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Jack Park

Main Page - OpenSim - 0 views

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    OpenSimulator is a 3D Application Server. It can be used to create a 3D Virtual World (ala Second Life(tm)), and includes facilities for creating custom avatars, chatting with others in the environment, building 3D content in world, and creating complex 3D applications in world. OpenSimulator can also be extended via loadable modules or web service interfaces to build more custom 3D Applications. OpenSimulator is released under a BSD License, making it both open source, and commercially friendly to embed in products.
Jack Park

Alice.org - 0 views

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    Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience.
Jack Park

lg3d-wonderland: Project Wonderland - 0 views

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    Project Wonderland is a 100% Java and open source toolkit for creating collaborative 3D virtual worlds. Within those worlds, users can communicate with high-fidelity, immersive audio, share live desktop applications and documents and conduct real business. Wonderland is completely extensible; developers and graphic artists can extend its functionality to create entire new worlds and new features in existing worlds.
Jack Park

Glasshouse injects 3D representation of data into a virtual world | CyberTech News - 0 views

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    Glasshouse by Green Phosphor is a gateway which can take a database query or a spreadsheet and place a 3D representation of it into a virtual world. Users can see data, and drill into it; re-sort it; explore it interactively - all from within a virtual world. Glasshouse produces graphs which are avatars of the data itself.
Jack Park

Main Page - Proteopedia - 0 views

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    The collaborative, 3D encyclopedia of proteins and other molecules.
Jack Park

The Semantic, IEML-powered tag cloud at PalaceHotel Blog - 0 views

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    A tag cloud is a list of words in different sizes and colors, with or without a sense of depth (3D), meant to represent the statistical importance of keywords mentioned in a particular document base (a blog, a website, twitter,…). It serves as an indicator of the relative importance of the use of certain ideas in the document base at hand. It is a bottom-up, very fuzzy method for the synthesis of knowledge from an arbitrarily big aggregate of (text) data. Because it rests entirely on statistics, very often there is absolutely no relationships between the keywords of a tag cloud. Worse even, if they existed (by pure chance), there is absolutely no way of finding out about the meaning of those relationships.
Jack Park

NASA World Wind - 0 views

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    World Wind lets you zoom from satellite altitude into any place on Earth. Leveraging Landsat satellite imagery and Shuttle Radar Topography Mission data, World Wind lets you experience Earth terrain in visually rich 3D, just as if you were really there.
Jack Park

E15 - 0 views

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    E15 is an experimental architecture that places the power of presentation of web content into the hands of those that use it. Based on a dynamic, interactive OpenGL-based scripting engine, E15 exposes an entirely new face to web content, freely modifiable by each individual user.
Jack Park

Main Page - Croquet Consortium - 0 views

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    Croquet is a powerful open source software technology that, in the form of the Croquet Software Developer's Kit (Croquet SDK), can be used by experienced software developers to create and deploy deeply collaborative multi-user online vitual world applications on and across multiple operating systems and devices. Derived from Squeak, the Croquet system features a peer-based messaging protocol that dramatically reduces the need for server infrastructures to support virtual world deployment and makes it easy for software developers to create deeply collaborative applications. Cobalt is a National Science Foundation-sponsored effort to develop an open source virtual world browser and authoring toolkit application based on the Croquet technology.
Jack Park

oblong industries, inc. - 0 views

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    The SOE's combination of gestural i/o, recombinant networking, and real-world pixels brings the first major step in computer interface since 1984; starting today, g-speak will fundamentally change the way people use machines at work, in the living room, in conference rooms, in vehicles. The g-speak platform is a complete application development and execution environment that redresses the dire constriction of human intent imposed by traditional GUIs. Its idiom of spatial immediacy and information responsive to real-world geometry enables a necessary new kind of work: data-intensive, embodied, real-time, predicated on universal human expertise.
Swarna Srinivasan

Automotive technology: The connected car | The Economist - 0 views

  • A modern car can have as many as 200 on-board sensors, measuring everything from tyre pressure to windscreen temperature. A high-end Lexus contains 67 microprocessors, and even the world’s cheapest car, the Tata Nano, has a dozen. Voice-driven satellite navigation is routinely used by millions of people. Radar-equipped cruise control allows vehicles to adjust their speed automatically in traffic. Some cars can even park themselves. document.write(''); Once a purely mechanical device, the car is going digital. “Connected cars”, which sport links to navigation satellites and communications networks—and, before long, directly to other vehicles—could transform driving, preventing motorists from getting lost, stuck in traffic or involved in accidents. And connectivity can improve entertainment and productivity for both driver and passengers—an attractive proposition given that Americans, for example, spend 45 hours a month in their cars on average. There is also scope for new business models built around connected cars, from dynamic insurance and road pricing to car pooling and location-based advertising. “We can stop looking at a car as one system,” says Rahul Mangharam, an engineer at the University of Pennsylvania, “and look at it as a node in a network.”
  • The best known connected-car technology is satellite navigation, which uses the global-positioning system (GPS) in conjunction with a database of roads to provide directions and find points of interest. In America there were fewer than 3m navigational devices on the road in 2005, nearly half of which were built in to vehicles. But built-in systems tend to be expensive, are not extensible, and may quickly be out of date. So drivers have been taking matters into their own hands: of the more than 33m units on the road today, nearly 90% are portable, sitting on the dashboard or stuck to the windscreen.
  • Zipcar, the largest car-sharing scheme, shares 6,000 vehicles between 275,000 drivers in London and parts of North America—nearly half of all car-sharers worldwide. Its model depends on an assortment of in-car technology. “This is the first large-scale introduction of the connected car,” claims Scott Griffith, the firm’s chief executive
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  • Zipcar’s available vehicles report their positions to a control centre so that members of the scheme can find nearby vehicles through a web or phone interface. Cars are unlocked by holding a card, containing a wireless chip, up against the windscreen. Integrating cars and back-office systems via wireless links allows Zipcar to repackage cars as a flexible transport service. Each vehicle operated by Zipcar is equivalent to taking 20 cars off the road, says Mr Griffith, and an average Zipcar member saves more than $5,000 dollars a year compared with owning a car.
  • “It is a chicken and egg problem,” says Dr Mangharam, who estimates it would take $4.5 billion to upgrade every traffic light and junction in America with smart infrastructure
  • And adoption of the technology could be mandated by governments, as in the case of Germany’s Toll Collect system, a dynamic road-tolling system for lorries of 12 tonnes or over that has been operating since late 2004. Toll Collect uses a combination of satellite positioning, roadside sensors and a mobile-phone data connection to work out how much to charge each user. Over 900,000 vehicles are now registered with the scheme and there are plans to extend this approach to road-tolling across Europe from 2012. Eventually it may also be extended to ordinary cars.
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