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John Evans

Parrot drones to teach coding - ICTEvangelist - 3 views

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    "I love gadgets. It has to be said. For me they represent the cutting edge of humanity and where we can go as a human race. When I used to watch Star Trek: Next Generation, as a teenager I used to say 'never in my lifetime' when I used to see Geordi La Forge holding a PADD in the engine room. And now look at us. iPads and other tablets are everywhere, as commonplace as a wrist watch, and even those are amazing these days too. I'm lucky to have a number of programmable gadgets. I have a number of Sphero's, an Ollie, an Ozobot (which I really should have blogged about by now which are awesome for KS1 Computing) and now a Parrot Rolling Spider mini-drone."
John Evans

Classroom Coding With Tickle for iPad - Digital Learning at Grant Wood AEA - 2 views

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    "When you find something cool that Adam Bellow likes, the chances are high that you will like it too! For me, this truism manifested itself recently in the form of a tweet Adam sent declaring his love for the recently released Tickle app for iOS. Tickle is a free coding app for the iPad that lets students create programs to control Spheros, Air Parrot Drones, and even Philips Hue Lights. Intrigued? I thought you might be! Here's what you need to know. Tickle started as a Kickstarter campaign, and uses block coding elements that were inspired by the likes of Scratch, Tynker, Blockly and Hopscotch. The simple coding interface is accessible enough to be used with early elementary students, but it has enough potential to challenge middle school students and beyond. Programs can be written and tested in the app without connecting to any other devices, but connecting to a Sphero or an Air Parrot Mini Drone is where the real fun begins."
John Evans

The Three Fs for Using Technology in Education - Flexible, Familiar & Frequen... - 0 views

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    "The idea of students sitting in front of PCs learning how to use Word is as dead as the proverbial dead parrot. It is already an antiquated model of learning - like chalk or fountain pens with ink-wells; it has a whiff of the twentieth century about it, rather than preparing our students for the future."
John Evans

The Maker Movement and the Classroom | Edudemic - 0 views

  • The Maker Movement is an extension of the DIY (Do-It-Yourself) movement inspired by the democratization of manufacturing practices and tools in the early to mid-2000’s. Instead of relying on commercial manufacturers, who only catered to large corporations, Makers use tools like the 3D printer and even drone technology, to take creation and production into their own hands. In this way, new technologies have created a level playing field between corporations and individual creatives, a fact that Makers use to their full advantage.
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    "The Maker Movement is a new trend based on old school traditions in which the philosophy of doing, building, and creating prevails over just simply buying. Instead of going to the toy store, people are learning how to design and 3D print their own toys. Instead of shopping for furniture, people are going to local community workshops like TechShop and building their own custom chairs and tables. The Maker Mentality creates a powerful paradigm shift by eliminating the separation between consumer and producer. By looking at the benefits and upsides of the Maker Movement and analyzing why it has reemerged, we can use it productively in the classroom by intertwining these new techniques with the classic methods such as lecture, reading, and so on."
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