Contents contributed and discussions participated by Jonathan Becker
The Push and Pull of Research: Lessons from a Multi-site Study of Research Use in Educa... - 0 views
What do we call this thing we call flipped learning? - Casting Out Nines - 0 views
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"I believe that words mean things and the names we attach to the things we care about serve as little icons that can tell a very brief story about the things themselves. I think flipped learning is at the point now where it's past the point of being the Next Big Thing in Education, and the first order of business, it seems to me, in moving the conversation about flipped learning forward is just figuring out what story we want to convey by way of the terminology we use."
Machine Bias: There's Software Used Across the Country to Predict Future Criminals. And... - 0 views
My Open Textbook: Pedagogy and Practice | actualham - 0 views
Hypothes.is Collector « John Stewart - 1 views
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"In order to make it easier to track activity in Hypothes.is, I created a program called Hypothes.is Collector. The idea is that you can type in user name, a URL, a tag, or a group ID and click the button to see all of the related annotations. The program will create a new sheet with an archive of up to 200 annotations based on the search terms. It will then create a third sheet that will count how many of these annotations were made on each URL in the set by each user."
Remembrance of Things Past: A History of the Socratic Method in the United States - 0 views
Sticking a Fork in the LMS | Adam Croom - 1 views
History professors and technology: Why can't we be friends? | More or Less Bunk - 0 views
Science through Technologically Enhanced Play - 0 views
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"The Science through Technology Enhanced Play project (STEP) engages 6-8 year old students in a series of playful inquiry activities situated within a Augmented Reality environment. Tested at two schools and across two very different science topics-states of matter and the complex system of honey bee pollination-we have pioneered a new way for young students to engage in scientific inquiry and modeling in developmentally appropriate ways that breaks the mold of one-student-one computer. The big idea of STEP is to engage young children in an activity they are experts at, socio-dramatic play, in such a way that play becomes a form of scientific modeling and collective inquiry."
The Psychology of What Makes a Great Story – Brain Pickings - 1 views
Home | Affordable Learning Exchange - 0 views
Creativity and Instructional Design - 1 views
Ensuring Student Success in Online Courses - 2 views
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