Skip to main content

Home/ Groups/ Équipe TIC en pédagogie CSMB
1More

Octalysis: an Actionable Gamification Framework from an Industry Pioneer | Gamifeye - 1 views

  •  
    Games are not fun because they have PBLs. They're fun because they appeal to our Core Drives.
1More

Veille et Analyses de l'ifé - 0 views

  •  
    Dossier d'actualité Veille et Analyses : Pédagogie + Numérique = Apprentissages 2.0 n° 79, novembre 2012 Auteur(s) : Thibert Rémi
3More

21st Century Learning Design - 0 views

  • Analyze and 'code' learning activities to see how deeply they integrate 21st century skills Collaborate in designing new learning activities that provide deeper 21st century skills development Examine the impact of these learning activities on students' work Use ICT as part of the process
  • 21st Century Learning Design is based on the way ITL Research studies and measures innovative teaching practices. 21st Century Learning Design asks teachers and school leaders to
  • Teachers review the 21CLD rubrics that define each 21st century skill (e.g. 'problem solving'); Then they analyze and code an existing learning activity (lesson) according to one rubric (for example, does a science project on cell structure score a 2 or a 4 on the "problem solving" rubric?); They review student work done as a response to the lesson and code it; Then they refine the lesson to have a higher score on the problem solving rubric – providing students with more in-depth opportunities to develop this skill. They follow this same process across many different rubrics, lessons and student work products.
7More

UNESCO Office in Bangkok: Innovative Teaching and Learning (ITL) research: A global loo... - 0 views

  • To address this gap, the 3-year ITL (Innovative Teaching and Learning) Research project was designed to study teaching practices that support students’ learning of 21st century skills and the system of supports that can help teachers to adopt those practices. The research was carried out in a uniquely diverse set of seven countries:  Austr
  • The learning activities make a difference
  • ICT has great potential for supporting innovative pedagogies, but it is not a magic ingredient.
  • ...3 more annotations...
  • Important school-level supports tend to be present in schools with higher concentrations of innovative teaching.
  • Coherent systemic support is also essential
  • The methods and findings from this research have resulted in a new professional development program called 21CLD (21st Century Learning Design). This hands-on program offers an accessible set of research-grounded definitions, rubrics and examples to help teachers recognize and strengthen the 21st century learning opportunities that their lessons offer to students. For each skill, the program expands the depth of these opportunities – not just can students work together, but are they really building the skills they need to collaborate substantively and successfully with other people? 21CLD also helps build a common language among teachers within a school, and provides a framework for the collaboration and other supports that can begin to bridge the gap between the rhetoric of 21st century learning and the real skills students will need for success in this changing world.
  •  
    Comment aligner les programmes, les moyens, l'intégration TIC et les modèles dans un développement professionnel continu?
1More

HP ENVY Rove 20 : entre la tablette et le All In One 20 pouces pour 999€ en F... - 0 views

  •  
    Gros écran tactile (20") indépendant
1More

Réseau Cybersavoir - 0 views

  •  
    Nouveau blogue de la CSDM (Cybersavoir)
5More

Bons profs, les jeux vidéo? - La Presse+ - 0 views

  • Nous en avons conclu qu’à titre de jeunes adultes, dans leur vie, ils avaient acquis de nombreuses compétences en jouant. Il y avait réellement eu un transfert de compétences de leur vie virtuelle à leur vie réelle.
  • il faut souligner que toute la notion d’amitié s’est transformée
  • Je leur demandais souvent : «Est-ce que c’est un vrai ami ou un ami virtuel ?» Ils me répondaient : «Mais qu’est-ce que ça change ? Même si je ne les ai jamais vus, je parle avec eux, je fais des blagues avec eux, je les connais. »
  • ...2 more annotations...
  • Jouer en équipe, ça permet d’apprendre à négocier, à collaborer. Ils doivent identifier les forces de chacun. Jouer à ces jeux développe aussi des compétences indéniables en matière de leadership.
  • C’est pour cela que le transfert de compétences se fait : ils négocient réellement, ils ne font pas qu’observer quelqu’un qui le fait.
3More

SAP veut embaucher des autistes pour stimuler l'innovation - techno | LesAffaires.com#.... - 0 views

  • «c’est seulement en employant des gens qui pensent différemment et suscitent l’innovation que SAP sera prêt à faire face aux défis du 21ème siècle», rapporte le quotidien français Les Échos
  • Les Échos.
  • Cela a « augmenté la productivité de l’équipe et sa cohésion dans des domaines clés »,
1More

Adaptive Learning | DreamBox Learning® - 1 views

  •  
    Schéma intéressant
« First ‹ Previous 741 - 760 of 1809 Next › Last »
Showing 20 items per page