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importance of design for educational games - 0 views

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    "three aspects of game design are investigated to see how they relate to the design of successful games. Firstly, how players learn or come to understand something while playing a game. Secondly, how designers can ensure players remain motivated to play the game. Lastly, how both education and motivation should be considered from the perspective of gameplay."
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Lessons Learned from the STEAM Project: Development and Deployment of Digital Learning ... - 0 views

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    "(Science and Technology Enrichment for Appalachian Middle-schoolers", student game developers' experiences
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The Role of Haptics in Games - 0 views

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    From a book on haptic interfaces ,"Currently, a diverse spectrum of games available in the market take advantage of the force feedback stimuli effects offered by mainstream haptic interfaces. Here we intend to give a broad view of past and present developments aimed at enabling game environment with haptic augmented interfaces, while discussing the strengths and weaknesses of such developments."
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Game Development for iOS with Unity3d - CRC Press Book - 0 views

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    Forthcoming June 2012
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eHealth Applications - 0 views

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    Forthcoming book features chapter "Digital Games For Health Behavior Change: Research, Design, And Future Directions"
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Can Playing Video Games Help With Dyslexia? - 0 views

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    "Most parents prefer that their children pick up a book rather than a game controller. But for kids with dyslexia, action video games may be just what the doctor ordered."
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Living History: How Video Games Can Surpass Film | Fast Company - 0 views

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    Excerpt from the 2011 book by Harold Goldberg, All Your Base Are Belong to Us, arguing about the potential for video games, how some scenes in games are executed better than in wel-known films, and showing how movies and pop music were not considered culturally serious until they were, and that the same future exists for games, with the potential coming from such advances in 3D technology or holography.
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A Comprehensive Study of Sound in Computer Games: - 0 views

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    "A Comprehensive Study of Sound in Computer Games: How Audio Affects Player ActionJørgensen, Kristine This study examines the functionality of sound in computer games, a topic which has received little attention in game studies and media studies." Especially focuses on player experience of sound
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Gaming Matters - University of Alabama Press - 0 views

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    Published in 2011, "Art, Science, Magic and the Computer Game Medium"
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Ian Bogost: Videogame Theory Criticism Design - 0 views

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    Creator of Persuasive Games studio's site featuring information on his books, writings, and blog
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