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Kevin Makice

Can RPGs help organizations make better decisions? - 0 views

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    "Australian-based collaboration design specialist Matt Cooperrider has begun to explore an idea that I think the GeekDad readership is more than well positioned to help with. As well as being one of those out-of-the-box thinkers and generally smart guys, Matt is also a role-player and geek at heart. He has begun a new project called Play to Decide which will research how role-playing games can be used to support organizations and communities in democratic decision-making and the collaboration that follows. "
Kevin Makice

This University Teaches You No Skills-Just a New Way to Think - 0 views

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    Ben Nelson says the primary purpose of a university isn't to prepare students for a career. It's to prepare them for life. And he now has $70 million to prove his point. Nelson is the founder and CEO of a new experiment in higher education called Minerva Project. He says when it comes to learning, job training is the easy part. With the emergence of online courses, it's easier and cheaper than ever to acquire the hard skills you need to land a job. "Why would you spend a quarter of a million dollars and four years to learn to code in Python?" he says. "If that's the role of universities, you'd have to be insane to go to universities."
Kevin Makice

Alec Baldwin gets an apology from American Airlines, courtesy himself - 0 views

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    Alec Baldwin received a surprise apology from American Airlines over his ejection from one of its flights -- delivered by none other than Alec Baldwin. Dropping in on "Saturday Night Live"'s "Weekend Update," the most frequent "SNL" host in the show's history played the role of Capt. Steve Rogers, supposedly the pilot of the flight delayed by Baldwin playing "Words With Friends," or being a general nuisance, depending on who's account you believe.
Kevin Makice

Anti-Patterns for Technical Leaders - 0 views

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    What's the difference between a CTO and a vice-president of engineering (VPoE)? According to Jason Hoffman and Bryan Cantrill of Joyent, the lines are blurry. At the Monki Gras conference in London on February 1st, Hoffman (CTO) and Cantrill (VPoE), shared the stage and talked about the differences in their roles. In keeping with the generally boisterous nature of Monki Gras, the conversation with Hoffman and Cantrill was a bit more bare-knuckle than your average conference presentation. Perhaps it's a result of their joint suffering under the "Somali warlord style of management" (as Hoffman put it) of Sun Microsystems.
Kevin Makice

Video in the Enterprise is Not What Most Workers Want - 0 views

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    Two new reports released from Forrester explore the state of video in the enterprise. "Information Workers Are Not Quite Ready For Desktop Videoconferencing" tells us that most workers polled do not want to use desktop video conferencing. Meanwhile, the "TechRadar For Content & Collaboration Professionals: Enterprise Video, Q1 2011" report looks at video in general across the enterprise. "Although video hasn't yet taken hold as the way we communicate or work, it will play an important role in connecting the increasingly distributed workforce," says the Radar report. The reports authors cite research showing that 46% of information workers are expected to be telecommuters by 1016.
christian briggs

Relying too much on e-mail bad for business, study says - 0 views

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    Though this study is informative and interesting, there are some serious limitations that should be taken into account if we are to generalize its results to all situations of collective action (like organizations). We may do a longer writeup some time in the future, but here are a few questions that it raises: Oh, and here is a link to the original paper: http://ow.ly/3VaS4 -----Is this a problem of the technology, or of fluency with the technology?---- "This is the danger with lean media, and is especially frustrating because it implies that if a willingness to cooperate can be effectively conveyed to other group members-perhaps an easier problem to fix than curing opportunistic intent-the problems of non-cooperation..they just did not know if they could rely on others to reciprocate." (p. 119) These conclusions suggest that fluency with a medium and the norms of communication through that medium may play a significant role in trust. In other words, if i am not good at communicating my intent to cooperate within the limitations of any medium (including face-to-face speech), i will have a hard time building trust. ----Are all digital media still as "lean" as email was in 2005?--- This study bases its concept of "media richness" on 1986 work by Daft and Lengel which suggested a continuum of media richness that contains face-to-face on the "rich" end and things like reports on the "lean" end. The assumption that social media, MMORPG's, digital collaboration platforms, etc are also at the lower end with email is very, very questionable.  ----Can we generalize the behavior of business students to all situations of collective action?---- The participants were all upper-level business students from the early 2000's, who are socialized and train to deal with colle
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    ----Norms of anonymity may have changed since 2005---- There seems to have been an increase in people using digital technologies (especially social media) as a way to build their identity, rather than anonymize it. In fact, services have sprung up to provide people with personal landing pages (http://lifehacker.com/#!5534456/five-best-personal-landing-pages). If this is true, then there is likely a corresponding pressure to build and maintain trust in a world of digital trails and easy search.
Kevin Makice

The role of mobile software in the future Internet - 0 views

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    Although it's difficult to predict what the future Internet will look like, it's probably safe to say that certain trends we've seen during the past decade will continue. This means that the Internet will become further integrated into our daily lives, becoming more ubiquitous, available, autonomous, and mobile. The engineers who are guiding the Internet in this direction are doing so by developing mobile agents, which are pieces of software that can autonomously migrate from one computer to another and interact with each other.
Kevin Makice

To boost customer satisfaction, CEOs should pay attention to employee job satisfaction - 0 views

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    Previous studies have shown that customer satisfaction plays a key role in the health and future success of any company. When customers are satisfied, they keep coming back to the same store and invite their friends to do the same. Now, a new study from the University of Missouri has found that CEOs who pay attention to employees' job satisfaction are able to boost both customer satisfaction and "repurchase intentions," or the number of customers that intend to purchase products from the store.
Kevin Makice

For civic associations, effective leadership produces organizational success: IU News R... - 0 views

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    Alexis de Tocqueville observed nearly 200 years ago that American civic associations served as "schools of democracy" where members learned the skills of citizenship. A recent study by Indiana University faculty member Matthew Baggetta and several colleagues suggests that such organizations are more effective if they embrace that Tocquevillian role. The study found that associations that invest in recruiting, training and engaging volunteer leaders do a much better job than others of representing the interests and beliefs of their members -- even if they lack extensive resources for advocacy -- said Baggetta, assistant professor in the School of Public and Environmental Affairs at IU Bloomington.
Kevin Makice

The Customer's role in breakthrough innovation - 0 views

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    Customer-orientation and vision need to complement each other in order to stimulate breakthrough innovation. A visionary approach is essential to secure long-term success as well as to provide truly differentiating offerings to the market. However, this vision cannot be defined in a vacuum without customer insights. These insights are gained through shifts in focus from solutions to needs and broad understanding of customer's context, andmarket majorities to minorities, i.e. unserved consumers with dedicated needs.This leads me to the following conclusion: Innovation based on needs of edge customers tends to result in higher likelihood of breakthroughs than involving average customers in solution development. When it comes to breakthrough innovation, a customer-centered vision seems to be indicated.
christian briggs

Are learning leaders killing their credibility by not working with IT in the way the wo... - 0 views

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    HR and IT are not working together in ways the workforce needs, and L&D professionals are hard pressed to demonstrate the impact of their efforts on individual performance and bottom-line results. The professionals of the incoming generation, Gen Y, are demanding a complete overhaul of how you connect with them, coach them and teach them, but only about one-quarter of new managers get the effective coaching or training they need when assuming their new role. What do your learners find outside of your company? They find that IT and training play together quite well. For example, Apple's store has over 300,000 apps, thousands of which deliver on-the-fly tutorials plus developmental and assessment tools tailored to every need, many of which are free.
Kevin Makice

Google study looks at role of the Web in word-of-mouth - 0 views

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    "It turns out that while most people still talk about brands face to face, their conversations are informed by the Internet more than any other media source," she adds. And when they're online, users go to search sites more than any other. This is even more true afterconversations, especially those sparked by TV. People follow up by searching for more information and prices more than any other online activity, including social media.
christian briggs

What Teens Get About the Internet That Parents Don't - Mimi Ito - The Atlantic - 0 views

  • Parents more often than not have a negative view of the role of the Internet in learning, and young people almost always have a positive one.
  • Young people are desperate for learning that is relevant and part of the fabric of their social lives, where they are making choices about how, when, and what to learn, without it all being mapped for them in advance. Learning on the Internet is about posting a burning question on a forum like Quora or Stack Exchange, searching for a how to video on YouTube or Vimeo, or browsing a site like Instructables, Skillshare, and Mentormob for a new project to pick up. It's not just professors who have something to share, but everyone who has knowledge and skills.
  • The Internet and her friends have offered my daughter a lifeline to explore new interests that are not just about the resume and getting ahead of everyone else. In today's high-pressure climate for teens, the Internet is feeling more and more like one of the few havens they can find for the lessons that matter most.
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