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Dennis OConnor

Workshop Resouces 21st Century Information Fluency - 0 views

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    A special menu of workshop resources about 21st Century Information Fluency. Media rich materials for creating presentations about searching, website evaluation, and ethical use of digital materials. Online & Free
Miles Berry

Online Learning: Trends, Models And Dynamics In Our Education Future - Part 1 - Robin G... - 0 views

  • In the case of informal learning, however, the structure is much looser. People pursue their own objectives in their own way, while at the same time initiating and sustaining an ongoing dialogue with others pursuing similar objectives. Learning and discussion is not structured, but rather, is determined by the needs and interests of the participants. There is no leader; each person participates as they deem appropriate. There are no boundaries; people drift into and out of the conversation as their knowledge and interests change.
    • Miles Berry
       
      WAYKLWYNL, Informal Learning
  • The PLE is not an application, but rather, a description of the process of learning in situ from a variety of courses and according to one’s personal, context-situated, needs. The process, simply, is that learners will be presented with learning resources according to their interests, aptitudes, educational levels, and other factors (including employer factor and social factors) while they are in the process of working at their job, engaging in a hobby, or playing a game.
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    Stephen Downes on the future of e-learning: personalised learning, networks and PLEs amongst much else
Jorge De La Garza

VoiceThreads Integration participation help... - 50 views

Evening! Lead: Looking for Educators to participate in Voicethread site on Wednesday evening. I'm currently a grad student at the University of Houston Clear Lake working on my Master of Instruc...

Voicethread moodle

started by Jorge De La Garza on 18 Nov 08 no follow-up yet
Ruth Howard

Students as 'Free Agent Learners' : April 2009 : THE Journal - 0 views

  • 51 percent of teachers are interested in learning how to integrate gaming into daily learning activities;
  • Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
  • ...1 more annotation...
  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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    Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences." Ive been waiting for this! This is exciting it points to the idea that students will co-create their curriculum. In my mind it will become imperitive that individuals choose their highest bliss-subjects and projects that reflect their passions. In the new collaborative work environments students will be more highly valued for their contributions to areas that they are most naturally motivated to explore. Their resulting contributions will result in inventiveness and cutting edge investigations via passion, self motivation and peer inspiration and direct access to thought leaders/mentors in the field. Teachers might become guides to ensuring students intentions are achieved- teachers as arbiters of human potential. Students will no longer be compared to each other. They will score according to their own self affirmed destinations-allowing of course for reviews and changes of destiny.Teachers might also need roles in law and ethics to ensure students are safe in their online world activities, monitoring students and their online peers, intercepting or prompting inside the conversations?
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    Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent). But perhaps the most significant trend in education technology, Evans said, is the emergence of the student as a "free agent learner": Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences."
Paul Beaufait

An Intellectual Property Primer for Online Instructors - 50 views

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    Main sections include: Copyright and Fair Use, The TEACH Act, Academic Traditions in Intellectual Property, Protecting your Intellectual Property, Using Other People's Property, and a Conclusion (sidebar)
Rick Beach

Urgent Evoke - A crash course in changing the world. - 0 views

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    online game addressing global issues based on a graphic novel
Phil Taylor

Educational Leadership:Reading Comprehension:Making Sense of Online Text - 33 views

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    I worked with Julie Curio a few years ago for MA New Literacies. I think it is so important to start teaching students these new skill to comprehend text and to efficiently search a topic. However, I teach graduate level courses and I do these exercises with teachers and many (regardless of age) do not know these strategies. States need to do more PD to bring administrators and teachers up to par so we can make sure our students are ready for whatever comes their way. Thanks, ~Katy
Sukhpreet Kaur

English Out There for Learners - Your questions answered (early) Online Class by Engl... - 0 views

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    Anyone can improve their English skills fast and for almost no money... you just need to have a proper study plan, and that is what English Out There provides.Using English Out There PDFs and MP3s with Facebook and Skype for unlimited speaking practice costs you just $0.12 per hour per course (self-study).
cheapassignment

Unit-3 Workplace Assignment Help - 0 views

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    Ozpaperhelp.com is one of the leading online writing services provider basically based in the Australia, UK and US. With the support of Ozpaperhelp.com, an individual can boost up their academic career and score on top within less acquired time. Our Academic Content Writer Experts provides the best sample of dissertation, assignments, thesis and essay writing services which are compatible top the guidelines of almost every University. Ozpaperhelp.com provides 100% unique and plagiarism free writing services to all the Students, who are pursuing their career in their relevant courses at the Best Universities based in Australia, UK and US.
chintanporiya

5 Tips to Keeping Your Online Class Proactive - utobo.com - 0 views

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    This blog is about how you can keep your class proactive.
srishti_07

Technical Chart patterns - 1 views

https://stockmarketdecoded.com/ebooks/

stock market trading education online chart patterns

adkinsacademyus

A Comprehensive TEAS Test Study Guide by The Adkins Academy - LIVE Online TEAS Test Pre... - 1 views

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    Success and failure are two sides of the same coin. Those who put in the most effort and study relentlessly have the best chance of passing the TEAS exam. Practice and working though challenging TEAS questions is at the heart of Dr. Adkins live TEAS & HESI Prep Course. What better way to practice and review the concepts than with a medical doctor who is walking you through every question? If you want the best score, you simply have to work with the best.
jo group

New free educational social game for schools! - 0 views

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    SMILEY - Social Mindedness in Learning Community is project funded within the domain of Lifelong Learning Programme in Europe. The aim of SMILEY is to implement awareness‐raising program in schools realizing the specific course facing the most current social topics. It helps teachers to deal with the social problem issues, such as bullying and to face possible students' violent attitudes through enjoyable online ERPG (Edu Role‐playing Game) developed according the pupils' social awareness. The title of this friendly educational game is "Your Town" and short DEMO you can easily access through the following link http://smileyschool.eu/demo/ Game is for free and is already available in English, Italian, Polish, Romanian and Turkish language. Currently there are already 80 schools across the EU involved in this project and we have got very positive feedbacks both from children and teachers.
jo group

New social educational game SMILEY!! - 0 views

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    SMILEY - Social Mindedness in Learning Community implements awareness‐raising program in schools realizing the specific course facing the most current social topics. It helps teachers to deal with the social problem issues, such as bullying and to face possible students' violent attitudes through enjoyable online ERPG (Edu Role‐playing Game) developed according the pupils' social awareness. The title of this friendly educational game is "Your Town" and short DEMO you can easily access through the following link http://smileyschool.eu/demo/ Game is for free and is already available in English, Italian, Polish, Romanian and Turkish language. Currently there are already 80 schools across the EU involved in this project and we have got very positive feedbacks both from children and teachers.
Antoine Taly

MOOC Interrupted: Top 10 Reasons Our Readers Didn't Finish a Massive Open Online Course... - 0 views

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    reasons for MOOC being droped
anonymous

Want to open more your career options? - 0 views

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    The accounting and financial management degree offers a wide range of career options for everyone.Here you can find this course is all about and what key factors you must know about this degree program.
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