Skip to main content

Home/ Groups/ Writing about Literature in the Digital Age
Krista S

Motivations for Play in Online Games - 0 views

  •  
    While these results seem to confirm stereotypical assumptions of gendered play styles, the variation in the achievement component is in fact better explained by age than gender. Also worth noting is that there is a gender difference in the relationship subcomponent but not in the socializing subcomponent, although these two subcomponents are highly related. In other words, male players socialize just as much as female players, but are looking for very different things in those relationships.
jardinejn

The Impact of Community Computer Networks on Social Capital and Community Involvement - 0 views

  • Putnam defined social capital as the "features of social organization, such as trust, norms and networks, that can improve the efficiency of society by facilitating coordinated actions
  • , civic engagement is a function of communication among members via their social networks, and as civic engagement increases, so does quality of life in the community. Thus, communities with vibrant communication networks are likely to have a preferable quality of life.
  • . Dimmick, Patterson, and Sikand (1996) argued for the role of the traditional telephone in developing and maintaining strong interpersonal communication patterns in the local community.
  • ...2 more annotations...
  • examination of the role of interactive media in building social capital.
  • Several scholars viewed the computer network of the Internet as especially well suited to communication activities that lead to community building, virtual or otherwise (Jones, 1994; Rheingold, 2000; Wellman, 1997).
  •  
    How networking can influence social causes
  •  
    This study found how group efficacy improves with networking.
Krista S

The demographics, motivations, and derived experiences of users of massively multi-user... - 0 views

  •  
    Male players were significantly more likely to be driven by the Achievement and Manipulation factors, while female players were significantly more likely to be driven by the Relationship factor. Also, the data indicated that users derived meaningful relationships and salient emotional experiences, as well as real-life leadership skills from these virtual environments. MMORPGs are not simply a pastime for teenagers, but a valuable research venue and platform where millions of users interact and collaborate using real-time 3D avatars on a daily basis.
Neal C

Virtual voyages: cinema and travel - Google Books - 0 views

  •  
    Tom Gunning and others on travel films
jardinejn

An Introduction to Internet Governance by Jovan Kurbulija - 0 views

  •  
    Goes over the development of the internet and laws and issues to do with consumer safety online
  •  
    It's a 196 page book and covers a lot. I recommend looking through the table of contents to see if it relates to your project.
Neal C

JSTOR: Computers and the Humanities, Vol. 38, No. 3 (Aug., 2004), pp. 317-333 - 0 views

  •  
    Using Koyaanisqatsi as a way of familiarizing students with hypertext
Neal C

EBSCOhost: Result List: landscape and film - 1 views

  •  
    # 87... The Rehetoric of space...especially p. 5-6 and the "travel gaze"
Neal C

EBSCOhost: The Terrain of the Long Take - 0 views

  •  
    talks about landscapes and Barthes
Neal C

EBSCOhost: Buyways: Billboards, Automobiles, and the American Landscape - 0 views

  •  
    Changing American landscape....analogy to hollywood films?
Neal C

http://sfx.lib.byu.edu.erl.lib.byu.edu/sfxlcl3?genre=article;isbn=;issn=10510230;title=... - 0 views

  •  
    The Life and Death of the contemplative ladnscape
Neal C

JSTOR: The Bulletin of the Midwest Modern Language Association, Vol. 4, No. 1 (Spring, ... - 0 views

    • Neal C
       
      2nd poaragraph
Audrey B

JSTOR: Modern Language Notes, Vol. 75, No. 4 (Apr., 1960), pp. 297-304 - 0 views

  •  
    Comparing Thoreau's gestures and actions around the times of Walden and "Civil Disobedience"
Audrey B

Henry Thoreau and 'Civil Disobedience' - 0 views

  • Prior to his arrest, Thoreau had lived a quiet, solitary life at Walden, an isolated pond in the woods about a mile and a half from Concord. He now returned to Walden to mull over two questions: (1) Why do some men obey laws without asking if the laws are just or unjust; and, (2) why do others obey laws they think are wrong?
    • Audrey B
       
      The two questions that led Thoreau to go to Walden Pond.
  • Transcendentalism became Thoreau’s intellectual training ground. His first appearance in print was a poem entitled “Sympathy” published in the first issue of The Dial, a Transcendentalist paper. As Transcendentalists migrated to Concord, one by one, Thoreau was exposed to all facets of the movement and took his place in its inner circle. At Emerson’s suggestion, he kept a daily journal, from which most of Walden was eventually culled. [12]     But Thoreau still longed for a life both concrete and spiritual. He wanted to translate his thoughts into action. While Transcendentalists praised nature, Thoreau walked through it.
    • Audrey B
       
      So while Thoreau was living at Walden Pond in solitude, he was also apart of the Transcendentalist movement. "Thoreau was exposed to all facets of the movement and took his place in its inner circle...he kept a daily journal from which most of Walden was eventually culled." Thoreau lived as an observer and researcher of other people's actions. He wanted to learn more and eventually "translate his thoughts into action." Translating his thoughts to action took years but eventually lead to "Civil Disobedience"--an essay written in result of turning thoughts into action.
Audrey B

Thoreau Reader | Diigo - 0 views

  •  
    Thoreau's mode in Walden translating over to Civil Disobedience
jardinejn

Rethinking the fragmentation of the cyberpublic: from consensus to contestation -- Dahl... - 1 views

  •  
    An article about "the democratic implications of the formation of 'like-minded' groups online."
  •  
    Involves assymmetries in free speech on the Internet
jardinejn

Stuart Moulthrop - You Say You Want a Revolution? Hypertext and the Laws of Media - Pos... - 0 views

  • . But
  • But
  • But
  • ...8 more annotations...
  • Stoll excoriates "cyberpunks," virtual vandals who abuse the openness of scientific computing environments. Their unsportsmanlike conduct spoils the information game, necessitating cumbersome restrictions on the free flow of data.
  • Orthodox McLuhanite doctrine holds that "every form, pushed to the limit of its potential, reverses its characteristics" (Laws of Media viii).
  • Who decides what information "belongs" to whom? Stoll's "popular elite" is restricted to academic scientists, a version of "the people" as nomenklatura, those whose need to know is defined by their professional affiliation.
  • The telos of the electronic society-of-text is anarchy in its true sense: local autonomy based on consensus, limited by a relentless disintegration of global authority. Since information is now virtually an equivalent of capital, and since textuality is our most powerful way of shaping information, it follows that Xanadu might indeed change the world.
  • Electronic information, as Stoll sees it, lies in strict analogy with material and private property.
  •   "Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation... A graphic representation of data abstracted from the banks of every computer in the human system" (Gibson 51).
  • The vision of Xanadu as cyberspatial New Jerusalem is conceivable and perhaps eligible, but by no stretch of the imagination is it inevitable.
  • But it seems equally possible that our engagement with interactive media will follow the path of reaction, not revolution
  •  
    Pros and Cons of the newly evolving concept of networking information back in the early 90s
  •  
    Some interesting questions and speculations about potential controls on media from an early 90s perspective
Amanda Giles

Keeping True Identity Online Becomes Battle - NYTimes.com - 0 views

  • But in this more narcissistic Internet era, people who were once happily anonymous view themselves as online minicelebrities with their own brands to promote.
  • vanity addresses
  • accounts on sites like Twitter and Facebook tend to show up at the top of the list when people search the Web
  • ...1 more annotation...
  • his is a new world that we are having to step into in order to protect our brand, and they did not give us a huge window of time to prepare for it
« First ‹ Previous 301 - 320 of 366 Next › Last »
Showing 20 items per page