Everything you say can be used against you, especially if you offend someone. Be on your best behavior and interact from a professional position, not a personal one.
Interact and maintain dialogue. If someone messages you, reply – take part in open discussions.
Take the time to show appreciate for all manner of feedback, whether it is positive or negative.
Update your profile on a regular basis so your company information is current and regularly informative.
Customize your site and your landing page for your social media account if the site permit it. Do what you can to stand out from those around you.
Maintain quality over quantity. It helps to join multiple networks but keep yourself limited to just a few so as not to get overwhelmed by updates.
Find out who is following you and showing interest. Compare that demographic to your marketing plan and see how effective your strategy is.
wireWax is a new service (still in beta) that takes the concept of YouTube annotations and makes it much better. On wireWax you can build interactive tags into your videos. Each tag that you add to your video have another video from YouTube or Vimeo or an image from Facebook, Flickr, or Instagram. A tag can also include an audio track from SoundCloud or a reference article from Qwiki.
What makes using wireWax different from using the YouTube annotations tool is that clicking on your tags (what YouTube calls annotations) does not send you outside of the video you're currently watching. This means that you can watch a video within a video or view a picture or listen to a different audio track within the original video. When you click a tag in the original video the video pauses and the tagged item is displayed.
“If print culture shaped the environment from which the Enlightenment blossomed and set the scene for the Industrial Revolution, participatory media might similarly forge the cognitive and social environments in which 21st-century life will take place.”
the “literacy of participation,” and I guess this consists of the social norms of social media. What are they, and why are they so important?
Insightful audio interview. The interviewee mentions about the "literacy of participation" as a key factor in the upcoming shifts in our cognitive and social environments of the 21st century.
PLANE - Pathways for Learning Anywhere, Anytime: A Network for Educators
PLANE is an innovative and fun educator community, networking space, and virtual world; providing accredited professional learning, courses, multi-media resources, ICT skills development, e-portfolio, collaborative tools, games-based-learning, and peer coaching.
with the launch of Wikitude 7 and Wikitude’s new ARchitect Engine, developers are now able to create AR gaming experiences using industry standard development tools such as HTML, Javascript, and CSS for android and iOS platforms. These new tools are designed to target both existing AR developers and the games developers community.
A pair of MIT Media Lab alums have come up with a do-it-yourself kit for making smart environments. David Carr and John Kestner, partners in the industrial design firm Supermechanical, have developed a small, durable, inexpensive remote sensor node, and an easy-to-use web app that turns data from the sensor node into timely information. The system, dubbed Twine, lets you tie everyday objects into your digital life.
Twine is a palm-size block of rubber that contains a WiFi node, temperature sensor and accelerometer. It’s powered by two AAA batteries or a mini USB connection. and it has a port where external sensors can connect. The initial external sensors are a magnetic switch, moisture sensor and a breakout board for building your own sensor. Supermechanical is also considering an RFID reader, pressure sensor and current sensor.
For IDs.
The book focuses on a very practical approach to designing learning, drawing upon what we know about how our brain works, and then applying it. and, most importantly, the book goes beyond the traditional ID paradigm about intro, concept, example, etc., and includes the emotional (motivational) side of the equation. Dirksen also (thankfully) points out the role of performance support, helping designers recognize that not every solution is a course.
Very interesting.
This articles talks about pacing in activity by using example of gaming. I have always believed in progressive advancement in difficulty or challenge, reward or difficulties ( be it anything) then this article differed this view. Example if you eat good restaurant food everyday, your taste bud will soon fail to distinguish good or bad food and just learn to accept.
this could be applied to things we do in life - challenges, job satisfactions or even learning to get better engagement.
It enlighten me on how true this is- in game series when they do or do not uses this approach, the successful one in the series are those used this such as MGS1 and MGS3 in the series and why not 2 because this factor - pacing.
Pastiche® by Xyleme is a turnkey solution that allows you to rapidly assemble existing textbooks, interactive multi-media, test prep, and moment-of-need support materials and publish them on-demand to any number of customizable and privately branded iPad or Kindle Fire apps.
The Pastiche ecosystem is made up of three components: the Pastiche tablet app, a set of authoring and publishing tools, and the Pastiche Store. The Pastiche Store is a hosted content distribution platform to provide your users seamless yet controlled access to your learning catalog. An intuitive Web admin interface allows you to upload new or updated products and gives you the ability to make them available on per-user, per-group, or public basis.
As we move forward in education and the world continues to grow technologically it is incumbent upon the institutions that educate our children to make social media and technology available and a part of their learning every day.
Another factor that is not as obvious but perhaps even more important is motivation. When you're working hard on something, without any guarantee of success, doubting yourself and losing motivation is easy, and this circumstance often leads people to abandon otherwise promising projects.
Raising awareness and collecting email addresses long before launch does two things to combat this lack of motivation. First, by putting the project out there, you make it much harder for yourself to quit, because we all hate to let people down. Secondly, pre-registering users shows you that there's actual demand for what you're building, which goes a long way to silencing those gnawing doubts. In this context, the teaser is a vital part of any product's Web strategy.
The author shows how the Coursera pedagogy for xMOOC is still an instructivist approach aka a classic "sage on the stage" approach but which is one-to-very-many
cMOOC is based on the connectivism-inspired approach, and focus on knowledge creation and generation whereas xMOOCs focus on knowledge duplication (Siemens, 2012) @MarkSmither puts it: "in an xMOOC you watch videos, in a cMOOC you make videos."
You can probably guess which MOOC type NIE is adopting
Education Minister Ng Eng Hen officially entered the blogosphere on Oct 1, joining the likes of Health Minister Khaw Boon Wan and Foreign Minister George Yeo.
Dr Ng told MediaCorp via email that penning his thoughts in cyberspace is an avenue for him to engage the public in a more personal way. His foray online "is an additional platform for me to communicate with parents and the public",
Apart from blogging about events or trips he had attended, Dr Ng also shares pictures taken during his official functions and visits. Dr Ng has also written on issues facing the education system.
Dr Ng added that the blog is "where I share my thoughts and observations about education matters or related topics of the day. "I find it a useful way to capture reflections that arise from events that I attend or current initiatives that we are working on in education".
Our education minister Dr Eng Hen uses pens his thoughts in BLOGS to engage the public in a more personal way, sharing his thoughts and oberservations about educations matters. or related topics of the day.
While it’s certainly true that HTML5 has the potential to change the web for the better, the reality is that t
hese kinds of major changes can be difficult to grasp and embrace. I’m personally in the process of gaining a better understanding of the subtleties of HTML5′s various new features, so I thought I would discuss some things associated with HTML5 that appear to be somewhat confusing, and maybe this will help us all understand certain aspects of the language a little better, enabling us to use the new features in the most practical and appropriate manner possible.
Harry Walker is the principal of Sandy Plains Elementary School in Baltimore County, Maryland. Fourth and fifth graders at the school are piloting one-to-one computing with iPod touches. In addition, Harry is a doctoral student at John Hopkins University. He's investigating the impact of iPod touch on student achievement.
One of his challenges is wading through the huge number apps available. He's crafted a rubric to evaluate the quality and effectiveness of an app in terms of how it may impact student achievement. His criteria include curriculum connection, authenticity, feedback, differentiation, user friendliness, and student motivation.
The paper proposes a model for e-education in instruction, training, initiation and induction based upon the concept of extended teaching spaces involving execution, facilitation and liberation, and extended learning spaces used for acquisition, application and construction cemented by dialogue and reflection.
Today we look at five different geotagging apps for the iPhone, but before we begin, there are a few concepts and facts that are worth pointing out for those who might be unfamiliar with the concept of geotagging. Geotagging is a computerized process for adding GPS-based location data to an image for later reference. Since most cameras don't include GPS hardware, but the iPhone 3G and 3GS do, you can run an iPhone application to record your location while shooting the photos. The best apps of the bunch are PhotoTrip and PlaceTagger; read on for all the details.
In mobile browsers, you need to be especially careful about
using timers because of the battery consumption. If you need to use many
high-frequency timers at the same time, try to manage them using
only one timer that will launch different behaviors from the same
process.
The first question we need to ask ourselves is, what happens
when our web page goes to the background because the user switches
focus to another application (in multitasking operating systems) or
opens or browses to another tab or window? Another problem is what
happens when the phone goes to sleep (because of the user’s inactivity
while the script is executing). The behavior of timers can be a little
tricky in these situations.Yet another problem is that timers execute on the same thread as
the main script. If our script is taking too much processor time (a
normal situation with large scripts on low- and mid-end devices), our
timers will be delayed until some spare execution time is
found.If we use a low frequency for the timer (for example, 10
milliseconds), the timer will generally have problems meeting the
timetable.Remember that the JavaScript execution time depends a lot on the
device hardware and the browser’s engine. Even if they’re running the
same operating system, like android, execution times can differ: for
example, an HTC G1 will be much slower than a Nexus One with a 1-Ghz
processor.
As shown in Figure 4, the real times
are very different on different devices. On low- and mid-end devices,
if they work at all, the result is far from our 200 ms intention—some
low-end devices don’t even accept timers with a frequency of less than
1 second.
Table 11. Timers support compatibility tableBrowser/platformTimers
availableTimers in
backgroundSafariYesStopped. From iOS 4.0:
continue working while in other browser's
window.Android
browserYesStopped.Symbian/S60YesStopped. From 2.2:
continue working while in other browser's
window.Nokia Series
40No webOSYesContinue
working.BlackBerryNo NetFrontYesNo
multitasking.Internet
ExplorerYesStopped.Motorola Internet
BrowserNo Opera
MobileYesContinue
working.Opera
MiniNo Note:The Gmail for Mobile team discovered some issues with timer
behavior on mobile Safari AndAndroid devices, And made the results
public in the team blog at http://www.mobilexweb.com/go/timers. The conclusions
are: for low-frequency timers (1 second or more), there are no
performance issues, And you can add as many as you want; for
high-frequency timers (for example, 100 ms), though, every new timer
created makes the UI more sluggish. The preferred solution is to use
only one high-frequency timer.