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Heather Hurley

Introducing Webspiration | myWebspiration - 0 views

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    Inspiration on the web. Still in Beta form.
Scott Ashwell

Education Week: Schools Adapting Curriculum to the Outdoors - 0 views

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    "Yet, at the very moment that the bond is breaking between the young and the natural world, a growing body of research links our mental, physical, and spiritual health directly to our association with nature-in positive ways."
Heather Hurley

Animation for kids - 0 views

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    Create animation online with FluxTime Studio
Demetri Orlando

At M.I.T., Large Lectures Are Going the Way of the Blackboard - NYTimes.com - 0 views

  • In these institutions, physicists have been pioneering teaching methods drawn from research showing that most students learn fundamental concepts more successfully, and are better able to apply them, through interactive, collaborative, student-centered learning.
  • students sit at 13 round tables equipped with networked computers.
Scott Ashwell

Implementing Authentic Tasks in Web-Based Learning Environments (EDUCAUSE Quarterly) | ... - 0 views

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    Merriam-Webster's dictionary defines authentic as genuine and real.6 Lebow described authentic activity as "experiences of personal relevance that permit learners to practice skills in environments similar to those in which the skills will be used."7 Brown, Collins, and Duguid described authentic activities as the "ordinary practices of the culture."8 According to Newmann and Wehlage, authentic activities are real-world tasks that a person can expect to encounter on the job, in the home, or in other social contexts.9 An important implication of these definitions is that authentic activities have the potential to foster meaningful intellectual accomplishment and learning, since authentic learning activities are directly related to students' real-life experiences.
dean groom

Gifted Education Professional Development Package - 0 views

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    Gifted Education Professional Development Package Using the Package All modules in the Package contain a pre-test for teachers to determine what they might already know. Both the Core Modules and the Extension and Specialisation modules contain practical components with case studies and tasks for teachers to demonstrate that they have understood the module before moving on to the next one. The modules contain an overview of current research about particular areas of gifted education. This research, in plain language, is illustrated by cartoons, case studies and examples of how it can be applied in the mainstream classroom. The modules cover all levels of schooling: early childhood (the initial years of schooling), Primary (later years of primary schools), and secondary (secondary school). The modules are also ordered according to whether a teacher is in a rural or urban school, teaching in the classroom or involved in school administration, or whether the teacher is working alone or undertaking professional development in a small group or whole school situation. The Extension and Specialisation Modules consist of the same six topics as in the Core Modules with additional advanced material, case studies, further reading and examples for use in the classroom. While the Core Modules were designed to cover the essential information every teacher should know, the Extension and Specialisation Modules are designed to build on this knowledge to allow teachers and teachers in training, principals and school staff to develop a deeper understanding of the issues in gifted education, develop more complex responses to addressing the needs of gifted students in the classroom, and be confident in sharing these skills with colleagues and parents. Coloured Icons throughout the modules allow quick identification of research, case studies, information and activities according to individual needs.
Scott Ashwell

Using virtual worlds and video games to teach the lessons of reality: Scientific Americ... - 0 views

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    Several educators suggest in the newest issue of Science that schools use video games to simulate the real-world situations in the classroom to help students develop critical-thinking skills and enhance their understanding of science and math and, perhaps, even encourage them to pursue careers in those and related fields such as technology and engineering.
dean groom

A Guide to The Contextual Web - ReadWriteWeb - 0 views

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    What Is The Contextual Web? Until recently on the web, most sites have not been software - only data, a bunch of flat HTML pages. The software that you used to look at them was, of course, the web browser. The problem was that the browser had no idea what the pages contained, and it did not know what you were doing. Because the browser could not infer your context, it could not help you explore related and relevant information
Scott Ashwell

Web-Based Projects, University of Richmond - 1 views

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    This page contains web-based projects created by students at the University of Richmond in partial fulfillment of the requirements for teacher licensure in the state of Virginia.
Clay Burell

ties » 137 - 0 views

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    Scott Schwister "Read, Write, Act" preso. Features Alec Courosand Project Global Cooling.
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