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Mark A.M. Kramer

Augmented Reality, Mixed, software, product, systems, solutions, consulting, applicatio... - 0 views

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    As a pioneer in the area of augmented reality technology, metaio develops software products for systems driven by visual interaction in both real and virtual worlds. Our Unifeye software platform not only lets you place 3D animations directly into live video streams, but also supports the seamless integration of images from the external user environment.
Mark A.M. Kramer

SixthSense - a wearable gestural interface (MIT Media Lab) - 0 views

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    "'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. "
Mark A.M. Kramer

SwiftRiver | Verifying and Filtering News (FOSS) - 0 views

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    SwiftRiver is an open source platform that helps users manage realtime data.
Mark A.M. Kramer

Ushahidi :: Crowdsourcing Crisis Information (FOSS) - 0 views

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    Information Collection, Visualization, & Interactive Mapping Ushahidi builds tools for democratizing information, increasing transparency and lowering the barriers for individuals to share their stories.
Mark A.M. Kramer

Twitter Chatter - 0 views

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    Twitter Chatter During the Super Bowl - Interactive Map - NYTimes.com
Mark A.M. Kramer

iPhone Awareness! - 0 views

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    iPhone Awareness! app selectively filters outside noises into your headphones, saves hipster lives
Mark A.M. Kramer

Quake-Catcher Network - 0 views

shared by Mark A.M. Kramer on 23 Sep 10 - Cached
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    The Quake-Catcher Network is a collaborative initiative for developing the world's largest, low-cost strong-motion seismic network by utilizing sensors in and attached to internet-connected computers.
Mark A.M. Kramer

MITAR Games | MIT STEP - 0 views

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    The MIT Teacher Education Program, in conjunction with The Education Arcade, has been working on creating "Augmented Reality" simulations to engage people in simulation games that combine real world experiences with additional information supplied to them by handheld computers.
Mark A.M. Kramer

shopkick - 0 views

shared by Mark A.M. Kramer on 23 Sep 10 - Cached
Mark A.M. Kramer

Virtual Graffiti - eNotes.com Reference - 0 views

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    Virtual Graffiti consists of virtual objects and/or digital messages, images, multimedia or other annotations or graphics applied to public locations, landmarks or surfaces such as walls, train stations, bridges, etc. Virtual Graffiti applications utilize Virtual Reality and Ubiquitous Computing to anchor Virtual Graffiti to physical landmarks or objects in the real world
Mark A.M. Kramer

Media Futures Conference 2009 - 0 views

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    (Bloomberg Auditorium, Finsbury Square, London EC2A 1PQ)
Mark A.M. Kramer

Wikitude.me - Geo-tag the World - 0 views

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    Location based media creator
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