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alanlui

Education - MURAL - 5 views

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    MURAL is a large, shared canvas for mapping content and ideas of all kinds. It's like a giant white board that can be zoomed in and out to see the big picture as well as the details. Electronic "sticky notes" hold individual ideas that can be rearranged, organized, and related to one another. You can add many kinds of web content, and team members can add ideas and content and then build on each other's by finding relationships and patterns. It has a number of educational applications, in science and other subjects: - Realistic labs, where lab groups define the hypothesis and methodology, and agree on the interpretation and presentation of results. - Any kind of group projects where students work together toward a common end product.
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    As far as I can tell, I expect that this is free for secondary ed uses.
mcsalito

Classroom Simulation Games for Teaching Economics - 1 views

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    Short Description: economics-games.com allows students to run simulations and make decisions as a market participant. A student may elect to play a solo game or a multi-player game, selecting from a variety of economic topics such as fixed costs, monopoly, competition, and prisoner's dilemma (to name only a few). Depending on the game, students are initially presented with certain data/information and must submit decisions based on what is provided. Once the student (or each player) makes a decision, the student is directed to a results page which can then be discussed with the teacher and/or as a class. Example of Uses: As an aspiring high school Social Studies teacher with a background in Economics, this seems like a great tool to use to supplement the introduction of economic/business terms and concepts. In the classroom, students can learn definitions and principles (i.e., the "Who", "What", "Where", "When"); in the simulations/games, students experience and demonstrate the practical application of such terms to understand the "How" and "Why". In this context, critical thinking skills are used to assess the information provided and arrive at a well-reasoned decision. Such skills are further developed as the students and teacher engage in a discussion about the rationale and impact of the choices of the student(s), without, of course, the pressure of real world economic consequences. With an often dry topic as Economics, this tech tool also seems like an effective way to keep a class interested and engaged with material. Perhaps bonus points could be offered to students who yield good results in their simulation and can support their decision-making with strong arguments. The obvious limitation is that this particular tech tool is designed for one subject. However, similar simulations and educational role-playing games exist for other content areas. In any case, the simulation or game should present information to the s
jenilb

Newsela and Commonlit - 0 views

https://newsela.com/ While we have heard about Newsela before, I'm going to give it another plug here. At Newsela, students can find news articles that come from many different respectable and reli...

Teacher Resource Critical Thinking Assessment language arts reading

started by jenilb on 20 Jun 17 no follow-up yet
empfinkenstein

New York Times Learning Network - 2 views

*Tool Name*: New York Times Learning Network (https://www.nytimes.com/section/learning) *Short Description:* The New York Times has a specific website that offers teaching ideas and directly relate...

"Digital Citizenship" "Critical Thinking" "social media" "student engagement" "reliable sources"

started by empfinkenstein on 18 Mar 18 no follow-up yet
caseytorstenson

Orwell - A game where you play as an analyst in a surveillance state PC/Mac/Linux - 2 views

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    (Please note the link to a Free Demo download on the right hand side of the linked page) Orwell is an episodic indie game that puts players in the role of an analyst working for a fictional surveillance state in the wake of a bomb explosion in a public square. Players are tasked with scouring news sites, social networking sites, message boards, blogs, text chats, and the like for clues as to the identity of the bomber and possible motivations for the bombing. Potentially relevant information is highlighted, but it is up to the player to decide whether each piece of information is worthy of inclusion in a report to be passed up the chain of command. The items selected create the narrative that law enforcement will act upon, but the player has no say as to what actions are taken beyond selecting what to include in the accumulated data. The story unfolds through the narrative that player-selected data constructs and the actions that result. Mistakes can result in the detention or prosecution of innocents. This forces the player to exercise research and critical thinking skills, particularly evaluating data as relevant or irrelevant, reading between the lines, and maintaining awareness of how each piece of information contributes to an overall narrative. Embedded in all of this is a clever critique of the surveillance apparatus and how it relates to our conceptions of freedom, safety, and privacy-a critique, I would argue, worthy of the game's name. I selected Orwell for this critical thinking post because it is essentially a gamified exercise in research, or, put another way, research with training-wheels. All of the pieces of data that the user can include are presented in context, and players must evaluate how a clue relates to both its context and to the investigation as a whole in order to make useful selections. That kind of consideration is essentially what we are doing as we research material for inclusion in an academic paper, and so I believe the game doe
mcsalito

FlipGrid - Video for Student Engagement and Formative Assessment - 3 views

*Short Description*: FlipGrid is a video discussion tool which allows teachers to create an online social community for class engagement and collaboration. It could be considered a version of Goog...

collaboration

started by mcsalito on 12 Feb 18 no follow-up yet
rvonella

Digital Passport by Common Sense Media | Digital Passport - 0 views

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    Digital Passport is a great way to teach digital citizenship in 3rd through 6th-grade classrooms. It provides a foundation for appropriate and safe online behavior by offering fun and interactive lessons and meets Common Core and ISTE Nets Standards. Students can engage in videos, games, and quizzes about cyber-bullying, respect, digital literacy, and many other topics to promote digital citizenship. The site offers educator materials that can be utilized by simply registering for a login and password. Both students and teachers can access Digital Passport on computers, tablets, or phones in school and at home. The application can be accessed directly through the website or downloaded. One way to implement this tool in lessons is to allow students to have the opportunity to work on Chrome books or in a lab. Students can be assigned quizzes through the teacher dashboard. Once students get through the lessons, they earn badges and a "Certificate of Achievement," which allows for positive reinforcement. Teachers can monitor student progress during the activity and print reports to share with each student, their parents, and administrators. During lessons, students can be assigned to work individually on a device or as a class on a smart board, which allows for an exciting and innovative way to learn about digital citizenship.
alexiabferreira

Get organized. Work smarter. Remember everything. | Evernote - 2 views

shared by alexiabferreira on 30 Jun 16 - No Cached
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    Collect, nurture, and share ideas across desktop and mobile platforms with Evernote. Your thoughts are always with you, always accessible, always in sync. Useful collaboration note taking tools and ability to save articles and clippings from Internet for critically analyzing sources.
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    Short Description: Evernote is an IOS/Android compatible app that promotes collaboration as well as productivity. It allows for its users to take notes in various unique formats, ranging from text, sketching, photos, journaling, graphs, audio, video and my personal favorite: sticky notes that you can actually write on! These notes automatically can sync to every device the user is logged into, and can be shared for real time collaboration within a classroom - perfect for group projects and note sharing. And if a student forgot to write something down, they can take a picture of the board and have the photo scanned into their notes on the app. Examples for Uses: Project collaboration Teacher note sharing amongst all student devices Real time in class collaboration on documents and slides Readings can be instantly shared and annotated via App Students can pick note taking format that best suits their learning needs
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    I used to use evernote and then moved away from it. It has come a long way and I may want to go back to using it again. Thanks for bringing my attention back to this.
beccacorso

iCivics for Teaching Critical Thinking in the Social Studies Classroom - 3 views

iCivics is an educational resource website with many different free lessons, teacher resources, game-based learning apps, and situational decision-making online games. The website's mission is to p...

Teacher Resource Critical Thinking Game-Based Learning iCivics Social Studies Teaching Problem Solving

started by beccacorso on 18 Jun 17 no follow-up yet
beccacorso

Digizen - 0 views

The Digizen website is an online resource that provides information and interactive games to teach parents, teachers and students about Digital Citizenship. The resources provided promote digital c...

TechinPedagogy DigitalCitizenship Teacher Resources ParentResources

started by beccacorso on 23 Jun 17 no follow-up yet
k8thegr8ssn

Ditch the chart paper and mind map with an infinite digital canvas with MindNode - www.... - 1 views

I like the idea of mapping to support student's critical thinking. Being able to visually arrange information to connect ideas helps frame students' critical thinking process. I find creating maps ...

Critical Thinking

started by k8thegr8ssn on 21 Jun 17 no follow-up yet
mcsalito

SymbalooEDU: Social Bookmarking Tool - 1 views

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    Short Description: Symbaloo is a social bookmarking tool through which teachers can share their favorite web resources. In addition to organizing homework, lesson plans, and administrative paperwork all in one place (among other features), Symbaloo allows teachers to create "webmixes" consisting of links and sources for particular subjects and/or topics. For students, it's a useful tool for gathering content for research and maintaining that content in one common area, rather than searching all over the Web. Examples of Uses: Teachers can use Symbaloo to organize websites and databases which are reliable and trustworthy for their students. Teachers can post links to sources of information which they deem credible and useful, thus saving time and energy for their students. Teachers can also review the websites that their students find and share to their own personalized learning spaces.
laurmacdonald

Whooo's Reading https://www.whooosreading.org - 2 views

Short Description: Whooo's Reading is a tool used to check reading comprehension in elementary school aged students. The process begins with the students completing their reading that was either as...

Critical Thinking techinpedagogy

started by laurmacdonald on 19 Feb 18 no follow-up yet
laurmacdonald

Digizen http://www.digizen.org - 1 views

Lauren MacDonald Tool Name: Digizen http://www.digizen.org Short Description: Digizen is a digital citizenship awareness website for teachers, parents, and students. Digizen shares specific advice...

Digital Citizenship

started by laurmacdonald on 13 Mar 18 no follow-up yet
ecooley21

Edmodo - Collaboration - 1 views

Tool Name: Edmodo. https://www.edmodo.com (https://www.edmodo.com/) Short Description: A collaborative social website similar to Facebook, but for teachers, students, and parents. It is a multi...

collaboration techinpedagogy techinpedagogy400

started by ecooley21 on 16 Jun 18 no follow-up yet
k8thegr8ssn

Common Sense Media: Digital Compass https://www.commonsense.org/education/digital-compass - 1 views

I attended a Common Sense Media workshop several years ago, and have found the organization an invaluable resource ever since. Their curriculum guides, app and other media ratings, technology contr...

Teacher Resource information literacy

started by k8thegr8ssn on 24 Jun 17 no follow-up yet
joyross

ikeepsafe.org - 1 views

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    I Keep Safe tracks global trends and issues as a professional non-profit organization. It was established in 2005 by policy leaders, educators, law enforcement, technology experts, public health experts and advocates. The research collects and generates positive resources for all who teach youths how to use new media devices and platforms which promotes safety and good health. Content from iKeepSafe maybe used by teachers or any advocate to communicate and promote digital citizenship and media literacy into local programs. Globally, iKeepSafe helps all countries implement digital citizen and lessons by informing public officials, community members and law enforcement to engage upon the universal codes of conduct.
hiliarybassett

Minecraft - 0 views

The ability to create and navigate in a virtual world requires real-life problem solving and inquiry-learning, while keeping students engaged and interested. Minecraft would be a great tool in STEM...

Teacher Resource Collaboration Critical Thinking

started by hiliarybassett on 19 Jun 17 no follow-up yet
bshenr78

Critical Thinking - 0 views

Students are able to explore topics for debates and speeches using the Issues Researcher!  #techinpedagogy Twitter: https://twitter.com/Mr_Henry6H/status/965982163165466625 Tool Name: Pro...

criticalthinking

started by bshenr78 on 20 Feb 18 no follow-up yet
empfinkenstein

Perdue Online Writing Lab & Citation Machine - 1 views

*Short Description:* Perdue Online Writing Lab is a website database that allows for easy access on Research and Citation style formatting (both MLA and APA). Considering all the source types, it ...

"Information Literacy" "citation resources" Writing Teacher Resource

started by empfinkenstein on 03 Mar 18 no follow-up yet
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