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mcandersonaj

Sexualization in Video Games - 0 views

  • To sexualize a person in a video game (or any medium really) is to reduce them to an object; to reduce their value down to a sexual thing.  
    • mcandersonaj
       
      Gives me an actual definition of what it is to sexualize a character in a video game.
    • mcandersonaj
       
      The author talks about how he feels about sexualization in games. 
  • Even better: let’s leave sexualization out of our games.  Sexy is cool and is but a single variety of character personality.  Sexualization is a whole other thing.  And for women, a largely negative thing.
    • mcandersonaj
       
      An extremely one sided comment, to me it sounds like he's saying that if a man were to be over-sexualized it would not be a negative. 
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    • mcandersonaj
       
      While the article does make valid points it seems extremely biased. So i need to be careful when rereading it and pulling information from this article 
  • It’s the point at which the player controlling that character cares a lot more for the sexual fantasies she inspires than her value as a character.
    • mcandersonaj
       
      Another good definition to be aware of when I do more research on the topic. This point that he talks about is one that most players never really think about when they play games and look at their characters. 
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    A man talks about gaming and sexualization
mcandersonaj

On Men's Sexualization in Video Games - 0 views

    • mcandersonaj
       
      This picture just shows how we think as people and the differences gender can make on a situation. This is because to me this picture is just silly but if the picture was of women it would be a completely different feeling for everyone. 
    • mcandersonaj
       
      This article talks about why we don't see as much sexualization of male characters. 
  • The design of the game creates a silly context that the player doesn’t take seriously; instead, they laugh at the men and see the nudity as off-the-wall humor. These games don’t give the player room to fantasize or a roving eye to admire the characters’ bodies.
    • mcandersonaj
       
      Male sexualization in games is usual showed off as something funny and is almost never seen as "wrong". The reasons being that we simply don't care about the over-sexualization of men as much as we do women. 
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  • The lack of men’s sexualization is a product of the average straight guy’s impulse to avoid appearing or feeling gay.
    • mcandersonaj
       
      This is the core reason we don't see as much sexualization of men in games. The simple fact the people developing the game doesn't want to appear gay. Now though this may not be as true due to the fact that most developers no longer care about this feeling.
  • The player crosses into something pornographic when watching Madison but into something awkward when seeing Ethan.
    • mcandersonaj
       
      this is an excellent example of how two identical events can change drastically depending on gender. 
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    This article shows examples of male sexualization and gives some in game examples
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    This article shows examples of male sexualization and gives some in game examples
mcandersonaj

The One-Sided Problem of Oversexualization in Video Games - 0 views

    • mcandersonaj
       
      This article poses questions about the oversexualization in video games and gives some examples to back it up.
  • These are the “ideal forms” of each of these characters. Yet only one of them is ever viewed sexually to outsiders, the women.
    • mcandersonaj
       
      When both characters are created by the player and the story is almost identical in every way, why do we only say that the female character is sexualized. 
  • Both are genetic mutants, by any stretch of the imagination, but one is sexual, and the other isn’t.
    • mcandersonaj
       
      How can we only count one as sexual and the other as not. Is it because what we deem to be acceptable? a man walks around shirtless all the time but put a woman in that clothing and all of a sudden its sexual? i'm not really so sure
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  • I was playing through Playstation All-Stars last week and found that in the entire roster, there were two women. Fat Princess and Nariko, both from rather obscure games. The rest? All men. Even the cartoony ones. All 16 others. You’ll find a similar ratio in Super Smash Bros, another collection of video games’ most famous icons.
    • mcandersonaj
       
      This is one of the truest statements from the articles I've read that i never really noticed before. Its sad to hear that such a statistic is true we really do need more strong female characters.
  • The sexiness of the existing women in video games is not the problem. It’s really a subjective argument about why guys lust after Lara Croft, yet girls don’t have eyes for Nathan Drake.
    • mcandersonaj
       
      This is comparing two characters who are almost identical in every way except one is female the other is male. Both are treasure hunters and dress the same yet Lara is seen as sexual and Nathan is not. 
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    This discusses the trends in games, fighting games in particular
  •  
    This discusses the trends in games, fighting games in particular
morganaletarg

Homosexuality at the Online Hogwarts: Harry Potter Slash Fanfiction - 1 views

  • rites observes that the majority of YA novels about gay and lesbian teens "are very Foucaultian in their tendency to privilege the discourse of homosexuality over the physical sexual acts of gay men, defining homosexuality more rhetorically than physically" (102-03).
    • morganaletarg
       
      reasons no one has ever actually enjoyed an LGBT YA book
  • Star Trek is widely considered to be the first "modern" fandom, and the majority of studies of participatory media fandom begin their history with Trek fans. However, activities that could be called "fannish" go back much further, and include eighteenthcentury unauthorized sequels of works such as Gulliver's Travels, the aforementioned Sherlock Holmes pastiches, and the entire body of literary and folk "retellings." See Brewer, Pflieger, Derecho, and Stasi.
    • morganaletarg
       
      sources on history of fandom
  • According to Francesca Coppa, the Internet enabled "an increasingly customizable fannish experience" (54). As a result, "[a]rguably, this may be fandom's postmodern moment, where the rules are 'there ain't no rules' and traditions are made to be broken" (57).
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  • One avenue that has yet to be explored, with specific regard to adolescent fans, is the potential to encounter and experiment with alternative modes of sexual discourse, particularly queer discourse.
  • how do depictions of adolescent sexuality in Potter fanfiction differ from those of published literature for adolescents?
  • "adolescent literature is as often an ideological tool used to curb teenagers' libido as it is some sort of depiction of what adolescents' sexuality actually is"
  • Slash, like other forms of fanfiction in the modern era, initially circulated by way of self-published zines. Because of the controversial nature of the stories, slash was available only to those who knew the right people in order to be put on mailing lists, and who had the financial resources to order zines and attend conventions-in other words, adults.
  • [S]lash is not so much queer in the act as it is queer in the space . . . . Slash is a sandbox where women come to be strange and unusual, or to do strange and unusual things, or to play with strange and unusual sand. The women may be queer or not, strange or not, unusual or not. The many different acts and behaviors of slash may be queer or not, strange or not, unusual or not. The queerness may be sexualized or it may not, and what is sexual for one woman may not be for another. The space is simply that: a space, where women can be strange and unusual and/or do strange and unusual things.8
  • Harry's discovery of his wizard nature is akin to a coming-out narrative-he escapes from a literal closet, and his relatives' horrified reactions bear a striking resemblance to the language of homophobia, especially in the way they hurl about words like "abnormality" (Chamber 2) as weapons. Thus, one can, from the perspective of the Muggle realm, read the entire wizarding world in terms of Julad's "queer space."
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    representation, history, fanwork does what published works don't
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    Your commentary provides a nice selection of pieces for readers. You model the best of Diigo work here! : ) (Even though I found this in a file cabinet -- of sorts!) YA novels are "Foucoultian" ?? Really? I've never read a YA book featuring homosexuality, but much media represents gay behaviors from heterosexual framework. Even Orange..New Black -- I think, anyway. Agree about fanwork doing what published works don't.
mcandersonaj

Dragon's Crown review: heavy metal - 0 views

  • The same can't be said for the female NPCs that fill Dragon's Crown's dungeons and other environments. Most of the women in the game are barely clothed, with heaving chests, backs twisted into suggestive positions, some with their legs spread almost as wide as the screen. They're presented as helpless objects, usually in need of rescue. It's obvious, one-sided and gross.
    • mcandersonaj
       
      The game has at least one of these scenes every level but they don't tell you that even some of the males in the game are sexualized as well. Granted not nearly as many are
  • Two player characters — the Amazon and the Sorceress — are explicitly sexualized, with breasts literally bigger than their heads with rear ends to match
    • mcandersonaj
       
      While the game does over-sexualize these two characters they at least do get powerful skills to match and the game tries to make up for their bodies by making them strong characters in game. 
  • Dragon's Crown was reviewed using code provided by Atlus. You can read more about Polygon's ethics policy here.
    • mcandersonaj
       
      Ultimately the game score was low but the fact that the website felt the need to post their ethics policy after the article really shocked me. 
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  • But I found its over-exaggerated art style alienating and gross in its depiction of women
    • mcandersonaj
       
      The game's review was looked at through a pretty harsh lens in my opinion. While I don't agree with the character designs I feel like the author had a grudge out against the game for the reason above and makes me wonder if other games got reviewed in the same way. 
    • mcandersonaj
       
      this article shows how the over-sexualization of characters can hurt a game. 
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    This is a gaming review for a game known as Dragon's Crown
  •  
    This is a gaming review for a game known as Dragon's Crown
peppermara

Michigan Womyn's Music Festival - 0 views

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    This journal was a recap of an All-Woman's (Womyn's) Music Festival in Michigan in 1984. Though it doesn't provide specific instances of a woman's connection of music to building her confidence and self-esteem-it's an interesting insight to understand where woman who were heavily doused with feminism, musicality, community, radicalness. Speaking of woman coming together as one community versus drawing the divides between sexual preferences and ways of identifying oneself. I felt most connected to this article since I had the privilege for two years to attend a festival/conference as open and eclectic as this but definitely not as full of frustration and anger to the anti-feminists.
Mirna Shaban

Egypt's Spring: Causes of the Revolution | Middle East Policy Council - 0 views

  • eemed that nearly all of the 90,000 people who had responded to the Facebook request to demonstrate on Police Day had filled the square, crowded into central Alexandria, and confronted the security forces in Suez City
  • An accidental president, who came to power because of Anwar Sadat's assassination on October 6, 1981, Mubarak initially calmed the public, stressed the rule of law, released political prisoners and encouraged parliamentary elections. However, as soon as he began his second term, in 1987, he refused to reform the constitution, extended the state of emergency, promulgated laws to exclude opposition parties from local councils and tightened the grip of the ruling National Democratic Party (NDP) over parliament. He denounced opposition groups for criticizing his policies and asserted, threateningly, "I am in charge, and I have the authority to adopt measures…. I have all the pieces of the puzzle, while you do not."1
  • after the Islamist groups renounced violence in 1997, emergency and military courts continued to operate. They prosecuted civilians charged with nonviolent infractions, such as Muslim Brothers who met to prepare for professional syndicate elections or journalists who "slandered" regime figures. Police increasingly harassed people on the street, demanding bribes from shop owners and minivan drivers and free food from vendors and restaurants. They seized and beat people in order to coerce false confessions or to pressure them to become informers. They harassed people who came to the police station to get IDs or other routine documents, and they nabbed those who "talked back" to them. Amnesty International concluded that torture was "systematic in police stations, prisons and [State Security Investigations] SSI detention centers and, for the most part, committed with impunity…. [Security and plainclothes police assault people] openly and in public as if unconcerned about possible consequences."
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  • 3 Even the government-appointed National Council on Human Rights, in its first annual report (2004), expressed deep concern about the 74 cases of "blatant" torture and 34 persons who had died in police or SSI detention that year.4 A U.S. diplomat cabled in 2009 to Washington that Omar Suleiman, director of the Ge
  • neral Intelligence Directorate, and Interior Minister Habib al-Adly "keep the domestic beasts at bay, and Mubarak is not one to lose sleep over their tactics."5
  • All aspects of public life were controlled, ranging from censorship of cultural and media production to the operation of labor unions.
  • Workers were banned from striking and, since the change in the labor law in 2003, were often hired on short-term contracts, under which they had no medical — or social — insurance benefits. The monthly minimum wage had not been raised since 1984, when it was set at LE 35 (in 2011 the equivalent of $6).6 The ETUF enforced government policy rather than represented its millions of members.
  • Private-sector workers suffered even more, as the 2003 labor law failed to provide any protection to employees negotiating length of contract, salary level, hours at work, overtime compensation, vacation or lunch breaks. Workers often lacked health and injury insurance. Many private-sector firms forced new hires to sign, along with the contract, Form No. 6, which allowed the employer to fire them without warning, cause or severance pay.
  • The exclusion of opposition forces from the political arena in fall 2010 was accompanied by systematic crackdowns on the media, cultural expression and university life. The regime wanted to prevent critical commentary from being aired in independent newspapers and on private satellite stations. The government closed down 19 TV and satellite channels, hacked or blocked several websites, and pressured private businessmen to cancel outspoken critics' positions as editors, opinion writers and talk-show hosts. The Association for Freedom of Thought and Expression (AFTE) concluded: "The Ministry of Mass Media and Communication has tightened its fist over all media channels to markedly reduce the space for freedom of expression, especially [during and] after the last parliamentary elections."13
  • Already, press and cultural output were managed through myriad control boards. Journalists were beaten, jailed and/or fined if they investigated corruption or police brutality and were charged with incitement or libel when they criticized government policies or political leaders. AFTE also reported heavy-handed censorship of movies, plays and books.
  • The crackdown on university life accelerated after the 1979 student charter was amended in 2007 to give administrative bodies — and, behind them, the SSI — the right to bar students from running in university elections. By th
  • en, the SSI was interfering deeply in university operations: approving the appointment of rectors and deans, exercising a veto over teaching-staff employment and promotions, vetting graduate teaching assistants, determining the eligibility of students to live in dormitories, and interfering in scientific research, textbooks choices, and faculty permissions to travel abroad to participate in conferences.14 The SSI presence was overtly threatening; guards stood at the gates and at each building. Plainclothes SSI officers quelled demonstrations as well as threatening and arresting student activists. Then, in October 2010, the government refused to implement the Supreme Administrative Court ruling that banned SSI guards from the campuses and also blocked anti-regime candidates from contesting seats in the student-union elections.15
  • They sold significant portions of the public sector for their personal benefit and decreased public investment in agriculture, land reclamation, housing, education and health
  • Nearly half the residents of Cairo lived in unplanned areas that lacked basic utilities, sometimes living in wooden shacks
  • the World Bank reported that, by 2006, 62 percent of Egyptians were struggling to subsist on less than $2 a day
  • Given the overwhelming power of the state, the severe restrictions imposed by the State of Emergency on public gatherings, and the unchecked violence by police and security forces, people were fearful of protesting in the streets. Nonetheless, there were many efforts to expose the conditions. Novels and films highlighted corruption, police brutality, urban poverty and sexual harassment.29 Some art exhibits displayed in-your-face paintings depicting torture and military repression. Human-rights groups reported on poverty in the countryside and cities, deteriorating environmental conditions, harassment of women and activists, restrictions on the press, police coercion, and thuggery during elections.
  • There was public outrage at the very public beating-to-death just before midnight on June 6, 2010, of 28-year-old Khaled Said, seized as he entered an internet café in Alexandria.35 Late that night 70 young men and women gathered across from the police station, demanding that the police be brought to justice. They received the usual response: beaten, dragged along the street, attacked by police dogs, and arrested. Protests continued throughout the summer: funeral prayers at Sidi Gaber mosque, attended by 600 mourners who spilled out into the street afterwards; a vigil outside the Ministry of Interior headquarters in Cairo; a silent protest along waterfronts and bridges throughout Egypt; and numerous violently suppressed protests in downtown areas not only involving well-known politicians and protest groups but also people who felt that Khaled Said could have been themselves, their son, or their grandson. A teenager reflected this perspective, saying: "This is an extraordinary case. This guy was tortured and killed on the street. I did not know him but I cannot shut up forever."36 "For the sake of Khaled! For the sake of Egypt!" (ashan Khalid, ashan masr) became a rallying cry, voiced in fear as well as in the determination to restore individual and collective dignity (karama). On the fortieth day commemorating his death, people shouted outside the High Court: "Our voices will not be silenced… We've waited for 25 years, but our condition has not improved. Tomorrow the revolution will come."37
  • Dozens of Facebook groups supported the cause, of which "We Are All Khaled Said" became the most famous. They circulated reports about poli
  • ce brutality, many of which had been posted in the past but had not received such intense scrutiny. These included the video of police sodomizing a 21-year-old minivan driver in January 2006. Filmed by police officers in Boulaq al-Dakrour station, the police mailed it to the cell phones of other van drivers to intimidate them. "Everybody in the parking lot will see this tomorrow," they boasted.38 Hafez Abu Saeda, head of the Egyptian Organization of Human Rights, noted: "Police brutality is systematic and widespread… The humiliation of the simple citizen has become so widespread that people are fed up."39 Their anger, he warned, could spark a rebellion.
  • Nonetheless, the protesters themselves agree that it took the swift removal of Ben Ali to make them think that, if sudden change was possible in Tunisia, it might be possible in Egypt.
  • Even when people broke the barrier of fear on January 25, played cat-and-mouse with security forces on downtown streets on January 26 and 27, and withstood the onslaught all day and night on January 28, they faced a formidable regime, supported by the security forces and the entrenched NDP. The revolution would have been much bloodier if the armed forces had stood by the president. President Mubarak and Interior Minister Habib al-Adly hastened their own demise by unleashing extreme violence on January 28, followed by Adly's abrupt withdrawal of all police forces that night. Enraged, the public created neighborhood watches to ensure the safety of their communities.
  • Mubarak miscalculated by ordering the armed forces into the streets, even though their loyalty was to the nation — not to the person. He further miscalculated that he could offer minor concessions — such as appointing a vice president, changing the prime minister, and saying that he would not seek another term — on January 28 and again on February 1 and yet follow those placating words by unleashing fierce attacks on February 2. Over the next week, protesters held their ground, thousands of people flooded to city squares to call for dignity and freedom, labor strikes spread, employees in public institutions joined the movement, and lawyers, doctors, and professors marched in their professional garb. Finally, the Supreme Council of the Armed Forces ended its silent watch and forced Mubarak's hand. When Mubarak resisted leaving, the generals compelled the newly-appointed vice president to inform the president that, if he didn't step down, he would face charges of high treason.
  • Suddenly on Friday, February 11 — as millions of people surged angrily through the streets — Mubarak vanished. Anger transformed into tears of joy and celebration. And the next morning, young people cleaned up the public spaces, symbolically starting the huge task of cleansing Egypt of the corrupt regime and rebuilding the country. How they would rebuild Egypt remained uncertain, but their mobilization instilled a new and powerful pride, coupled with determination to take control over their future and not be cowed again by any authoritarian ruler.
jdinhhh

Human Trafficking in East Asia | Foreign Policy Journal - 0 views

  • Interestingly, reports estimate that 30% to 40% of this is unregulated traffic. It is unclear how much of this migration flow is human trafficking, but it is clear that at the very least, a significant portion of it is.
  • An amplification in the demand for domestic servants in developed countries combined with unemployment of women in developing countries has seen the growth of entire organized crime gangs devoted to fulfilling this need, albeit illegally.
  • according to the United Nations Office of Drugs and Crime (UNODC), sexual exploitation is the “most commonly-identified form of human trafficking.”
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  • Consider the one-child policy in China that has lead to a skewed gender ratio. Because of this, brides are ‘sold’ for a premium across China.
  • Trafficking plays a cyclical role with organized crime, and we must strike at both to render the world safe.
braxtondn

Artifact Analysis I: Is America's Next Top Model Bad for Self-Image? | Women In Pop Cul... - 0 views

  • If you look at the application from this website (http://www.cwtv.com/thecw/topmodel-cycle20-casting), there is a requirement that you had to be 5 foot and 7 inches at the absolute minimum to be a model, but I was only 5 foot at the time, so wouldn’t be eligible. I always had hope, though, that by the age of 18, I would be tall enough to apply. I think that’s where the show starts to become bad for people, especially women. It makes us want to look different, in order to do the career we dream of.
  • it’s really altering their views on what an attractive woman looks like, and what kind of woman the media wants to see
  • The show is also teaching girls that you should want to be objectified, because all of the model contestants want so badly want to be a model, when models are really just a “thing” used to sell. When young girls see models on TV or in a magazine, they are seeing beautiful, air-brushed, computer altered women, who are actually not real. But since many girls believe that they need to look like those models, it’s making them have very poor self-image.
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  • One way you can see this happening is in the makeover episode of each season
  • For example, giving an african american woman a perm to make her hair longer and smoother, when she is proud of her natural tight curls. The show gives off the vibe that no matter what you naturally look like, you can still look better.
  • The show isn’t all bad, though. Tyra Banks, the producer of the show and main judge, is great at including diversity, such as women of all races, women with children, women with different sexual orientations, women with curves, and there was even a woman with Aspergers Syndrome included in the model contestants. It’s great, because Tyra is showing that any type of person can be a model.
mcandersonaj

clothes in FFXIV - 1 views

    • mcandersonaj
       
      This article is used as an example down to just an individual game. The clothes have no bearing on the story and do not take away from the game in any way. The game also added in a feature to wear any clothes you want regardless of its strength and always players the freedom and choice that the article talks about. 
  • In many titles show the most skimpy and revealing armor sets are be gender locked for ladies, or even worse, they’ll simply morph depending on the gender of the character wearing them.
    • mcandersonaj
       
      This fact holds true for many games in this genre where the look of your character changes as you change out your armor. The gender differences in these games can be stunning and does create this sense of sexualization of the female characters.
  • 99% of the gear sets featuring the same design when worn by both genders
    • mcandersonaj
       
      I don't see why developers don't do more of this where the armor looks the same for both genders. It would be easier for them to do and would not create problems for them if the clothes are found to be too revealing.
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  • The positive example set by Final Fantasy XIV: A Realm Reborn doesn’t stop at gender equality in offering fanservice and eyecandy–it also extends to choice. You most definitely don’t need to show any skin if you don’t want to.
    • mcandersonaj
       
      This article helps to identify a possible solution to the problem by simply offering the players choice. By offering choices to the players you can satisfy both parties and create on overall better gaming environment.
  • They’re eyecandy gear sets, and they retain their eyecandy function regardless of the gender of the character wearing them.
    • mcandersonaj
       
      With more equal opportunities for both genders to wear the same armor and to have the same look regardless of gender, creates a more equal feeling in the game and helps to dissolve some of the stereotypes of gaming. 
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    This article discusses the clothing used in the mmorpg Final Fantasy XIV
  •  
    This article discusses the clothing used in the mmorpg Final Fantasy XIV
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