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International Year for the Rapprochement of Cultures (2010) - 0 views

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    "The UN General Assembly has proclaimed 2010 the International Year for the Rapprochement of Cultures and has designated UNESCO to play a leading role in the celebration of the Year - capitalizing on the Organization's invaluable experience of over 60 years to advance "the mutual knowledge and understanding of peoples".\n\n
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Raising 'Digital' Kids - Parent Workshop by David Truss - home - 0 views

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    This FREE workshop is for parents, both the tech savvy and the less technically inclined, who would like to develop family expectations around the use of technology to play, learn and connect. By David Truss
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http://media.arcademicskillbuilders.com/games/penguin-jump/penguin-jump.swf?20100921 - 0 views

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    excellent math game, 4 people at a time can play on 4 computers
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iLearn Technology » Blog Archive » Using Angry Birds to teach math, history a... - 2 views

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    interesting blog post of how to use Angry Birds to teach a variety of things... also, I didn't realize you could play Angry Birds via Chrome - http://chrome.angrybirds.com/
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    love it - G7 intro to Humanities?
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"What's Your Story?" 2011 Winners - 0 views

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    Robyn Treyvaud played the winning video at a parent workshop. Check out the first video about 'the Line'. Very powerful.
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CameraSim simulates a digital SLR camera - SLR Photography Demystified - 1 views

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    allows you to play with aperture and shutterspeed etc
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The Teen Brain on Technology | NewsHour Extra: Video ClipBoard | PBS - 0 views

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    "What is constant multi-tasking doing to teens' brains? That's the question NewsHour Science Correspondent Miles O'Brien set out to answer as he interviewed teens and neuroscience experts around the country. Scientists at the National Institutes of Health are currently studying whether teens' addictions to technology are wiring their brains differently than those of their parents and earlier generations. During adolescence, brain connections are "pruned" - those that are used a lot are strengthened, while those that are rarely used fall off. According to a scientist at UCLA who also studies the effects of technology on teens' brains, the brain's release of the chemical dopamine has a lot to do with why technology can become addictive for young people. When the brain experiences something pleasurable, like connecting with others via social networking, it is hard-wired to want more of it by releasing dopamine. Yet other researchers say multi-tasking and playing intense video games can actually help develop some skills like better vision and improved short-term memory. Because modern technology is still in its infancy, scientists are only uncovering the beginnings of how it will affect the human brain functions of tomorrow.
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YouTube - How to tie your African Head wrap, Scarf - 0 views

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    Another African head scarf tying tutorial for the play
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How Shakespeare & Social Media Are Fighting Cyber Bullying - 0 views

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    "William Shakespeare, the bard behind some of the greatest works in the English language, is coming to a Facebook page near you. Weekly Reader has teamed up with the Ophelia Project and White Plains High School to re-enact one of Shakespeare's plays on Facebook from April 26 to 28. Much Ado About Nothing will be presented on a special page through status updates, posts, pictures and videos. The students helped create separate pages for their characters complete with pictures, in-character bios and likes. The project is meant both as an educational resource and a tool to combat cyber bullying.
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How Minecraft Is Educational - 1 views

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    Minecraft - reasons for playing.
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How to Raise a Creative Child. Step One: Back Off - The New York Times - 0 views

  • Research suggests that the most creative children are the least likely to become the teacher’s pet, and in response, many learn to keep their original ideas to themselves.
  • What holds them back is that they don’t learn to be original. They strive to earn the approval of their parents and the admiration of their teachers.
  • only a fraction of gifted children eventually become revolutionary adult creators,
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  • The parents of ordinary children had an average of six rules, like specific schedules for homework and bedtime. Parents of highly creative children had an average of fewer than one rule.
  • “Emphasis was placed on the development of one’s own ethical code.”
  • parents didn’t dream of raising superstar kids. They weren’t drill sergeants or slave drivers. They responded to the intrinsic motivation of their children. When their children showed interest and enthusiasm in a skill, the parents supported them.
  • A majority of the tennis stars remembered one thing about their first coaches: They made tennis enjoyable.
  • Research reveals that the more we practice, the more we become entrenched — trapped in familiar ways of thinking.
  • what motivates people to practice a skill for thousands of hours? The most reliable answer is passion — discovered through natural curiosity or nurtured through early enjoyable experiences with an activity or many activities.
  • In fashion, the most original collections come from directors who spend the most time working abroad.
  • winning a Nobel Prize is less about being a single-minded genius and more about being interested in many things.
  • Relative to typical scientists, Nobel Prize winners are 22 times more likely to perform as actors, dancers or magicians; 12 times more likely to write poetry, plays or novels; seven times more likely to dabble in arts and crafts; and twice as likely to play an instrument or compose music.
  • “Love is a better teacher than a sense of duty,” he said.
  • You can’t program a child to become creative. Try to engineer a certain kind of success, and the best you’ll get is an ambitious robot.
  • If you want your children to bring original ideas into the world, you need to let them pursue their passions, not yours.
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    "Research suggests that the most creative children are the least likely to become the teacher's pet, and in response, many learn to keep their original ideas to themselves." Gifted kids don't often produce something new but excel in the 
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Digital media can enhance family life, says LSE study - 1 views

  • engaging in digital media activities together such as watching films, playing video games and keeping in touch via calls and messaging apps brings families together rather than dividing them
  • rather than displacing established ways of interacting, playing and communicating – digital media sit alongside them
  • the report’s authors highlighted parents’ concerns about “screen time”, which is a source of conflict in homes, though sleep and behaviour cause more disagreement. They also flag up a lack of support for parents who may face particular challenges regarding their child or family’s digital media use. Whereas on other issues they might turn to their own parents for advice, the digital generation gap means they are unlikely to be able to help
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  • traditional, shared activities persist in families, alongside newer digital activities
  • Rather than worrying about the overall amount of screen time children get, it might be better to support parents, many of whom are digital natives themselves, in deciding whether, when and why particular digital activities help or harm their child, and what to do about it
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How Does Multitasking Change the Way Kids Learn? | MindShift - 2 views

  • “We were amazed at how frequently they multitasked, even though they knew someone was watching,” Rosen says. “It really seems that they could not go for 15 minutes without engaging their devices,” adding, “It was kind of scary, actually.”
  • media multitasking while learning. Attending to multiple streams of information and entertainment while studying, doing homework, or even sitting in class has become common behavior among young people—so common that many of them rarely write a paper or complete a problem set any other way.
  • But evidence from psychology, cognitive science, and neuroscience suggests that when students multitask while doing schoolwork, their learning is far spottier and shallower than if the work had their full attention. They understand and remember less, and they have greater difficulty transferring their learning to new contexts.
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  • Under most conditions, the brain simply cannot do two complex tasks at the same time. It can happen only when the two tasks are both very simple and when they don’t compete with each other for the same mental resources. An example would be folding laundry and listening to the weather report on the radio. That’s fine. But listening to a lecture while texting, or doing homework and being on Facebook—each of these tasks is very demanding, and each of them uses the same area of the brain, the prefrontal cortex.”
  • Young people think they can perform two challenging tasks at once, Meyer acknowledges, but “they are deluded,
  • This ability to resist the lure of technology can be consciously cultivated
  • “The good thing about this phenomenon is that it’s a relatively discrete behavior that parents actually can do something about,” she says. “It would be hard to enforce a total ban on media multitasking, but parents can draw a line when it comes to homework and studying—telling their kids, ‘This is a time when you will concentrate on just one thing.’ ”
  • Stop fretting about how much they’re on Facebook. Don’t harass them about how much they play video games. The digital native boosters are right that this is the social and emotional world in which young people live. Just make sure when they’re doing schoolwork, the cell phones are silent, the video screens are dark, and that every last window is closed but one.
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Handwriting Just Doesn't Matter - The New York Times - 2 views

  • Perhaps, instead of proving that handwriting is superior to typing, it proves we need better note-taking pedagogy.
  • Many students now achieve typing automaticity — the ability to type without looking at the keys — at younger and younger ages, often by the fourth grade. This allows them to focus on higher-order concerns, such as rhetorical structure and word choice.
  • Some also argue that learning cursive teaches fine motor skills. And yet so did many other subjects that are arguably more useful, such as cooking, sewing and carpentry, and few are demanding the reintroduction of those classes
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  • Most students and adults write far more in a given day than they did just 10 or 20 years ago, choosing to write to one another over social media or text message instead of talking on the phone or visiting.
  • Because they achieve automaticity quicker on the keyboard, today’s third graders may well become better writers as handwriting takes up less of their education. Keyboards are a boon to students with fine motor learning disabilities, as well as students with poor handwriting, who are graded lower than those who write neatly, regardless of the content of their expressions. This is known as the “handwriting effect,” proved by Steve Graham at Arizona State, who found that “when teachers are asked to rate multiple versions of the same paper differing only in legibility, neatly written versions of the paper are assigned higher marks for overall quality of writing than are versions with poorer penmanship.” Typing levels the playing field.
  • In fact, the changes imposed by the digital age may be good for writers and writing.
  • The more one writes, the better a writer one becomes
  • The kids will be all right.
  • There will be no loss to our children’s intelligence. The cultural values we project onto handwriting will alter as we do, as they have for the past 6,000 years.
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    "Perhaps, instead of proving that handwriting is superior to typing, it proves we need better note-taking pedagogy."
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Google Sites How-tos - Google Apps Reseller & Google Sites Help - steegle.com - 0 views

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    This was one of the resources Jay Atwood recommended - especially for playing with scripts
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    This site is the shazam for Google Sites!
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centromalaguzzi's collections on Flickr - 0 views

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    Photos of the children in action in Reggio Emelia
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PeaceMaker Home :: PeaceMaker - Play the News. Solve the Puzzle. - 1 views

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    This is a game that explores the Isreal/Palistein conflict.
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