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York Jong

Robotics -- Logo Products - 0 views

  • Many Logo-based and other robotics products produced by LEGO are distributed to schools in the USA by Pitsco.
  • This free-range turtle does not require connection to a computer. All the controls are on board.
  • The Cricket is a tiny computer, suitable for all kinds of robotics projects, that you can program using Logo.
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    Logo has long been used to control mechanical turtles and other robotic devices. Here are some sources of equipment and related software.
York Jong

BEAM Pieces -- Integrated circuits - 0 views

  • 1381s are CMOS voltage-controlled triggers -- these "gate" a source until the voltage is above some "trip" limit, at which point it is allowed onto a third pin
  • We use them as 3- or 5-volt triggers
  • This chip is often considered the heart of Nv net technology
  • ...22 more annotations...
  • The '240 is often called "the bicore chip," because we can take advantage of the 240's inverters to turn a single 74*240 into a bicore
  • The '240 also has tri-state outputs, so an enable line can be used to turn its outputs on and off simply (good for adding reversing capability to a 'bot).
  • any *cores built with a 74*04 will require additional logic "downstream" to amplify the current to levels sufficient to drive a moto
  • Schmitt triggers can't easily be used in suspended bicore implementations
  • use its buffers as little current amplifiers
  • it is usable for either grounded or suspended bicore designs (but better for suspended)
  • 74HC/HCTxx non-buffers (74HC14 or 74HC04) draw about half of the current consumption, and have about half the drive current compared to HC / HCT buffer chips (74HC240 or 74HC245). Non-buffer chips are thus better for oscillators, say Nv and Nu applications; they are not suited for use in driving motors.
  • 74AC is best suited for motor driver applications with all inputs driven rail to rail.
  • The '245 is an octal buffer chip, and so has 8 channels of buffering power available for our misuse. This chip was designed for data transmission uses, but we'll misuse it as a motor driver chip
  • The '244 provides us with 8 (thus the "octal") buffers, enableable in banks of 4. This is a very useful chip for amplifying small currents
  • it can drive up to 4 motors in 2 directions each, or you can "buddy up" inputs and outputs to drive fewer motors at higher current
  • it can drive up to 4 motors in 2 directions each, or you can "buddy up" inputs and outputs to drive fewer motors at higher current
  • If you can't find 1381s locally, you might have better luck finding its European cousin, the TC-54 -- for details on it
  • Note that if you need more than about 200 mA per motor, you'll need to use an H-bridge, or some similar motor driver
  • The ideal BEAM circuit would use a low (2V-3V) voltage core and sensors combined with level shifting high (5-6V) volt motor drivers to maximize efficiency.
  • 74ACxxx used in typical BEAM applications uses 4x more supply current than does 74HC/HCTxxx.
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    The following material is intended to cover usage and part selection details of ICs you're most likely to see in BEAM robots.
York Jong

BEAMbot Circuits << BEAM Reference Library - 0 views

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    This section of the BEAM Reference Library is devoted to collecting designs (and links to designs hosted elsewhere) for circuits of interest to BEAMers.
York Jong

HomePage of GoGoBoard - 0 views

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    The GoGo board framework is a collection of open-source hardware platforms mainly aimed for educational projects.
York Jong

BEAM Reference Library -- BEAMbot Pieces - 0 views

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    You'll be making use of a number of components in the creation of your BEAM robot. This section's pages describe the most-common of them.
York Jong

Behavior-Based Control: A Brief Primer - 0 views

  • Note that behaviors themselves can have state, and can form representations when networked together. Thus, unlike reactive systems, behavior-based systems are not limited in their expressive and learning capabilities.
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    Behavior-based controllers consist of a collection of behaviors. Behaviors are processes or control laws that achieve and/or maintain goals.
York Jong

BEAM From the Ground Up - 0 views

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    Welcome to the leaner, cleaner, BEAM From the Ground Up! This site is designed to be a useful collection of material for BEAM roboticists of all experience levels and abilities. The unifying focus here is on learning -- so this is the place to look for tu
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