CodeGirl - 0 views
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"Join high school-aged girls from around the world as they try to better their community through technology and collaboration in this thrilling, heartfelt documentary. By 2017, the app market will be valued at $77 Billion. Over 80% of these developers are male. The Technovation Challenge aims to change that by empowering girls worldwide to develop apps for an international competition. From rural Moldova to urban Brazil to suburban Massachusetts, CODEGIRL follows teams who dream of holding their own in the world's fastest-growing industry. The winning team gets $10K to complete and release their app, but every girl discovers something valuable along the way."
Virtual Reality to Foster Real-World Empathy | Profweb - 4 views
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"Our virtual reality project took shape during the 2017 iPad and Digital Education Summit [in French]. A high school geography teacher presented pedagogical examples of how to use virtual reality to visit tourist sites. One participant pointed out that virtual reality could also be used to create empathy. This idea immediately caught our attention, since our respective courses appeal to this notion and we face challenges in the acquisition and demonstration of this skill by the students."
Teens Are Being Bullied 'Constantly' on Instagram - The Atlantic - 1 views
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"No app is more integral to teens' social lives than Instagram. While Millennials relied on Facebook to navigate high school and college, connect with friends, and express themselves online, Gen Z's networks exist almost entirely on Instagram. According to a recent study by the Pew Research Center, 72 percent of teens use the platform, which now has more than 1 billion monthly users. Instagram allows teens to chat with people they know, meet new people, stay in touch with friends from camp or sports, and bond by sharing photos or having discussions. But when those friendships go south, the app can become a portal of pain. According to a recent Pew survey, 59 percent of teens have been bullied online, and according to a 2017 survey conducted by Ditch the Label, a nonprofit anti-bullying group, more than one in five 12-to-20-year-olds experience bullying specifically on Instagram. "Instagram is a good place sometimes," said Riley, a 14-year-old who, like most kids in this story, asked to be referred to by her first name only, "but there's a lot of drama, bullying, and gossip to go along with it.""
Les machines impossible, an animated series for the Centre Pompidou | The Kid Should Se... - 2 views
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"What happens to a bowling ball after you bowl with it? How do vending machines really work? What happens to your luggage when you check it in at the airport? What's inside a street organ? In 2017, Centre Pompidou museum approached me to create five short films for their kids web show Mon Œil in line with Preposterous. Les machines impossible series (Impossible Machines), a tribute to Rube Goldberg, explores and reinvents what's inside complex mechanisms. Watch four amusing imaginings from French motion designer Florent Porta: Les machines impossibles - Bowling, above, Soda, Bagage, and Musique:"
Drones Take Flight on Campus for Teaching, Research and Administrative Tasks | EdTech M... - 0 views
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"Ten years ago, seeing a drone zoom over a college campus would have been unusual, to say the least. Today, however, several institutions are using the technology to support learning, research and even administrative work, such as capturing footage for a marketing video. Unmanned aerial vehicles have been in use since the 1990s, primarily to support military, border security and other public operations, according to the Federal Aviation Administration. Consumer adoption began to accelerate a few years ago as hobby drones became more advanced and less expensive. From 2014 to 2017, consumer drone shipments jumped worldwide by 7 million units, according to a Business Insider Intelligence analysis. That's about when higher education institutions began to realize UAVs could play a role on campus, according to Venkata Krishnan Seshadri, industry lead at market research provider Technavio. "Drones facilitate application-based, practical learning, which helps students understand and remember key theoretical concepts," Seshadri says. "Using drones significantly reduces risks and costs. For instance, in archeological-related courses, drones are used to capture aerial imagery, which increases the quality of learning without safety issues.""
How A Later School Start Time Pays Off For Teens | MindShift | KQED News - 0 views
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"Many American teenagers try to put in a full day of school, homework, after-school activities, sports and college prep on too little sleep. As evidence grows that chronic sleep deprivation puts teens at risk for physical and mental health problems, there is increasing pressure on school districts around the country to consider a later start time. In Seattle, school and city officials recently made the shift. Beginning with the 2016-2017 school year, the district moved the official start times for middle and high schools nearly an hour later, from 7:50 a.m. to 8:45 a.m. This was no easy feat; it meant rescheduling extracurricular activities and bus routes. But the bottom line goal was met: Teenagers used the extra time to sleep in. Researchers at the University of Washington studied the high school students both before and after the start-time change. Their findings appear in a study published Wednesday in the journal Science Advances. They found students got 34 minutes more sleep on average with the later school start time. This boosted their total nightly sleep from 6 hours and 50 minutes to 7 hours and 24 minutes."
10 Google Apps Tricks to Learn for 2017 - Teacher Tech - 2 views
Artificial Intelligence Will Change the Workplace Quicker Than We Think - 2 views
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"Business adoption of artificial intelligence is accelerating, fueled by an explosion of data, the rapid growth in cloud computing and the emergence of advanced algorithms.1 In a survey of IT decision-makers that my company, CCS Insight, conducted in July 2017, 58 percent of respondents said they are using, testing or researching the use of artificial intelligence (AI) in their organizations. Respondents also estimated that as much as 30 percent of their business applications would be enhanced with machine learning within the next 24 months - a bullish view, considering the technology's well-documented problems with trust, cost and the lack of skills needed to train machine learning systems."
10 Making Activities For The Classroom That Don't Break The Budget - Modern Teaching Blog - 0 views
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"I am a big advocate for embedding a maker culture in my classroom to deepen students understanding of topics. With an interdisciplinary approach, making, tinkering, and STEAM activities enable our students to design and create a piece of work that is embodied by teamwork, problem solving, and critical thinking. "Maker centred learning helps students see themselves as people that can effectively take action in the world". (2017, Clapp, E. P., Ross, J., Ryan, J. O., & Tishman, S). Designing lessons around making principles empowers students to embrace a continuous learning cycle, where a growth mindset and accepting failure is part of the journey to achieve success. "The role of the teacher is to create the conditions for invention rather than provide ready-made knowledge" (Seymour Papert)."
LinkedIn CEO Jeff Weiner: The main US skills gap is not coding - Quartz at Work - 1 views
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"Ask anyone which professional skill is most in demand right now, and they'll likely say coding. But ask LinkedIn CEO Jeff Weiner, and he'll give you a different answer. As head of the world's largest professional-networking site, Weiner presumably has access to more, and more detailed, employment information than any government. He knows what jobs people post, what jobs people have, and what jobs people want. And the biggest skills gap he says he sees in the United States is soft skills. What most employers want, Weiner says, are written communication, oral communication, team-building, and leadership skills. Never mind that salaries for coders (a median $103,560 in the US in 2017, according to the Bureau of Labor Statistics) indicate that it's technical chops that are valued right now. Soft skills have staying power."
The Five Most Amazing Things That Were 3-D-Printed This Year - MIT Technology Review - 3 views
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"dditive manufacturing has been hyped for years. But in 2017 much of its promise materialized: 3-D printing took a series of big steps out of the realm of niche prototyping and into the world of mass manufacturing. Here's a look at some of the most impressive things 3-D printers made this year, as well as what their creations portend for the future."
The 32 Best Google Docs Add-ons in 2017 - 1 views
Free Technology for Teachers: Ten Things You Can Do With Google Forms - Best of 2017 - 2 views
Some of The Best STEAM Websites for Teachers and Students ~ Educational Technology and ... - 6 views
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"In today's post we are sharing with you one of our popular visuals in 2017. It features a collection of some good educational websites to use in the teaching and learning of STEAM content. We have particularly highlighted the platforms we have reviewed in the past and which have received positive feedback from our readers. We invite you to check it out and share with us if there are any other suggestions to add to the list. This visual is also available for free download in PDF format."
Doodle 4 Google Canada - 1 views
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"Doodle 4 Google Canada is a national contest inviting students from Kindergarten to Grade 12 to redesign the logo for the Google.ca homepage for a day.* As Canada blows out a whole lot of candles for its 150th birthday this year, what better way to celebrate than by asking students to imagine what the next 150 years will look like? Google believes our youth hold the key to a bright future for Canada, and can't wait to see what their optimism, creativity and imagination give rise to. The winning doodle will be featured on the Google Canada homepage for 24 hours. The winning student will also receive a $10,000 university scholarship, a Google Chromebook, and a $10,000 technology award for their current school along with a trip to the final event on June 13, 2017."
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