WoW.com: The new WoW Insider - 0 views
Allakhazam.com: World of Warcraft - 1 views
MapWoW.com World of Warcraft Maps - 0 views
WoWWiki - 0 views
Thottbot - 0 views
Wowhead - 0 views
The Metaverse Tribune - 0 views
IBM's Management Games - BusinessWeek - 0 views
IBM Research | IBM Innovation | Gaming and Leadership Report - 0 views
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"In the realm of online games, specifically massively multiplayer online role playing games (MMORPGs), leaders emerge that deftly navigate the motivational, emotional and social needs of their direct reports in a highly competitive, distributed, virtual environment. And there are many lessons to be learned."
Wired 14.06: World of Warcrack - 0 views
WoW -> Community -> Player Stories - 0 views
IGN: World of Warcraft Interview - 0 views
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"Jeffrey Kaplan: I think World of Warcraft has captured much of our original vision for the game. Like all Blizzard games, we wanted something that was easy to learn, yet hard to master. The demographics of our player base are proof that we succeeded in accomplishing this goal. We have some very dedicated, skilled, hardcore MMO veterans logging in nightly. Yet at the same time, there are thousands of players who have never played an MMO who are playing right there alongside of the vets."
Blizzard's Frank Pearce // Interview - 0 views
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"During this year's Games Convention GamesIndustry.biz was fortunate enough to be able to spend some time with Frank Pearce, now senior VP at Blizzard, to talk about the progress of Starcraft II, working with online communities, the lessons learned from World of Warcraft's success, and how to keep secrets."