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Why I Let My UCLA Students Cheat On Their Exam - 0 views

  • So last quarter I had an intriguing thought while preparing my Game Theory lectures. Tests are really just measures of how the Education Game is proceeding. Professors test to measure their success at teaching, and students take tests in order to get a good grade. Might these goals be maximized simultaneously? What if I let the students write their own rules for the test-taking game? Allow them to do everything we would normally call cheating? 
  • Is the take-home message, then, that cheating is good? Well … no. Although by conventional test-taking rules, the students were cheating, they actually weren’t in this case. Instead, they were changing their goal in the Education Game from “Get a higher grade than my classmates” to “Get to the best answer.” This also required them to make new rules for test-taking.
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    This is a fantastic article... 
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10 Reasons Your Facebook Page Is Not Taking Off - socialmouths - 1 views

  • Why isn’t my Facebook Page growing faster? Why aren’t people engaging more?
  • What Are Your Facebook Goals?
  • have a clear picture of the desired outcome
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    A good pointer/lesson to be learnt and why your Facebook page doesn't seem to not take off. 
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    On my browser, clicking on the link leads to a "database error" message. There is a missing "/". The URL is http://socialmouths.com/blog/2011/02/03/10-reasons-your-facebook-page-is-not-taking-off/ Good general tips there!
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Hybrid mobile apps take off as HTML5 vs. native debate continues | VentureBeat - 1 views

  • A hybrid app is a native, downloadable app, that runs all or some of its user interface in an embedded browser component. To the user, a hybrid app is almost indistinguishable from a native one: it is downloaded from the app store or marketplace, it is stored on the device, and it is launched just like any other app
  • simply load some pages from their web site as part of the app
  • many companies are not already jumping on the HTML5 bandwagon is the belief that HTML apps cannot access native device features. Indeed, pure mobile web apps
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  • hybrid apps, frameworks such as the open source PhoneGap library make it possible for JavaScript code to query the compass, take pictures, find or create contacts and appointments, and tap many other device features that mobile web apps are barred from accessing
  • Access to device features is not the only difference between hybrid apps and mobile web apps. Another important difference is that hybrid apps are mostly distributed through app stores: You don’t browse to a hybrid app
  • the leading smartphones and tablets have very powerful HTML rendering engines, which already support most of the upcoming HTML5 and CSS3 standards
  • Other organizations are developing hybrid apps, while planning to turn them into HTML5 web apps in the future without having to rewrite them from scratch
  • From a strategic point of view, development organizations should seriously consider adopting HTML for mobile app development sooner rather than later. The hybrid app model, although not suitable for all app development needs, provides a cost-effective solution for a very wide range of downloadable app types and allows gradual entry into the new world of HTML5 while future-proofing your investment.
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    this article talks about the future of mobile app development... hybrid app which combines web technology with native devices supports ( camera, microphone, address book etc) Does make sense as it is cost effective not to rewrite the coding for each and every devices and also taking into consideration the time taken for constant content changes in educational environment here. maybe we should look into ths.
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How To Make Innovative Ideas Happen - Smashing Magazine - 1 views

  • Highlight
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  • How To Pick A Successful IdeaDon’t put everything behind your first idea! You wouldn’t go to the racetrack and put your life savings on 1/3000 odds, would you? Even though we are taught that all innovations come from a visionary who predicted a need for the future, this is usually not the case. Naturally, most inventions come from necessity and others from creative spark. When executing a creative idea with the resources you have available, you will have to make adjustments along the way that may not have been accounted for originally. Johansson suggests that you take the smallest executable step (smallest bet) so you don’t risk everything on your original idea.Once you define the smallest step, you know your scope of risk. This is very important because you can then take baby steps to overcome challenges and utilize resources more efficiently on your road to success (see image below). While strategy is paramount, one shouldn’t get lost in planning and take too long to execute. Stay motivated to move forward, because forward motion even through failure is the key to success.
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  • Making ideas happen isn’t easy and requires patience, determination and hard work. The most important part of it is not just coming up with a promising concept, but rather rethinking it over and over again, implementing it and then putting it to practice.Most inventions come from necessity, so pay attention to small problems in your environment and find simple solutions to these problems. Do not sit idle on the idea — act instead. Take opposing thoughts and resolve them in your innovative designs. And keep innovating all the time, one step at a time. The time will pass, and if you have some luck, you will see your idea growing, flourishing and maybe even turning into a real success. …So what are you waiting for?
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TopNotes Pro - Take Notes, Annotate PDF & Sync Notebook with Dropbox for iPad on the iT... - 1 views

  • a powerful app for handwriting and organizing notes, sketches, diagrams, illusions and drawings. It is the easiest-to-use and going to be the best-selling handwriting app for iPad. With TopNotes you can take notes, keep sketches, record ideas and draw pictures wherever you are.
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    Free for a limited time.
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    Nice find! I've downloaded it and will be trying it on my iPad mini.
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Learning Through Digital Media » Facebook as a Functional Tool & Critical Res... - 0 views

  • Teaching with Facebook is a way for me to engage my students, since many of them will be on the site before, after, and during any lecture. More than engagement, using Facebook allows me to build a bridge between my classroom curricula and what my students are doing outside the lecture hall. I must admit that student expertise with digital media often exceeds my own, and my attempts at using Facebook function as a common language that sets up my classroom as an experimental space allowing students to take risks, make connections, and participate with an alternative teaching style. As much as there are a number of other Facebook educators—there is even a Facebook groups for educators—I am certain that on my university campus I am the only instructor using this social network. My university administration has accused me of subverting our institutional course management system. They are correct. Facebook may be a commercial enterprise, but I argue that students can maintain a Facebook identity after they leave university. The work done in our lecture as represented in our Facebook group is something that lasts beyond a typical university course management system. In other words, access to the information, discussion, links, and learning is not cut off once the course is over.
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    Teaching with Facebook is a way for me to engage my students, since many of them will be on the site before, after, and during any lecture. More than engagement, using Facebook allows me to build a bridge between my classroom curricula and what my students are doing outside the lecture hall. I must admit that student expertise with digital media often exceeds my own, and my attempts at using Facebook function as a common language that sets up my classroom as an experimental space allowing students to take risks, make connections, and participate with an alternative teaching style. As much as there are a number of other Facebook educators-there is even a Facebook groups for educators-I am certain that on my university campus I am the only instructor using this social network. My university administration has accused me of subverting our institutional course management system. They are correct. Facebook may be a commercial enterprise, but I argue that students can maintain a Facebook identity after they leave university. The work done in our lecture as represented in our Facebook group is something that lasts beyond a typical university course management system. In other words, access to the information, discussion, links, and learning is not cut off once the course is over.
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How Much Does it Cost to Develop an App? - O'Reilly Answers - 0 views

  • note that many apps will take between four and eight weeks to build, with the average being six weeks. With a full-time developer (40 hours per week) and a part-time designer (20 hours per week), the average man-hours per week is around 60. Six weeks multiplied by 60 hours per week equals 360 hours. Solid designers and developers will charge around $100 per hour, with top talent peaking at around $150 per hour and lower-end U.S.-based contractors charging around $65 per hour. Using the $100-per-hour rate yields a total of $36,000 (360 hours × $100 per hour). That number can quickly fluctuate: if your app took four weeks to build (240 hours) and the average was instead $75 per hour, the total would be $18,000 (240 hours × $75 per hour).
  • Note: For games, the number of total hours is much higher, and ranges between 700 and 2,000 hours. This equates to three to six months of work, depending on the number of developers working on the game simultaneously.
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    Money issue about developing an mobile app heh. They have interesting ways to cut back budgets too in this new platform... like getting interested developer to buy in your idea , hiring interns, taking reference to existing applications etc. O'Reilly released many good technical issue books hence I think their words proved some credibility.
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Designing for the iPhone 4's Retina display - 2 views

  • The problem is amplified when saving for Retina, where there’s twice as many images, and the 1× images must match the 2× images precisely. The best solution I’ve come up with so far is: Build your design at 1×. Use copy merged to save all the 1× images. Duplicate the entire folder containing the 1× images. Use Automator to add @2x to all the filenames. Open each @2x image and run the Scale by 200% Photoshop action. This gives you a file with the correct filename and size, but upscaled content. Scale your main Photoshop design document by 200%. Use copy merged to paste the higher quality elements into each @2x document, turn off the lower quality layer, then save for web, overwriting the file.
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    Preparing your graphics for iphone apps to take advantage of iphone 4 Retina display!!! Designers take note to prevent frustrations later on!!!
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Effective practice with e-Portfolios | CITations - 2 views

  • CIT used to have an e-Portfolio service that did not have a high take up rate. There are several reasons for this that I can think of: It was provided under the build it and they will come model. I believe not enough was done to convince students and teaching staff about the benefits of building e-Portfolios. Consequently, no one was willing to integrate this into their course, as part of reflective learning. Keeping an e-Portfolio was seen as extra work, which neither students nor staff were keen on. Perhaps the software itself was not very conducive to building e-Portfolios. One key area with users seem to be that the e-Portfolio should have a customisable design and layout (at least on its public face). Our system was not flexible in that aspect. In fact, in the latter years, the option to publish the e-Portfolio was taken away entirely. The e-Portfolio service was a walled garden. It wasn’t easy to bring in digital artefacts, which may have resided on other public services, nor was it easy to repurpose that information into useful formats – personal reference, actual resume, showcase of work. No one figured how students would access the e-Portfolios after they graduated as it was all based on our single sign-on system.
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    A reflective commentary by one CIT staff in NUS on his dept's attempts to implement an ePortfolio service - and why it didn't have a high take-up rate.
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When Designing eLearning, Remember the "Inner Child" by Jon Duggan : Learning Solutions... - 1 views

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    "Designing meaningful and engaging lessons (for any form of delivery, including eLearning) is a task that every good instructional designer seeks to master. Teaching lower-school students is a privilege that quickly makes you realize that the approach you take when conveying an idea is just as important as the idea itself. An approach that I have found most successful is threefold: Be clear and concise Use visuals Excite the imagination. Since migrating over to the "adult learning" spectrum, I've found this strategy to be just as applicable."
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How to Write the Dreaded Self-Appraisal - Amy Gallo - Best Practices - Harvard Business... - 0 views

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    In the light of the coming appraisal, you might find this article useful :)
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    Good tips here. You do not have a specific self-appraisal component but the overall process allows a fair bit of reflection. Take the opportunity to take a big step forward!
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Instructure Lands A Hefty $30M To Take On The Blackboards And Moodles In A Multi-Billio... - 1 views

  • Adding a MOOC layer to a learning program or platform isn’t particularly original these days, as Blackboard and seemingly every player in this space scrambled to become MOOC-capable at about the same time as Instructure
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    For ETs
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Blackboard Learn Quick Hit: Social Learning Tools - 0 views

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    How open are we to promote Social Learning Tools in Bb? (Published Jan 17, 2013) Less than five minutes is all it takes to learn about the new and improved social learning tools feature for Blackboard Learn. Use these tools to discover, connect, communicate and collaborate with your learning network. Watch the video and then try it out for yourself !
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The Do's and Dont's of Content Marketing - Infographic - 1 views

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    Some pointers to take note and avoid for our marketing effort.
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How Long Does It Take To Build A Native Mobile App? [Infographic] - 0 views

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    For programmers.
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Amplifying Learning through Electronic Textbooks - Microsoft Research - 0 views

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    A series of Microsoft Research articles on the latest e-learning technologies and strategies. The concepts are seriously exciting! Could CeL consider take a look into these possible areas of research next time?
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D3.js - Data-Driven Documents - 0 views

  • D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG and CSS. D3’s emphasis on web standards gives you the full capabilities of modern browsers without tying yourself to a proprietary framework, combining powerful visualization components and a data-driven approach to DOM manipulation.
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    Came across this Javascript library that can take in dynamic data from websites and convert them into all kinds of graphs and visualization maps. We could use this for our mind-maps too. And it's free open-source!
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Jelly Bean overtakes Ice Cream Sandwich in Android rankings | Mobile - CNET News - 0 views

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    For programmers to take note.
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Smartphone Usage Statistics and Trends 2013 [Infographic] | AnsonAlex - 0 views

  • Mobile and smartphone usage is most prevalent in the morning and evening. Smartphone users tend to glance at and skim over emails more than desktop users who tend to fully read emails. Smartphone users around the world tend to use their smartphones at home more than anywhere else. From October 2010 to October 2012, email open rates on smartphones increased by 300%. Mobile email creates twice as many conversions as social and search. The average price of an order placed from a mobile device is higher than the average order from a tablet or desktop. Mobile and smartphone usage is higher Thursday – Monday than on Tuesday or Wednesday.
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    As we use our smartphones more and more, our patterns of email reading and replying change. We could take note of these patterns, especially if doing surveys or email marketing campaigns, for better responses.
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25 Tips to Social Media Success | Joerg Weishaupt - 0 views

  • Social media is win-win.
  • Everything you say can be used against you, especially if you offend someone.  Be on your best behavior and interact from a professional position, not a personal one.
  • Interact and maintain dialogue.  If someone messages you, reply – take part in open discussions. Take the time to show appreciate for all manner of feedback, whether it is positive or negative.
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  • Update your profile on a regular basis so your company information is current and regularly informative.
  • Customize your site and your landing page for your social media account if the site permit it.  Do what you can to stand out from those around you.
  • Maintain quality over quantity.  It helps to join multiple networks but keep yourself limited to just a few so as not to get overwhelmed by updates.
  • Find out who is following you and showing interest.  Compare that demographic to your marketing plan and see how effective your strategy is.
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