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John Evans

Microsoft's new Paint 3D app will let you 3D print your Minecraft creations - The Verge - 4 views

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    "At an event in New York City today, Microsoft unveiled a radically updated version of its ubiquitous Paint app for Windows 10, one that lets users build three-dimensional creations. And it turns out that the new tool will be especially useful for Minecraft players. According to Microsoft, players will not only be able to export their in-game creations to the new Paint 3D tool, but then 3D print them from the app, so you can have a real live version of your previously digital creation. There are already a few third-party options that offer similar services, of course, but given the tight integration between Minecraft and Paint 3D, this should be the most streamlined way yet."
John Evans

Google for Education: Careers with Code: A CS Magazine for High School Students - 3 views

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    "From the programmers behind Pokemon Go to the creators of chatbots, the impact of computer science (CS) is ubiquitous in our daily lives. This is because computer science education provides a way of thinking that focuses on problem solving, teamwork and a powerful way to express yourself - important skills for any career. And with a projected 1 million jobs going unfulfilled in computing-related roles by 2020, we need computer scientists from all backgrounds to bring their unique perspectives to solve real-world problems. That's why today, we're excited to announce Careers with Code in the US, a free high school "CS + X" career magazine that shows how to combine your passions, your "X", with computer science. We partnered with STEM specialist publishers Refraction Media to create a CS career magazine that illuminates the range of computer science careers and highlights the impact they have across industries. Readers can get to know people who use CS in their daily work in sometimes unexpected ways, such as Jonathan Graham. "
John Evans

How an Apple iPad combined with 3D printing can help mend broken bones | ZDNet - 0 views

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    "Five years ago, Ricardo Veiga broke his tibia in a motorcycle accident. While he was experiencing the drawbacks of the ubiquitous plaster cast, he decided there just had to be a way of improving and personalizing the methods used to keep broken limbs immobile while they healed. During research conducted with Jordi Tura, Veiga came across a paper from a New Zealand student who had designed a mesh structure that overcame many of the drawbacks of conventional orthopedic casts. Here's Barcelona's cunning plan to be new heart for digital health, biotech Given its tech skills, concentration of universities and hospitals, and surge in funding, Barcelona has factors in common with Boston's biotech cluster. Read More Using that concept, they decided to create a prototype and a company to market the eventual product, which they christened Xkelet, a 3D-printed splint for helping heal broken bones."
John Evans

Taking Notes By Hand May Be Better Than Digitally, Researchers Say : NPR - 0 views

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    "As laptops become smaller and more ubiquitous, and with the advent of tablets, the idea of taking notes by hand just seems old-fashioned to many students today. Typing your notes is faster - which comes in handy when there's a lot of information to take down. But it turns out there are still advantages to doing things the old-fashioned way. For one thing, research shows that laptops and tablets have a tendency to be distracting - it's so easy to click over to Facebook in that dull lecture. And a study has shown that the fact that you have to be slower when you take notes by hand is what makes it more useful in the long run. In the study published in Psychological Science, Pam A. Mueller of Princeton University and Daniel M. Oppenheimer of the University of California, Los Angeles sought to test how note-taking by hand or by computer affects learning."
John Evans

Web Literacy 2.0 - 4 views

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    "This paper captures the evolution of the Mozilla Web Literacy Map to reach and meet the growing number of diverse audiences using the web. The paper represents the thinking, research findings, and next iteration of the Web Literacy Map that embraces 21st Century Skills (21C Skills) as key to leadership development. As technology becomes more ubiquitous, and more people come online, Mozilla continues to refine its strategies to support and champion the web as an open and public resource. To help people become good citizens of the web, Mozilla focuses on the following goals: 1) develop more educators, advocates, and community leaders who can leverage and advance the web as an open and public resource, and 2) impact policies and practices to ensure the web remains a healthy open and public resource for all. In order to accomplish this, we need to provide people with open access to the skills and know-how needed to use the web to improve their lives, careers, and organizations. Knowing how to read, write, and participate in the digital world has become the 4th basic foundational skill next to the three Rs-reading, writing, and arithmetic-in a rapidly evolving, networked world. Having these skills on the web expands access and opportunity for more people to learn anytime, anywhere, at any pace. Combined with 21C leadership Skills (i.e. critical thinking, collaboration, problem solving, creativity, communication), these digital-age skills help us live and work in today's world. Whether you're a first time smartphone user, an educator, an experienced programmer, or an internet activist, the degree to which you can read, write, and participate on the web while producing, synthesizing, evaluating, and communicating information shapes what you can imagine-and what you can do. follows:"
John Evans

FaceTime Is Making People Hate Their Faces So Much They're Getting Plastic Surgery - 1 views

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    "FaceTime Is Making People Hate Their Faces So Much They're Getting Plastic Surgery" Ubiquitous tech provides a mirror that's always on.
John Evans

10 Smart Apps With Built-In Adaptive Learning Mechanics - 2 views

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    "Adaptive learning means different things to different people, but adaptive learning technologies are usually designed to adapt content to the abilities and knowledge level of the user. In turn, the user is presented with a personalized learning experience. According to CEO Jessie Wooley-Wilson of adaptive learning company Dreambox Learning, "I think that in a matter of a few years, blended learning with apps is going to be so ubiquitous that people are going to expect this technology to have a place in the classroom.""
John Evans

The 7 Benefits of Networked Learning ~ Educational Technology and Mobile Learning - 0 views

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    "The revolution that began with the web in the mid 1990s has exploded with the advent of small, ubiquitously connected devices in every space and size. The kind of technological changes that took a lifetime in previous centuries has occurred in the span of a decade, and this rate of change is accelerating, not slowing down. With the turn of this new century, this digital revolution took another increasing pitch transforming thus the way we live and do business."
John Evans

Technology should be like oxygen... on Pinterest - 4 views

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    ""Technology should be like oxygen, "ubiquitous, necessary, and invisible." Chris Lehmann "
John Evans

12 Mobile Learning Trends to Watch Out For in 2015 ~ Educational Technology and Mobile ... - 0 views

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    "We are at the juncture of a monumental period in the history of education where mobile technologies are driving learning.With the growing use of hand-held mobile devices and broad band Internet connection,  mobile learning has become ubiquitous practice. With raise of on-the-go learning, there emerged a range of promising learning trends that address different learning and instructional needs. This beautiful visual from Original Learning provides a succinct overview of some of the most popular mobile learning trends to watch out for in this year and beyond. Some of which include:"
John Evans

6 Creative Ways to Use Skype in the Classroom | Edudemic - 0 views

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    "You're probably already familiar with Skype; the free service for calls and chat has become ubiquitous in recent years. It's revolutionized how people around the world communicate with each other. Friends and families living far away now have an easy, affordable way to communicate. Businesses have used it to increase the possibilities of remote work and collaboration between offices. And teachers have started to explore the opportunities it brings to education as well. If you haven't taken advantage of using Skype in your classroom yet, we've got a few suggestions and tools that can help you get started."
John Evans

The Design Essentials: iPad Apps for the Creative - Design Milk - 3 views

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    "Quietly and almost covertly, Apple's iPad has become a common tool in every realm of professional design. Fashion designers sketch on it, designers collect and curate ideas using it, digital artists paint with it in stunning realism, and architects even prepare 3D models before going to production all from the 9.7″ screen. The device is a near ubiquitous sight inside studios, design shops, and most noticeably at trade shows, an ideal compromise when the pocketability of the smartphone is too little and a laptop is just too large. For a demographic regularly relying upon composing, showing, and sharing projects, the iPad is Goldilocks perfect. Here are several of our favorite iPad apps for creatives with content creation and collaboration in mind."
John Evans

R U going 2 class? Strategies and Tools for Engaging the Texting Generation - Emerging ... - 0 views

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    "In the U.S., and increasingly abroad, students of high school and college age require a smart phone as a standard part of their lifestyles. In fact, the pervasiveness of these devices can be a real distraction for teachers, who often have to ban the use of them in classrooms. Of course, it is also possible to embrace these ubiquitous gadgets, and put students to work on them! There are many types of assignments and tools that can be used to engage students using their beloved devices. Here we examine many tools and techniques that can engage students using smartphones. Many of these can also be completed on a tablet or computer as well, to help provide for students who do not have the luxury of a personal cell phone."
John Evans

How to start using Apple TV in the classroom - Daily Genius - 0 views

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    "The big push for education technology is coming from a handful of sources. There's the teachers, the administrators, the students, and the technology producers. Technology is not the final solution to improving education, though. Far from it. Education technology is a powerful tool in a teacher's toolkit to create effective learning opportunities. It's just a tool - not the entire toolkit. This seems to be the general consensus now that edtech is becoming more ubiquitous and attainable for many schools in developed countries. Sadly, it's still far out of reach for many developing countries."
John Evans

Cope_576-582.pdf (application/pdf Object) - 0 views

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    Ubiquitous learning is a new educational paradigm made possible in part by the affordances of digital media. This paper sets out to explore the dimensions of this proposition.
John Evans

YouTube - iPhone PhoneBook - 1 views

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    The future of iPhone and other smartphone devices? Just how ubiquitous will they become? Will Richardson blog post: http://weblogg-ed.com/2009/i-dont-need-your-network-or-your-computer-or-your-tech-plan-or-your/
John Evans

Unplugging To Connect: A Tech Timeout For Schools? - 2 views

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    "From a press release: As part of a national movement called the Tech Timeout Academic Challenge, a San Francisco school will shut down their tech devices for three days beginning February 12. SAN FRANCISCO What happens when over 1,100 students in grades K-12, at a school that prides itself on ubiquitous access to technology, power down their electronic devices for three straight days? That question will be answered on February 12-14 when students at Convent & Stuart Hall in San Francisco take The Tech Timeout Academic Challenge. It will be the first school in the greater Bay Area to take the challenge and just the third in California."
John Evans

How The World Really Connects To The Internet - Edudemic - 7 views

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    "The internet: Not just for first world countries anymore. While high speed, broadband access may be much more ubiquitous in more developed countries, internet infrastructure and broadband connectivity is much more widespread than you may be aware of. Over the last decade, huge strides have been made, meaning many more students across the globe are being connected to the vast network of students, teachers, and the world. The handy infographic below paints a pretty good picture of what internet connectivity looks like around the world. Take a look, and try to imagine how many more people you could be connecting with around the globe in just a few short years."
John Evans

A Solution To The Cross Platform Classroom Problem - Edudemic - 2 views

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    "The modern classroom is a messy one! Schools are entering the world of technology at different speeds and levels; some institutions have invested in full 1:1 programs where the school selects a single device (such as iPads or Chromebooks); others have instituted Bring Your Own Devices (BYOD) initiatives, some specify a single device while others permit a broader selection; and most of us operate in some type of hybrid environment where students have access to a device at school, such as a tool issued to them, a computer lab, and/or laptop cart and/or a device they have access to at home or even bring with them. As technology becomes more ubiquitous both at home and in the classroom, we find ourselves in a more blended world. As educators in the 21st century, we must be prepared to tackle education in an environment that is cross-platform and multi-device."
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