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Module aids Camera Link FPGA image processing | Industrial Control Designline - 0 views

  • National Instruments has released a vision module for the PXI platform that provides a high-performance parallel processing architecture for hardware-defined timing, control and image pre-processing. The NI 1483 Camera Link adapter module, in combination with an NI FlexRIO field-programmable gate array (FPGA) board, offers a solution for embedding vision and control algorithms directly on FPGAs which are used to process and analyse an image in real time with little to no CPU intervention. The FPGAs can be used to perform operations by pixel, line and region of interest. They can implement many image processing algorithms that are inherently parallel, including fast Fourier transforms (FFTs), thresholding and filtering.
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Wolfram Blog : aMAZEing Image Processing in Mathematica - 1 views

  • A little over a mile from the Wolfram Research Europe Ltd. office, where I work, lies Blenheim Palace, which has a rather nice hedge maze. As I was walking around it on the weekend, I remembered a map solving example by Peter Overmann using new image processing features in an upcoming version of Mathematica. I was excited to apply the idea to this real-world example. Once back at my computer, I started by using Bing Maps to get the aerial photo (data created by Intermap, NAVTEQ, and Getmapping plc).
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TechOnline | Digital Signal Processing: A Practical Guide (Part 4) - 0 views

  • This book is intended for those who work in or provide components for industries that use digital signal processing (DSP). There is a wide variety of industries that utilize this technology. While the engineers who implement applications using DSP must be very familiar with the technology, there are many others who can benefit from a basic knowledge of its' fundamental principals, which is the goal of this book—to provide a basic tutorial on DSP.
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Embedded.com - Early verification cuts design time & cost in algorithm-intensive systems - 1 views

  • Verification of algorithm-intensive systems is a long, costly process. Studies show that the majority of flaws in embedded systems are introduced at the specification stage, but are not detected until late in the development process. These flaws are the dominant cause of project delays and a major contributor to engineering costs. For algorithm-intensive systems —including systems with communications, audio, video, imaging, and navigation functions— these delays and costs are exploding as system complexity increases. It doesn't have to be this way. Many designers of algorithm-intensive systems already have the tools they need to get verification under control. Engineers can use these same tools to build system models that help them find and correct problems earlier in the development process. This can not only reduce verification time, but also improves the performance of their designs. In this article, we'll explain three practical approaches to early verification that make this possible. First, let's examine why the current algorithm verification process is inefficient and error-prone. In a typical workflow, designs start with algorithm developers, who pass the design to hardware and software teams using specification documents.
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TechOnline | Study of Model Based Etch Bias Retarget for OPC - 0 views

  • Model based Optical proximity correction is usually used to compensate for the pattern distortion during the microlithography process. Currently, almost all the lithography effects, such as the proximity effects from the limited NA, the 3D mask effects due to the shrinking critical dimension, the photo resist effects, and some other well known physical process, can all be well considered into modeling with the OPC algorithm. However, the micro-lithography is not the final step of the pattern transformation procedure from the mask to the wafer. The etch process is also a very important stage. It is well known that till now, the etch process still can't be well explained by physics theory. In this paper, we will demonstrate our study on the model based etch bias retarget for OPC.
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Vigilant camera eye - Research News 09-2010-Topic 6 - Fraunhofer-Gesellschaft - 0 views

  • An innovatice camera system could in future enhance security in public areas and buildings. Smart Eyes works just like the human eye. The system analyzes the recorded data in real time and then immediately flags up salient features and unusual scenes.  »Goal, goal, goal!« fans in the stadium are absolutely ecstatic, the uproar is enormous. So it‘s hardly surprising that the security personnel fail to spot a brawl going on between a few spectators. Separating jubilant fans from scuffling hooligans is virtually impossible in such a situation. Special surveillance cameras that immediately spot anything untoward and identify anything out of the ordinary could provide a solution. Researchers from the Fraunhofer Institute for Applied Information Technology FIT in Sankt Augustin have now developed such a device as part of the EU project »SEARISE – Smart Eyes: Attending and Recognizing Instances of Salient Events«. The automatic camera system is designed to replicate human-like capabilities in identifying and processing moving images.
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Physicists Bring Silicon Chips Closer to Performing All-Optical Computing - 0 views

  • An all-optical integrator, or lightwave capacitor, is a fundamental building block equivalent to those used in multi-functional electronic circuits. Associate Professor David Moss, a senior researcher within the Institute for Photonic and Optical Science (IPOS), leads an international team which has developed the optical integrator on a CMOS compatible silicon chip. The device, a photonic chip compatible with electronic technology (CMOS), will be a key enabler of next generation fully-integrated ultrafast optical data processing technologies for many applications including ultra-fast optical information-processing, optical memory, measurement, computing systems, and real-time differential equation computing units.
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Opus - Asynchronous Power Efficient DSP Architecture - 0 views

  • Opus is Octasic's high-performing, ultra low-power, asynchronous DSP technology optimized for basestations, video processing and media gateway solutions. Asynchronous designs deliver similar computing performance to synchronous designs, but use less silicon and less power. No clock tree No state-elements Less sensitive to process and temperature variations
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ARM Launches Cortex-M4 Processor for Digital Signal Control Solution - 0 views

  • The ARM Cortex™-M4 processor is the latest embedded processor by ARM specifically developed to address digital signal control markets that demand an efficient, easy-to-use blend of control and signal processing capabilities. The combination of high-efficiency signal processing functionality with the low-power, low cost and ease-of-use benefits of the Cortex-M family of processors is designed to satisfy the emerging category of flexible solutions specifically targeting the motor control, automotive, power management, embedded audio and industrial automation markets. The Cortex-M4 processor features extended single-cycle multiply-accumulate (MAC) instructions, optimized SIMD arithmetic, saturating arithmetic instructions and an optional single precision Floating Point Unit (FPU). These features build upon the innovative technology that characterizes the ARM Cortex-M series processors…
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IEEE Spectrum: Flexible Flash - 0 views

  • 4 January 2010—Though flexible devices such as roll-up displays have been promised for several years, their commercialization has been stalled by a missing ingredient: a flexible form of flash memory. But researchers at the University of Tokyo have recently developed an organic, floating-gate nonvolatile memory that behaves like flash memory, which may solve that problem. While silicon-based flash memory is fine for the mass data storage found in cellphones, digital music players, and thumb drives, fabricating it requires high processing temperatures, thus ruling out its production on flexible substrates like plastic. Organic semiconductors, however, can be processed at temperatures well below the melting point of most plastics. What's more, "the cost of flash memory is too high to use in applications that require large arrays of memory," says Tsuyoshi Sekitani, an assistant professor in the University of Tokyo's department of electrical and electronic engineering and one of the researchers who developed the new memory. "But we can print our organic memory on flexible substrates and over large areas using inkjet printers. So costs will be low."
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Taking movies beyond Avatar - for under £100 - 1 views

  • A new development in virtual cameras at the University of Abertay Dundee is developing the pioneering work of James Cameron’s blockbuster Avatar using a Nintendo Wii-like motion controller – all for less than £100.Avatar, the highest-grossing film of all time, used several completely new filming techniques to bring to life its ultra-realistic 3D action. Now computer games researchers have found a way of taking those techniques further using home computers and motion controllers.James Cameron invented a new way of filming called Simul-cam, where the image recorded is processed in real-time before it reaches the director’s monitor screen. This allows actors in motion-capture suits to be instantly seen as the blue Na’vi characters, without days spent creating computer-generated images.
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Causality (A Convenient Construct) - 0 views

  • No currently accepted scientific theory makes use of the notion of causality. Scientists may interpret some math equations involved in a scientific theory to denote causality—but unlike, say, “force” or “attraction”, causality is not really part of the formal language of modern science. Roughly, causality consists of “predictive implication, plus assumption of a causal mechanism.” Predictive implications are part of science: science can tell us “If X happens, then expect Y to happen with a certain probability.” But science cannot tell us whether X is the “cause” of Y, versus them both habitually being part of some overall coordinated process.
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IEEE Spectrum: Infrared Optoelectronics You Can Apply With a Brush - 0 views

  • Not so long ago, artists routinely made their own paints using all sorts of odd ingredients: clay, linseed oil, ground-up insects—whatever worked. It was a crude and rather ad hoc process, but the results were used to create some of the greatest paintings in the world. Today I and other scientists are developing our own special paints. We’re not trying to compete with Vermeer or Gauguin, though. We hope to create masterpieces of a more technical nature: optoelectronic components that will make for better photovoltaic cells, imaging sensors, and optical communications equipment. And we’re not mixing and matching ingredients quite so haphazardly. Instead, we’re using our blossoming understanding of the world of nanomaterials to design the constituents of our paints at the molecular level.
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IEEE Spectrum: Computer-Controlled Swarm of Bacteria Builds Tiny Pyramid - 2 views

  • Researchers at the NanoRobotics Laboratory of the École Polytechnique de Montréal, in Canada, are putting swarms of bacteria to work, using them to perform micro-manipulations and even propel microrobots. Led by Professor Sylvain Martel, the researchers want to use flagellated bacteria to carry drugs into tumors, act as sensing agents for detecting pathogens, and operate micro-factories that could perform pharmacological and genetic tests. They also want to use the bacteria as micro-workers for building things. Things like a tiny step pyramid. The video below shows some 5000 bacteria moving like a swarm of little fish, working together to transport tiny epoxy bricks and assemble a pyramidal structure -- all in 15 minutes. The video was presented at IROS last year, along with a wonderfully titled paper, "A Robotic Micro-Assembly Process Inspired By the Construction of the Ancient Pyramids and Relying on Several Thousands of Flagellated Bacteria Acting as Workers."
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An Open Source Personal Robot On The Horizon? - 1 views

  • GetRobo has pointed out a new website by Francisco Paz, which focuses on his experience building an open source personal robot called Qbo.  From the few images on the site Qbo looks remarkably well made and quite similar to NEC’s PaPeRo, meaning it might be used to experiment with image processing, speech recognition, speech synthesis, and (assuming it has wheels) obstacle detection and SLAM.  He also mentions in his blog some of the open source software that’s out in the wild such as OpenCV, Festival, and Sphinx, which would allow you to do some of that.
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Nanotechnology Used for Conservation of Ancient Mayan Wall Painting - 0 views

  • The conservation of Mayan wall paintings at the archaeological site of Calakmul (Mexico) will be one on the subjects touched upon by Piero Baglioni (based at the University of Florence) in his invited lecture at the 3rd European Chemistry Congress in Nürnberg in September. In a special issue of Chemistry-A European Journal, which contains papers by many of the speakers at this conference, he reports on the latest developments on the use of humble calcium and barium hydroxides nanoparticles as a versatile and highly efficient tool to combat the main degradation processes that affect wall paintings. La Antigua Ciudad Maya de Calakmul is located in the Campeche state (Mexico) and is one of the most important cities of the Classic Maya period (AD 250-800). The excavation of this site (set up in 1993) involves, under the supervision of the archaeologist Ramon Carrasco, archaeologists, architects, engineers, conservators and epigraphists, besides other specialists. Since 2004, the Center for Colloid and Surface Science (CSGI) at the University of Florence (CSGI), and currently directed by Piero Baglioni, has been an active partner, being involved in the study of the painting technique and in the development of nanotechnology for the consolidation and protection of the wall paintings and limestone.
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Making a 3D Model From a Photosynth | Larry Larsen | Channel 10 - 0 views

  • There's an interesting video on YouTube from Binary Millenium showing how to make a 3D model out of real objects using Microsoft's Photosynth. It's an interesting idea that while unofficial, may be a big time saver and a lot of fun for many of you. This will work best if you use a Photosynth that not only has a high rate of 'synthiness' but also tons of points in the point cloud. A point in the point cloud means that a specific feature in two more photos has been identified allowing for Photosynth to some degree determine where in space that point exists. While a good Photosynth might have 100% synthiness, meaning all the pictures were connected, it doesn't necissarily mean there will be lots of points in the point cloud.
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IEEE Spectrum: Breakthrough in Creating a Band Gap for Graphene Promises Huge Potential... - 0 views

  • Ever since graphene was first produced in a lab at the University of Manchester in 2004, researchers around the world have been fascinated with its potential in electronics applications. Graphene possessed all the benefits of carbon nanotubes (CNTs), namely its charged-carrier mobility, but it didn’t have any of the down sides, such as CNTs’ need for different processing techniques than silicon and the intrinsic difficulty of creating interconnects for CNTs. But all was not easy for applying graphene to electronics applications. One of the fundamental problems for graphene was its lack of a band gap, which left it with a very low on-off ratio measured at about 10 as compared to in the 100s for silicon. Now this fundamental hurdle has been overcome. Based on research led by Phaedon Avouris at IBM’s IBM T.J. Watson Research Center, Yorktown Heights, New York, IBM is reporting that they have created a significant band gap in graphene.
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    VERY interesting...
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New photonic material may facilitate all-optical switching and computing - 0 views

  • A class of molecules whose size, structure and chemical composition have been optimized for photonic use could provide the demanding combination of properties needed to serve as the foundation for low-power, high-speed all-optical signal processing.
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