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Eveleen Er

iOS 7 Leaves Older iPhones And iPads Out Of The Fun | TechCrunch - 0 views

  • iOS 7 hits iPhones this fall, but only the iPhone 5 and iPod touch will get all the features announced at WWDC. The iPhone 4 and 4S will get the new look and a splattering of features. And forget about the iPhone 3GS and older iPhones. They will be stuck in the skeuomorphic world of iOS 6 forever.
yeuann

Prankster Photoshops People Into Ads While They Wait for the Bus - 1 views

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    Really funny!  Perhaps we could play on this idea for e-Fiesta... maybe have a camera where we invite people to look into the camera and find their faces suddenly popping up in a poster of themselves - complete with the #efiesta tag, or something like that. What strikes me is the use of humour and fun in marketing and publicity, especially when it comes to social media. E.g. I esp like how the burly man was very amused at a Hulk'd  version of himself standing over a burning city. People do like to see positive photos of themselves - especially when done by others. (But wonder how the MDs would feel having to photoshop in real-time haha. :D)
wittyben

Top 5 Web Tools for Social Media Gamification | inspirationfeed.com - 0 views

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    "What is Gamification, and why should you care? Gamification is the integration of Game Mechanics in non-game environments to increase audience engagement, loyalty and fun." Here's some tools you can explore for social media gamification.
anonymous

planejourney - 1 views

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    PLANE - Pathways for Learning Anywhere, Anytime: A Network for Educators PLANE is an innovative and fun educator community, networking space, and virtual world; providing accredited professional learning, courses, multi-media resources, ICT skills development, e-portfolio, collaborative tools, games-based-learning, and peer coaching.
yeuann

Amazon Builds World's Fastest Nonexistent Supercomputer | Wired Enterprise | Wired.com - 0 views

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    I've been thinking. If the highest level of e-learning is augmentation of existing teaching and learning capabilities, then why not investigate cloud supercomputers - the logical extrapolation of today's cloud computing. Imagine the learning possibilities if students could easily run simulations using real-world data to investigate real-world phenomena or even social ones, to see what would happen if you tweaked certain environmental / historical conditions. Then teachers could use the various simulated outcomes as a starting point for discussion purposes - e.g. if everyone on earth had a car, what would happen to the earth's temperatures in the next few years? and then ask further questions from there using fundamental principles. Less time spent on tedious models, and more time spent observing systems interactions, may help make the next generation of It sounds like a very high-level concept, but I think a practical example is when I used the speech-to-text convertor feature of an English dictionary app on my iPhone to help a boy learn how to pronounce words correctly. It turned a boring dictionary into a fun interactive game for him, and he learnt a few new words along the way. Just some food for thought this holiday season. Merry Christmas!
Kartini Ishak

How To Integrate Facebook, Twitter And Google+ In WordPress - Smashing WordPress | Smas... - 1 views

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    Something useful - a plugin for Wordpress to integrate FB, Google+ and any social media services. It integrate with every Wordpress design. How fun!
yeuann

Sleep Is Death (Geisterfahrer) - 0 views

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    A very interesting and innovative storytelling game for two players. How it works is that one player moves the "game" characters around a stage, selecting any object to interact with as he pleases. The other player is the "gamemaster", who determines how the selected object / character will interact with the "player". Each side takes 30 seconds per turn... which leads to very interesting results. Very useful for making flipbooks, interactive real-time storytelling. This storytelling game helps to restore the ancient art of making up engaging stories in real-time, as you go along. For an animated explanation of how the whole thing works: http://sleepisdeath.net/slideShow For an example story (this one is about a 5-years-old boy during the atomic bombing of Hiroshima...): http://sidtube.com/gallery/168/ More stories: http://sleepisdeath.net/stories.php Have fun exploring the stories! :)
yeuann

A new app lets you send pictures via sound - Computerworld - 2 views

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    As cool as Chirp is for fun, personal sharing, it's even better for mass communications. For example, TV shows constantly tell viewers to follow them on Twitter or go to some web site. What they're doing is giving the audience a homework assignment, making them type a code in order to receive some information. However, with Chirp, TV shows could just play the chirps. Viewers watching at home would passively receive all the content chirped by the show. TV shows could allow photo "uploads" by phone, too. You can imagine TV shows providing a number that has an answering machine. Users could snap a picture, then leave the chirp of the picture as a message on the machine. It works just as well on radio, on podcasts, in videos and any situation where sound is involved.
rahim azhar

A bit of fun: Brickify takes your images and transforms them into Lego - 2 views

  • A new tool called Brickify from the team at Carsonified allows you to upload images or photos and turn them into plans for building bricks, great for people who want to transform their logos or are simply just fans of Lego.
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    you might want to try it at home as NIE has block this site -__-!
Pratima Majal

Latest from Nursery schools | FunInStore.com - 1 views

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    Take a look at the list of alphabets for Nursery Schools. I think we should have a list of eTools that we can create and share. For instance, A for Audacity, B for BuddrPress, C for CMap, D for Diigo etc.. :)
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    challenging but i like it.
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    Certainly fun to do, but limiting in practice.
yeuann

Know-It-All App Lets You Learn Without Thinking | Game|Life | Wired.com - 1 views

  • Do you struggle to remember the periodic table of elements, but have no trouble recalling all of the Pokemon? Can’t find that French vocabulary word you crammed on the airplane to Paris, but still remember all the words to “We Didn’t Start the Fire?” The reason we struggle with remembering some things and have trouble forgetting others, some experts say, might not be simply because some things are fun and others are boring. It could be because, paradoxically, we learn better when we’re not concentrating.
yeuann

Skeuomorphism & Storytelling / Tobias Bjerrome Ahlin - 0 views

  • Designers love to hate skeuomorphism. It’s just decoration, they say. It’s completely useless. It will go out of style. Or as Mark Boulton, co-founder of Five Simple Steps, put it on twitter: I really wish everyone would stop making digital things look like real things. A screen is not a drop shadowed, bevelled, wooden plank. Yet Apple and many other software developers continue to use it heavily in some of their apps. Many hate without asking: Why? Why is Apple and so many others continuing down this path? They have all lost their sense of good design, surely. No?
  • Skeuomorphism is about communcating and reinforcing feelings – getting an application to become a memorable experience, not just a tool. It’s about communicating the purpose of a UI, not only the functions it enables.
  • An interface that is not only easy to use, but fun to use, engages the user and creates an experience where obstacles are easier to overcome, and thus an experience where the product is easier and more effortless to use. Done right, skeuomorphism can retain the simplicity and ease of use of an interface while empowering users to act.
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    A very insightful article for our MDs...
Ashley Tan

Google Singapore office - 1 views

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    A sneak preview for those going to Google SG at the end of the month.
Ashley Tan

Centre for e-Learning - 0 views

    • Ashley Tan
       
      Be consistent with the font used for quotations. 
  • “It’s so fun to learn things this way!”
Shamini Thilarajah

Xtranormal Messenger for iPhone, iPod touch, and iPad on the iTunes App Store - 4 views

  • Fun to use and uniquely stylish, Xtranormal Messenger for iPhone is the first App to actually let you create and share fully-animated 3D movies. Start by typing or voice-recording a short message, then choose a 3D character to speak it, add an animated gesture, a 3D environment or background photo - and share it instantly via email or social media platforms such as Twitter(TM) and Facebook(TM). Xtranormal’s proprietary Text-to-Movie(TM) technology even makes it possible to preview your fully-rendered animation clip before you send it!
Kartini Ishak

Design and education - CSS Wizardry-CSS, Web Standards, Typography, and Grids by Harry ... - 1 views

  • Forget uni, teach yourself, learn more, have fun.
  • Teach yourself at your own pace and learn what you want, when you want. Keep up to date, buy a few good books, get on Twitter, read articles and have a genuine passion and interest and you’ll do a better job than any university will do.
  • Design and education
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  • a few questions on the relevance and importance of formal education (i.e. a university degree) in the design world.
Sally Loan

Thoughts on Flash - 1 views

  • Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
  • Flash is a closed system.
  • Symantec recently highlighted Flash for having one of the worst security records in 2009
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  • Flash has not performed well on mobile devices
  • To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power.
  • The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.
  • Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover.
  • letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform.
  • Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications.
  • But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.
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    According to steve the no. 1 reason Apple not supporting Flash is that it does not support multiple touch screen when most modern device is supporting.
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    Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
bernard tan

flixel.org v2.0 - 1 views

shared by bernard tan on 10 Dec 10 - Cached
  • A revolution in Flash game production. An amazing new way for man to interface with machine. The beginning of a new tomorrow. Never before has the world witnessed such a collection of AS3 files. We put it all in the new flixel 2. Groups to help organize game objects, quad trees for faster, more accurate collisions, a cleaner API, plus all the old flixel classics: animated sprites, tilemaps, and particle emitters. Most importantly, flixel is still completely free for personal or commercial use
  • Display Hundreds of Objects at Once Create Tilemaps from Text Files or Images Generate and Emit Particles for Hot Effects Play Positional, Streaming, Looping Sounds Scroll Objects or Groups in Parallax Text Display, Buttons and Mouse Cursors Save Games, Math Utiltities and Collisions Pure ActionScript 3 is Fun and Free!
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    Game development code library for flash based game in case we are working on flash game development that is ported to iphone games.
bernard tan

Gamification Encyclopedia - Game Mechanics Resource | Gamification.org - Gamification.org - 0 views

  • Gamification is the concept that you can apply the basic elements that make games fun and engaging to things that typically aren't considered a game. Examples are Frequent Flyer Programs, Wii Fit, badges in Foursquare, etc. The possible applications of game dynamics are nearly infinite with many believing that gamification will impact everything from the web to education, health, and work.
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    A whole lots page regarding Gamification!
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