Skip to main content

Home/ SJR Teacher/Learners/ Group items tagged digital directions

Rss Feed Group items tagged

Phil Taylor

The Digital Generation Project | Edutopia - 0 views

  • Today's kids are born digital -- born into a media-rich, networked world of infinite possibilities. But their digital lifestyle is about more than just cool gadgets; it's about engagement, self-directed learning, creativity, and empowerment. The Digital Generation Project tells their stories so that educators and parents can understand how kids learn, communicate, and socialize in very different ways than any previous generation.
Phil Taylor

Digital Bytes | Common Sense Media - 0 views

  •  
    "Digital Bytes teaches teens digital citizenship through student-directed, media-rich activities that tackle real-world dilemmas."
Phil Taylor

Education Week's Digital Directions: Digital Tools Expand Options for Personalized Lear... - 0 views

  • Some of the latest technology tools for the classroom, however, promise to ease the challenges of differentiating instruction more creatively and effectively, ed-tech experts say, even in an era of high-stakes federal and state testing mandates. New applications for defining and targeting students’ academic strengths and weaknesses can help teachers create a personal playlist of lessons, tools, and activities that deliver content in ways that align with individual needs and optimal learning methods.
  • Preliminary data showed significant student progress toward mastering the skills targeted in the program, officials say
  • “By leveraging technology to play a role in the delivery of instruction,” he says, “we can help to complement what live teachers do.”
  • ...3 more annotations...
  • Making the Transition Experts caution, however, that instituting such large-scale change is not simply a matter of putting new tools in place. As in San Diego, most teachers will need extensive professional development to use digital tools and learn the best ways of teaching with technology.
  • ‘Feedback to Children’
  • “We have this generation of students that yearns to customize everything they come into contact with,”
Phil Taylor

As Digital Tools Abound, Help Kids Self-Regulate | MindShift - 0 views

  • Helping kids develop strategies like self-regulation will allow them to use their own initiative and to direct themselves — without adult supervision.
  • it’s important to develop kids’ learning strategies so they stay on topic while they use these tools.
  • Teach kids to set an attainable goal — not one that’s out of reach.
Phil Taylor

Education Week's Digital Directions: Classroom-Tested Tech Tools Used to Boost Literacy - 0 views

  • many teachers are harnessing the technology they already have—such as webcams, audio recorders, blogs, and other Web 2.0 tools—to boost literacy in students.
  • uses photos licensed under creative commons, an alternative to copyright that allows varying degrees of sharing, as a jumping-off point to start a conversation with her students.
  • Hooking her class up with students from other parts of the world also motivates her students to focus on their grammar and pronunciation, says Parisi, especially if the students they are working with are not native English-speakers.
Phil Taylor

Education Week's Digital Directions: Whiteboards' Impact on Teaching Seen as Uneven - 0 views

  • “What makes it worthwhile are the interactive features and getting the kids at the board to connect with the material, because on the whiteboard you can present it in a way you cannot do with a chalkboard or overhead projector,” says Gilley, who began teaching a decade ago after a career in business. The ability to present multimedia material that is verbal, visual, auditory, and interactive, she says, is essential to draw today’s students into the subject matter.
  • teachers who don’t know how or refuse to use them
  • The teachers who were most effective using the whiteboards displayed many of the characteristics of good teaching in general: They paced the lesson appropriately and built on what students already knew; they used multiple media, such as text, pictures, and graphics, for delivering information; they gave students opportunities to participate; and they focused mainly on the content, not the technology.
1 - 11 of 11
Showing 20 items per page