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Garrett Eastman

How close are we to truly photorealistic, real-time games? - 0 views

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    DICE Summit talk from Epic Games founder Tim Sweeney on exponentially increasing computing power and its impact on games
Garrett Eastman

Opposable Thumbs - Gaming News - 0 views

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    A regular stream of news stories from Ars Technica about video game development. Features RSS and Twitter feeds and comment forms.
Garrett Eastman

NE Games SIG Event: Building the Talent Pipeline: A Collaboration of the Game Industry ... - 0 views

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    Focus on MassDiGi's efforts to bring together game companies and aspiring students, a panel from the MIT Enterprise Forum will be held on December 1 and feature Becker's Timothy Loew among others.
Garrett Eastman

Gaming in the Classroom: from High School to Higher Ed - 0 views

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    "Gaming has proven to be successful in K12... can it work for undergraduates as well?"
Garrett Eastman

Sony patent encourages MMO players to meet in real life - 0 views

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    "Meeting new friends through the world of massively multiplayer games is all well and good, but Sony seems to think MMO players need a little bit of help interacting with each other in the real world. They're so concerned about it, in fact, that they've patented a method for "coordinating real-world gatherings to promote online community.""
Garrett Eastman

Nintendo's odd attempt to bridge the digital/retail sales divide - 0 views

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    "When Nintendo announced last week that it would soon start offering the majority of its retail 3DS and Wii U games as digital downloads, it represented a major change in policy for the company. But buried in the announcement was what could possibly be an even more significant change in Nintendo's relationship with brick and mortar retailers."
Garrett Eastman

Virtual shooting games may improve real-world accuracy, won't make you a sniper - 0 views

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    This seems the takeaway: ""We don't have a lot of control over how people interpret our findings," Bushman told Ars. ... Still, Bushamn suggests that the basic idea that virtual shooting can help improve real-world shooting performance shouldn't be that controversial at its core. "If you want to learn how to fly an airplane and you want to use the media to help you learn, what would be the best way: read a book about it, watch a TV program about it, or play a flight simulator video game?" he asked rhetorically. "Clearly the more interactive the media, the more you're going to learn. Does that mean by playing flight simulator you're going to be good enough to fly a real plane? I don't know, that's a relative decision, but better than if you'd watched a TV program or read a book about it, I would say.""
Garrett Eastman

Arcade game luminaries see parallels in today's social, mobile games - 0 views

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    From a panel at DICE
Garrett Eastman

Cell: Emergence: An AI experiment with the heart of an old-school arcade shooter - 0 views

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    "a welcome trend in game design"
Garrett Eastman

Should games even bother trying to tell a meaningful story? - 0 views

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    Twisted Metal designer David Jaffe argues against ambitious narratives in video game design
Garrett Eastman

The Vita game guide: impressions of 14 launch titles - 0 views

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    14 of 25 titles launched on Sony's new Vita console are reviewed here
Garrett Eastman

UK game industry rejoices as new tax breaks passed - 0 views

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    The UK video game industry was ecstatic today after the Chancellor of the Exchequer (akin to the US Secretary of the Treasury) announced that the government would make tax credits available to UK video game developers in the next budget.
Garrett Eastman

Video games are officially difficult - 0 views

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    Video games are hard, and that's official Super Mario, Donkey Kong and other classic games belong to class of hard mathematical puzzles, and could be used to solve real-world problems IF YOU have ever struggled to complete classic Nintendo games, don't feel bad?- they are officially difficult.
Garrett Eastman

Mozilla launches multiplayer browser adventure to showcase HTML5 gaming - 0 views

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    An example of a browser-based game using HTML5 standards and JavaScript
Garrett Eastman

Ars at the Museum: The Art of Video Games at the Smithsonian - 0 views

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    Ars Technica shares highlights from the Art of Video Games exhibit
Garrett Eastman

The latest Humble Bundle offers amazing games, promotes multiplatform releases - 0 views

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    "pay what you want ... DRM free... cross platform"
Garrett Eastman

Video Game Aims to Train Adults to Overcome Critical Decision-Making Biases - 0 views

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    Interdisciplinary team at University of Albany, supported by Intelligence Advanced Research Projects Activity (IARPA), in partnership with a local game company
Garrett Eastman

Our favorite gaming stories of 2011 - 0 views

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    How do you look back on a year of gaming and try to find a common thread? I tried to look for something that connected the stories that are presented here as being some of the best-or most interesting-investigations into different aspects of gaming and the surrounding culture.
Garrett Eastman

How Atari games showed me the power of a child's imagination - 0 views

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    Exposing young children to retro games and equipment and observing the results
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