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John Evans

How Devices in the Classroom Enable Mobile Learning - 6 views

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    "How Devices in the Classroom Enable Mobile Learning"
John Evans

Doodle comes to the iPad « Blog - 2 views

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    "Mobile scheduling has become very popular, and we've certainly noticed this trend. Because of that, we're happy to announce that we've updated the iPhone app, and it's also now optimized for the iPad. This new app is able to deliver almost all of Doodle's features on these mobile devices."
John Evans

Tony Vincent's Learning in Hand - Blog - How to Become a Mobile App Developer... - 2 views

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    "It's still no easy task to develop your own apps. Yes, some talented teachers have programmed their own. I know many adults and youth are interested in developing apps. I was pleased to see Schools.com produce this infographic about how to become a mobile app developer."
Phil Taylor

Open Mobile Learning Badges - 4 views

  • Mobile phones open up new learning opportunities outside of traditional educational structures and practices. Powerful mobile tools—applications, handsets, tablets, device add-ons, cloud applications, etc.—already exist, with many more developed each day. These tools expand the ability to collect, collaborate, and create in myriad ways, influencing environmental studies and service, political and civic activism, history, citizen journalism, citizen science, and community volunteerism, just to name a few.
John Evans

Flurry: Mobile App Usage Up To 94 Minutes Per Day | TechCrunch - 2 views

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    "Flurry: Mobile App Usage Up To 94 Minutes Per Day"
John Evans

The Mobile Classroom - 0 views

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    "What you need to know about BYOD, 1:1 programs, education apps, mobile devices and more."
John Evans

20 Awesome BYOD and Mobile Learning Apps | Edutopia - 3 views

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    "This is our first year of Bring Your Own Device (BYOD), and boy, did the students bring it. They brought it all! We have iPads, Surface RT and Pro, iPhones, Droids, Chromebooks, Macs, and PC laptops. Here's my current thinking. Please share yours in the comments section below. "
John Evans

5 Apps for Making Movies on Mobile Devices | Edutopia - 0 views

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    "Every year at Hollywood award shows, we see fantastic movies celebrated for their rich storytelling and dynamic performances. Your students can become moviemakers, too, thanks to some powerful apps for mobile devices. With these tools, your children can take videos and edit their work to make professional quality movies using iOS devices (iPads and iPhones) and Android tablets."
John Evans

9 Infographics on Mobile Technology & iPads in Education | Globe University Blog - 0 views

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    From elementary school to grad school, technology is changing the way schools teach and students learn. One of the more common technologies leading this change is the Apple iPad. Below are a few infographics that illustrate all the different ways mobile devices, such as the iPad. are impacting education for both students and teachers. Enjoy!
John Evans

First Class Ice Breakers Using Mobile Devices | User Generated Education - 1 views

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    "All of my classes, regardless of student age or demographics - elementary gifted students or graduate students, begin with ice-breakers and team-building activities. I recently developed a passion for using students' mobile devices to do so as this devices have become natural and personalized extensions of students' "selves.""
John Evans

Creating a "Least Restrictive Environment" with Mobile Devices | Edutopia - 0 views

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    "The U.S. Individuals with Disabilities Education Act defines the concept of the Least Restrictive Environment as the opportunity for a student with a disability to be "provided with supplementary aids and services necessary to achieve educational goals if placed in a setting with non-disabled peers." (Daniel R.r. v. State Bd. of Educ., 874 F.2d 1036, 1050, 5th Cir.1989) This concept of providing students with "supplementary aids and services necessary to achieve educational goals" could be applied to all students. By leveraging the capabilities of mobile devices, teachers can support their students in creating a personalized learning environment with the least number of barriers. "
John Evans

Map of Life goes mobile - @joycevalenza NeverEndingSearch - 0 views

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    "Today, the Map of Life announced a very cool MOL mobile app available for Android at Google Play and for iPad, iPhone and iPod Touch at the App Store. Your science teachers are going to love this.  Any young citizen scientist curious about her environment will want to explore.  And you will want to share this with parents before summer vacation begins."
John Evans

i-Skool: Learning in Motion on Mobile Devices | Class Tech Tips - 0 views

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    "I've shared lots of reasons why I'm a fan of QR codes.  i-Skool is a project that incorporates scannable technology and puts learning in motion.  Its goal is to enhance brain activity by getting kids on their feet as they practice cognitive skills.  Teachers create a quiz with an item connected to a color in a specific location.  Children receive directions on what to do based on what they scan as they move around with their mobile device."
John Evans

38% of Children Under 2 Use Mobile Media, Study Says - 0 views

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    "Nearly two in five children have used a tablet or smartphone before they could speak in full sentences, according to a new report. Conducted by family advocacy organization Common Sense Media, the study found that 38% of children under the age of 2 have used a mobile device for playing games, watching videos or other media-related purposes. In 2011, only 10% had."
John Evans

Mobile MakerSpaces in Action (Video) | Adjusting Course - 2 views

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    The entire concept is really quite simple.  The Mobile MakerSpace carts that line the hallway leading into our Media Center are capable of transporting new opportunities and tools to virtually any space in our school.  Whether it's high-tech 3D printing and modular robotics or low-tech knitting and plastic construction blocks…the carts contain tools that elicit collaboration and unleash student creativity."
John Evans

Mobile MakerSpaces in Action (Video) | Adjusting Course - 3 views

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    "The entire concept is really quite simple.  The Mobile MakerSpace carts that line the hallway leading into our Media Center are capable of transporting new opportunities and tools to virtually any space in our school.  Whether it's high-tech 3D printing and modular robotics or low-tech knitting and plastic construction blocks…the carts contain tools that elicit collaboration and unleash student creativity."
John Evans

The Daily Maverick :: Mobile books the South African way - 0 views

  • Forget Amazon’s Kindle or the iPad, here's a novel project that’s making literacy fun and could just change the way teen literature is published in Africa.
  • Shuttleworth Fellow Steve Vosloo believes that ordinary mobile phones in townships are the iPads and iPhones of Africa. Vosloo is the brains behind an ingenious project, Mobile for Literacy, that gets teenagers in townships to read more by working  with technologies they already know and love to use
  • Turns out the smartest technologies aren’t the newest gadgets or devices such as the Kindle or iPad. On the contrary, in Africa they’re clever ideas that work with existing devices to change the world for the better.
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    Mobile for Literacy project
John Evans

Problems With Mobile Learning | K-12 Mobile Learning - 9 views

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    "The Blind Side of Mobile Learning: Exposing the Opposition"
John Evans

2009 Horizon Report » One Year or Less: Mobiles - 0 views

  • Time-to-Adoption Horizon: One Year or Less The unprecedented evolution of mobiles continues to generate great interest. The idea of a single portable device that can make phone calls, take pictures, record audio and video, store data, music, and movies, and interact with the Internet — all of it — has become so interwoven into our lifestyles that it is now surprising to learn that someone does not carry one. As new devices continue to enter the market, new features and new capabilities are appearing at an accelerated pace. One recent feature — the ability to run third-party applications — represents a fundamental change in the way we regard mobiles and opens the door to myriad uses for education, entertainment, productivity, and social interaction.
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