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Online safeguarding: trends, tools and guidelines by @CaynsleyEsafety - 0 views

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    "While every school knows the importance of safeguarding in our digital world, it's also important that they know and understand the most effective strategies to help safeguard their pupils online, both in and out of the classroom. The UK Council for Child Internet Safety (UKCCIS), have recently launched a framework which aims to highlight, across all key stages, the skills and knowledge children should have in order to feel safe, and act responsibly, online so that they are able to enjoy the online world."
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Buy Aged Yahoo Account - 100% PVA Old & Best Quality - 0 views

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    Buy Aged Yahoo Account What Is Matured Yahoo Account? Have you ever listened of matured Yahoo accounts and pondered what they are? Well, you're not alone. Matured Yahoo accounts are basically Yahoo mail accounts that have been around for a long time. These accounts have a riches of benefits and are exceedingly looked for after by numerous people and businesses. They are considered important due to their life span, which can deliver them a sense of validity and dependability. Furthermore, matured Yahoo accounts frequently have alluring mail addresses that are no longer accessible for enlistment, making them a hot product in today's advanced age. Buy Aged Yahoo Account While the concept of matured Yahoo accounts may appear direct, there are numerous subtleties to consider when managing with them. These accounts can shift in terms of their utilization history, account action, and by and large notoriety. A few matured Yahoo accounts may have been ignored or surrendered, whereas others may be effectively utilized and well-maintained. It's imperative to get it the potential dangers and rewards related with acquiring or utilizing matured Yahoo accounts, as they can affect your online nearness and notoriety. In this article, we will dig into the world of matured Yahoo accounts, investigating their esteem, benefits, and contemplations for those interested in obtaining or utilizing them. Buy Aged Yahoo Account How do I alter my Yahoo Account security questions? It's basic to keep our online accounts secure in today's computerized age, and one of the ways to do so is by setting up security questions to offer assistance confirm your character. Yahoo, one of the most seasoned and most prevalent e-mail suppliers, offers its clients the choice to include security questions to their accounts as an additional layer of security. Be that as it may, there may come a time when you need to alter your security questions for different reasons, such as improving the security of

Hire Joomla Programmer With SEO Skills - 1 views

started by Angel Lee on 05 Dec 12 no follow-up yet
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Find a Book - Lexile Framework for Reading - 0 views

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    Finding the right book using Lexile just got much easier.

Advantages of Joomla Website Design - 1 views

started by Angel Lee on 08 Jan 13 no follow-up yet

Shaping the Learning Environment - 0 views

started by LaDawna Harrington on 14 Apr 13 no follow-up yet
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Is Google Making Us Stupid? - 0 views

  • pleads
  • weirdly poignant
  • lengthy
  • ...39 more annotations...
  • strolling
  • wayward
  • struggle.
  • godsend
  • Research
  • telltale
  • Unlike footnotes, to which they’re sometimes likened, hyperlinks don’t merely point to related works; they propel you toward them
  • Marshall McLuhan
  • altogether
  • It is clear that users are not reading online in the traditional sense; indeed there are signs that new forms of “reading” are emerging as users “power browse” horizontally through titles, contents pages and abstracts going for quick wins. It almost seems that they go online to avoid reading in the traditional sense.
  • We are not only what we read
  • We are how we read.
  • above
  • When we read online, she says, we tend to become “mere decoders of information.” Our ability to interpret text, to make the rich mental connections that form when we read deeply and without distraction, remains largely disengaged.
  • etched
  • We have to teach our minds how to translate the symbolic characters we see into the language we understand. And the media or other technologies we use in learning and practicing the craft of reading play an important part in shaping the neural circuits inside our brains
  • readers of ideograms, such as the Chinese, develop a mental circuitry for reading that is very different from the circuitry found in those of us whose written language employs an alphabet.
  • subtler
  • You are right,” Nietzsche replied, “our writing equipment takes part in the forming of our thoughts.” Under the sway of the machine, writes the German media scholar Friedrich A. Kittler, Nietzsche’s prose “changed from arguments to aphorisms, from thoughts to puns, from rhetoric to telegram style.”
  • James Olds, a professor of neuroscience who directs the Krasnow Institute for Advanced Study at George Mason University, says that even the adult mind “is very plastic.
  • “intellectual technologies”—the tools that extend our mental rather than our physical capacities—we inevitably begin to take on the qualities of those technologies
  • “disassociated time from human events and helped create the belief in an independent world of mathematically measurable sequences.”
  • The “abstract framework of divided time” became “the point of reference for both action and thought.”
  • , Computer Power and Human Reason: From Judgment to Calculation
  • widespread
  • The process of adapting to new intellectual technologies is reflected in the changing metaphors we use to explain ourselves to ourselves. When the mechanical clock arrived, people began thinking of their brains as operating “like clockwork.” Today, in the age of software, we have come to think of them as operating “like computers.” But the changes, neuroscience tells us, go much deeper than metaphor. Thanks to our brain’s plasticity, the adaptation occurs also at a biological level.
  • The Internet, an immeasurably powerful computing system, is subsuming most of our other intellectual technologies. It’s becoming our map and our clock, our printing press and our typewriter, our calculator and our telephone, and our radio and TV.
  • gewgaws,
  • thanks to the growing power that computer engineers and software coders wield over our intellectual lives,
  • “to organize the world’s information and make it universally accessible and useful.”
  • For us, working on search is a way to work on artificial intelligence.”
  • Certainly if you had all the world’s information directly attached to your brain, or an artificial brain that was smarter than your brain, you’d be better off.
  • to solve problems that have never been solved before
  • worrywart
  • shortsighted
  • eloquently
  • drained
  • “inner repertory of dense cultural inheritance,
  • as we come to rely on computers to mediate our understanding of the world, it is our own intelligence that flattens into artificial intelligence.
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    Is Google Making Us Stupid?
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Techlearning > > Bloom's Taxonomy Blooms Digitally > April 1, 2008 - 0 views

    • Carlos Quintero
       
      Is a good image about the Blomm´s digital taxonomy, is very important for develop of knowledge
    • drew polly
       
      Great framework to help teachers see hgher-level thinking skills in th digital age.
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    Bloom´s taxonomy blooms digitally
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PBS Teachers | learning.now . Collaborative Writing, 140 Characters at a Time | PBS - 0 views

  • teacher in suburban Washington DC has launched a collaborative writing initiative using the messaging tool Twitter. Prepare to be concise!
  • a middle school teacher in Montgomery County, MD, launched Manyvoices, which may be the first collaborative student writing project on Twitter. Mayo’s idea was to embrace Twitter’s 140 character limit as a creative challenge for his students, using a framework known as a Twittory. Created by Cameron Reilly, a Twittory is a story in which each person may add only 140 characters to the story. The story must also be told in 140 posts - no more, no less.
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    I think this is an interesting use of Twitter, and makes me want to think of ways to use it my classroom as well
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Social Networking, Web 2.0, and Learning: What the Research Says » Moving at ... - 0 views

  • Framework I’d like you to consider- author of Flow: Mihály Csíkszentmihályi- that is where we are trying to get our kids: they are motivated, excited, engaged- he talks about task complexity and skill level, managing those- when you balance those, you get kids into flow
    • Tero Toivanen
       
      Flow!
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Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments... - 0 views

shared by James OReilly on 13 Dec 08 - Cached
  • Virtual 3-D Healthcare Learning Environments
  • The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine.
  • Roger’s Diffusion of Innovations Theory
  • ...32 more annotations...
  • Siemens’ Connectivism Theory
  • accelerating momentum
  • there are some fundamental questions which remain unanswered.
  • it is beneficial to address while the race to adopt and implement highly engaging Web 3-D virtual worlds is watched in healthcare professional education
  • Therefore, Roger’s Diffusion of Innovations Theory [5] and Siemens’ Connectivism Theory [6] for today’s learners will serve as theoretical frameworks for this paper.
  • A 3-D virtual world, also known as a Massively Multiplayer Virtual World (MMVW), is an example of a Web 2.0/Web 3-D dynamic computer-based application.
  • applications that enable social publishing, such as blogs and wikis
  • the most popular virtual world used by the general public is Linden Lab’s Second Life (SL)
  • Who would imagine attending medical school in a virtual world?
  • US agencies, such as the Centers for Disease Control and the National Institutes of Health conduct meetings in SL to discuss the educational potential of SL
  • virtual medical universities exist all over the world
  • The term “avatar” is an old Sanskrit word portraying a deity which takes on a human shape
  • Trauma Center
  • Virtual worlds are currently being used as educational spaces [1] and continue to grow in popularity on campuses and businesses worldwide. Furthermore, access to versions of virtual worlds on the Web, such as “Croquet,” “Uni-Verse,” and “Multiverse” are predicted within two to three years to be mainstream in education
  • there are reported advantages to having students engage in these emerging technologies
  • By allowing students time to interact with other avatars (eg, patients, staff members, and other healthcare professionals) in a safe, simulated environment, a decrease in student anxiety, an increase in competency in learning a new skill, and encouragement to cooperate and collaborate, as well as resolve conflicts, is possible.
  • High quality 3-D entertainment that is freely accessible via Web browsing facilitates engagement opportunities with individuals or groups of people in an authentic manner that illustrates collective intelligence
  • Advanced Learning and Immersive Virtual Environment (ALIVE) at the University of Southern Queensland
  • health information island
  • Problem-based learning groups enrolled in a clinical management course at Coventry University meet in SL and are employed to build learning facilities for the next semester of SL students. This management course teaches students to manage healthcare facilities and is reported to be the first healthcare-related class to use SL as a learning environment.
  • Another example of a medical school using SL is St. George’s Medical School in London.
  • Stanford University medical school
  • Another virtual world project developed by staff at the Imperial College in London, in collaboration with the National Physical Lab in the United Kingdom, is the Second Health Project
  • Mesko [35] presents the top 10 virtual medical sites in SL.
  • The development and use of 3-D virtual worlds in nursing education is increasing.
  • Some educators may balk at adopting this technology because there is a learning curve associated with the use of 3-D virtual worlds.
  • Let’s have fun, explore these fascinating worlds and games, and network with others while respecting diverse ways of life-long learning and current researchers’ findings.
  • there is an underlying push in higher education to adopt these collaborative tools and shift the paradigm from a traditional Socratic method of education to one possessing a more active and interactive nature
  • One may view online virtual worlds and serious gaming as a threat to the adoption and purchase of high-fidelity computerized patient-simulation mannequins that are currently purchased for healthcare-profession training. For example, nurses may login into SL and learn Advanced Cardiac Life Support at their convenience, and it costs virtually nothing for the nurse and perhaps a nominal fee for the developer.
  • The educational opportunity in SL may not be a replacement for the doctor- or nurse-patient interaction or relationship, but SL may serve as an adjunct or pre- or post-learning tool.
  • one recalls when critics questioned the validity and reliability of the stethoscope invented by Laennec in 1816 and how today it is second nature to use this assessment tool.
  • 2006 health fair
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e-competence in the European Framework: 21st century literacies (UOC, Seminar... - 0 views

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    Cristóbal Cobo's excellent presentation about 21st century literacies, e-skills, knowledge society, ICT skills etc.
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