Skip to main content

Home/ Literacy with ICT/ Group items tagged adding

Rss Feed Group items tagged

John Evans

$10 iPad App Setup | My Hullabaloo - 0 views

  •  
    "One question I seem to get a lot about the iPad is what apps do I recommend that are free. I am hearing from a lot of teachers that they have no way to add paid apps and thus are stuck trying to find free apps. My experience is that many free apps stink. They have many adds, require in app purchases to be useful, or are just junk. I tend to stay away from most free apps. So what are you to do if the district controls adding paid apps? My suggestion is to build relationships with the decision makers. Don't just ask for a bunch of apps, instead provide documentation and purpose for a few apps you would like to have. I know this process takes time and effort but if you can show the purpose and learning you have a much better chance. If you need lesson ideas I suggest checking out my Pinterest page, and three of my favorite Pinterest pages: iPadsammy, TechChef4u, and Sue Gorman. Look for apps and lesson ideas there and modify them to fit your standards and kids. If I was starting from scratch this is the $10 iPad app setup I would push for in my kindergarten classroom. (I will be posting a $20 setup later)"
John Evans

41 Resources, Tools, And Apps To Improve Writing Skills - - 0 views

  •  
    "Math gets all the love-at least that appears to be the case in the edtech world. But applications of automated essay scoring have been growing steadily for 15 years. The shift to digital instructional materials, preparations for state online assessment, and a new crop of writing apps is adding new energy to digital ELA."
John Evans

Pain and Remedies of Sharing iPads in Schools - 3 views

  •  
    "There is no end to the uses of the iPad in education. I've discussed that ad nauseum on this blog. As a learning tool, it has the potential to make a great positive change to learning. The only problem is Apple designed it for individual use. Schools are designed for ( or budgeted for) shared use. Conventional wisdom is for iPad use to occur in a 1:1 or BYOD Environment. In the best case scenario, I wholeheartedly agree. Unfortunately, financial realities will often dictate that sharing is the only viable option if we want our students to enjoy the benefits of the iPad. It can be done effectively - I've shared my thoughts early in the year about the pros and cons of shared iPads - but doesn't happen without some time consuming workarounds. What follows is my take on the pains (and remedies) of sharing iPads in a rather large Primary (elementary) school."
John Evans

Evernote Blog | The New Skitch for Mac and iOS: The Fastest, Friendliest Way to Give Fe... - 0 views

  •  
    "Clear, concise communication is powerful. With a little clarity, we can eliminate those long, roundabout email exchanges that keep projects in perpetual limbo. That's what Skitch is for, and today we're bringing this vision to your PDF workflow to help you give the fastest, friendliest and most direct feedback ever. Not only that, but we've also added an innovative summary that ensures your recipients are able to act upon your feedback immediately. Let's dive into the new PDF features, as well as some exciting new tools."
John Evans

Learning and Teaching with iPads: Brainstorming in the iPad classroom - 5 views

  •  
    "While there is nothing new about utilising technology to brainstorm, using the iPad has added benefits. The touch interface, excellent visuals and portability of the iPad can make it easier and simpler to encourage students to generate new ideas, organize their known knowledge about a topic and make connections with ideas and the written word. There are lots of great brainstorming/mindmapping Apps available, but one that we have found useful at all school levels is Popplet."
John Evans

5 Considerations for Designing Makerspaces | K-12 Blueprint - 1 views

  •  
    "Makerspaces are a really hot commodity in schools and the focus of a lot of the conversation that surrounds improving learning spaces.  That's exciting, and an opportunity to provide new spaces that add capability for students and teachers is always a good thing. So, given this interest, what are some design questions to consider when thinking of adding a space that has maker capabilities?  Here are my top five which focus on the design of such a space:"
John Evans

Paper Circuits For Makerspaces - Makerspaces.com - 4 views

  •  
    "A paper circuit is a low-voltage electrical circuit that is created on paper or cardboard using conductive copper tape, LEDs and a power source such as a coin-cell battery.  Creating paper circuits is a good way to teach the basics of electricity and how circuits function.   In addition to being educational, they can also be a fun makerspace project that helps to bring artwork and paper craft to life.  By adding sensors, buzzers and motors to your circuit, you can also add another dimension of interactivity.  These simple projects are great for all ages and all makerspaces."
John Evans

Two Excellent Sources of Engaging Science Videos to Use in Class ~ Educational Technolo... - 2 views

  •  
    "iPad can immensely enhance the learning of science through the use of a wide range of educational apps designed specifically for this purpose. Over the past few years, we have reviewed a number of these apps each of which is related to a given scientific topic from human anatomy and periodic tables to  apps to help you explore the body in 3D. You can access all of these resources from this page.  Today, we are adding two more interesting apps for science teachers and students. The apps provide you access to a huge library of instructional science videos to use in class with your students."
John Evans

10 Best Make Your Own Robot Kits for Kids - 4 views

  •  
    "Being able to create your own robot gives students and kids a great sense of achievement, with the added bonus of allowing children to develop patience, imagination and problems solving skills. There are a number of impressive kids robotics kits on the market that even parents will enjoy playing with. Plus, these types of projects provide valuable bonding time for kids and parents as it's a toy that both can really relish. In classrooms, robotics are perfect for teaching coding to kids, there are many programmable robot kits that use a simple drag and drop programing language based on Scratch. Making your own robot is also a creative a process, where kids and students utilize their design skills to come up with interesting robot designs. The 10 best make your own robot kits for kids on the market are listed below."
John Evans

10 Amazing Free Online Creativity Tools for Students - 8 views

  •  
    "It's always a treat when a student can express themselves creatively in a way they're never tried before. With a tool they may not have used before, you can add discovery learning into the mix. The online creativity tools you've got here are great little resources that will develop creativity in all sorts of ways. Using these online creativity tools, students can add artistic personal touches to their work in many ways. They can: build fonts make themselves into a robot or a Picasso painting paint graffiti (without damaging public property) draw with fire (again, without damaging public property) turn pictures into words and textures These are fun online creativity tools to explore and engage your students with. Everyone can have fun with these. They're perfect for adding creative touches to projects of all sorts."
John Evans

20 TED-talks for Designers. Inspiration Full of Thoughts. - 1 views

  •  
    "In creative jobs, design in particular, inspiration is one of the keys to productivity. Perhaps, one of the most productive kinds of inspiration is the one taken from experts, successful people who have experienced what they share. Today we're going to recommend you a set of interesting and informative TED-talks that we think could be interesting, useful and helpful for designers as well as other creative people! Should be said, TED is a great resource of wise and informative things to learn in diverse directions and spheres, so we never miss the chance to share our findings there.   Here we offer you 20 TED-talks all with the descriptions given on the TED website. Most of them are already classic, sometimes even could be called legendary, and that makes them even more precious as they have been successfully checked with the time and practice. The ability to analyze take the best from the past usually broadens the creative horizons and becomes a solid foundation from innovative thinking. We also added some prominent thoughts full of wisdom and practical experience. So, let's move on!"
John Evans

"Get Out From Behind That Computer!" Why the Brain Benefits When Students Talk and Move... - 3 views

  •  
    "When you can get students talking and teaching each other, adding movement or gestures into the process, the students learn and retain more. Whether you call this process "Brain-Based Learning" or "Whole-Brain Learning," the concept is the same. The goal of brain-based learning is to "engage your learners and do it with strategies that are based on real science" (Jensen). Their learning increases because they are engaging more parts of their brain during the teaching process."
John Evans

How to Use Green Screen Effects on iPads - 2 views

  •  
    "These days, very little comes out of Hollywood without special effects added in post-production. Our favorite superhero movies, science fiction thrillers and fast-paced action movies just wouldn't be the same without them. However, these video effects are no longer the preserve of video professionals. Technology has advanced quickly, and you can now use green screen effects on your iPad. Here's how."
John Evans

Most Students Don't Know When News Is Fake, Stanford Study Finds - WSJ - 5 views

  •  
    "Preteens and teens may appear dazzlingly fluent, flitting among social-media sites, uploading selfies and texting friends. But they're often clueless about evaluating the accuracy and trustworthiness of what they find. Some 82% of middle-schoolers couldn't distinguish between an ad labeled "sponsored content" and a real news story on a website, according to a Stanford University study of 7,804 students from middle school through college. The study, set for release Tuesday, is the biggest so far on how teens evaluate information they find online. Many students judged the credibility of newsy tweets based on how much detail they contained or whether a large photo was attached, rather than on the source."
John Evans

Moving Students From Consumers To Creators To Contributors - TeachThought PD - 3 views

  •  
    "The oft-shared John Dewey quote "Education is not preparation for life; education is life itself." is one that resonates with progressive educators around the world. Our education system however, seems to have missed all of those tweets and Pinterest pins. In a recent podcast (listen below) with Getting Smart's Emily Liebtag, I mentioned moving students from consumers to creators to contributors. Justin Tarte had said this in my TeachThought Podcast with him earlier this year and I appreciated that language. It certainly is a great step to shift our teaching and learning from having students just consuming information to the top of Bloom's taxonomy where they are creating. That next step, however, where their creations are at least potentially adding value to their community and perhaps the world at large is powerful. While it's true that our students are indeed the future, there are real reasons why we need to remember that they are also a big part of our today and our teaching and learning should reflect that."
John Evans

Design Thinking and PBL | Edutopia - 2 views

  •  
    "While project-based learning has existed for decades, design thinking has recently entered the education lexicon, even though its history can be traced back to Herbert A. Simon's 1969 book The Sciences of the Artificial. So why the resurgence of these ideas? Lately, I have heard teachers and school leaders express a common frustration: "We are _______ years into a _______ initiative, and nothing seems to have changed." Despite redesigning learning spaces, adding technology, or even flipping instruction, they still struggle to innovate or positively change the classroom experience. Imagine innovation as a three-legged stool. Many schools have changed the environment leg, but not the other two legs: the behaviors and beliefs of the teachers, administrators, and students. Consider this conundrum: much of what we know about teaching comes from 16+ years of observation as students. In no other profession do you spend that much time watching the previous generation before being told to change everything once you take control. Without the framework or scaffolding for that change, it's truly unreasonable to tell educators, "OK, start innovating.""
John Evans

Class Tech Integrate : Computer Science Practice Standards - An introduction to #CSforALL - 1 views

  •  
    "This past fall (2015), I was lucky enough to be a part of the K-8 Computer Science Standards Committee for the state of Arkansas. Arkansas is the first state in the US to require all students in K-8 learn computer science standards. These standards will be embedded in other curriculum areas, CS will not be a stand alone subject. All of Arkansas's high school's must have CS courses available for interested students as well. The Computer Science Standards (Linked HERE from the ADE Website) begin with a set of Computer Science Practices. These practices exhibit the "habits of mind" that it takes to succeed in the area of Computer Science. Many teachers will agree that these are also great habits to succeed in every subject."
John Evans

25 of the Best Educational Games For Home and the Classroom - 1 views

  •  
    "Among the many ways to actively engage children in the learning process, educational games are one of the most fun. With so many award winning and cleverly designed games on the market, young children to teens (and even adults!) can develop new skills and reinforce other skills, without even realizing they are learning. Board, card, cooperative, puzzle games, and more encourage interactive hands-on learning in a humorous, light hearted environment. In a addition to math, reading, vocabulary, logic, problem-solving, and spelling skills regularly introduced by educational games, turn based and cooperative games foster with social interaction, communication skills, and self confidence. Consider adding one of these excellent educational games to your home or classroom collection."
John Evans

A New Infographic Featuring 30+ Practical Google Search Tips ~ Educational Technology a... - 0 views

  •  
    "Here is a new infographic from Zapier featuring a number of practical tips and tricks to help you conduct effective Google searches. We are adding it to the resources we have compiled in our Google Search Tips' section here in EdTech and mLearning. Some of the things you and your students will get to learn from this visual include: how to get instant answers, drag and drop to search, how to use Google's search tabs and tools, how to search specific sites, how to search internationally, how to use search operators, how to use Google's advanced search pages, and how to tweak Google Search settings."
John Evans

How Integrating Physical Art Into Digital Creations Expands Creativity | MindShift | KQ... - 1 views

  •  
    "Students in Cathy Hunt's art classes are constantly blurring the lines between physically created art and digital creations. In one project, students created fish out of clay using old pinch-potting techniques. But the project didn't stop there. They then took photos of their creations and used digital tools to paint on the photos, adding color and design without fear that an unknown glaze would ruin their vision. Once they designed their fish, they developed a storyline featuring their creations for a stop motion animation created by the whole group. When the project was completed students had artfully blended the physical world with the digital one, using the best of both, and creating a finished product that can be put online and shared with the world. The impact of that project goes far beyond a shelf full of clay fish."
« First ‹ Previous 61 - 80 of 353 Next › Last »
Showing 20 items per page