Contents contributed and discussions participated by Jody Smith
WoW.com: The new WoW Insider - 0 views
Allakhazam.com: World of Warcraft - 1 views
WoWWiki - 0 views
Thottbot - 0 views
Wowhead - 0 views
The Metaverse Tribune - 0 views
IBM's Management Games - BusinessWeek - 0 views
IBM Research | IBM Innovation | Gaming and Leadership Report - 0 views
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"In the realm of online games, specifically massively multiplayer online role playing games (MMORPGs), leaders emerge that deftly navigate the motivational, emotional and social needs of their direct reports in a highly competitive, distributed, virtual environment. And there are many lessons to be learned."
UCI tackles 'World of Warcraft' mystery - Sciencedude - OCRegister.com - 0 views
Virtual Games Create A Real World Market - washingtonpost.com - 0 views
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"Kellen's auction is just one example of how increasingly popular online role-playing games have created a shadow economy in which the lines between the real world and the virtual world are getting blurred. More than 20 million people play these games worldwide, according to Edward Castronova, an economics professor at Indiana University who has written a book on the subject, and he thinks such gamers spend more than $200 million a year on virtual goods. One site, GameUSD.com, even tracks the latest value of computer-game currency against the U.S. dollar, an exchange-rate calculator for the virtual world."