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Rachel Tan

eFiesta 2014 Register on 13.01.2013 - 0 views

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    register2.html web content will be switched over on 13.01.2013 (thanks Bernard) Content for vetting by Eveleen and Dr Ashley. During 17.12.2013 meeting it was suggested that we 'manage' the NIE-Others ratio by stating along this line: Priority will be given to educators (after a certain percentage of registration is hit). Note also that since admission is free, people who sign up may not attend.
Ashley Tan

Free Technology for Teachers: Adobe's Project ROME Looks Promising - 0 views

  • Project ROME allows users to create multimedia documents and presentations. ROME can also be used to create quizzes and to design websites. Users can build documents that include images, videos, and animations. Animations can be imported from an existing file or created from scratch within ROME.  Resizing of elements within any project in ROME is a simple matter of drag and drop resizing. Arranging elements is also a drag and drop process. Adding elements to a project in ROME is done by selecting from a large series of drop-down menus. Some parts of using ROME are quite intuitive, but as you might expect with a program that has many features, there are parts of ROME that will require you to follow a tutorial the first time you try it. Watch the video below for an overview of Project ROME.
bernard tan

iPhone Development On Windows - 7 Options | iPhone, iOS 4, iPad SDK Development Tutoria... - 0 views

  • 1) Flash CS5 – At the moment is probably the most complete solution.  The packager for iOS allows you to compile apps on the windows platform.  If you’ve been using flash you can rejoice in Apple’s latest policy, it performs well, but don’t expect highest performance games, and Papervision to run in here.  No mac required. 2) Airplay SDK – The airplay SDK allows you to create games, and sign your app on Windows PC’s.  I have not tested this solution, but apparently many apps have been created this way. Both these solutions can compile to code that is native to the iPhone right on your windows PC and many apps available in the app store have been created using them. 3) Unity 3D – Game development engine and editor that utilizes Boo and C# and the editor works on both Windows and Mac. 4) Stonetrip S3D – Game develop engine and editor utilizing LUA, the editor runs within Windows. These game engines allow you to develop your apps on Windows, but you’ll need a Mac to test/compile. 3) Appcelerator Titanium – This is a good solution, and has a very popular and vibrant community.  Apps are limited in performance because while they can be compiled as native apps and sent into the app store they are html/javascript based. 4) Genuitec MobiOne – This is an interface designer that uses the Phonegap framework to deliver native functionality.  It only runs on windows.  HTML/Javascript based. These solutions allow you to create apps using web technologies (HTML/CSS/Javascript) and then run them through an Objective-C framework that responds to actions within a UIWebView, thus allowing you to access native functionality on the iPhone.  These frameworks are free. 5)Dragonfire SDK – An interesting option that allows you to develop apps using their SDK on windows.  Then you send them your uncompiled source which they compile and you download the compiled iOS application file.  I’ve been asked if this means they get a copy of your uncompiled source code.. I couldn’t tell you that, I just know that you have to upload your code for compiliation to their website — but hey you wanted to develop iPhone apps on Windows.  Overall this is a wrapper, I like the syntax and it’s pretty popular so I’ll mention it.
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    Make no fuss about developing an app without a mac here. Pro and Cons reviews provided on each development platform.
Shamini Thilarajah

Katalabs releases HTML 5 virtual worlds browser - Hypergrid Business - 0 views

  • California-based Katalabs has just released a free iPad and iPhone-friendly Web-based virtual world viewer, KataSpace, which works in conjunction with the open source Sirikata virtual world server software.
bernard tan

HTML 5 Tutorials | iOS 4 Web Applications with HTML5 and CSS3 - 1 views

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    hehe. came at the right time! Lyndia's new course for IOS4 web app development!!
bernard tan

Fred Jones - 1 views

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    good example of a web app html5 game that caters and works to different orientation in mobile devices. Test on your mobile.
Kartini Ishak

Mobile Learning Studio | Rapid Intake - 1 views

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    nyone will be able to create and deploy mobile learning content with our easy-to-use mLearning Studio; choose templates, add text, images, audio, video and quizzes, then publish. The content is delivered in a fully HTML5 compatible mobile course player with cross-platform support for iPhone, iPad, and Android (2.2 and higher); support for Blackberry coming soon.
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    Announcing the first tool to deploy your rapid e-learning content in HTML5 format as well as Flash. 
Shamini Thilarajah

Disney acquires gaming engine startup to build HTML5 games outside of App stores - 0 views

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    "Google Docs for making games"
Eveleen Er

How HTML5 Will Transform the Online Video Landscape - 0 views

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    Watch the video on "3 Dreams of black". Impressive WebGL technology for the web.
bernard tan

8 jQuery Optimization Tips and Tricks - Hungred Dot Com - 0 views

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    found out using jquery reduce performance on iphone greatly. Use jquery sparsely. if you are using jquery library for your html5 mobile app. this is going to help big time.
bernard tan

Adobe Flash is coming to Apple iOS devices | Smartphone - 0 views

  • Apple’s iOS version of Safari still won’t support Flash, this is a change in how Flash content is delivered to iOS devices. Adobe’s Flash Media Server 4.5 will detect what type of device is attempting to view the content and will stream Flash videos in a format that is supported by iOS. As of right now only Flash videos are supported in Flash Media Server 4.5
  • There have been attempts in the past to convert Flash into HTML5 in hopes to bringing Flash to iOS, but none of those attempts have brought Flash to Safari
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    Is the feud going to be over?
Eveleen Er

Mobile Firefox Skips Flash In Favor Of HTML5 - 0 views

  • The mobile browser syncs all of your bookmarks, browsing history, passwords, and even open tabs with your Firefox browser on your desktop. So you can pick up browsing where you left off when you leave your desk.
Ashley Tan

appFlash Uses Google Swiffy to Build iOS Apps - 1 views

  • Shortly after Google unveiled Swiffy, the Flash-to-HTML5 conversion tool designed for WebKit browsers, mobile app development firm appMobi launched a related utility called appFlash. This new tool takes advantage of Swiffy's capabilities, allowing mobile developers to convert app assets coded in Flash into native iOS applications.
Ashley Tan

New MobiUs Browser For iOS Makes Mobile Web Apps Act More Like Native Apps | TechCrunch - 2 views

  • Although HTML5 can already tap into some of a smartphone’s sensors, like the GPS and accelerometer, for example, appMobi’s MobiUs Web App Browser will go beyond HTML5′s current capabilities to provide access the smartphone’s camera, the ability to scan QR codes and barcodes, support for augmented reality, accelerated graphics, the ability to lock the rotation of the device and more.
yeuann

D3.js - Data-Driven Documents - 0 views

  • D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG and CSS. D3’s emphasis on web standards gives you the full capabilities of modern browsers without tying yourself to a proprietary framework, combining powerful visualization components and a data-driven approach to DOM manipulation.
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    Came across this Javascript library that can take in dynamic data from websites and convert them into all kinds of graphs and visualization maps. We could use this for our mind-maps too. And it's free open-source!
bernard tan

Google preparing to roll out paid subscription channels on YouTube - TechSpot - 0 views

  • Google is preparing to roll out a paid subscription service for some of the specialist video channels on YouTube.
  • The subscription service is expected to be rolled out soon, meaning it could be launched as early as this week.
  • As professionally produced videos that were once only available on network television become more common on the Internet, YouTube is looking at ways to leverage the medium and expand their revenue stream using the subscription-based model. In the past 18 months, YouTube has reportedly spent more than $200 million on advances to dozens of start-up channels.
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  • Earlier this year it was also suggested that YouTube could be working on pay-per-view and à la carte options for video channels.
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    Paid subscription for youtube channel services to roll out soon, as soon as this week. It could be bad or good news. More people will surely hope onboard YouTube when there is more money and folks living off YouTube will finally get to earn some money. Contents may now come with price tag to be able to view. for Niko and Video Team
Rachel Tan

ImageCodr.org - 1 views

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    A tool that creates the exact attribution required of creative commons content.  Add the url for the image and it will generate the HTML code necessary for adding the image to a website. 
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