
Cognos Online Training Course - Evanta Technologies - 0 views
-
Evanta Technologies on 17 Jul 16Our Cognos online Training course designed to make you an expert in using Cognos and learn all that is required to make use of framework manager, report studio similar to query studio, analysis studio, event studio and reports.
Dabbleboard - Online whiteboard for drawing & team collaboration - Interactive whiteboa... - 0 views
-
Dabbleboard is a great collaborative tool. It is basically a virtual whiteboard that allows users to create, collaborate and share. Teachers can use it for presentations, homework assignments, and study sessions.The basic version is free. Dabbleboard is an online collaboration application that's centered around the whiteboard. With a new type of drawing interface that's actually easy and fun to use, Dabbleboard gets out of your way and just lets you draw.
educational-origami - Starter Sheets - 0 views
Creative Commons - Wikipedia, the free encyclopedia - 0 views
-
Creative Commons (CC) is a non-profit organization headquartered in Mountain View, California, United States
-
-
Creative Commons (CC) is a non-profit organization headquartered in Mountain View, California, United States devoted to expanding the range of creative works available for others to build upon legally and to share.[1] The organization has released several copyright-licenses known as Creative Commons licenses free of charge to the public. These licenses allow creators to communicate which rights they reserve, and which rights they waive for the benefit of recipients or other creators. An easy-to-understand one-page explanation of rights, with associated visual symbols, explains the specifics of each Creative Commons license. Creative Commons licenses do not replace copyright, but are based upon it. They replace individual negotiations for specific rights between copyright owner (licensor) and licensee, which are necessary under an "all rights reserved" copyright management with a "some rights reserved" management employing standardized licenses for re-use cases where no commercial compensation is sought by the copyright owner. The result is an agile, low-overhead and low-cost copyright-management regime, profiting both copyright owners and licensees. Wikipedia uses one of these licenses.[2]
Sample PBL Cards - 61 views
-
These "recipe cards" for Project/Problem Based Learning are intended for teachers to use with K12 students in groups, as well as individual students. Each card creates student learning categorized as TimeTravelers, Artists & Inventors, Historian Challenges, StoryTellers, ProblemSolvers, Scientist Challenges, Career & Tech Ed. The cards are meant to help teachers integrate core content and deeply embed creativity, problem-solving, and collaborative learning in each student, with or without the use of technology tools. The core content pieces are the basic ingredients with which teachers can cook delicious content for their hungry learners. Teachers are able to customize the driving questions in each of the content areas to fit the unique needs of their learners. The cards guide teachers through the basic steps of the project, with ideas and suggestions for best practice. The tips & tricks help establish a safe and respectful learning environment every single day of the year.
Stimulating Critical Thinking through a Technological Lens - 19 views
-
Stimulating critical thinking using technology has the potential to create more in depth understanding of science and math content by students when engaged in learning activities which integrate in-class and on-line technology resources. Technology tools support stimulation of both inquiry-based and critical thinking skills by engaging students in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world outside their classroom. This is accomplished through learning content through the lens of video to multimedia to the internet (Using Technology to Improve Student Achievement, NCREL, 2005).
Why Use an iPod Touch in Science and Math Classrooms? - 14 views
Projects By Jen -- online projects for PreK-6 classrooms - 16 views
-
Jennifer Wagner, creator of ProjectsByJen, has been succesfully encouraging teachers since 1999 to use online projects in their PreK-6 classrooms. Using various ideas, Jennifer will help you understand how online projects will help you make the most of your time in a variety of ways. Winning numerous awards for her creative ways in encouraging teachers to collaborate, her teaching style is very user friendly, creative, and personable.
Gifted Education Professional Development Package - 0 views
-
Gifted Education Professional Development Package Using the Package All modules in the Package contain a pre-test for teachers to determine what they might already know. Both the Core Modules and the Extension and Specialisation modules contain practical components with case studies and tasks for teachers to demonstrate that they have understood the module before moving on to the next one. The modules contain an overview of current research about particular areas of gifted education. This research, in plain language, is illustrated by cartoons, case studies and examples of how it can be applied in the mainstream classroom. The modules cover all levels of schooling: early childhood (the initial years of schooling), Primary (later years of primary schools), and secondary (secondary school). The modules are also ordered according to whether a teacher is in a rural or urban school, teaching in the classroom or involved in school administration, or whether the teacher is working alone or undertaking professional development in a small group or whole school situation. The Extension and Specialisation Modules consist of the same six topics as in the Core Modules with additional advanced material, case studies, further reading and examples for use in the classroom. While the Core Modules were designed to cover the essential information every teacher should know, the Extension and Specialisation Modules are designed to build on this knowledge to allow teachers and teachers in training, principals and school staff to develop a deeper understanding of the issues in gifted education, develop more complex responses to addressing the needs of gifted students in the classroom, and be confident in sharing these skills with colleagues and parents. Coloured Icons throughout the modules allow quick identification of research, case studies, information and activities according to individual needs.
Using virtual worlds and video games to teach the lessons of reality: Scientific Americ... - 0 views
-
Several educators suggest in the newest issue of Science that schools use video games to simulate the real-world situations in the classroom to help students develop critical-thinking skills and enhance their understanding of science and math and, perhaps, even encourage them to pursue careers in those and related fields such as technology and engineering.
You're Leaving a Digital Trail. What About Privacy? - NYTimes.com - 0 views
-
Pachube
-
reality mining
-
It also noticed that middle-income people — as determined by ZIP code data — tended to order cabs more often just before market downturns.
- ...1 more annotation...
Reinventing the Big Test: The Challenge of Authentic Assessment | Edutopia - 0 views
-
Equally worrisome is that today's assessments emphasize narrow skill sets such as geometry and grammar, and omit huge chunks of what educators and business leaders say is essential for modern students to learn: creative thinking, problem solving, cooperative teamwork, technological literacy, and self-direction. Yet because NCLB has made accountability tests the tail that wags the dog of the whole education system -- threatening remediation and state takeover for schools that fall short -- what's not tested often isn't taught.
-
many experts tout the Programme for International Student Assessment (PISA) exam for its challenging, open-ended questions on practical topics, such as climate change or the pros and cons of graffiti. Even more advanced models, some using computer simulations, will become available in a few years -- and none too soon.
-
static problem, for instance, would ask test takers to say from memory how to save a certain endangered bird species. A dynamic assessment (in a real example from Bransford's lab) asks students to use available resources to learn what it would take to prevent the white-eyed vireo from becoming endangered. This is a novel question that demands students independently dig for information and know enough to ask the right questions to reach a solution.
- ...1 more annotation...
Jog The Web - 0 views
Investigating Natural Disasters Using Web 2.0 Tools - 14 views
Using the Web 2.0 WallWisher Tool in Science Classes - 14 views
Enhancing Education: The 5 E's - 0 views
-
The 5 E's is an instructional model based on the constructivist approach to learning, which says that learners build or construct new ideas on top of their old ideas. The 5 E's can be used with students of all ages, including adults. Each of the 5 E's describes a phase of learning, and each phase begins with the letter "E": Engage, Explore, Explain, Elaborate, and Evaluate. The 5 E's allows students and teachers to experience common activities, to use and build on prior knowledge and experience, to construct meaning, and to continually assess their understanding of a concept.
« First
‹ Previous
101 - 120 of 885
Next ›
Last »
Showing 20▼ items per page