Hi,
For DCC, you need to increase the "max-accel" parameter in the motor section of the engine config. The built-in class 40 is set to 18000 as standard, try something in 20,000 - 30,000 range. If you are importing engines from TR06 the "max-accel" parameter will be set at something like quarter of what it needs to be in TC3. You need to change this to get the locos to work properly in TC3.
HTH
SP
Recently I've been having lots of fun doing the run around with my local trains. When you perform a Run Around you bring in a passenger train to a terminal station, load the passengers, then uncouple the locomotive from the train. You pull forward, then take a passing track and reverse past the consist, switch back to the track the consist is on, and re-couple to the consist. After doing this procedure you head back out on the main line going in the opposite direction.
a session contains all trains and industry instructions etc. If you open the route only as long as you do not delete, rename or alter a sequence that the session uses it will be fine. You can add scenery, texture, create new areas of the route and save. the session will still work.
Open your existing session then save it as a different name (Default rule). Now delete all the trains and you are left with only the rules you set up. Save this as the default rule session. When you open this next time all the rules you set up are ready to go without having to redo them, just add trains for a new session and save under a different name in order that the default rule session is not altered.
Uploading the route and the default rule session gives everyone the basic setup
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http://www.auran.com/TRS2004/DLS.php...textsearchID=1
This is because you don't have a 'high enough' version of Trainz.
For instance : If you got 2006 and try to download a TC asset, it will show up in a pink bar.
Both are Trainz Classic Only !
1. The L&BR Monoriail Switching layot : a Single board version of the L&BR system using the orginal plans with one change that Lisselton and Ballybunion are made into a loop so you can just run the trains. The layot is passenger and industry active but you will need to setup a session.
The layot used items from the ING and DLS. should be no missing items.
2. Ishtropolis : A modified version of Modular city with the buildings changed using Ish, David Drake and other authors items for those who would like a change. There should also be no missing items.
This announcement is a little slow since some of you have already noticed (like in this thread, for example), but I've released the first batch of my road models. A kazillion roads have already been created for Trainz but, nevertheless, none of them seem to meet everyone's needs. So I've created Yet Another Road Network -- a set of models mostly suited for modeling U.S. roads. These probably won't meet everyone's needs either, but hopefully some people will find them useful