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steve t

Question about catenary. - Trainz Discussion Forums - 0 views

  • The reason I liked that steel lattice type of catenary poles in my screenshots is because it looks post-modern and would go great in an urban setting I'm working on. I downloaded the catenary pack (NEC, Catenary Expansion, etc.) from the DLS and out of these, this lattice one looks the best. The NEC one in Michael Evan's screenshot in his post would work for a rural / countryside stretch in my layout.
  • Claude __________________ Click here to see my toys. http://www.auran.com/TRS2004/DLS.php...textsearchID=1
steve t

NEW LAYOUT - TRS2004 Rivendell - Trainz Discussion Forums - 0 views

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    Yup its real simple! here are two tutorials to help ya out: http://forums.auran.com/trainz/showthread.php?t=2417 http://forums.auran.com/trainz/showthread.php?t=3374 the latter is for imageshak however I suggest using photobucket.com but everyone has their own opinion. peter
steve t

Need help with understanding signalling. - Page 2 - Trainz Discussion Forums - 0 views

  • Hi Mick, Stop thinking of how to signal a layout. Erase everything you ever knew or read about signaling. Forget everything! Now, all Auran did was let us signal one section of track. This piece of track may be 3 miles long or 10 miles long. SO WHAT! It doesn't matter, just plop one signal down and you have what Auran calls a block. It's that simple. I'm not kiddin'. (It's really two blocks with one signal, the track before the signal and the track after the signal would be two blocks.) Take this 3 miles of track and plop 3 signals down and you now have 4 blocks. That's all there is to
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    OK, folks, I found this set up to WORK after a year of experimenting. I don't know the proper terms to use so bare with me and if anybody tried to explain this to me earlier, I'm sorry for not understanding it. Here goes,
steve t

TPR Download Depot » Routes / Layouts - 0 views

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    routes
steve t

Unwanted extras from downloaded layouts - Trainz Discussion Forums - 0 views

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    "Here is one way. Open CM and click on installed. Then right click on the asset. If "view dependant assets" is grayed out delete it.H __________________ 2009 all the way "
steve t

Razorback Railway FAQ - Razorback Classic Layout Industries - 0 views

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    ind list 2006
steve t

Alpha Trainz - Home of the AlphaMulti trainz 2006 layout - 0 views

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    alphatrainz
steve t

Donating My Layout - Trainz Discussion Forums - 0 views

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    Or a set of multiple diorama's, all interconnected with "Portals":
steve t

Help on driver setup please (basic 101?) - Trainz Discussion Forums - 0 views

  • I finally got back to this one. Here's what I did, you can adapt it to your requirements. BTW this is in TRS2004 but all later versions should be identical or very similar. Layout: One baseboard, one straight track. In order: Where the loco starts Trigger TR1 Trackmark TM1 Trackmark TM2 Trackmark TM3 (It helps to put a building alongside each trigger/trackmark so you know where they are when driving) Place a loco at the starting position The objective is to make the loco drive to TM1, then drive back and forth between TM2 and TM3 forever. Rules (where each > represents one level of indent): Startup options - as normal Driver Setup - Drive to TM1 Driver Command - as normal Trigger Rule - Trigger TR1 > Ordered List - This process will be repeated 1 time > > Driver Setup - Drive to TM2, Drive to TM3, Repeat I hope you can copy this and get it going, and that it's of some help to you. I find one of the trickiest things is to keep the difference between Rules and Driver Commands clear in my head. John
steve t

more realistic AI-driver attitude - Trainz Discussion Forums - 0 views

  • more realistic AI-driver attitude I would like to see (as an update to all Trainz-Versions or at least as part of any new Trainz-Version) more realistic artifical inteligenced drivers in Trainz.
  • As for the "Ball and Flag" system given in this and another thread, we have the "Wait for Trigger..." driver command, which, I admit, is hidden by default. Go into the driver commands rule to make it visible. With enough forethought, it behaves in exactly the same way, Just on triggers and has to be inserted for every driver using that single track. Though that only works with AI. Us humans have the layout map. Having these automated systems would be a help, but there are already driver commands that work the same way.
  • I agree that the shortest route thing is annoying as well. I've gotten around it by by placing a trackmark on the main track, and I use that when I'm programming the drivers. Another thing I've done is to place a freight car or two on the sidings to force the AI to take the mainline instead of driving through the yard. I agree with Stefan. The routing should be based on locale rather than built-in short-distance seeking algorithms, which I think cause a lot of overhead on the program because the AI system is constantly seeking for an open path. John
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  • Similarly the idea of operating a train through a series of switch backs, switching industries, or turning a locomotive on a Wye (all referred to in item 4 in Stefan's original post) can be handled by way of trackmarks. In the case of a switchbacks, simply put a trackmark at each deadend point, so that setting up an AI driver on route with switchbacks becomes "drive to trackmarK 1" followed by "Drive to Trackmark 2", &c. Same way for industry switching and turning trains: assigning trackmarks allows for the dispatcher to provide directions to AI drivers to Drive to the Trackmark for Stefan's Warehouse and uncouple car 123456" then Driver to Trackmark for JCitron's warehouse via trackmark 3, and uncouple car 125789."
  • That remote control system (changing a junction from three miles away) can already be done with triggers or trackmarks (depending on which rule you use).
steve t

New session for "Port Ogden & Northern" -- C-Ment - Trainz Discussion Forums - 0 views

  • This is the second session for the TC3 version of "Port Ogden and Northern". See here for details of this route:
steve t

"Britannia" on the Port Ogden & Northern - Trainz Discussion Forums - 0 views

  • Well, I did import both PO&N and Riverside into TC3. There were a few hiccups, like the need to rotate all north-south industries by 0.1 degrees. There's a thread of mine in the TC3 forum about this. And links to the site where the routes can be downloaded. Sessions too.
steve t

Midwest Central - A route for Auran Train Simulator - 0 views

  • US Railroad Works Presents Midwest Central A route for the Auran Trainz Railroad Simulator TRS2006 Updated 23 May 2009
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    recommended
steve t

Yard Problem - Trainz Discussion Forums - 0 views

  • Have you tried this template? http://members.westnet.com.au/nightc...template01.jpg Do a search on the DLS for CS_Yard and you will find it, CS_Yard Template_1 (KUID: 37522:9972). Lay your track along the template, then use the "straighten track" tool on the section in yellow sections like so, you will end up with this... http://members.westnet.com.au/nightc...template02.jpg I use this one all the time to create yards.
steve t

Robbie's Random Routes - Trainz Discussion Forums - 0 views

  • Robbie's Random Routes(lots of pics/routes inside)
steve t

New Route on DLS - Trainz Discussion Forums - 0 views

  • Hello Everyone, My route, Camp 6 is now on the DLS. Camp 6 is a kind of a demonstration route to show what logging was like in the Pacific Northwest, USA. The route is only one baseboard and is 36 ng. I have not been to Camp 6 in over 3 years and I created this from memory.
  • "I have not failed. I have just found 10,000 ways that won't work" -Thomas Edison
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    camp 6
steve t

AC MonkeyWrench Models - 0 views

  • Creator of Specialty Items from Interactive Drivable Vehicles to Standard Scenery,   Member of the Trainz Resources Directory & WebRing Directory  |  Previous  |  List All  |  Join   |  Random  |  Next Live Traffic Feed   Crystal Lake, Illinois arrived from forums.auran.com on "AC MonkeyWrench Models"   Saint Petersburg, Florida arrived on "AC MonkeyWrench Models"   Boyertown, Pennsylvania arrived from railserve.com on "AC MonkeyWrench Models"   León, Guanajuato arrived on "AC MonkeyWrench Models"   Dallas, Texas arrived from railserve.com on "AC MonkeyWrench Models"   Silver Spring, Maryland arrived on "AC MonkeyWrench Models"   Sydney, New South Wales arrived from forums.auran.com on "AC MonkeyWrench Models"   Royston, Cambridgeshire arrived from forums.auran.com on "AC MonkeyWrench Models"   Murrysville, Pennsylvania arrived on "AC MonkeyWrench Models"   Whitby, Ontario arrived from trainzresources.com on "AC MonkeyWrench Models" Watch in Real-Time Options>>  ∙ Change your Location ∙ Ignore my browser ∙ Live Traffic Map ∙ Popular Pages Today Feedjit Live Blog Stats @import url('http://s3.amazonaws.com/getsatisfaction.com/feedback/feedback.css'); var tab_options = {} tab_options.placement = "right"; // left, right, bottom, hidden tab_options.color = "#222"; // hex (#FF0000) or color (red) GSFN.feedback('http://getsatisfaction.com/ac_monkeywrench_models/feedback/topics/new?display=overlay&style=question', tab_options); FEEDBACK display:
steve t

Switch Tower Lisa Scenario - Trainz Discussion Forums - 0 views

  • Cascade: In several of my scenarios, the automated ones of course, the view is from the ground actually from the perspective of the brakeman relining the switches and uncoupling. I have tried over the years to vary things so the scenarios would not get boring. That was the thought behind the tower view. Believe me scenario creation is no easy task but once in a while I get some very positive comments and that makes it worth while. Enjoy your hobby, I sure do. Gary
  • From the Uk perspective, try this post, you may of seen it already, it relates to someone suspected in trying to steal IP belonging to a member in the MSTS community: http://forums.auran.com/trainz/showp...2&postcount=12 And for the whole story: http://forums.auran.com/trainz/showt...179#post409179 (note, I am not an expert at law, so don't take my word as 100% true.) __________________
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    gary evans
steve t

Session for Port Ogden & Northern - Euro-style - Trainz Discussion Forums - 0 views

  • Session for Port Ogden & Northern - Euro-style I have uploaded a session for Port Ogden & Northern that uses European rolling stock on a trip working on the north side of the route, between Armour and Sundermeyer.
steve t

Industry help ! - Trainz Discussion Forums - 0 views

  • Click on this link and download the zip file: http://rapidshare.com/files/18159640...umentation.zip Inside you will find three documents in Adobe Acrobat (pdf) format: 1. Detailed maps for IndustRail 2. 2. How to drive in Cab Mode. 3. Configuring LARS, ProtoLARS, Multiple Industry New and freight cars.
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