Districts Increase Use of Web 2.0, Though Barriers Remain -- THE Journal - 2 views
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esearchers found was that acceptance of Web 2.0 has increased since 2009--the first year of the survey--but that there are still some barriers to adoption, including some lingering perceptions of student "safety" risks, lack of technical support (including technical personnel), and lack of knowledge on the part of teachers of the effective use of Web 2.0 technologies. This last was, according to the researchers, "the most frequently cited human-related barrier to adoption."
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more schools are reporting that significant portions of their teaching staff are creating their own content online.
Google Android Tablets To Gain on Apple iPad -- THE Journal - 1 views
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iPad currently dominates the tablet scene
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representing 83.9 percent of all tablets sold last year.
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The Challengers: Android, QNX, webOS
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Traditional Computers on the Decline in 2011 -- THE Journal - 2 views
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Adoption of iPads and other alternative computing devices has started cutting into PC sales. Traditional computers--desktops, workstations, laptops, and netbooks--saw a steep decline in the first quarter of 2011 in the United States
Prepping for iPads in School -- THE Journal - 10 views
The ABCs of BYOL -- THE Journal - 4 views
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The ABCs of BYOL http://bit.ly/msrtKb Nicely done BYOL - Bring Your Own Laptop
App Ed Review Offers Teachers Tips on Using Apps in Class -- THE Journal - 1 views
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"App Ed Review is a new, searchable database of app reviews that teachers can use to plan, deliver and assess classroom instruction. The free site was founded by Todd Cherner, a former 10th grade English teacher at Leesburg High School; and Corey Lee, an instructional technology professor at Coastal Carolina University. According to its founders, App Ed Review uses TPACK as its theoretical framework and is informed by the Common Core State Standards. "
4 Ways Technology Can Make Your Music Lessons Sing -- THE Journal - 1 views
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"Integrating technology into the music classroom can be a real challenge. For one thing, students don't have desks, so any device with a keyboard presents a logistical problem. Nevertheless, the potential payoff is big. By introducing virtual instruments and digital composition, teachers are empowering students to innovate in ways that were unimaginable 10 or 20 years ago, and are making their classes more engaging and interactive."
'Soon We'll All Be Gamers' -- THE Journal - 0 views
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"Play is positive; gaming is good; and online engagement has begun supplying a generation with the love and feelings of connection that all humans crave. Some 7 billion hours a week are being poured into to this alternate world of engagement through online games. And 25 percent of Call of Duty players call in sick the day a new version the game comes out. These amazing and concerning facts paint a picture of the new world of gaming, said Jane McGonigal, who delivered the opening keynote address Wednesday at the FETC 2015 conference in Orlando, FL. The first person to earn a Ph.D. in the study of the effects of gaming, she is director of Games Research & Development at the Institute for the Future, a non-profit research group in Palo Alto, CA."
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