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Garrett Eastman

A Foundation for Growth: An Introductory Course in Computer Game Development - 0 views

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    Abstract:"A one-semester introductory undergraduate course in computer game development is described. The freshman-level course has been taught for four years. The course was designed and implemented in the context of a new curriculum in computer game development. Goals of the course were to retain undergraduate computer science (CS) majors, attract new students to CS, and expose students to the content creation pipeline used in more advanced courses. A significant aspect of the course is the end-of-semester project to create a machinima - a video created using computer game technology. Besides the initial goals for the course, other benefits were discovered including fostering a sense of community by helping students get to know their peers early in the program. Results, both quantitative and anecdotal, show the course has exceeded expectations in meeting the goals originally established. In addition, the course content has been adapted to the format of a three-day summer workshop to recruit high school students to the university. The course has been integral to the growth of the CS program, enabling the program to nearly triple in size over four years and achieve both statewide prominence and national recognition."
Garrett Eastman

A Research Study Using the Delphi Method to Define Essential Competencies for a High Sc... - 0 views

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    "What are the appropriate curriculum competencies for a secondary level Game Art and Design curriculum for technology education in the United States? There was an absence of research related to gaming education in the secondary level classroom, particularly in the field of technology education. This research strove to alleviate any impediments, while establishing curriculum competencies for a secondary Game Art and Design course framework."
Garrett Eastman

Video Game Orchestra - 0 views

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    Founded by a Berklee School of Music graduate, plays orchestral arrangements of video game music
Garrett Eastman

LCCC Students Create and Install Arcade Game - 0 views

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    "Old school" game design project at Lorain County Community College
Garrett Eastman

Understanding Danish Games Development 2000 - 2010 - What's next? - 0 views

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    Copenhagen Business School
Garrett Eastman

Newton North student Eli Bock discusses his video game application Space Kiwi - 0 views

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    Q. So you designed the game and programmed it yourself? A. I did all of the art and background, I programmed the levels, I did the music, the timing. I outsourced the programming to a company in New York. I pretty much did everything I could possibly do except the raw coding itself.
Garrett Eastman

AC 2012-4089: DESIGNING TO LEARN, DESIGNED FOR FUN: AN UNDERGRADUATE VIDEO GAME DEVELOP... - 0 views

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    From the introduction: "This paper describes why and how an introductory video game design course was conceived and implemented, the best practices developed, and lessons learned since its first implementation in spring 2009. Introduction to Video Game Design was conceived at Johns Hopkins University as a creative, design-based course in which undergraduates work in collaborative, interdisciplinary teams on authentic projects. Students gained a broad knowledge of the gaming industry, along with practical development skills, through regular lecture-discussion sessions coordinated with weekly labs. The interdisciplinary student teams were mentored by industry professionals and worked throughout the semester to produce video games. The course development team faced a variety of challenges stemming from the inter-institutional, inter-departmental collaboration. The authors hope the case study described and evaluation data shared can help other schools planning to implement design-based courses, whether it is based on video game design or not."
Garrett Eastman

Valve helps teens prepare for the game industry with new Pipeline experiment - 1 views

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    "Valve wants to help. The 17-year-old Bellevue company just launched Pipeline, an experimental project aimed to educate high schoolers about the ins and outs of the video game industry."
Garrett Eastman

Gamification in Health Care Is Booming, but Is it Effective? - iHealthBeat - 1 views

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    "Tom Baranowski of Baylor College of Medicine, Willis Gee of Cigna, Cameron Lister of Brigham Young University, Kevin Werbach of the University of Pennsylvania's Wharton School of Business and Rhett Woods of Rally Health spoke with iHealthBeat about the growing use of digital gaming to encourage healthy behaviors and reduce costs."
Garrett Eastman

Massachusetts Works to Expand Video Game Design Education - 0 views

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    Quotes Becker's Timothy Loew saying there are 24 schools offering video game design courses
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