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Katie Day

WorldBeat - online magazine - 0 views

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    Cool online magazine for older kids...about children and girls access to education...
Katie Day

wcsmusic Home - Wells Cathedral School - 0 views

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    "wcsmusic, formerly i music, is an exciting concept aimed at widening access to musical excellence through the production of revolutionary interactive learning materials. Due to the generosity of our funding partners, our products are available completely - FREE OF CHARGE. These include our award winning software, The Virtual Javanese Gamelan, and our second module, Virtual West African Drumming. These materials will offer a full 'hands on' practical exploration of an aspect of music from a computer workstation, integrating performance, composition and aural perception. Follow the links to discover more about the materials we are offering. wcsmusic is the trademark of Wells Cathedral School."
Katie Day

YouCanBook.Me - 1 views

shared by Katie Day on 23 Apr 11 - No Cached
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    ". a free and simple online service for people who manage their time using a Google Calendar. Log in using your Google account, approve our access to your calendar and you immediately get a simple dedicated web page that lets your customers/students/colleagues see when you are free. Then, with just a couple of clicks, they can book you. Add your logo at the top of the page, and a few words of instruction, and you have a simple booking web-presence in a few minutes. Alternatively, grab the emebed code to include the calendar on your blog or website." NB: must be turned on by the administrator for GAPPS accounts
Katie Day

Science ~ Assessment Resources ~ Project 2061 ~ AAAS - 0 views

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    "Welcome to the AAAS Project 2061 Science Assessment Website The assessment items on this website are the result of more than a decade of research and development by Project 2061, a long-term science education reform initiative of the American Association for the Advancement of Science. Here you will find free access to more than 600 items. The items: Are appropriate for middle and early high school students. Test student understanding in the earth, life, physical sciences, and the nature of science. Test for common misconceptions as well as correct ideas. This website also includes: Data on how well U.S. students are doing in science and where they are having difficulties, broken out by gender, English language learner status, and whether the students are in middle school or high school. "My Item Bank," a feature that allows you to select, save, and print items and answer keys. Intended primarily for teachers, these assessment items and resources will also be useful to education researchers, test developers, and anyone who is interested in the performance of middle and high school students in science."
Katie Day

New site tracks science misconceptions in middle/high school students - 0 views

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    The American Association for the Advancement of Science's Project 2061 (an imitative to improve science, math and technology literacy) -- "A new Web site is taking aim at this challenge, providing educators with quick lists of scientific statements broken down by subject matter, highlighting concepts that tend to be misunderstood by students.... The site (which is accessible after free registration) also provides teachers with some 600 multiple choice questions for tests that could help pinpoint conceptual sticking points. Multiple-choice tests have drawn criticism for being too reductive, and DeBoer acknowledges that "too often test questions are not linked explicitly to the ideas and skills that the students are expected to learn." So to figure out just what kids know-or think they know-researchers involved in the seven-year-long project tested more than 150,000 students in some 1,000 classrooms and conducted interviews with many of them to try to figure out how well the questions were getting at the underlying understandings."
Katie Day

buzztouch -- Free iPhone App Builder | Phone and Android Content management system - 0 views

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    "Would you like to develop an iPhone or Android application? If so, it just got much easier with the Buzztouch content management system. Visitors don't need to know any coding, and after creating a Buzztouch account they can get started building their own application. Visitors should look over the "How Buzztouch Works" area to get acclimated to the program and they should also check out the "FAQ" section. This version is compatible with all operating systems and users will need to have access to an iPhone, iPad, or Android phone to test their application's functionality. "
Jeffrey Plaman

http://newlearningonline.com/_uploads/3_Kalantzis_ELEA_7_3_web.pdf - 1 views

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    ABSTRACT This article outlines a learning intervention which the authors call Learning by Design. The goal of this intervention is classroom and curriculum transformation, and the professional learning of teachers. The experiment involves the practical application of the learning theory to everyday classroom practice. Its ideas are grounded in pedagogical principles originally articulated in the Multiliteracies project, an approach to teaching and learning that addresses literacy and learning in the context of new media and the globalizing knowledge economy. The need for a new approach to learning arises from a complex range of factors - among them, changes in society and the economy; the potential for new forms of communication made possible by emerging technologies; and rising expectations amongst learners that education will maximize their potential for personal fulfillment, civic participation and access to work. The authors first brought together the Learning by Design team of researchers and teachers in 2003 in order to reflect upon and create new and dynamic learning environments. A series of research and development activities were embarked upon in Australia and, more recently, in the United States, exploring the potentials of new pedagogical approaches, assisted by digital technologies, to transform today's learning environments and create learning for the future - learning environments which could be more relevant to a changing world, more effective in meeting community expectations and which manage educational resources more efficiently. One of the key challenges was to create learning environments which engaged the sensibilities of learners who are increasingly immersed in digital and global lifestyles - from the entertainment sources they choose to the way they work and learn. It was also about enabling teachers to explicitly track and be aware of the relationship between their pedagogical choices and their students' learning outcomes.
Keri-Lee Beasley

Adding Closed Captioned Movies in iBooks Author - YouTube - 0 views

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    Helpful tutorial from Luis Perez.
Jeffrey Plaman

Quirky Makes Invention Accessible - 0 views

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    For centuries, becoming an "inventor" has been a hard gig to crack. Complexities relating to financing, engineering, distribution, and legalities have stood in the way of brilliant people executing on their great ideas. Since launching in 2009, Quirky has rapidly changed the way the world thinks about product development.
Keri-Lee Beasley

Viewing Art to Start Students Reading | 4 O'Clock Faculty - 1 views

  • Replacing written text with artwork, photographs, or illustrations offers a number of advantages, especially early in the school year.  Visual imagery is very accessible and a lot less intimidating to a wide range of learners including non-readers, struggling readers, and English language learners. This enables these students a greater chance to practice some of the forms of complex thinking that they will need as the year progresses such as using text evidence, identifying theme, and making connections.
  • Another advantage the visual imagery has over written text is that it is very fast to decode.
  • Artworks can and should be treated just as a written text. By doing so, students can get their academic thinking started early, laying a foundation for them to build on throughout their school year.
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    Interesting blog post advocating for the use of analysing images in support of literacy skills.
Jeffrey Plaman

Give A Kid A Blog | Intrepid Teacher - 2 views

  • I wish her grandparents could watch this, I wish I wasn’t watching it now at this conference, I wish I could have seen this unfold throughout the year and not all presented in one package, I wish I could interact with it and leave comments. I wish others– family friends etc…could also interact with it. You guessed it, I wished this portion of the conference was on a blog, and that I had had access to it months earlier.
Keri-Lee Beasley

Google World Wonders Project - 0 views

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    a platform which brings world heritage sites of the modern and ancient world online. Using Street View, 3D modeling and other Google technologies, we have made these amazing sites accessible to everyone across the globe. With videos, photos and in-depth information, you can now explore the world wonders from your armchair just as if you were there.
Keri-Lee Beasley

Unitag QR Generator- Create fancy QR Codes for free - Check out Premium access - Unitag... - 2 views

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    Another colorful QR code generator
Louise Phinney

R.I.P. handwriting… | Ben Grundy: There's a World Out There - 0 views

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    Blog post from CIS teacher Ben Grundy about handwriting's slow demise. "With the continual development of technology features such as predictive text, autocorrect and speech recognition, along with the rapidly developing field of mobile technology giving us access to these tools whenever we need to 'write', it's safe to say that we no longer need to handwrite. Well, at least not in length."
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    Interesting article - The age of teaching handwriting is finished!
Sean McHugh

How a Radical New Teaching Method Could Unleash a Generation of Geniuses | WIRED - 1 views

  • he had happened on an emerging educational philosophy, one that applies the logic of the digital age to the classroom. That logic is inexorable: Access to a world of infinite information has changed how we communicate, process information, and think.
  • In 1970 the top three skills required by the Fortune 500 were the three Rs: reading, writing, and arithmetic. In 1999 the top three skills in demand were teamwork, problem-solving, and interpersonal skills. We need schools that are developing these skills.”
  • That’s why a new breed of educators, inspired by everything from the Internet to evolutionary psychology, neuroscience, and AI, are inventing radical new ways for children to learn, grow, and thrive. To them, knowledge isn’t a commodity that’s delivered from teacher to student but something that emerges from the students’ own curiosity-fueled exploration. Teachers provide prompts, not answers, and then they step aside so students can teach themselves and one another. They are creating ways for children to discover their passion—and uncovering a generation of geniuses in the process.
  • ...6 more annotations...
  • “So,” Juárez Correa said, “what do you want to learn?”
  • human cognitive machinery is fundamentally incompatible with conventional schooling. Gray points out that young children, motivated by curiosity and playfulness, teach themselves a tremendous amount about the world. And yet when they reach school age, we supplant that innate drive to learn with an imposed curriculum.
  • inland pared the country’s elementary math curriculum from about 25 pages to four, reduced the school day by an hour, and focused on independence and active learning. By 2003, Finnish students had climbed from the lower rungs of international performance rankings to first place among developed nations.
  • n Finland, teachers underwent years of training to learn how to orchestrate this new style of learning; he was winging it. He began experimenting with different ways of posing open-ended questions on subjects ranging from the volume of cubes to multiplying fractions.
  • Juárez Correa had mixed feelings about the test. His students had succeeded because he had employed a new teaching method, one better suited to the way children learn. It was a model that emphasized group work, competition, creativity, and a student-led environment. So it was ironic that the kids had distinguished themselves because of a conventional multiple-choice test. “These exams are like limits for the teachers,” he says. “They test what you know, not what you can do, and I am more interested in what my students can do.”
  • They do it by emphasizing student-led learning and collaboration
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    In 1970 the top three skills required by the Fortune 500 were the three Rs: reading, writing, and arithmetic. In 1999 the top three skills in demand were teamwork, problem-solving, and interpersonal skills. We need schools that are developing these skills." That's why a new breed of educators, inspired by everything from the Internet to evolutionary psychology, neuroscience, and AI, are inventing radical new ways for children to learn, grow, and thrive. To them, knowledge isn't a commodity that's delivered from teacher to student but something that emerges from the students' own curiosity-fueled exploration. Teachers provide prompts, not answers, and then they step aside so students can teach themselves and one another. They are creating ways for children to discover their passion-and uncovering a generation of geniuses in the process.
Keri-Lee Beasley

Teens, Social Media & Technology Overview 2015 | Pew Research Center's Internet & Ameri... - 1 views

  • Boys are more likely than girls to report that they visit Facebook most often (45% of boys vs. 36% of girls). Girls are more likely than boys to say they use Instagram (23% of girls vs. 17% of boys) and Tumblr (6% of girls compared with less than 1% of boys).
  • As American teens adopt smartphones, they have a variety of methods for communication and sharing at their disposal. Texting is an especially important mode of communication for many teens. Some 88% of teens have or have access to cell phones or smartphones and 90% of those teens with phones exchange texts. A typical teen sends and receives 30 texts per day2
  • Teenage girls use social media sites and platforms — particularly visually-oriented ones — for sharing more than their male counterparts do. For their part, boys are more likely than girls to own gaming consoles and play video games.
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    Very interesting statistics on American teens' use of social media and technology.
Keri-Lee Beasley

How Google Is Changing The Way We Think - 0 views

  • According to Small’s research, using a search engine increased activity in the regions of the brain dealing with decision making, complex reasoning and vision. Also, the more-experienced Internet users exhibited more than twice as much brain activity as the less-experienced subjects, leading Small to predict that the more we search, the stronger the brain’s reaction to searching.
  • One influential study, produced by researchers at Columbia, Harvard and the University of Wisconsin-Madison, found that people were less likely to remember a piece of trivia when they had access to the Internet. Instead, they were more likely to remember where the information had been saved.
  • “The Internet has become a primary form of external or transactive memory, where information is stored collectively outside ourselves,” the researchers concluded.
Katie Day

Sugata Mitra: The child-driven education | Video on TED.com - 0 views

  • Education scientist Sugata Mitra tackles one of the greatest problems of education -- the best teachers and schools don't exist where they're needed most. In a series of real-life experiments from New Delhi to South Africa to Italy, he gave kids self-supervised access to the web and saw results that could revolutionize how we think about teaching.
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    Sugata Mitra's second TED talk (2010) in which he talks about how far he has taken his experiment.... children teaching children technology.... SOLEs (Self-Organizing Learning Environments)
Keri-Lee Beasley

Speech-to-Text in a Fifth-Grade Classroom * The Yale Center for Dyslexia & Creativity - 1 views

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    Using speech-to-text takes time to practice. Great article explaining the impact it had on one young learner.
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