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John Evans

Life of an Educator: 10 pieces of advice for new teachers - 3 views

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    "In just a few short weeks new teachers around the world will embark upon an exciting and crazy adventure. This adventure will surely have its fair share of ups and downs. In spite of that, this adventure will allow for countless opportunities to serve and positively impact current and future generations of students. This adventure will be like no other adventure... Here are 10 pieces of advice I'd like to share with new teachers as they prepare for this adventure:"
International School of Central Switzerland

IMAGERS - Adventures of Amelia the Pigeon - 3 views

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    Read online, or download this book from NASA. Also a teacher's guide for K-2 and 3-4. "The IMAGERS (Interactive Multimedia Adventures for Grade School Education Using Remote Sensing) Program is NASAÕs comprehensive Earth science education resource for the introduction of remote sensing and satellite imagery to children in grades K-8." ""The Adventures of Amelia the Pigeon" was launched in the fall of 2002. Amelia is IMAGERS second interactive web site with multimedia components to engage the K-4 audience and illustrate Earth science concepts. The Pigeon Adventure presents science concepts through metaphors and analogies that relate to inner-city life. The use of a pigeon as the vehicle for the web site provides a metaphor familiar to inner-city children, and Amelia is utilized to introduce the concept of perspective. Through aerial photography created by Pigeon cameras, the web site focuses on the benefits of a birdÕs eye view. Throughout the interactive adventure portion of the web site, aerial and satellite imagery are used to demonstrate the advances of remote sensing through the century. Amelia the Pigeon presents new insights into habitats as she explores the urban environment of New York City."
John Evans

Guardians of History: Britannica's new choice-driven historical adventures - @joycevale... - 4 views

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    "Your voice launches the immersive audio adventure that is one part Oregon Trail, one part Back to the Future, one part Choose Your Own Adventure, and one part classic radio theater. Guardians of History players become Time Travel Agents to explore historical civilizations and learn about the characters and institutions that influenced them. The free, choice-driven adventure is designed for all ages-both students and enthusiasts. A version is designed for players under 13. Time travel begins when you enable tell your smart speaker-Amazon Echo or Google Home, either "Alexa, open Guardians of History," or "OK Google, open Guardians of History." And, if you are using a screen-enabled device like Echo Show, Echo Spot or Google Home Hub, you will be able to see supporting illustrations to enrich the story."
John Evans

Being a Growth Mindset Facilitator | User Generated Education - 2 views

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    "I was asked recently why I have a strong interest and innate understanding of the growth mindset. I believe it comes from a background of being an adventure educator, and even though it was not labeled as such, the adventure educator embraces a growth mindset when working with participants. The underlying tenet of adventure education is "You are capable of so much more than you can even imagine. I believe in you and your capabilities; and I will set up the conditions for you to develop and amplify that same belief in yourself.""
John Evans

13 Useful Apps for Off the Grid Adventures - 1 views

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    "Though purists may say nothing can replace a printed topographic map, the world's leading smartphone apps are getting close. Technology is making it easier than ever to get lost in an adventure without getting lost in the wilderness, and there are plenty of ways to enjoy these benefits even when you've ventured to signal-free zones. Try one of these useful off-line apps on your next remote mountain trek, camping trip, or deep-sea dive to stay connected and informed without an internet connection."
John Evans

Video - The biggest adventure of their lives | Dangerously Irrelevant - 6 views

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    Every September millions of children begin the greatest adventure of their lives... Gr8 video
John Evans

Teachers: Join us for the adventure of a lifetime | Nat Geo Education Blog - 5 views

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    "Calling all teachers! We're looking for 25, K-12 teachers, in the U.S. or Canada, to join us in 2014 for an all-expense-paid adventure of a lifetime. This field-based PD experience could take you to the Arctic, The Atlantic Islands, The British Isles, Holland & Belgium, or even Antarctica!"
John Evans

7 iPad Apps for Outdoor Adventures | Edutopia - 0 views

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    "One of my favorite parts about the summer is having more time to spend outdoors. Growing up in the northeast, I definitely treasured the increase in temperature and extra hours to play in the sun. If you find that your children are spending time inside glued to their tablets, they might be surprised to discover that there are plenty of apps to encourage -- and require -- students to get moving outdoors. Here's a list of iPad apps that children can use to explore on their next adventure. "
John Evans

Free Technology for Teachers: Three Platforms for Writing Choose Your Own Adventure Sto... - 3 views

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    "Over the weekend I published a review of Twine, an open source program for writing choose your own adventure stories. In the past I've reviewed a couple of other tools for the same purpose. This post is a short comparison of the three."
John Evans

Teachers Corner - Great Lakes Kids - 0 views

  • Morphie’s GREAT WATER RIDE Adventure Meet Morphie, a raindrop who travels, magically changes shape and form (hence his name), and shows us how many things water can do as he “rides” the water cycle. Use the story of Morphie’s adventures as: • A downloadable, read-aloud poem, to make young children aware of the wonders of water in our lives • An illustrated, interactive on-line water adventure for classroom computer use Morphie’s rhyming story is a complement to science learning, and an invitation to investigate more about the properties, uses, vocabulary and responsible care of fresh water. Ways to use Morphie’s Great Water Ride Adventure as a teaching aid: • As a whole narrative, to introduce and/or sum up water concepts presented in Grade 2 science • In parts, to illustrate the many different aspects of water in our lives and in the natural environment (through science, art, language) • On a computer for children (in the classroom, or at home to read with parents) • As a theme for related cross-curricular activities, demonstrations and extensions (see below)
John Evans

Dragon Quest! A Google Slides Interactive Story - Apps User Group - 7 views

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    "Growing up in the 80's meant reading loads of "Choose Your Own Adventure" books. They were fun, and a little scary, and you died pretty much every time, but they got lots of kids into books. Recently I decided to bring this idea off the page and into the 21st century by using Google Slides to create an online, interactive story. Often we think of Google Slides in terms of linear presentations, with one slide after another in order. However, Google Slides allows you to add hyperlinks to your presentation which can link to other slides within the presentation when clicked. This allows you to create a nonlinear slideshow, where the user can branch off to multiple different slides from any one slide. Linking to other slides can be used to create quizzes where each answer choice leads to a different slide to let you know if you got the correct answer. It can also be used to build an interactive "Choose Your Own Adventure" story where each slide offers choices that lead to different parts of the story. And so was born "Dragon Quest"!"
John Evans

Give Your Kids a Most Excellent Summer Coding Adventure | EdSurge Guides - 2 views

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    "For a new generation of students growing up in a digitally-connected century, all roads lead to code. Coding is the new literacy. It will not replace foreign languages, but it will be the global vernacular for understanding how technologies work. Unlike the Trix cereal, coding and computer science aren't just for kids. Everyone, and especially teachers and parents, can lead by example and learn a few lines of HTML. Here's how Idit Harel, CEO of Globaloria, explains why parents need to co"
dcspencer

Twine: Text Adventure for Gamification - 1 views

Twine is an open source text adventure application that is free to use. Features include web standard technology, embedding 3rd party apps like Google Forms, and a simple mark up to modify the bas...

education technology classroom text-adventure twine open-source gamification

started by dcspencer on 21 Sep 18 no follow-up yet
John Evans

Moving at the Speed of Creativity - Publish a Free Digital Magazine with Zeen - 7 views

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    "Zeen (@zeen_com on Twitter) is a free, online platform in beta for creating digital magazines. The website lets you quickly pull photos from Flickr, Instagram, Facebook, as well as videos from YouTube and integrate them into slick, multi-page online magazines. Today I created a travelog magazine about our family's recent fall break adventures titled, "Boston & Maine: Fall Break 2012 Highlights & Memories." The screenshot below doesn't do the platform justice: Visit the actual website to scroll down pages and use the navigational table of contents links on the left and right sidebars to move within the document."
John Evans

8 Ways to Use Minecraft in Your Classroom (Now That it's Free) | Ask a Tech Teacher - 3 views

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    "Multi-award-winning Minecraft is a game of survival. You don't 'level up'; you build, explore, and survive whatever comes at you by placing blocks and going on adventures, either alone or with classmates. As you do, you explore, gather resources, craft, and fight for your survival. At the core of every action is problem-solving: Minecraft encourages kids to tinke"
John Evans

Summer Reading Challenge: 11 Challenges, 12 Weeks, Unlimited Adventure | Knowledge Quest - 1 views

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    "Summer reading has been a topic of discussion by educators for decades. "Summer slide," where students lose the gains they made during the previous school year, is a topic of conversation this time of year. This learning loss has a cumulative effect and impacts students as they continue to move through school. There does not seem to be one solution for this problem, but educators can agree that we have to keep trying (McLaughlin, Smink, 2010)."
John Evans

Innovate My School - How to engage the YouTube generation by looking to Zoella - 1 views

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    "Filmmaking is increasingly being used in the classroom by teachers who understand the wants, hopes and aspirations of their pupils. Recent BBC documentary The Rise of the Superstar Vloggers was an extremely interesting insight into what many people wrongly perceive to be a frivolous activity and an easy route to fame and fortune. Contrary to popular belief, becoming a superstar vlogger involves hours and hours of researching and writing content. When we consider how popular video is with children, it becomes clear that filmmaking is the secret weapon for accelerating progress in schools. By using filmmaking as an incentive to write, pupils are working to produce the kind of media that they love, while the teacher is easily able to coerce them to improve their writing and reading using video as a constant hook. One such school who took the plunge into filmmaking is Northway Primary School in Liverpool, nominated for the Educate Awards Innovative & Creative Literacy Award. Over the course of 11 weeks, the pupils planned, drafted, edited, performed and filmed their very own adventure film based on El Dorado, the search for the lost city of gold in Colombia made famous by Christopher Columbus himself."
John Evans

Playful Learning in the Early Years: The Gingerbread Man Coding Reteel - 1 views

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    "This week we've been reading a favourite winter time story! The children love the adventures the Gingerbread Man has as he runs away from the different characters in the story. They are always so sad at the end when he is eaten by the fox!     Today I challenged them to retell the story and help the Gingerbread Man outsmart the bakers, cow, goat, cat and fox by using a coding game. This activity helped the children to strengthen their retell as they recalled the story and sequenced the events of the story, and encouraged them to practise their coding skills, specifically oral language related to directionality and number.   We used a small stuffed Gingerbread Man, photos of the different characters from the text, our coding board (sensory table lid with tape), and directional coding cards. "
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