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Kartini Ishak

NMC Virtual Worlds - 1 views

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    NMC Virtual Worlds is a program of the New Media Consortium. Our mission is to help learning-focused organizations explore the potential of virtual spaces in a manner that builds on community knowledge, is cost-effective, and ensures high quality. NMC Virtual Worlds provides a palette of premium custom services for education and training, and conducts an ongoing series of events, conferences, and programs. A suite of pro bono services and fellowships are a central aspect of the organization, and reflect our deep commitment to learning and access.
Ashley Tan

The Blue Book | Association of Virtual Worlds - 3 views

  • The Association of Virtual Worlds has just released the new edition of  The Blue Book: A Consumer Guide to Virtual Worlds listing over 250 virtual worlds and is pleased to offer it free to anyone who is interested in the rapidly growing field of virtual worlds.
youfang cao

3D Virtual Worlds, build your own virtual 3d avatar world in minutes. - 0 views

shared by youfang cao on 31 Oct 11 - Cached
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    Active Worlds (AW) is a 3D virtual reality platform and it's free.The Active Worlds client runs on Windows. Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that other users have built. Users can chat with one another or build structures and areas from a selection of objects. AW allows users to own worlds and universes, and develop 3D content. The browser has web browsing capabilities, voice chat, and basic instant messaging. This integrated software can allow users to connect, explore, and gain a more in depth understanding of AW. Educational clients of Active Worlds can make use of the interaction, communication, and media to provide functional environments suited for their objectives.
Shamini Thilarajah

Katalabs releases HTML 5 virtual worlds browser - Hypergrid Business - 0 views

  • California-based Katalabs has just released a free iPad and iPhone-friendly Web-based virtual world viewer, KataSpace, which works in conjunction with the open source Sirikata virtual world server software.
Sally Loan

Connecting the physical world and the virtual world with QR Codes - 3 views

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    Marketing CeL using QR codes, here they are some..
anonymous

planejourney - 1 views

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    PLANE - Pathways for Learning Anywhere, Anytime: A Network for Educators PLANE is an innovative and fun educator community, networking space, and virtual world; providing accredited professional learning, courses, multi-media resources, ICT skills development, e-portfolio, collaborative tools, games-based-learning, and peer coaching.
Kartini Ishak

TODAYonline | Tech | No second chance - 0 views

  • ght of as the harbinger of virtual worlds has been left to wither.
  • business, after all), it's unfortunate that what was once thou
  • usiness, after all), it's unfortunate that what was once thou
  • ...4 more annotations...
  • ght of as the harbinger o
  • Although Second Life's finances seem to be in the black (it is a
  • We're already on the cusp of a fully-immersive 3D experience that could go mainstream. Microsoft's Kinect peripheral for its gaming console, for example, allows gamers to control their onscreen characters with body movements captured by 3D cameras. Sony's PlayStation Home offers a sharp, high-definition virtual world. Maybe these companies could teach Linden Labs a thing or two about advancing the technology and vision behind Second Life.
  • The learning curve for Second Life is also steep, no thanks to its cumbersome user interface. Even a mildly proficient Internet user might be put off.
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    No second chances for Second Life? This article discusses Second Life after three years of fizzling out. 
casey ng

Virtually Walk the World With an Android-Enabled Treadmill - 1 views

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    Android device is getting more promising as some researcher attached an Android tablet to a treadmill so that you can virtually walk a terrain you draw on the Google map.
Kartini Ishak

Google brings Interaction to Education with Google+ Pages | Rebecca Coleman | Social Me... - 1 views

  • A recent study of Google+ showed that it is more popular with parents than students,  which could be a favorable indicator of how popular it is for those educators of the same generation.
  • One example of how teachers are using Google+ Pages to run their classrooms, is that of Mr. McDowell who teaches World History at West Hills High School. Mr. McDowell has made great use of Google’s tools to give students access to documents, schedules, presentations, videos and password protected areas like attendance and grade records.
  • access to Google+ tools and pages from any computer promotes interactivity on the site and is a big hit with educators
    • Kartini Ishak
       
      A good point to note. Educators are using Google+ for its easy userbility and interactivity
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  • Facebook doesn’t offer a platform that supports real-time interactions and information sharing like Google+.
  • Google+ still has a learning curve for all users
  • Google+ Pages provides control for sharing information by allowing you to sort your contacts into “circles”.
  • This provides a new dynamic in which great opportunities for tutoring can thrive.
  • create custom “hangouts” which brings people from within your circles that you select, to interact in a virtual room together.
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    A little backdated article in 2011, but I thought it would be good to start exploring possibilities of Google+ and using it in classrooms
youfang cao

E-Learning Content with Raptivity® - 1 views

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    Raptivity® allows to quickly and easily create sophisticated learning interactions such as games, simulations, brainteasers, interactive diagrams, virtual worlds, interactive exercises and more
Eveleen Er

Aurasma - The World's first Visual Browser, bringing the Physical and Virtual worlds to... - 1 views

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    Free AR iOS app that allows you to create your own AR content. Easy to use.
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    i would like have a try on the apps, unfortunately my iPad first version not supported : (
Eveleen Er

The Five Superpowers of the Learning Age | E-Learning Council - 0 views

  • þffAn example of an immersive experience is the  3-D immersive Emergency Shelter Simulation developed by the CUNY School of Professional Studies and the City of New York Office of Emergency Management
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    Good example for our virtual world. Azhar, youfang and tini.. please watch the video.
yeuann

Why Location-Based Gaming Is The Next Killer App [OPINION] - 0 views

  • Capture the flag. Hide and seek. Marco Polo. These location-based games brought hours of fun to many of us as children. Then video games came along and suddenly the only location you played in was the living room. Now this shift is coming full circle as innovative mobile games are using geo-location, image recognition and augmented reality technologies to combine the real and virtual worlds.
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    Integrating m-gaming with m-learning?
youfang cao

"Raptivity", A tool to help you create highly interactive eLearning content - 1 views

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    Raptivity offers a pre-built library of over 245 learning interactions which are based on best practices in instructional design. The library of interactions includes learning games, branching simulations, animations, interactive diagrams, surveys, 3D objects and even virtual worlds. You can customize each interaction without the need of any programming knowledge and output as a single Flash file. The output can then be integrated with hundreds of eLearning tools, learning management systems and even PowerPoint.
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