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Jody Smith

Terra Nova: Alone Together in World of Warcraft? - 0 views

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    "For the past 8 months, we have been collecting and analyzing data from WoW. We use "bots" on 5 different servers (covering PvP, PvE and RP realms) and take snapshots of the population every 10 minutes or so (more detail here), capturing data about each present character's level, location, grouped status, and guild affiliation (among other things). So far, we have observed about 150,000 unique characters. While this data is far from perfect (after all, we are only getting what Blizzard is willing to let transpire through their API), it can still yield a surprising amount of insight into the social dimensions of multiplayer games."
Michelle A. Hoyle

News: Gaming as Teaching Tool - Inside Higher Ed - 0 views

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    "That is what Sarah Smith-Robbins, director of emerging technologies at the Indiana University at Bloomington, told a somewhat wary audience here at the 2010 Educause conference on Thursday. "Games are absolutely the best way to learn," she said. "They are superior to any other instructional model." Smith-Robbins prefaced her remarks by reminding the audience that she was taking an intentionally strong position in order to stoke debate. But she nevertheless argued that games - as simple as tag or as complex as World of Warcraft - can accomplish an array of teaching goals that more traditional pedagogy says it wants to achieve, but often does not."
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