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John Evans

A Principal's Reflections: Making is in Our DNA - 0 views

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    "With all the hoopla in regards to maker education and makerspaces I wanted to take a minute to share that this is not a new concept. Has it evolved - definitely! The process of making has been in our DNA since the dawn of human civilization to create tools for hunting and survival.  For many of us who grew up before the Internet, we spent countless hours playing with popular toys such as LEGO's, Lincoln Logs, Construx, and Erector Sets.  It has also been the livelihood for many people and a focus on hobbies or passion projects.  Now we have 3D printers, Arduino's, Raspberry Pi's, Little Bits, Makey-Makey's and an array of other innovative technologies to unleash the maker in all kids.  Regardless of the tool, the process is rooted in constructionism, which can be traced back to constructivism. Jonan Donaldson sums it up nicely: Terms such as collaborative learning, project-based learning, metacognition, inquiry-based learning, and so on, might be new to some audiences, but they have a relatively long and well-documented history for many educators. The most widely-known and promising pedagogical approach is constructivism grounded on the work of Piaget, Vygotsky, and Bruner. Constructionism brings creativity, tinkering, exploring, building, and presentation to the forefront of the learning process."
Nigel Coutts

Learning to learn with a MakerSpace - The Learner's Way - 4 views

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    Making, Maker Centred Learning and STEAM fit neatly alongside Inquiry Based Learning (IBL) for many schools. Commonly this approach includes a constructivist view of knowledge and teachers seek to establish conditions which allow students to explore questions and ideas with greater independence than may occur in the traditional classroom.  Learning becomes a collaborative partnership between teachers and students with a clear focus on a learner centric approach.
John Evans

The 5th 'C' of 21st Century Skills? Try Computational Thinking (Not Coding) | EdSurge News - 3 views

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    "For better or worse, computing is pervasive, changing how and where people work, collaborate, communicate, shop, eat, travel, learn and quite simply, live. From the arts to sciences and politics, no field has been untouched. The last decade has also seen the rise of disciplines generically described as "computational X," where "X" stands for any one of a large range of fields from physics to journalism. Here's what Google autocomplete shows when you type "computational." (You can try it for yourself!) But the big question is: Does current K-12 education equip every student with the requisite skills to become innovators and problem-solvers, or even informed citizens, to succeed in this world with pervasive computing? Since the turn of this century, the "4C's of 21st century" skills-critical thinking, creativity, collaboration and communication-have seen growing recognition as essential ingredients of school curricula. This shift has prompted an uptake in pedagogies and frameworks such as project-based learning, inquiry learning, and deeper learning across all levels of K-12 that emphasize higher order thinking over rote learning. I argue that we need computational thinking (CT) to be another core skill-or the "5th C" of 21st century skills-that is taught to all students."
Isabel Mendinhos

Web tools to support inquiry-based learning | Eduwebinar - 0 views

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    Sugestões de Karen Bonanno, apresentadas num webinar que realizou sobre o tema.
Neil O'Sullivan

2013-02-25_1010.png (702×503) - 0 views

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    Technology resources for literacy
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    Inquiry based learning apps ipad
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    Technology resources for literacy
John Evans

Inquiry-Based Learning in the Science Classroom | Edutopia - 0 views

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    "Beginning with a central question and driven by curiosity and personal passions, science students at Casey Middle seek answers through research, experimentation, and data analysis."
John Evans

When You Say #GeniusHour "Isn't Enough"…You're Missing the Point - A.J. Juliani - 4 views

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    "As I mentioned in my article, "The Research Behind 20% Time", there is a lot of support for this type of inquiry-based learning in schools. However, I want to point out a few important pieces of information in this post on why many of the folks talking about the demise of Google's 20% time and whether or not Genius Hour is enough…are simply missing the point."
John Evans

NYS-EETT » Resources_3 - 0 views

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    Sheryl Nussbaum Beach"s fantastic resources on the following: Poswering Up Your PLN Project Based Learning Planning for Inquiry-based Learning\
John Evans

Can Project-Based Learning Close Gaps in Science Education? | MindShift - 3 views

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    "Putting kids to work on meaningful projects can transform classrooms into beehives of inquiry and discovery, but relatively few rigorous studies have examined how well this teaching method actually works. An encouraging new report describes preliminary, first-year outcomes from a study of 3,000 middle school students that shows kids can, in fact, learn more in science classrooms that adopt a well-designed, project-focused curriculum. "
John Evans

Can Project-Based Learning Close Gaps in Science Education? | MindShift - 1 views

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    "Putting kids to work on meaningful projects can transform classrooms into beehives of inquiry and discovery, but relatively few rigorous studies have examined how well this teaching method actually works. An encouraging new report describes preliminary, first-year outcomes from a study of 3,000 middle school students that shows kids can, in fact, learn more in science classrooms that adopt a well-designed, project-focused curriculum. "
John Evans

Best Apps for Teaching & Learning 2013 | American Association of School Librarians (AASL) - 3 views

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    "The apps recognized as Best Apps for Teaching & Learning are of exceptional value to inquiry-based teaching and learning as embodied in the AASL's Standards for the 21st-Century Learner. The apps foster the qualities of innovation, creativity, active participation, and collaboration and are user friendly to encourage a community of learners to explore and discover." American Library Association
John Evans

2015 America Association School Librarians Best Apps and Best Websites revealed! - @jo... - 0 views

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    "I was honored to serve on the Best Apps for Teaching and Learning Committee this year. Over the course of the year we tested hundreds of contenders and selected a list of 25 apps "best of the best" for the Committee's third list. Our committee vetted apps in five categories connected to AASL's learning standards and in support of our instructional roles relating to inquiry-based teaching and learning.  The Committee recognized free and cost effective apps that foster the qualities of innovation, creativity, active participation, and collaboration and are user friendly to encourage a community of learners to explore and discover. Here are those fabulous apps with tips for their use in your schools and libraries: Books Science, Technology, Engineering, and Math (STEM) Organization & Management Social Sciences Content Creation"
John Evans

A Principal's Reflections: Free Resources to Support Your Makerspace - 0 views

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    "The embracement of the maker movement is being seen in K-12 schools and districts across the world. As a result, makerspaces are being instituted to allow students to tinker, invent, create, and make to learn.  A makerspace can best be defined as a physical place where students can create real-world products/projects using real-world tools in a shared work space. With natural connections and applications to STEAM areas as well as a focus on self-directed, inquiry-based, and hands on learning, it is difficult not to appreciate and admire the positive impact that makerspaces can have on all students.  In times when many schools and districts have cut programs such as wood/metal shop and agriculture, makerspaces provide a 21st Century alternative to meet the learning needs of our most at-risk students.  "
John Evans

Best Apps for Teaching & Learning 2018 - National School Library Standards - 4 views

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    "The 2018 Best Apps for Teaching & Learning are of exceptional value to inquiry-based teaching and learning. Apps recognized foster the qualities of innovation, creativity, active participation, and collaboration and are user friendly to encourage a community of learners to explore and discover."
John Evans

5 Ways to Help Your Students Become Better Questioners | Edutopia - 0 views

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    "The humble question is an indispensable tool: the spade that helps us dig for truth, or the flashlight that illuminates surrounding darkness. Questioning helps us learn, explore the unknown, and adapt to change. That makes it a most precious "app" today, in a world where everything is changing and so much is unknown. And yet, we don't seem to value questioning as much as we should. For the most part, in our workplaces as well as our classrooms, it is the answers we reward -- while the questions are barely tolerated. To change that is easier said than done. Working within an answers-based education system, and in a culture where questioning may be seen as a sign of weakness, teachers must go out of their way to create conditions conducive to inquiry. Here are some suggestions (based on input from question-friendly teachers, schools, programs, and organizations) on how to encourage more questioning in the classroom and hopefully, beyond it."
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