In "EVOKE," you're leveling up in world-changing superpowers like creativity and resourcefulness. You're unlocking achievements by completing real social innovation missions. Even though much of the game material is real and important and serious, you get the motivational push of game dynamics and the rewards and satisfactions of making real progress. Plus, it's a social network, and once you start making friends with other players, there's all the social stickiness that involves."
2More
Smoking Side Effects - 3 Smoking Hazards and a List of Illnesses Brought about by the Vice - 4 views
-
I been researching about smoking and its effects. There are a lot of effects and they are terrible. One of them is "Cancer of the lungs, troubles in the respiratory system as well as heart diseases are only few of the illnesses you can obtain from constantly smoking cigarette. These hazards of smoking are intensifying every year." People should stop smoking especially for their love ones. My grandpa smokes and I dont like seeing him do that. I tell him everytime to stop but he doesnt listen and the reason is because he is addicted to it. This is the biggest effect of smoking , is that you can get addicted to it and its hard for one to stop. There are help for people who wants to quit but sometimes its hard.
-
that is very sad because many people know the effects of smoking cigarettes but still smoke it.
1More
'World of Warcraft:' An Online Treasure Hunt : NPR - 0 views
-
this is my favroite podcast of all. because i been playing this game for a week and yes indeed i agree is highly addictive. is way too good i cant get it off my mind. i cant really do my home work because i keep on playing this game however now i try to keep my balance between these games i try to be better at studying and playing the game at the same time hopefully i wont be one of those guys who play games all day well i mean i wont play games all day to turn into one of those because i know that plying mmorpg game is an orpg game and i play like crazy so hopefully i will stop playing because i do feel that i pay too much warcraft even though is jsut my forst week. is amazingly addictive and i regret buying the game because now i'm additected to the game hopefully i can be off the game soon well not completely off the game like remeber to play and study but not to remind myself to play everyday. is a great game im a current warlock who kills moster who are higher than my level. i soon have to take math b in jan and i need to start study soon so im goign to be studying and playing at the same time i though that this is a way to improve myself to be a better person and move foward because i know that i have to learn more knowledge each day in order to be a better human being i'm going to try and learn more everyday along with balanceing the games in so mixture of both would be a great combnation studying while playing games. thank you for looking at my thing because this is probally the one podcast that i like the most and it made me reliaard how hard i fell into teh game on the first week.
2More
Alternate Reality Game 'EVOKE' Uses Gamers to Change the World - Asylum.com - 1 views
www.asylum.com/...ses-gamers-to-change-the-world
Evoke ACT1 gaming Jane McGonigal social action future culture ARG design gamedesign game Research alternate reality
shared by Paul Allison on 14 Mar 10
- Cached
-
I spent my whole Saturday morning working with 5 of the best educators I know. We're bringing gaming into the classroom. Once Suzie Boss pointed me to Jane McGonigal, I became a follower. So yeah, can I put follow McGonigal for Act1 in Evoke? Why not? After all she says things like this: "In "EVOKE," you're leveling up in world-changing superpowers like creativity and resourcefulness. You're unlocking achievements by completing real social innovation missions. Even though much of the game material is real and important and serious, you get the motivational push of game dynamics and the rewards and satisfactions of making real progress. Plus, it's a social network, and once you start making friends with other players, there's all the social stickiness that involves." In this quote, you can see that McGonigal is attempting to bring together the power connective powers of social network with the addictive and motivational mechanisms of games. Plus it's all about doing REAL missions, missions in real life. I'm still not sure that my students will see the connections between their addictions and the learning/doing/re-wiring that McGonigal is aiming for in Evoke. I'm not sure, but I've been VERY impressed so far with how Evoke feels, and I've been seeing that the gamers in my classroom are the first to "get" this game. I want to learn more about McGonigal now, because it gives me more confidence that she is up to something with Evoke, that it has the power of a massively multiplayer online game and the seriousness of a political action social network.
2More
No Smoking Day! - 0 views
-
The first thing to do if you want to quit smoking is to accept the fact that you're really a cigarette addict. Then, the next move is to find ways on how to stop this kind of habit. You can explore new things so you attention will be on other activities and not on smoking. Proclaim each day as a No Smoking Day and try to avoid getting one.
-
The first thing to do if you want to quit smoking is to accept the fact that you're really a cigarette addict. Then, the next move is to find ways on how to stop this kind of habit. You can explore new things so you attention will be on other activities and not on smoking. Proclaim each day as a No Smoking Day and try to avoid getting one.
286More
Gameplay of World of Warcraft - Wikipedia, the free encyclopedia - 9 views
-
-
-
In it, players design a character to play based on a number of starting options, such as the race of character and its type or class.
-
There are many games similar to this.. such as maple story, flyff, ragnorak... its nothing new. The only thing good about WoW is the graphics and the fact that they update the game every single week. I'm rather tired of kinds of games because all you do is level and fight. It got pretty boring to me.
-
its hard to find a mmorpg that doesnt have a character design feature unless it is really crappy or low quality even then its still hard to find one thats well known
-
Yeah I know what you mean ammy. At first I was addicted to MS but all i did was level and fight. It bored me.
-
Why is it so important to have a character design? I mean I get it when a person picks what character they want to be, but why do you need to pick the color of their hair, or race?
- ...117 more annotations...
-
-
a player then has four to seven of the game's ten character classes to choose from
-
-
The game has three roles, DPS (damage dealer), tank and healer, a member of any class can be customized for the DPS role, while members of some classes, known as hybrids, can also be customized as healers, tanks or any of the three roles.
-
Azeroth
-
that's a weird name... I wonder what the meaning of it is, if there is any?
-
many MMORPG have their own world to draw players in. makes every game special in their own way
-
who every comes up with these names really has no life or has one hell of a imagination
-
i think it is titled world of warcraft because this is an alternate world where people are learning the art of war, or how to make war/fight in wars.
-
-
-
Players can also participate in player versus player combat, either in large groups or small team matches.
-
These are indicated by having yellow exclamation marks (!) above their heads, while yellow question marks (?) represent quests ready to hand back and complete.[26] Quests usually reward the player with experience points and in-game money
-
al and periodical events have also been added, such as Halloween, Midsummer and weekly fishing competitions
-
Although it's in a fictional world, there are still realistic things, such as Halloween. This makes the game more attractive and interesting.
-
i agree with you,the game will following the real holiday and create some activitly or quest about the holiday.
-
Yea, I think when there's events like these, people get drawn in because they get rare items or whatever
-
I think that this is giving people a excuse to be anti social and have no life why talk to real people or go outside when there is a whole vertual reality the mirrors the real world.
-
I agree too. holidays always makes pepole happy and when there favorite holidays are in the game its more interesting.
-
But isn't one of the main attractions of video games to put people in an alternate world? I, in fact, don't think the game is very realistic. The whole idea of fantasy is what is so different from real world. I think that's what is most appealing.
-
-
-
Characters can be resurrected by other characters that have the ability, or can self-resurrect by moving from the graveyard to the place where they died.
-
Each realm is in one of four different categories, depending on which set of combat rules it uses.
-
players are mainly focused on defeating monsters and completing quests (Player versus environment)
-
-
open combat between players is permitted (Player versus player)
-
Enhancing a character's reputation can gain access to rare items, unique abilities and profession-based patterns and plans,[29] as well as lowering cost of items sold by NPCs belonging to that faction
-
Players are also able to customize their character through the use of talents, which are further abilities related to their character class.[9][10]
-
roleplay versions of both these types, where players are encouraged to control their character as if they were an inhabitant of a fantasy world
-
I can't imagine someone getting so in to the game... but I guess it's fairly normal also. How do you do that? o_o
-
This sounded like Sims, but it would be interesting to have this combination of battle and civil life
-
People get addicted to a game. And when they are playing their favorite video games they have no idea about whats going on around them.
-
This does sound like Sims, however it is more fantasy. I guess it's what someone wants to get out of the game. I think that the idea of going on hunts and the whole monsters and dragons thing makes it very different than Sims.
-
-
In one of the updates following the release of the Burning Crusade expansion, the rate at which characters gain experience from killing monsters was increased, along with reducing the amount of experience required to gain further skills and abilities.
-
Race determines the character's appearance, starting location, and initial skill set, called "racial traits".
-
Characters are also able to learn two primary professions from a list of ten. These can be gathering professions, such as mining, herb gathering, or animal skinning. Characters can also choose from crafting professions, such as blacksmithing, leatherworking, or enhancement professions such as enchanting or inscription.
-
-
This allows players to explore areas and defeat quests without other players outside the group interfering.
-
Gameplay of World of Warcraft
-
this game iv heard of many times and it is suppose to be a good game however i find that it gets extremely tedious really fast and it gets boring after time which is good for a game that you piad for and have to keep paying for in order to play it
-
World of Warcraft is a place where people can leave their everyday lives and live a "cooler" much perfered life to escape reality. It is here where a great world of interaction occurs and technology truely shines as we see it in action.
-
-
-
A typical dungeon will allow up to five characters to enter as part of a group.
-
-
As well as banding together to form groups, players can also band together to form guilds. These structures allow players several benefits, such as easier communication and an identifying guild name and tabard. Guild members can also be given access to a central pool of resources known as a guild bank.[13] Guilds can also make use of an in-game calendar, allowing guild members to view scheduled events, and respond to them with whether they can attend or not. This calendar can also be accessed without need to log-in to the game, using the Armory feature.[14]
-
Characters can only communicate and group with other characters of the same faction. Each faction has five races to choose from. Race determines the character's appearance, starting location, and initial skill set, called "racial traits".
-
-
As well as dungeon-based raid challenges, several creatures exist in the normal game environment that are designed for raids to attack.
-
Death Knights are a hero class, which means the player needs a level 55 (at least) and they start at level 55 with many skills, abilities, weapons and armor. While a character can be played on its own, players can also group up with others in order to tackle more challenging content. In this way, character classes are used in specific roles within a group
-
The Alliance currently consists of Humans, Night Elves, Dwarves, Gnomes and Draenei; the Horde currently consists of Orcs, Tauren, Forsaken, Trolls and Blood Elves.
-
In common with many MMORPGs, World of Warcraft requires players to pay for a subscription, usually either by credit-card or by buying a card from a retailer to redeem for a pre-determined amount of subscription time.[15]
-
-
Further options to customize the appearance, such as hairstyles, skin tones, etc are also available.
-
Players can discover 'flight masters' in newly discovered locations and then use those NPCs in order to fly to previously discovered locations in other parts of the world.[19
-
As well as banding together to form groups, players can also band together to form guilds.
-
Depending on the race chosen and the expansions installed, a player then has four to seven of the game's ten character classes to choose from.
-
Gameplay primarily consists of completing quests and dungeon runs, and other in-game activities, in order to obtain rewards which will allow one to improve one's character and equipment in order to be able to complete the more difficult quests and dungeon runs.
-
-
Overall, I am very bored of this lesson and feel that this is pointless because I really don't care about the history or explanation of the "Gameplay of World of Warcraft." Plus, this game is rather boring and makes me not want to play. Great.
-
I agree. The game seems really confusing and pointless. I don't find it necessary to learn about a fantasy world that isn't really interesting or beneficial.
-
-
A number of facilities are available to characters when in towns and cities. In each major city characters can access a bank in order to deposit items, such as treasure or crafted items.
-
Characters can also choose from crafting professions, such as blacksmithing, leatherworking, or enhancement professions such as enchanting or inscription.
-
n this game world, players use their characters to explore locations, defeat creatures and complete quests.
-
Although the game world remains reasonably similar from day to day, changes have been made over time. Seasonal events that reflect on real world events such as Halloween (as Hallow's End),[23] Christmas (as Winter Veil), Children's Week,[24] Easter (as Noblegarden) and Midsummer run for a period of a day or two up to several weeks.
-
Gameplay primarily consists of completing quests and dungeon runs, and other in-game activities, in order to obtain rewards which will allow one to improve one's character and equipment in order to be able to complete the more difficult quests and dungeon runs.
-
in-game calendar
-
First, some realms allow player versus player combat to take place almost anywhere in the game world outside of areas for new players.
-
This calendar can also be accessed without need to log-in to the game, using the Armory feature.
-
World of Warcraft requires players to pay for a subscription
-
A large amount of World of Warcraft revolves around questing.
-
These structures allow players several benefits, such as easier communication and an identifying guild name and tabard.
-
When a player instructs their character to yell or say something, a chat bubble appears above their head containing the spoken words in a similar way to a comic book image.
-
Each battleground has a set objective, such as capturing a flag or defeating an opposing general, that must be completed in order to win the battleground.
-
In each major city characters can access a bank in order to deposit items, such as treasure or crafted items.
-
As well as gaining in-game money, items and experience points, many quests will also increase reputation with a faction.
-
These matches are among a small number of characters (between 2 and 5 per side) in two teams.
-
the rate at which characters gain experience from killing monsters was increased, along with reducing the amount of experience required to gain further skills and abilities.
-
A mailbox can be used to collect items won at auction and also to send messages, items and even in-game money to other characters.
-
These mods can help the player by automating simple tasks, grouping similar spells or abilities together and enhancing the way information about the game environment is presented to the player.
-
Some of the harder challenges in World of Warcraft require players to group together to defeat them.
-
. Seasonal events that reflect on real world events such as Halloween (as Hallow's End),[23] Christmas (as Winter Veil), Children's Week,[24] Easter (as Noblegarden) and Midsummer run for a period of a day or two up to several weeks.
-
These are indicated by having yellow exclamation marks (!) above their heads, while yellow question marks (?) represent quests ready to hand back and complete.[
-
These dungeons allow up to forty players to enter at a time in order to face some of the most difficult challenges.[3
-
The ability for players to communicate with each other using voice chat was added some time after the release of the Burning Crusade expansion.
-
In a change from the previous Warcraft games produced by Blizzard, World of Warcraft is a massively multiplayer online role-playing game (MMORPG) where thousands of players can interact with each other. Despite this change, the game draws many similarities with its predecessors.
-
Sometimes, quests of this nature are linked together by a common theme. Where one quest ends, another starts, forming a quest chain.
-
If you stop playing the game that you get experience points dont you have to play the game to get the points
-
I know!! That's the worst. You just want to give up halfway but if you do complete it, you get something good out of it.
-
Dont quests get boring after a period of time? The game designers or whatever you call them must come up with a lot of ideas if the quests are never ending.
-
However, most players prefer to use Ventrilo or Teamspeak, as they come with more customizable features and provide better sound quality than the voice service in-game.
-
a character may get attacked and killed by a creature, becoming a ghost at a nearby graveyard.
-
As well as being able to complete quests and enter dungeons, players can also fight against other players in the game.
-
When a character dies the items being carried degrade, requiring in-game money and a specialist NPC to repair them. Items that degrade heavily can become unusable until they are repaired.
-
These locations act in a similar way to dungeons or instances in that only a set number of characters can enter a single battleground, but additional copies of the battleground can be made to accommodate additional players.[34]
-
As well as banding together to form groups, players can also band together to form guilds. These structures allow players several benefits, such as easier communication and an identifying guild name and tabard. Guild members can also be given access to a central pool of resources known as a guild bank.[13] Guilds can also make use of an in-game calendar, allowing guild members to view scheduled events, and respond to them with whether they can attend or not. This calendar can also be accessed without need to log-in to the game, using the Armory feature.[14]
-
The ability for players to communicate with each other using voice chat was added some time after the release of the Burning Crusade expansion.
-
This added function brought the players more fun from making people network with each other. People can share their experience or ask others question while playing through this voice chat.
-
I think voice chat is awesome because you can continue to walk around without having ot stop and type. Its much easier to talk while you're hunting. many games have this feature right now which is awesome.
-
-
Arenas are a further development to player vs player that were added in the Burning Crusade expansion
-
High end dungeons allow more players to group together and form a raid. These dungeons allow up to forty players to enter at a time in order to face some of the most difficult challenges.[33] In the Burning Crusade expansion the most common group sizes are ten and twenty-five,[32] based on the idea that these groups would be easier to fill and coordinate.[32] As well as dungeon-based raid challenges, several creatures exist in the normal game environment that are designed for raids to attack.[20][23] [edit]
-
In the Wrath of the Lich King expansion, a new player vs player zone was introduced called Wintergrasp
-
A number of facilities are available to characters when in towns and cities. In each major city characters can access a bank in order to deposit items, such as treasure or crafted items. Each bank is unique to that character, with players able to purchase additional storage space.[21] An additio
-
sade expansion was the concept of guild banks, allowing members of the same guild to contribute items, resources and in-game currency to a central poo
-
After a set amount of experience points have been gained, a character gains a level, opening up the option of learning new skills or abilities, exploring new areas and attempting new quests.
-
some realms allow player versus player combat to take place almost anywhere in the game world outside of areas for new players. In these environments, members of opposing factions can attack each other at any time.
-
A number of features have been added to World of Warcraft, either prior to the original release or in one of the following content updates.
-
expansion was the concept of guild banks
-
3D-representation of the Warcraft universe that players can interact with through their characters. The game features two continents on the world of Azeroth. A second world, known as Outland, was later added in the expansion World of Warcraft: The Burning Crusade.[16] The second expansion, World of Warcraft: Wrath of the Lich King, added a third continent, Northrend, to Azeroth
-
Players can also use facilities such as boats and zeppelins in order to move from one of the continents on Azeroth to the other. Players can communicate with each other using text based chat, separated into different channels for ease of use.
-
The mechanics of each class vary, with some tending towards melee combat while others are more suited to attacking from range or casting spells.
-
Players can communicate with each other using text based chat, separated into different channels for ease of use.
-
Players can also modify their in-game experience through the use of third-party modifications such as macros and add-ons.
-
Players are able to transfer their established characters between realms in the same territory (North America, Europe, etc) for a fee.
-
Dungeons
-
More regular events such as a fishing tournament have also been set up for players to take part in.[25] Other changes include adding weather effects such as rain, snow and dust storms to areas,[19] or redeveloping areas of the game in order to add new quests or to continue a particular storyline in the game.[23][24] This can also include adding new dungeons to locations for the players to explore.[20][25]
-
character classes are used in specific roles within a group.
-
nal features and improvements have been added to the game world, such as additional locations to explore.
-
In a change from the previous Warcraft games produced by Blizzard, World of Warcraft is a massively multiplayer online role-playing game (MMORPG) where thousands of players can interact with each other
-
characters of the same factio
-
-
Both Draenei and Blood Elves were added as part of the Burning Crusade expansion, which is required for these options to become available
-
These include using the same setting of the world of Azeroth as well as following a similar art direction.
-
These re-tune a set of dungeons in the Outland area for high-end characters, improving their replay value.[32] This feature is also available in Wrath of the Lich King for players who have reached the new level cap. A "looking for group" option allows players to passively find other players interested in doing the same instance
-
-
Characters can also learn secondary professions, such as cooking, fishing and first aid.
-
Victory rewards the character with tokens and honor points that can be used to buy armour and weapons.
-
character in: the Horde or the Alliance.
-
These include using the same setting of the world of Azeroth as well as followi
-
This was seen as an attempt to encourage newcomers to the game, as they would be able to play alongside more advanced characters much earlier than before.[30]
29More
Video game behavioral effects - Wikipedia, the free encyclopedia - 0 views
-
From both a social and psychological standpoint, video games have the ability to influence their players both on implicit and explicit levels.
-
Research on aggressive behavior as an effect of playing violent video games began in the 1980s and 1990s and still continues today.
-
some researchers claim that these violent games may cause more intense feelings of aggression than nonviolent games, and may trigger feelings of anger and hostility. Several studies that have supported such findings.
- ...12 more annotations...
-
The average gamer, far from being a teen, is actually a 35-year-old man who is overweight, aggressive, introverted — and often depressed, according to a report from the Centers for Disease Control and Prevention (CDC).[4]
-
Female video game characters are often hypersexualized and unrealistic,[8][9] and have been shown to play a factor in hard-core gamers’ perceptions of ideal beauty
-
This repetition of violence and reward system create a psychological effect on people telling them that violence is okay.
-
This addiction could lead to physical health problems, spending problems, and time displacement leading to missed work or school days. In one example, a 28 year old South Korean gamer died after 50 hours of StarCraft online gameplay.[12]
-
The rise in childhood obesity in the U.S. has raised awareness of media consumption in children.[citation needed] Not only are parents and organizations blaming the food industry for the problem, but they are turning to television and video games as a key factor. Displacement Theory supports the notion that the time that would normally be spent being active outdoors or in sports, children are now replacing with leisure and inactive time in front of the television.[citation needed] Others tend the blame the problem on parental enforcement.[citation needed]
-
Anderson and Bushman explain how violent video games promote violent behavior, attitudes and beliefs.
-
have written that video games are neither good or bad alone, because it all depends on the individual and the context they are played in.[18]
-
The interactive nature allows for high levels of entertainment, but has not yet been shown to subtract from the educational lessons being taught. Additionally, developers are beginning to change the view of traditional video games by creating popular games that require the player to be active -Wii Fit, Dance Dance Revolution- or focus on using brain power -Brain Age 2.
-
Many authors disagree with the notion that suggests that the media can cause violence, they think that media cannot cause violence because human can recognize what is wrong and what is right and people are not copycats
-
Journalist and author, David Sheff, believes that many skills can be learned from the gaming experience, it builds practical and intellectual skills,” by playing video games children gain problem solving abilities, perseverance, pattern recognition, hypothesis testing, estimating skills, inductive skills, resources management, logistics mapping, memory, quick thinking and reasonal judgements”. [26]
-
There are many positive effects of video games on some people as suggested by some researches; people play because they want to get away from their everyday life, break routine, to relive stress, allow them to cool off when they are stressful, could help people take out their anger through the game rather in real life because they are fun and interesting way to spend time. [25]
-
In research undertaken by Acta Psychologica, in a number of tasks, video game experts outperformed non-gamers. Experts were able to track objects moving at greater speeds, perform more accurately in a visual short-term memory test, switch between tasks more quickly, and make decisions about rotated objects more quickly and accurately.
1More
Help For Shopaholics Stop Compulsive Shopping - 0 views
-
Have you ever felt like you need to go shopping and shopping everyday until you brought everything you wanted? Something that I have been interested in learning more about has been Shopaholics. I remember seeing this movie last year that made me wonder about people who are Shopaholics. Lately, the issue has caught my eye again. I know that many people feel that being Shopaholic is really bad because it damages your living style. From what I have heard, being Shopaholic isn't something bad. It's just a way of being. You just shop and shop. It's not like if you creating a crime. I know that it's like a sickness that can't make you stop. But if it's really affecting your life then you have to give that up. For example, I heard that Shopaholic is more like able to be out of control. Shopping does not only effect the shopper it also effects family members, spouses, loved ones and friends. Many times married over active spenders will be divorced and in debt before they can control their spending habits. Now that's just what I've heard, it may or may not be true. One thing that I know for sure about is that Shopaholics do suffer a lot when it comes to money. Many Shopaholics end up having a big amount of budget. And I also know that Compulsive shopping is a serious condition that affects thousands of people's lives in America. Another fact that I know is that one major key to successfully overcoming compulsive shopping is simply taking responsibility for ones own actions. Stop denying the problem and or blaming others. Shopaholics who truly want help need to say enough is enough. Once a shopaholic realizes that shopping is just not worth the troubles that are caused from shopping excessively things get much easier. Make the decision to change and change will come. Now I've studied my share of Philosophy, and I believe that if being a Shopaholic damages your life... then you should make a change to take that out of your life. Personally, it's funny to me
1More
Pixel Poppers: Awesome By Proxy: Addicted to Fake Achievement - 0 views
32More
Korean wave - Wikipedia, the free encyclopedia - 0 views
-
He concludes his article by warning, “If the Korean Wave continues to surge, reflecting the diplomatic relations that supports a capitalist logic rather than a strengthening of the communicative power of civil society to provide the possibility of diversifying the cultural tastes of the masses, then it will have to put up a hard fight against China’s ethnocentrism and Japan’s malleable nationalism.”
-
Recent years have seen an increase in interest in the Korean language,[5] Korean cuisine[4] and Hanbok, the traditional Korean dress.
-
I have to totally agree with statement because the Korean culture is becomming more and more popular. Koreans all over the world are digging deep in to their inner self to represent their culture in the most positive way. Thanksgiving, or Chuseok, is now known all over the world and its making a name for itself. There is also Korean Children's Day and the Korean/Lunar New Year.
-
-
The success of South Korean dramas, movies, and music served as a major tourist magnet for South Korea in 2005, with tourists from countries such as Japan, China, the Philippines, Thailand, Singapore, Malaysia, Indonesia and Vietnam.
- ...20 more annotations...
-
Korean male celebrities are now among the highest-paid actors outside of Hollywood.
-
Haha, this is so true. Korean actors and actresses make so much money and most of them start at a young age, so they can be billionaires before they even get married. Take Bi Rain for example. He just finished filming the movie, Ninja Assassin in the U.S. I can't even imagine how much money he made off this movie alone.
-
-
The best-selling international singers from Korea are TVXQ also known as Dong Bang Shin Ki and Tohoshinki, Rain, and BoA; the latter due in no small part to her popularity in the J-pop market.
-
With the Korean Wave phenomenon splashing throughout the South East Asia with its dramas, catchy pop songs & B-Boys dances, the Korean language & Hangul are no longer an alien to Malaysians.
-
The Korean wave started with popular Korean drama winter sonata when TV3 bought the right to show it on malaysian TV."Winter Sonata" was the first of the Korean Waves to crash onto Malaysian shores.
-
A tsunami of Korean TV series such as "Autumn Fairy Tale," "Joyful Girl," "My Love, Patsi," and "Jewel in the Palace" followed its success. "Jewel in the Palace" which showcased Korean food was as addictive as "Winter Sonata" - its lead actress Lee Young-ae is second to Bae Yong-joon as the most popular South Korean celebrity in Malaysia.
-
The soap opera attracted more than 1.3 million viewers per episode.
-
Malaysians were also swept away by South Korean pop singers and groups such as Jang Nara, Rain, BoA, BabyVox, and T.V.X.Q.For DBSK, the 2007 concert was their second concert in Malaysia since they first visited Malaysia in 2006 as part of their first Asia tour to support their “Rising Sun” album.
-
Five new Korean restaurants named Daejanggeum (Jewel in the Palace) have opened in Kuala Lumpur. Thanks to the boom of the Korean Wave trend, exports of kimchi to Malaysia increased by 150 percent.
-
The current popular K-pop band in Malaysia is DBSK, SS501, Super Junior, Big bang, 2PM, SNSD, SHINee, Wonder Girls, FT Island, f(x), including popular hip hop band Epik High.
-
In 2006, South Korean programs on Chinese government TV networks accounted for more than all other foreign programs combined.
-
Two radio stations, Commercial Radio Hong Kong and Metro Broadcast, introduced radio programmes focusing on Korean popular music and introducing the Korean wave.
-
The mainstream Bollywood film industry which has often been accused of plagiarism, has allegedly made several illegal remakes of successful Korean films.
-
There have also been allegations of music plagiarism from Korean pop bands by Bollywood's music directors.[
-
After the success of the drama Dae Jang Geum in Iran,[9], Iranian national TV's Channel 2 showed a series of programs called Korean Wave introducing Korean culture, and interviewed the drama's lead actress Lee Young Ae
-
The Korean Wave began in earnest in Japan after the airing of Winter Sonata on NHK, with an especially warm reception for lead actor Bae Yong Joon whom the Japanese have affectionally en masse nicknamed Yon-sama.
-
Several Korean artists have also had success targeting the Japanese market, such as BoA, TVXQ, Won Bin, SS501, Super Junior and most recently, Big Bang.
-
In fact, BoA is the first and only non-Japanese Asian to have two million-selling albums and one of only two artists to have six consecutive albums top the Oricon chart.
-
I love BoA; she is really an inspiration. She started her international career at such a young age. She was only 14 years old when she signed under the management of SM Entertainment in 2000. She is known globally for her ability to compose songs, sing, dance, model, and how she adapts to languages. She is highly famed in Japan and Korea for her ability to produce songs in Japanese and Korean.
-
-
ABS-CBN, after being out-gunned by its rival GMA Network in airing Korean dramas, has three of the biggest South Korean television networks as their affiliates (KBS, MBC and SBS) in order to have a steady supply of Korean dramas, which are insanely popular in the country.
-
Korean groups/idols from South Korea who is gaining popularity from different continents such as DBSK, SS501, Super Junior, Big Bang, SNSD, SHINee, Wonder Girls and other groups has gained popularity to the teenagers in the Philippines, and 2009 was their year.