here is one to subscribe to. This post is a prime example that challenges many of our assumptions about learning, school, and technology.
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    This is a powerful piece, though I wonder about the difference between 'multitasking' and 'being distracted'.
GoEd Online

Kelsey's Tuesday Tech Treasures 8-7-12 - 0 views

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    With the abundance of learning tools and technology out there, it can become mind-boggling to begin your list of likes, dislikes, to-tries and skips before the upcoming school year. Many things in the school system are changing at a rapid rate-from teaching practices to teacher-student relationships to students' behavior to students' social interactions with one another.
Kathleen Porter

Educational Leadership:Technology-Rich Learning:Students First, Not Stuff - 1 views

  • What Do We Mean by Learning?
  • allowing students to pursue their interests in the context of the curriculum
  • Teachers must be colearners with kids, expert at asking great, open-ended questions and modeling the learning process required to answer those questions. Teachers should be master learners in the classroom
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  • What Does It Mean to Be Literate?
  • What Does It Mean to Be Educated?
  • What Do Students Need to Know?
  • developing the skills and dispositions necessary for them to learn whatever they need to learn whenever they need to learn it? That means rethinking classrooms to focus on individual passions, inquiry, creation, sharing, patient problem solving, and innovation
  • start with the questions that focus on our students
  • Instead of helping our students become "college ready," we might be better off making them "learning ready," prepared for any opportunity that might present itself down the road
  • With access, and with a full set of skills and literacies to use this access well, we now have the power to create our own education in any number of ways
  • manage, analyze, and synthesize multiple streams of simultaneous information
  • Some, like Stanford professor Howard Rheingold, believe that technology now requires an attention literacy—the ability to exert some degree of mental control over our use of technology rather than simply being distracted by it—for users to be productive. Professor Henry Jenkins at the Massachusetts Institute of Technology (MIT) advocates for transmedia literacy, which includes networking and performance skills that take advantage of this connected, audience-rich moment.
  • it's about addressing the new needs of modern learners in entirely new ways. And once we understand that it's about learning, our questions reframe themselves in terms of the ecological shifts we need to make: What do we mean by learning? What does it mean to be literate in a networked, connected world? What does it mean to be educated? What do students need to know and be able to do to be successful in their futures? Educators must lead inclusive conversations in their communities around such questions to better inform decisions about technology and change
  • Right now, we should be asking ourselves not just how to do school better, but how to do it decidedly differently
  • Learning is now truly participatory in real-world contexts. The transformation occurs in that participation, that connection with other learners outside school walls with whom we can converse, create, and publish authentic, meaningful, beautiful work
  • what do we do as schools become just one of many places in both the real and virtual world where our students can get an education? Welcome to what portends to be the messiest, most upheaval-filled 10 years in education that any of us has ever seen. Resistance, as they say, is futile
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    "Putting technology first-simply adding a layer of expensive tools on top of the traditional curriculum-does nothing to address the new needs of modern learners."
Judy Robison

Online University Reviews : 100 Most Inspiring and Innovative Blogs for Educators - 2 views

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    "Whether you work at elementary schools or online colleges, you will find that being a teacher is a difficult and often thankless job. Between lesson plans, unengaged students, and new emerging technologies, teachers need help now more than ever. Luckily, there are a few resources out there for educators looking for tips, empathy, and inspiration. Blogs are a great way for teachers to connect with other great teachers around the world, find advice and inspiration, and learn new, cutting-edge teaching strategies. By visiting the 100 blogs below, you will find answers to all of your questions, as well as valuable teaching resources."
Stephanie Sandifer

Esther Wojcicki: Revolution Needed for Teaching Literacy in a Digital Age - 28 views

  • But one area of American life that is consistently resistant to innovation is our education system.
  • children who are below grade level by age ten tend to stagnate and eventually give up and drop out in high school. Harvard educational psychologist Jeanne Chall famously called this phenomenon the "fourth grade reading slump,
  • In the classroom, digital media also have other major advantages. These media teach students to master the production of knowledge, not just the consumption of knowledge. Kids learn to create videos, write blogs, collaborate online; the also learn to play video games, do digital storytelling, fan fiction, music, graphic art, anime and even more. Their informal process of learning, collaboration, and transforming passion into knowledge is desperately needed in schools today.
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  • to train teachers to help students learn to read by transforming information for discovery and problem-solving.
  • all beginning teachers learn how to use online collaborative tools, video production tools, blogging tools, mobile tools and a variety of commercial and non-profit programs targeting the classrooms. Frequently young teachers know how to use these tools on a personal level but not in the classroom.
  • Let's building on national models like Communities in Schools, First, Computer Clubhouse, Club Tech of the Boys and Girls Clubs, and the Quest to Learn, Digital Youth Network and School of One models in Chicago and New York City.It is time to extend the learning day and create a place in every community where young children can gain confidence in their literacy and interactive technology skills.
  • laboratories for testing many different digital approaches to learning and assessment, as well as for testing different ways to break down the barriers between in- and out-of-school learning
  • a hub for the professional development of digitally savvy teachers.
  • embrace the potential revolutionary power of the digital tools that have defined the first decade of the 21st century
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    embrace the potential revolutionary power of the digital tools that have defined the first decade of the 21st century
Danny Nicholson

Building Blogs | Teachers TV - 1 views

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    Learn how blogging, video conferencing and computer technology can be used simply and effectively as teaching and learning aids in the classroom. In this programme, students from Acton High School in west London are motivated into journalistic action as they create the Newszine blog for the enjoyment of their peers. Ealing City Learning Centre facilitates the students' use of cutting edge technology to drive understanding of subject matter, independent learning and critical thinking.
Nigel Coutts

Why banning technology is not the answer - The Learner's Way - 15 views

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    There is something about human nature that draws us towards dichotomous patterns of thought; an all or nothing, us or them style of thinking in which an option is either good or it is bad. In such a model complexity and subtle nuance with multiple possible outcomes and routes towards a goal are ignored. The field of educational technology is one where such a pattern is evident and recent ban on technology by a Sydney school shows how this style of analysis can have a significant impact on student learning
Jeff Johnson

Generation YES » Youth & Educators Succeeding - 0 views

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    GenYES is an innovative program that creates 21st century leaders and learners. GenYES students help teachers use technology in classrooms, supporting effective technology integration school-wide. Eleven years of research proves GenYES empowers students and changes the way teachers integrate technology in their lessons.
Martin Burrett

Teachers make all the difference - including in virtual reality teaching - 0 views

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    "In a few years from now, students in schools all over the world will receive part of their education in virtual learning environments. Wearing VR-goggles the students will be able to enter 3-dimensional, simulated places and situations that they would normally not have access to because it would be too expensive, too dangerous or physically impossible. Teaching via VR-technology is spreading widely and international studies predict that this will revolutionise the way we learn."
chroniclecloud

A Look at the Current Trends In Edtech : Part-2 - 1 views

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    Experts say, "Schools in 2049 will not be a place, but a platform. The best places for education will bring people, technology, and spaces together in innovative ways. Technology will impact teaching not by automating but by improving outcomes." Information technology as we used to know it is dead," says Luis Palacios, technology director at Cisco Spain. It's all about people, helping people transform, use and consume technologies naturally and transparently.
Randy Rodgers

How a Radical New Teaching Method Could Unleash a Generation of Geniuses | Wired Busine... - 0 views

  • Decentralized systems have proven to be more productive and agile than rigid, top-down ones
  • And yet the dominant model of public education is still fundamentally rooted in the industrial revolution that spawned it, when workplaces valued punctuality, regularity, attention, and silence above all else.
  • We don’t openly profess those values nowadays, but our educational system—which routinely tests kids on their ability to recall information and demonstrate mastery of a narrow set of skills—doubles down on the view that students are material to be processed, programmed, and quality-tested. School administrators prepare curriculum standards and “pacing guides” that tell teachers what to teach each day. Legions of managers supervise everything that happens in the classroom; in 2010 only 50 percent of public school staff members in the US were teachers.
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  • In 1970 the top three skills required by the Fortune 500 were the three Rs: reading, writing, and arithmetic. In 1999 the top three skills in demand were teamwork, problem-solving, and interpersonal skills
  • Teachers provide prompts, not answers, and then they step aside
  • “schools in the cloud,”
  • There will be no teachers, curriculum, or separation into age groups—just six or so computers and a woman to look after the kids’ safety. His defining principle: “The children are completely in charge.”
  • as the kids blasted through the questions, they couldn’t help noticing that it felt easy, as if they were being asked to do something very basic.
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    Must. Read. Such a valuable lesson and another example of how we are doing it wrong.
chroniclecloud

A Look at the Current Trends In Edtech : Part-1 - 0 views

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    Technology may not be an essential part of education, but it is definitely essential for scaling up learning, and also because education is directly related to a global reduction in poverty, child labor, EdTech is essential if we need to reach out to the remotest part of the world to impart education. Because of technology, the role of teachers has shifted to being facilitators and guides. The traditional role of the teacher is evolving, and lecture-based teaching is considered an obsolete approach now. With technology as a part of education, teaching is becoming more personalized. Traditional classrooms will have to change to meet the requirements of high school and college education and prepare students with 21st-century skills.
Roland Gesthuizen

Challenging the Model of 1:1 with BYOD | Edutopia - 0 views

  • We used money from our technology budget and constructed a model to supply teachers with a mix of mobile devices, mostly laptops and iPads, and teachers applied to take part in a mixed device technology-integration pilot program.
  • like a traditional 1:1 program, devices are spread to students throughout the room, but instead of each student receiving an assigned device, classes are left to select the appropriate tool for every assignment.
  • Teachers are now free to explore innovative and creative ways to structure their time, activities, lessons and interactions with students.
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  • we start each meeting with the curriculum goals and content, and then we brainstorm ways that we can enhance the content by using these new tools
  • Rather than have our teachers sit through in-service presentations on how to effectively integrate their new devices, we decided to work together to find the best ways to use the devices with their students and their curriculum.
  • This collaborative, co-teaching model has allowed for us to find connections across content areas, classes and our district.
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    This year my school district in Vermont ventured into a sort-of BYOD/1:1 hybrid program. We realized the importance of allowing our students access to technology to enhance their learning, but the infrastructure wasn't in place to tackle a traditional BYOD. .. Instead, we chose to be creative with our technology and professional development.
J Black

Teaching Gen Yers - 0 views

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    Are you a professional developer, a high school teacher, or university faculty? Are you finding that some of your adult students born between 1976 and 1995 maybe even up to 2001 have specific needs that are difficult to meet in a traditional classroom situation? This generation is what we call the "Generation Y" high school and college students. You may be a Gen Yer or "Millennial". Think about what type of learning environment works best for you. If many of your students are the Generation Y, here are some ideas that might help you when you design your learning activities:
kapoorstudy

NIOS Board Admission 2017 Last Date in Delhi | Kapoor Study Circle - 0 views

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    Well Come To Kapoor Study Circle's Helpline For Nios (National Open School) Admission For Class 10th And 12th. Established In 1987 Our Main Motto Is To Help Those Students Who Are Failed From Regular Schools Or Who Are School Dropouts Earlier Due To Their Personal Reasons But Now Want To Complete Their School Education Of Class 10th And 12th.We Encourage The Students And Guide Them To Acquire Higher Education With Confidence With Opportunities For Their Admission In Class 10th Or 12th To Continue Their Education Even After Failures Or Dropouts From School. Contact Kapoor Study Circle Immediately to know NIOS Board Admission 2017-18 Last Date.
Garth Holman

Implementing 21st Century Skills - Blog - 0 views

  • Garth, Steph and I are currently listening to Alan November speak at a technology conference at Bowling Green State University.  He started with a question: "what is the most important skill we should be teaching students?".  Alan then said thathat the president of HSBC, West Point University and a college professor all said that it should be EMPATHY.  Interesting talk Mr. November is giving about all the ways we, as teachers, should be using technology, but he is very pessimistic about teachers changing, giving students more control and bringing social networking into the classroom.  Great talking points, lots to think about.  More from the road as it occurs.
  • I read Harry Wong's First Days of School years ago.  I bought in to his ideas on teaching rules and procedures for the first days of school.  However, doing that on the first day of school made me just like everyone else.  That is not me, I am not everyone else.  I stand at the door and greet my students.  At th
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    Students as Historians, project video up to view. #sschat #socialstudies #historyteacher #edchat http://t.co/uirdKmej
Paul Beaufait

Curriculum21 - Clearinghouse - 31 views

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    Resources in dozens of categories: "21st Century Skills, Android Apps, Art, Arts, ASCD 2012, Assessment, Audio, Blogs, C21 Webinars, Career/Tech Ed, Chemistry, Chess, Common Core State Standards, Curriculum Mapping, Dictionary, Digital Literacies, Digital Storytelling, Digital Tools, Early Childhood, eCoaching, English/Language Arts, ePortfolios, Film, Games, Global, Global Education, Global Partnerships, Government, Grades 3-5, Health, Heritage, High, High School, History, Humanities, Images In the Classroom, Infographics, Interdisciplinary, Issues, iPad/iPhone Apps, K-2, Languages, Library-Media Literacy, LiveBook, Math, Media Arts, Middle School, Mobile Learning, Music, New Forms, News, Open Learning, Physical Education, Podcast, Professional Development, Provocations for Professionals, Reading, Repositories, Science, Social Networking, Social Studies, Sustainability, Technology, The Arts, Theatre, Uncategorized, Videos, Webinars, World Languages, [and] Writing" (2012.08.29).
James OReilly

Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments... - 0 views

shared by James OReilly on 13 Dec 08 - Cached
  • Virtual 3-D Healthcare Learning Environments
  • The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine.
  • Roger’s Diffusion of Innovations Theory
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  • Siemens’ Connectivism Theory
  • accelerating momentum
  • there are some fundamental questions which remain unanswered.
  • it is beneficial to address while the race to adopt and implement highly engaging Web 3-D virtual worlds is watched in healthcare professional education
  • Therefore, Roger’s Diffusion of Innovations Theory [5] and Siemens’ Connectivism Theory [6] for today’s learners will serve as theoretical frameworks for this paper.
  • A 3-D virtual world, also known as a Massively Multiplayer Virtual World (MMVW), is an example of a Web 2.0/Web 3-D dynamic computer-based application.
  • applications that enable social publishing, such as blogs and wikis
  • the most popular virtual world used by the general public is Linden Lab’s Second Life (SL)
  • Who would imagine attending medical school in a virtual world?
  • US agencies, such as the Centers for Disease Control and the National Institutes of Health conduct meetings in SL to discuss the educational potential of SL
  • virtual medical universities exist all over the world
  • The term “avatar” is an old Sanskrit word portraying a deity which takes on a human shape
  • Trauma Center
  • Virtual worlds are currently being used as educational spaces [1] and continue to grow in popularity on campuses and businesses worldwide. Furthermore, access to versions of virtual worlds on the Web, such as “Croquet,” “Uni-Verse,” and “Multiverse” are predicted within two to three years to be mainstream in education
  • there are reported advantages to having students engage in these emerging technologies
  • By allowing students time to interact with other avatars (eg, patients, staff members, and other healthcare professionals) in a safe, simulated environment, a decrease in student anxiety, an increase in competency in learning a new skill, and encouragement to cooperate and collaborate, as well as resolve conflicts, is possible.
  • High quality 3-D entertainment that is freely accessible via Web browsing facilitates engagement opportunities with individuals or groups of people in an authentic manner that illustrates collective intelligence
  • Advanced Learning and Immersive Virtual Environment (ALIVE) at the University of Southern Queensland
  • health information island
  • Problem-based learning groups enrolled in a clinical management course at Coventry University meet in SL and are employed to build learning facilities for the next semester of SL students. This management course teaches students to manage healthcare facilities and is reported to be the first healthcare-related class to use SL as a learning environment.
  • Another example of a medical school using SL is St. George’s Medical School in London.
  • Stanford University medical school
  • Another virtual world project developed by staff at the Imperial College in London, in collaboration with the National Physical Lab in the United Kingdom, is the Second Health Project
  • Mesko [35] presents the top 10 virtual medical sites in SL.
  • The development and use of 3-D virtual worlds in nursing education is increasing.
  • Some educators may balk at adopting this technology because there is a learning curve associated with the use of 3-D virtual worlds.
  • Let’s have fun, explore these fascinating worlds and games, and network with others while respecting diverse ways of life-long learning and current researchers’ findings.
  • there is an underlying push in higher education to adopt these collaborative tools and shift the paradigm from a traditional Socratic method of education to one possessing a more active and interactive nature
  • One may view online virtual worlds and serious gaming as a threat to the adoption and purchase of high-fidelity computerized patient-simulation mannequins that are currently purchased for healthcare-profession training. For example, nurses may login into SL and learn Advanced Cardiac Life Support at their convenience, and it costs virtually nothing for the nurse and perhaps a nominal fee for the developer.
  • The educational opportunity in SL may not be a replacement for the doctor- or nurse-patient interaction or relationship, but SL may serve as an adjunct or pre- or post-learning tool.
  • one recalls when critics questioned the validity and reliability of the stethoscope invented by Laennec in 1816 and how today it is second nature to use this assessment tool.
  • 2006 health fair
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