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taiba seo

wedding cards - 0 views

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    we provide the catalogs of designs more than 10000 designs of invitation cards and we provide the unique designs and we also provide the best customer sale service and you can also book you order online from our sites.
  • ...2 more comments...
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    we provide the catalogs of designs more than 10000 designs of invitation cards and we provide the unique designs and we also provide the best customer sale service and you can also book you order online from our sites.
  •  
    we provide the catalogs of designs more than 10000 designs of invitation cards and we provide the unique designs and we also provide the best customer sale service and you can also book you order online from our sites.
  •  
    we provide the catalogs of designs more than 10000 designs of invitation cards and we provide the unique designs and we also provide the best customer sale service and you can also book you order online from our sites.
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    we provide the catalogs of designs more than 10000 designs of invitation cards and we provide the unique designs and we also provide the best customer sale service and you can also book you order online from our sites.
John Evans

Coding for Kids: The Ultimate Guide for Parents - 1 views

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    "Coding for kids (otherwise known as computer programming) is growing rapidly in popularity. While programming is offered in a small number of traditional schools in the US, a Gallup poll indicates that 90% of parents would like computer programming to be taught during the school day. Even in the schools that offer computer science in the classroom, the level of rigor has been traditionally low, and many parents have chosen to look for outside resources to provide coding instruction. In this guide, we provide parents with the answers to some of the most common questions that we encounter operating a successful kids coding academy, and we attempt to provide advice on academic approach, curriculum selection, and other resources."
John Evans

iPaddiction: App Smash Options For End Of Year Projects - 1 views

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    "The end of the year is upon us. AP testing dates are passing soon. Providing a valuable "Show What You Know" project can be an effective method for an end of the unit/year project. Finding the right combination of apps to "smash" together can provide choice for students as they provide you with the insight that they have. Starting with iPads, here are some suggestions for smashing apps to create "Show What You Know" opportunities. "
John Evans

How to Promote Your Blog Effectively [Infographic] | SocialTimes - 0 views

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    "In digital marketing, there is always a new trend, a new technology or a new way of thinking to take into account. But there is still a place for the humble blog. An infographic from Referral Candy provides tips from top marketing experts to improve your blog, and more importantly to promote your blog effectively. First and foremost, your blog must be good. Providing helpful content, providing a unique perspective, telling stories, and responding quickly to trends will keep your content engaging and fresh. Once the content is there, make sure that customers and readers can find that content easily. "
John Evans

5 Great Books On Using Minecraft In Education ~ Educational Technology and Mobile Learning - 3 views

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    "Since its release in 2009, Minecraft has sold millions of copies worldwide revolutionizing thus the gaming industry and providing game players with an endless world of possibilities. As a sandbox construction game, Minecraft has successfully and distinctively set itself from the crowd by incorporating the ethos of 21st century learning that include: creativity, challenge, problem solving, and strategic thinking all of which are adeptly adapted to the player's little gaming world. Minecraft provided players with the tools and resources to construct their own gaming reality and test their creative possibilities. In a relatively short time, Minecraft succeeded in marking a strong presence within the education sector  and became one of the leading educational learning platforms for students. As a culmination of its sweeping popularity among the educational community, Minecraft recently released  Minecraft for Education which is a website geared primarily towards providing teachers with a forum where they can share their ideas about how they use Minecraft in their teaching. Given this growing potential of Minecraft in education, we decided to compile the list  below featuring some of the best reads on Minecraft. These books will help you learn more about how educators are using Minecraft as a powerful instructional tool to engage students and teach different subjects."
Karlana Kulseth

Wordle - Beautiful Word Clouds - 0 views

  • Wordle is a toy for generating “word clouds” from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes. The images you create with Wordle are yours to use however you like. You can print them out, or save them to the Wordle gallery to share with your friends.
    • Louise Robinson-Lay
       
      useful tool
    • Karlana Kulseth
       
      I agree. I plan to use it more often this upcoming school year.
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    Wordle is a toy for generating "word clouds" from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes.
  • ...1 more comment...
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    Wordle is a toy for generating "word clouds" from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes. The images you create with Wordle are yours to use however you like. You can print them out, or save them to the Wordle gallery to share with your friends.
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    Wordle is a toy for generating "word clouds" from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes.
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    Wordle is a toy for generating "word clouds" from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes.
Noelle Kreider

FreshBrain - 0 views

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    provides teens with the opportunity to explore, engage, and create through activities and projects. FreshBrain takes advantage of the latest technologies, such as web conferencing and social networking, to provide a very progressive environment where teens can complete activities and work together on projects. This experience is enhanced with Advisors, available to support and mentor teens who are working on projects, with the intention of increasing the likelihood of success. In addition, FreshBrain provides teens with tools and training in the latest technologies to complete these projects.
David McGavock

About this Blog « Media! Tech! Parenting! - 0 views

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    If you are a parent, teacher, or other adult working with children, this blog aims to help you learn, as much as possible, about helping digital kids grow into thoughtful, collaborative, and savvy digital citizens. The blog's mission is to provide context for adults - defining and clarifying digital world issues, 21st Century learning challenges, and those virtual environments and devices that children take for granted. It's not really about technology anymore. Instead it's about lifelong learning, collaboration, problem solving, and flexibility. Media! Tech! Parenting! examines or reviews three or four items of digital news and information each week, surveying newspapers, blogs, research, and magazines, as well as the media, safety, and educational websites. Blog posts, as often as possible, provide links pointing readers toward the sites or publications covered in blog posts. I am Marti Weston, the principal blogger on Media!Tech!Parenting! In my professional life I focus on learning in a K-12 environment along with all the digital world issues that challenge teachers, students, and parents. With more than 30 years of teaching experience I also support parents by teaching three-five digital education classes, leading question and answer sessions, and maintaining current resources on the school's website. My professional work centers on four areas: Coaching teachers and helping them develop learning environments that are rich with 21st Century collaboration and problem solving. Helping students learn to use digital tools appropriately, understand their digital dossiers, and move - carefully - along the digital citizenship highway. Providing teachers, students and their parents added context that helps them evaluate media and learn more about how media affect their world, Offering parents information about the always changing, fast-paced virtual world and suggesting effective parenting skills and strategies that will help children grow into stro
John Evans

EdTechTeacher Padlet: Collaborative and Multimedia Mind Mapping Tool - EdTechTeacher - 1 views

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    "Available as a web-based tool or an iPad application, Padlet allows teachers and students to create virtual bulletin boards where collaboration, reflection, publishing and sharing of information can occur. As a synchronous learning environment, Padlet supports interaction, sharing, and collaboration in real-time or as an asynchronous learning environment allowing students to learn at their own pace and time. When using Padlet, users can display information in a wide variety of file types, including: links to Google Docs, display images of student work, text, audio reflections, and videos from the camera roll or YouTube. Padlet's formats  allow for a more customized experience for users. A mind-mapping format called Canvas provides the opportunity to move sticky notes to facilitate the creation of mind maps. Users  create visual connections among concepts, facts, and thoughts while providing a way to organize and synthesize information. Recently, I've begun to use Canvas as my "go to" mind-mapping tool. The Canvas format enables teachers and students to work collaboratively across devices and settings while helping learners to see relationships between concepts.  Canvas gives students a way to visually represent their thinking while providing teachers insight into a student's understanding of a specific concept or idea."
John Evans

Some of The Best Bookmarking Tools for Teachers and Educators | Educational Technology ... - 2 views

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    "Bookmarking tools are key to the effective management of digital resources. They allow you to capture  and save important information to read later. Most of these tools provide organizational features enabling users to organize their bookmarked content into boards and collections that can be shared with others. Other tools  even go a step further to provide collaborative features that allow a group of people to collectively bookmark and share online resources. Based on our long experience with reviewing educational web tools, we went ahead and curated for you what we believe are some of the best bookmarking tools for teachers. These are tools you can use to bookmark, annotate and share resources you come across online. We invite you to check out our updated below and share with us your feedback in our Facebook page. Links are provided under the visual."
John Evans

Embracing Sustainable Development Goals (with Free Resources) - Pathfinders - 1 views

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    "Before students are able to directly tackle the challenges outlined in the 17 Global Goals, they need to build content and skill-related knowledge. Whether you are working to create a global focus in your curriculum or designing a specific PBL or IBL activity for your students, Curriculum Pathways provides both academic content and the skill-based resources you need. Think of the 17 Global Goals as scaffolding to help students find greater relevance and meaningful applications for their learning. Challenge students to examine scientific concepts, patterns of human injustice, or data analysis skills in a global context. Global goals provide the opportunity to extend the challenges and successes experienced in a local project to similar components found in global issues. Check out the free Curriculum Pathways resources that provide academic connections to Global Goals for science, math, English, Spanish, and social studies."
ebrahimkhalil007

Buy verified Payoneer account at a reasonable price - 0 views

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    buy verified payoneer account $150.00 - $700.00 Buy Verified Payoneer Account With 15 Day`s Replacement Guarantee. Features For Our Services: ☑️ 100% Satisfaction & Recovery Guaranteed ☑️ US, UK, CA, Na, AUS Any Countries Phone Verify ☑️ Payoneer Email and password ☑️ Verify by: Full SSN/NID Provided ☑️ Verify by: Phone Access ☑️ Verify by: (Bank Verified) ☑️ Verify by: VCC (Card Verified) ☑️Verify by: Phone Access ☑️ Date of Birth Provided ☑️ Driving License Scan Copy ☑️ Bank Statement copy provided ☑️ Full Completed Profiles ☑️ 24/7 Customer Support ☑️ Documents [NID card scan copy + utility bill scan copy]
John Evans

How to Ensure that Making Leads to Learning | School Library Journal - 2 views

  • On closer inspection, however, these two bodies of evidence actually complement each other. Some tasks, like those concerning basic knowledge or skills, are better suited to direct instruction. It may be better to provide explicit instruction on how to operate a 3-D printer, for example, than to have students figure out the directions on their own. We should tell student makers exactly how to perform straightforward tasks, so that they can devote cognitive resources to more complex operations. Meanwhile, tasks that themselves demand deeper conceptual understanding are likely to benefit from a productive-failure approach. In such cases, we should organize makers into groups and ask them to generate multiple solutions
  • On closer inspection, however, these two bodies of evidence actually complement each other. Some tasks, like those concerning basic knowledge or skills, are better suited to direct instruction. It may be better to provide explicit instruction on how to operate a 3-D printer, for example, than to have students figure out the directions on their own. We should tell student makers exactly how to perform straightforward tasks, so that they can devote cognitive resources to more complex operations. Meanwhile, tasks that themselves demand deeper conceptual understanding are likely to benefit from a productive-failure approach. In such cases, we should organize makers into groups and ask them to generate multiple solutions.
  • On closer inspection, however, these two bodies of evidence actually complement each other. Some tasks, like those concerning basic knowledge or skills, are better suited to direct instruction. It may be better to provide explicit instruction on how to operate a 3-D printer, for example, than to have students figure out the directions on their own. We should tell student makers exactly how to perform straightforward tasks, so that they can devote cognitive resources to more complex operations. Meanwhile, tasks that themselves demand deeper conceptual understanding are likely to benefit from a productive-failure approach. In such cases, we should organize makers into groups and ask them to generate multiple solutions.
  • ...2 more annotations...
  • On closer inspection, however, these two bodies of evidence actually complement each other. Some tasks, like those concerning basic knowledge or skills, are better suited to direct instruction. It may be better to provide explicit instruction on how to operate a 3-D printer, for example, than to have students figure out the directions on their own. We should tell student makers exactly how to perform straightforward tasks, so that they can devote cognitive resources to more complex operations. Meanwhile, tasks that themselves demand deeper conceptual understanding are likely to benefit from a productive-failure approach. In such cases, we should organize makers into groups and ask them to generate multiple solutions.
  • On closer inspection, however, these two bodies of evidence actually complement each other. Some tasks, like those concerning basic knowledge or skills, are better suited to direct instruction. It may be better to provide explicit instruction on how to operate a 3-D printer, for example, than to have students figure out the directions on their own. We should tell student makers exactly how to perform straightforward tasks, so that they can devote cognitive resources to more complex operations. Meanwhile, tasks that themselves demand deeper conceptual understanding are likely to benefit from a productive-failure approach. In such cases, we should organize makers into groups and ask them to generate multiple solutions.
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    How to Ensure that Making Leads to Learning http://t.co/jqjmk9NJlo #makered
John Evans

RapidReading: Complete Speed-Reading Drills To Improve Your Reading Speed [iOS] - 0 views

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    "RapidReading is a smartphone application for iOS devices. This free app is sized at nearly 10 MB and is compatible with iPod Touch, iPhone, and iPad devices running version 4.0 or later of iOS. The app basically provides you with reading exercises that you will need to spend 10 minutes on every day. Using the app you can double, or even quadruple your reading speed. The reading drills all provide step by step instructions to properly guide and help you."
John Evans

What You Need to Know about Data Footprints ~ Educational Technology and Mobile Learning - 1 views

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    "One of the tasks I have in my to-do list for this month is to write a post on the difference between the digital behaviour of Generation Y and that of Baby Boomers. However today as I was sifting through my Feedly feeds I came across this interesting infographic entitled " Data Footprint by Generations ". Going through its content I found that it, partly, clicks in with the post I am working on. The graphic provides data about technology usage by the different generations. It particulalry tracks the digital footprint of these 3 generations in terms of their video viewing habits, Internet usage , and connected devices. I think it would have been way better if the designers of this infographic provided some more clarifications on the definitional elements of these 3 generations and not just limit the data on them to age-range."
John Evans

Book Creator - Teaching with Technology 2.0 - 0 views

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    "Book Creator for the iPad by Red Jumper Studio is an app that allows users to create ebooks on your iPad with ease. It provides features that allow anyone to easily create ebooks from users with epub experience to students who are just starting out using mobile device to create a story. The simple interface allows the user to add text and photos with ease. Book Creator also provides the option to add background music as well as audio hotspots to add speech to support the text. It also allows user to add video clips. Books created in Book Creator are easily shared with friends via email, dropbox, or even save to iTunes. "
John Evans

Clever Ways to Use Math Manipulatives with EdTech to Facilitate Deeper Learning - 3 views

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    "Manipulatives are objects that allow learners to interact with mathematical concepts. The learner changes the manipulative in some way, and the manipulative provides informative feedback. Research suggests that using maniuplatives (physical or virtual) has a positive effect on student achievement.  Check out how ST Math educators incorporate physical manipulatives with education technology to provide different ways to explore math concepts and facilitate deeper learning:"
John Evans

Logo Foundation Publications | Logo Update - 0 views

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    "In September, 1982, Tom Lough started The National Logo Exchange with Steve Tipps and Glen Bull as a monthly newsletter for Logo teachers and parents. In January, 1986 The International Logo Exchange was launched with Dennis Harper as the editor-in-chief. In September, 1986 these two publications were combined and renamed Logo Exchange . The International Council for Computers in Education (ICCE) acquired the publication in 1987, designating it as the official journal of the ICCE Special Interest Group for Logo-Using Educators (SIG-Logo). In 1989 ICCE was renamed the International Society for Technology in Education (ISTE). Logo Exchange continued as the ISTE journal for SIG-Logo until the fall of 1999, when the SIG was dissolved. The collected issues of Logo Exchange provide a window on Logo developments and Logo teaching over a span of 17 years. We are making these historic documents available here on the Logo Foundation Web site. All 18 volumes of The National Logo Exchange are posted here along with the four issues of The International Logo Exchange. We also include Last Logo Exchange, a collection of essays written by the former editors of Logo Exchange 15 years after it ceased publication. Click on an issue below to see a PDF scan of the original publication. These documents may be downloaded, reproduced, and copied for personal and educational uses provided that you do not charge for copies, and that you include the original copyright notices on them."
John Evans

Mathematical Thinking: No Pencils Allowed!!! | techdiva29 - 3 views

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    "This week I'd like to talk about a topic that has been a focus in my role as an Instructional Coach this past year - that of mathematical thinking, reasoning and proving. I supported teachers in my schools in these areas and it has been great to see students develop and demonstrate their mathematical thinking, aligned with learning goals and success criteria. When students reason and prove in mathematics, they are explaining their thinking and providing the evidence in a systematic manner using a variety of representations. Many times, it is difficult to understand what a student is showing in his/her work. Before I provide some suggestions, we need to understand what reasoning actually is; what is reasoning?"
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