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John Evans

The Best Fun Videos For English Language Learners In 2016 - So Far | Larry Ferlazzo's Websites of the Day… - 2 views

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    "I use short, funny video clips a lot when I'm teaching ELLs, and you can read in detail about how I use them in The Best Popular Movies/TV Shows For ESL/EFL (& How To Use Them). In short, there are many ways to use them that promote speaking, listening, writing and reading (including having students describe - in writing and verbally - a chronological description of what they saw). I've posted a few of them during the first half of this year, and I thought it would be useful to readers - and to me - if I brought them together in one post."
John Evans

Mozilla's Web Literacy Map Teaches the Essential Web Skills Everyone Should Know - 1 views

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    "Reading, writing, and math are no longer the only essential subjects everyone should learn. Today's essential skills include navigating the web, writing code, and engaging with others online. This web literacy map from Mozilla presents activities that cover these 21st-century skills."
riss leung

Teaching Authors--6 Children's Authors Who Also Teach Writing - 3 views

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    A lovely blog post about the daily search for inspiration to write a poem.
John Evans

A Comprehensive Checklist of The 21st Century Learning and Work Skills ~ Educational Technology and Mobile Learning - 3 views

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    "July 16, 2014 While searching for some resources on a paper and writing on  the 21st century learning skills I came across this skills checklist created by the university of Toledo. This checklist is meant to help students build powerful resumes outlining all the skills they master. I spent some time going through the components of this sheet and found it really sharing with you here.  You can use this sheet with your students as an explanatory guide of some of the important skills ( I said some because some other important skills particularly those related to digital citizenship and digital literacy are missing) they need to work. Below is a round-up of the 9 most important skills which I selected from the entire list. You can acccess this list from this link. 1- Research skills Know how to find and collect relevant background information Be able to analyze data, summarize findings and write a report 2- Critical Thinking skills Be able to review different points of view or ideas and make objective judgments Investigate all the possible solutions to a problem, weighing the pros and cons 3- Organizational skills Be able to organize information, people or thins in a systematic way Be able to establish priorities and meet deadlines 4- Problem-solving skills Be able to clarify the nature of a problem Be able to evaluate alternatives, propose viable solutions and determine the outcome of the various options 5- Creative thinking skills Be able to generate new ideas, invent new things, create new images or designs Find new solutions to problems Be able to use wit and humour effectively 6- Analytical/ logical thinking skills Be able to draw specific conclusions from a set of general observations of from a set of specific facts Be able to synthesize information and ideas 7- Public speaking skills Be able to make formal presentations Present ideas, positions and problems in an interesting way 8- Oral communication skills Be able to present information and ideas clearly a
John Evans

Do Kids Really Learn From Playing Educational Games on Tablets? | Catriona Wallis - 0 views

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    "Last night while helping my 8-year-old son do his weekly spelling homework, my 5-year-old, always looking to divert attention his way, told me he'd learnt how to write the letters A and Z while playing an alphabet and phonics learning game on my tablet. "Would you like me to write the big or little A for you?" he asked grinning with self pride. Until recently, there has been little empirical evidence to answer the question everyone's asking about whether these educational Apps kids love playing really do teach them anything. But now there is hard evidence they do. A recent study conducted by New York University shows that a reading and phonics learning App had a measurable impact on the literacy of children."
John Evans

Once Reviled in Education, Wikipedia Now Embraced By Many Professors | EdSurge News - 3 views

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    "A decade ago professors complained of a growing "epidemic" in education: Wikipedia. Students were citing it in papers, while educators largely laughed it off as inaccurate and saw their students as lazy, or worse. As one writing instructor posted to an e-mail list in 2005: "Am I being a stick-in-the-mud for for being horrified by students' use of this source?" How things have changed. Today, a growing number of professors have embraced Wikipedia as a teaching tool. They're still not asking students to cite it as a source. Instead, they task students with writing Wikipedia entries for homework, exposing the classwork to a global audience (and giving students an outside edit by an army of Wikipedia volunteers). There's even a new peer-reviewed academic journal about using Wikipedia in higher education."
John Evans

5 core computational thinking skills that strengthen humanities skills | eSchool News - 1 views

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    "Anyone who says you can't apply computational thinking and digital learning strategies to strengthen students' writing skills is wrong. To the contrary, this innovative learning style helps students hone critical-thinking skills across every discipline. In my classroom, I teach students computational thinking through free materials from Ignite My Future in School, a partnership between Tata Consultancy Services and Discovery Education. I especially enjoy using their Curriculum Connectors, online resources for teachers across disciplines to help their students apply computational thinking techniques. The core tenets of computational thinking are the building blocks that help my students become better learners and problem-solvers across every area of their work-from all areas of reading and language arts. Here's how five core computational thinking approaches help my students build stronger critical thinking and writing skills:"
John Evans

50 Writing Prompts for All Grade Levels | Edutopia - 4 views

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    "The collection of prompts below asks young writers to think through real or imagined events, their emotions, and a few wacky scenarios. Try out the ones you think will resonate most with your students.  As with all prompts, inform students that their answers should be rated G and that disclosing dangerous or illegal things they're involved in will obligate you to file a report with the administration or school counselors. Finally, give students the option of writing "PERSONAL" above some entries that they don't want anyone to read. We all need to let scraggly emotions run free in our prose sometimes."
riss leung

Teaching Ideas - Home - 8 views

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    Fabulous teaching ideas.
Clint Hamada

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications -- Center for Social Media at American University - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
  • ...51 more annotations...
  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
John Evans

This incredible robot (called Root) is teaching kids to code - Daily Genius - 3 views

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    "Root looks like a smoke detector but is actually a sophisticated robot. A magnetic surface, wheels, and an impressive arsenal of sensors allow it to navigate a classroom white board. But Root isn't actually programmed to do anything. Its tasks and functionality hinge on a child's imagination. To operate - Root needs instructions, a line of code. Zivthan Dubrovsky of Harvard's Wyss Institute recalls testing out Root with kids for the first time. He asked them this: "Can you make a text based java script line follower? They go 'no that's hard, can't do that', but we can put level one in front of them and they can do it in minutes." Level one introduces kids to principles of programming using an interface of simple instruction and pictures. As they become more adept, they jump to levels 2 and 3, at which point writing computer code becomes second nature, according to Dubrovsky."
John Evans

Fraser Speirs - Blog - Teaching Programming on iOS - 0 views

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    "I have been working for some time on a plan to move my programming classes off Macs and onto iPads. It's finally happening this year. A few people have asked me to write this up, so here goes."
John Evans

Education Is A System; Teaching Is An Action; Learning Is A Process - 4 views

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    "I recently read Audrey Waters write about privilege in education. I always appreciate Waters'-and similarly, Jackie Gerstein's-habit of asking difficult questions and presenting a perspective on education that doesn't always come up in the PLC meeting, tweet chat, or utopian summit on school design."
John Evans

Alternatives To Homework: A Chart For Teachers - 4 views

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    "Part of rethinking learning means rethinking the bits and pieces of the learning process-teaching strategies, writing pieces, etc. Which is what makes the following chart from Kathleen Cushman's Fires in the Mind compelling. Rather than simply a list of alternatives to homework, it instead contextualizes the need for work at home (or, "homework"). It does this by taking typical classroom situations-the introduction of new material, demonstrating a procedure, etc.), and offering alternatives to traditional homework assignments."
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