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IJSRD Journal

IJSRD - Institue for Research and Development India - 0 views

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    The objective of International Journal on Advanced Computer Theory and Engineering (IJACTE) is to help professionals working in the field, educators and policy makers to contribute, to disseminate information and to learn from each other's work.
IJSRD Journal

Ijsrd - Good Journals of India - 0 views

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    The objective of International Journal on Advanced Computer Theory and Engineering (IJACTE) is to help professionals working in the field, educators and policy makers to contribute, to disseminate information and to learn from each other's work.
James OReilly

Versatile, Immersive, Creative and Dynamic Virtual 3-D Healthcare Learning Environments... - 0 views

shared by James OReilly on 13 Dec 08 - Cached
  • Virtual 3-D Healthcare Learning Environments
  • The author provides a critical overview of three-dimensional (3-D) virtual worlds and “serious gaming” that are currently being developed and used in healthcare professional education and medicine.
  • Roger’s Diffusion of Innovations Theory
  • ...32 more annotations...
  • Siemens’ Connectivism Theory
  • accelerating momentum
  • there are some fundamental questions which remain unanswered.
  • it is beneficial to address while the race to adopt and implement highly engaging Web 3-D virtual worlds is watched in healthcare professional education
  • Therefore, Roger’s Diffusion of Innovations Theory [5] and Siemens’ Connectivism Theory [6] for today’s learners will serve as theoretical frameworks for this paper.
  • A 3-D virtual world, also known as a Massively Multiplayer Virtual World (MMVW), is an example of a Web 2.0/Web 3-D dynamic computer-based application.
  • applications that enable social publishing, such as blogs and wikis
  • the most popular virtual world used by the general public is Linden Lab’s Second Life (SL)
  • Who would imagine attending medical school in a virtual world?
  • US agencies, such as the Centers for Disease Control and the National Institutes of Health conduct meetings in SL to discuss the educational potential of SL
  • virtual medical universities exist all over the world
  • The term “avatar” is an old Sanskrit word portraying a deity which takes on a human shape
  • Trauma Center
  • Virtual worlds are currently being used as educational spaces [1] and continue to grow in popularity on campuses and businesses worldwide. Furthermore, access to versions of virtual worlds on the Web, such as “Croquet,” “Uni-Verse,” and “Multiverse” are predicted within two to three years to be mainstream in education
  • there are reported advantages to having students engage in these emerging technologies
  • By allowing students time to interact with other avatars (eg, patients, staff members, and other healthcare professionals) in a safe, simulated environment, a decrease in student anxiety, an increase in competency in learning a new skill, and encouragement to cooperate and collaborate, as well as resolve conflicts, is possible.
  • High quality 3-D entertainment that is freely accessible via Web browsing facilitates engagement opportunities with individuals or groups of people in an authentic manner that illustrates collective intelligence
  • Advanced Learning and Immersive Virtual Environment (ALIVE) at the University of Southern Queensland
  • health information island
  • Problem-based learning groups enrolled in a clinical management course at Coventry University meet in SL and are employed to build learning facilities for the next semester of SL students. This management course teaches students to manage healthcare facilities and is reported to be the first healthcare-related class to use SL as a learning environment.
  • Another example of a medical school using SL is St. George’s Medical School in London.
  • Stanford University medical school
  • Another virtual world project developed by staff at the Imperial College in London, in collaboration with the National Physical Lab in the United Kingdom, is the Second Health Project
  • Mesko [35] presents the top 10 virtual medical sites in SL.
  • The development and use of 3-D virtual worlds in nursing education is increasing.
  • Some educators may balk at adopting this technology because there is a learning curve associated with the use of 3-D virtual worlds.
  • Let’s have fun, explore these fascinating worlds and games, and network with others while respecting diverse ways of life-long learning and current researchers’ findings.
  • there is an underlying push in higher education to adopt these collaborative tools and shift the paradigm from a traditional Socratic method of education to one possessing a more active and interactive nature
  • One may view online virtual worlds and serious gaming as a threat to the adoption and purchase of high-fidelity computerized patient-simulation mannequins that are currently purchased for healthcare-profession training. For example, nurses may login into SL and learn Advanced Cardiac Life Support at their convenience, and it costs virtually nothing for the nurse and perhaps a nominal fee for the developer.
  • The educational opportunity in SL may not be a replacement for the doctor- or nurse-patient interaction or relationship, but SL may serve as an adjunct or pre- or post-learning tool.
  • one recalls when critics questioned the validity and reliability of the stethoscope invented by Laennec in 1816 and how today it is second nature to use this assessment tool.
  • 2006 health fair
Jonathan Lederman

How to make a complete bibliography in less than two minutes with Zotero on Vimeo - 0 views

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    This video demonstrates how to make a complete bibliography in less than two minutes using Zotero and .pdf files sourced from online academic journals. These articles were obtained from the Journal of Digital Asset Management.
Dimitris Tzouris

International Journal of ePortfolio :: Home - 20 views

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    Interested in #ePortfolios? Check out the International Journal of ePortfolio (IJeP) http://t.co/jUIMoQ6Ol0
scidocpublishers

Journal on Stem Cells Research: - 0 views

International Journal of Stem Cell Research and Transplantation\n(IJST)  ISSN:2328-3548, is a free, Open  Access, Peer-reviewed,  exclusive online journal covering areas of\nStem cel...

Journal on stem cells research stem cells Cell bank Stem cell treatments Adult stem cell

started by scidocpublishers on 06 Nov 15 no follow-up yet
scidocpublishers

International Journal of Aeronautical Science & Aerospace Research (IJASAR) - 0 views

International Journal of Aeronautical Science & Aerospace Research (IJASAR) is a comprehensive, peer reviewed journal devoted to Aeronautical Science & Aerospace Research. IJASAR, publ...

Aeronautical Science Space Science Spacecraft Risk and reliability Aerospace Research Air and Space Medicine Airframe maintenance Electrotechnology Genotoxicology

started by scidocpublishers on 06 Nov 15 no follow-up yet
David Peter

MIT Press Journals - International Journal of Learning and Media - Full Text - 0 views

  • Now, with study becoming a lifelong enterprise, and with the advent of a galaxy of new media, “learning” seems once again poised to become all things to all people, be they lay or scholarly.
    • David Peter
       
      So, since we are all lifelong learners with access to transparent, pervasive and ubiquitous technology ... not sure NEW media is all that NEW.
  • learning that do not occur automatically, readily, naturally, or by dint of simply living in a certain place at a certain time
    • David Peter
       
      Almost seems to be speaking of PROGRAMMED learning, and not the new learning environment/commons. Isn't all learning contextual?
  • we may well have reached a set of tipping points: Going forward, learning may be far more individualized, far more in the hands (and the minds) of the learner, and far more interactive than ever before
    • David Peter
       
      Barr and Tagg mentioned this SHIFT earlier.
  • ...7 more annotations...
  • advent of a galaxy of new media
    • David Peter
       
      What NEW media are they speaking of? The NEW media is always changing and may be difficult to specifically link to lifelong learners. Prensky speaks of digital natives and digital immigrants. Does all media work for all readers/users?
  • we may well have reached a set of tipping points
    • David Peter
       
      We are BEYOND the tipping point. More likely to be a GROUNDSWELL and it's up to us to ride the wave or not.
  • learning may be at once more individual
    • David Peter
       
      Thanks to technology, or inspite of technology?
  • Both the demands of the workplace and the demands of education have changed profoundly and promise to do so for the foreseeable future.
    • David Peter
       
      And, in addition, the focus has shifted to global learning, and not localized learning. The advent of 21st century skills, the reemergence of liberal education ... all are continuing to change and demand change.
  • technology is often cited as a primary driver of cultural change
    • David Peter
       
      Interesting thought. Is this an anthropological conclusion? A social conclusion? Who has cited this?
  • One could argue that a strictly formal learning experience is characterized by classroom-based instruction featuring an explicit curriculum and traditional pedagogical goals, and scaffolding implemented by a single educator; a pure informal learning experience lacks all of these characteristics
    • David Peter
       
      This would imply that informal learnnig, without structure, is somehow inferior. Isn't the tone of learning set by the classroom, the teacher and other variables?
  • A successful informal learning practice depends upon an independent, constructivistically oriented learner who can identify, locate, process, and synthesize the information he or she is lacking
    • David Peter
       
      Hard to imagine that this can ONLY occur with a constructivist paradigm?
Steve Ransom

Teacher Guides: Can You Trust the News? - NewsTrust.net - 26 views

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    How to Teach Students to Recognize Good Journalism. These guides include interactive lesson plans for college and high school classes in journalism, civics, social studies, communications and more. Our guides also provide topics for discussion and ideas for additional activities.
scidocpublishers

Journal of Diabetology & Vascular Disease Research - 0 views

International Journal of Diabetology & Vascular\nDisease Research (IJDVR) \nis a peer-reviewed and an Open Access journal. This journal mainly focuses on\nthe advancements made in the fiel...

Diabetology Vascular Disease

started by scidocpublishers on 06 Nov 15 no follow-up yet
Maggie Verster

5 K-12 Technology Trends for 2010 -- THE Journal - 25 views

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    With technology evolving at the speed of light, and everyone looking to benefit from the latest, greatest hardware and software, keeping up can be challenging for educators, administrators, and school districts themselves. To help, THE Journal spoke with a handful of technology experts and came up with a short list of top tech trends you'll want to watch in the new year.
Tero Toivanen

Getting It Wrong: Surprising Tips on How to Learn: Scientific American - 37 views

  • research by Nate Kornell, Matthew Hays and Robert Bjork at U.C.L.A. that recently appeared in the Journal of Experimental Psychology: Learning, Memory and Cognition reveals that this worry is misplaced. In fact, they found, learning becomes better if conditions are arranged so that students make errors.
  • People remember things better, longer, if they are given very challenging tests on the material, tests at which they are bound to fail. In a series of experiments, they showed that if students make an unsuccessful attempt to retrieve information before receiving an answer, they remember the information better than in a control condition in which they simply study the information. Trying and failing to retrieve the answer is actually helpful to learning. It’s an idea that has obvious applications for education, but could be useful for anyone who is trying to learn new material of any kind.
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    Research by Nate Kornell, Matthew Hays and Robert Bjork at U.C.L.A. that recently appeared in the Journal of Experimental Psychology: Learning, Memory and Cognition reveals that this worry is misplaced. In fact, they found, learning becomes better if conditions are arranged so that students make errors.
Paul Beaufait

JSTOR: The Elementary School Journal, Vol. 36, No. 6 (Feb., 1936), pp. 456-460 - 9 views

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    Dolch, E. W. (1936). A basic sight vocabulary. The Elementary School Journal, 36(6), 456-460. Published by: The University of Chicago Press Article Stable URL: http://www.jstor.org/stable/995914
Duane Sharrock

Scaffolding for Deeper Understanding - 1 views

  • Schoenfeld has said that, ‘Groups are not just a convenient way to accumulate the individual knowledge of their members. They give rise synergistically to insights and solutions that would not come about without them.’
  • Encourage the philosophy in the classroom that “deep thinking is a highly valued activity.”
  • collaborative journal writing environments
  • ...2 more annotations...
  • have found that (in addition to the familiar strategies associated with student-driven, authentic inquiry-based projects) scaffolded, collaborative journal writing is helpful to move kids beyond the social comments.
  • The elaboration triggers are connecting words or phrases that can be used to help kids extend their thinking beyond what they might otherwise attempt. So once they write something, they are encouraged to check the list of ‘elaboration triggers’ to think more deeply.
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    "Posted by Peter Skillen on Nov 30, 2012 in The How of 21st Century Teaching, Peter Skillen writes, How CAN we help our students be the kind of thinkers we want? Several years ago, my friend and colleague, @brendasherry, wrote a thoughtful post called "What is Deep Understanding?" She asked several excellent questions: what kind of thinkers do we want our students to be? what is deep understanding? can schools really provide the learning environment to nurture and develop it? In thinking about these questions, I would like to also ask: "How can we help novice learners become more expert learners?"
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    Peter Skillen explores ideas about developing deep understading in students.
Julian Ridden

EduGeek Journal - 0 views

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    Welcome to EduGeek Journal, proud sponsor of your future. Our goal is to promote educational technology by helping educators stay one step ahead of Joneses. We like to pour over new ideas and dream about what could possibly happen in the future in the world of education.
irshad ali

Vaccine developed against Ebola By Jennifer Carpenter Science reporter, BBC News ~ Dail... - 0 views

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    Scientists have developed a vaccine that protects mice against a deadly form of the Ebola virus. First identified in 1976, Ebola kills more than 90% of the people it infects. The researchers say that this is the first Ebola vaccine to remain viable long-term and can therefore be successfully stockpiled. The results are reported in the journal Proceedings of National Academy of Sciences. Ebola is transmitted via bodily fluids, and can become airborn. Sufferers experience nausea, vomiting, internal bleeding and organ failure before they die.
sawon012

Buy high quality guest post backlinks - 0 views

Visitor post backlinks allude to joins that are gotten by composing and distributing articles on other websites. These joins are&nbs...

buy guest post backlinks

started by sawon012 on 09 Jul 24 no follow-up yet
Ruth Howard

Students as 'Free Agent Learners' : April 2009 : THE Journal - 0 views

  • 51 percent of teachers are interested in learning how to integrate gaming into daily learning activities;
  • Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
  • ...1 more annotation...
  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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    Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences." Ive been waiting for this! This is exciting it points to the idea that students will co-create their curriculum. In my mind it will become imperitive that individuals choose their highest bliss-subjects and projects that reflect their passions. In the new collaborative work environments students will be more highly valued for their contributions to areas that they are most naturally motivated to explore. Their resulting contributions will result in inventiveness and cutting edge investigations via passion, self motivation and peer inspiration and direct access to thought leaders/mentors in the field. Teachers might become guides to ensuring students intentions are achieved- teachers as arbiters of human potential. Students will no longer be compared to each other. They will score according to their own self affirmed destinations-allowing of course for reviews and changes of destiny.Teachers might also need roles in law and ethics to ensure students are safe in their online world activities, monitoring students and their online peers, intercepting or prompting inside the conversations?
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    Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent). But perhaps the most significant trend in education technology, Evans said, is the emergence of the student as a "free agent learner": Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences."
Dennis OConnor

John Quincy Adams, Twitterer? - NYTimes.com - 0 views

  • They may be two centuries old, but, written with staccato-like brevity, entries from one of Adams’s diaries resemble tweets sufficiently that they began appearing Wednesday on Twitter.
  • The diary, which Adams maintained until April 1836, is a rarity among the many he kept, in that the description for each day is no more than one line long. Historians believe he used the descriptions as references to longer entries in other journals.
  • The posts will link to maps that, using the latitude and longitude coordinates from his entries, pinpoint his progress across the ocean. There will also be links to the longer entries of other Adams diaries, which can be found on the society’s Web site, http://www.masshist.org/jqadiaries/.
  • ...2 more annotations...
  • Word spread, and the society decided to tweet the entries. They average 110 to 120 characters, below the 140-character limit imposed by Twitter, and there is nary an LOL or BFF among them.
  • The idea appears to be working. As of Wednesday evening, only nine hours after the first entry was Twittered, the post had more than 4,800 followers, and Mr. Dibbell said the number was climbing.
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    Clever use of social networking tech. The initial take on twitter was that it just broadcast mindless sort personal observations. This use turns that idea around. Interesting way to teach a bit of history. What if we started tweeting Basho & Issa, the great Japanese haiku poets? Hmmm sounds like a fun lit project doesn't it?
Jim Farmer

AAAS - The World's Largest General Scientific Society - 6 views

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    The American Association for the Advancement of Science, "Triple A-S" (AAAS), is an international non-profit organization dedicated to advancing science around the world by serving as an educator, leader, spokesperson and professional association. In addition to organizing membership activities, AAAS publishes the journal Science, as well as many scientific newsletters, books and reports, and spearheads programs that raise the bar of understanding for science worldwide.
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