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in title, tags, annotations or urlFatal flaws in website censorship plan, says report - web - Technology - 0 views
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Professor Landfeldt, one of Australia's leading telecommunications exPerts, says some of the fundamental flaws of the scheme raised in his rePort include: � All filtering systems will be easily circumvented using readily available software. � Censors maintaining the blacklist will never be able to keeP uP with the amount of new content Published on the web every second. � Filters using real-time analysis of sites to determine whether content is inaPProPriate are not effective, caPture wanted content, are easy to byPass and slow network sPeeds exPonentially as accuracy increases. � Entire user-generated content sites such as YouTube and WikiPedia could be blocked over a single video or article. � Filters would be costly and difficult to imPlement for ISPs and Put many smaller ISPs out of business. � While the communciations authority's blacklist would be withheld from internet users, all 700 ISPs would have access to it, so it could easily be leaked. � The filters would not censor content on Peer-to-Peer file sharing networks such as LimeWire, chat rooms, email and instant messaging; � ISPs and the Government could be legally liable for the scheme's failures, Particularly as content Providers have no right to aPPeal against being blocked unnecessarily.
Why borrowing from the 'best' school systems sounds good - but isn't - The Washington Post - 0 views
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In education, too, the impact of policy borrowing is far less immediate or impressive. For those who work in classrooms and schools, the inconvenient truth is that the real benefits of borrowing from the best are not always visible or tangible.
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Policies can be easily borrowed, but the Processes of imPlementation that make them work in context largely cannot
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*Take effective design principles rather than entire policies, and develop new approaches based on these. *Develop such approaches in context by drawing heavily upon the good and effective practice that already resides within the system. *put in place high-quality implementation processes so that the impact of any new approach will be maximized. *Invest in continued adaptation and refinement of any new initiative or intervention to ensure a close cultural and contextual fit.
Education Week: Smart Thinking About Educational Technology - 0 views
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Simplistic thinking is often applied to educational technology. Either it’s the greatest approach to education ever invented or it’s a waste of money.
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weak arguments, such as “students are digital natives, so we should use more technology,”
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Digital technology provides a powerful toolkit, offering unique advantages (such as bridging time and distance, democratizing access to information and services, and leveraging exponential increases in computer power) that have helped transform other organizations, especially those based on information and knowledge
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edublogs: Angela McFarlane @ BLC07: Why do we build communities? - 0 views
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I think eduBuzz.org has helped create not just this, but far more in terms of explicit reflection that wasn't there before. I'm wondering whether reflection is, in fact, a personal, private thing rather than a community issue, since often the community at large may not choose to be 'interested' in what you have to say. Take live blog posts, for example, written for the author more than the audience. The biggest problem of online communities, and we've seen this, too, in East Lothian and eduBuzz.org, is that novices in particular find it hard to filter information. Angela says that the problem is one students have, but so many of our teachers and managers also have trouble filtering what is important, what is of interest and might be important, what is of interest but might be a waste of time, and what is of no interest at all, personal or professional. Teachers and students are guilty of not knowing how to question the authority of an information source, other than to say blogs must be relatively poor quality and the BBC must be of relatively high quality (both, of course, had had their moments). And again, not just students but for many teachers, too, it is not cool to have an extensive vocabulary to express oneself. We see a resistance in students to use words to say how they are feeling beyond 'good', 'bad' and fine (and I'd be advocating the use of sites like We feel fine to both educate our students and help counter this claim to some extent), and we also see resistance from some teachers to use a more extensive vocabulary to think about teaching and learning. Finally, both teachers and students, because we over test, tend to not want to do anything that doesn't fit into the test. We cut and paste without engaging with material, we can take tests but cannot learn.
Wiki:Introduction to Blogging | Social Media CoLab - 1 views
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 1. Link to a website -- a blog post, online story from a mainstream media organization, any kind of website -- and criticize it. If you can provide evidence that the facts presented in the criticized website are wrong, then do so, but your criticism doesn't have to be about factual inaccuracy. Debate the logic or possible bias of the author. Make a counter-argument. point out what the author leaves out. Voice your own opinion in response.
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 1. pick a position about a public issue, any public issue, that you are passionate about. Immigration. Digital rights management. Steroid use by athletes. Any issue you care about.  2. Make a case for something -- a position, an action, a policy -- related to this public issue. You don't have to prove your case, but you have to make it. It doesn't have to be an original position, but you need to go beyond quoting the positions of others. provide an answer to your public's question: "What does the author of this blog post want me to know, believe, think, or do?"  3. Use links to back up or add persuasiveness to your case. Use links to build your argument. Use factual sources, statements by others that corroborate your assertions, instances that illustrate the point you want to make.
Ed/ITLib Digital Library → Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging project - 0 views
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Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging project. In proceedings of Global Learn Asia pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
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Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
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There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
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Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging project. In proceedings of Global Learn Asia pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
Domabotics - 0 views
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Robotics is fast becoming an integral part of the school curriculum with it's ability to integrate across a broad range of topics, most notably the Technology, Science and Math Key Learning Areas. Robotics encourages kids to think creatively, analyse situations and apply critical thinking and problem solving skills to real world problems. Teamwork and co-operation are a cornerstone of any robotics project. Students learn it is acceptable to make mistakes, especially if it leads them to better solutions. Robotics is a fun and engaging way to teach fundamental technology, maths and science concepts.
SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views
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what constitutes digital literacy or digital literacies, should, in symmetry with the subject itself, not be perceived as a problem we aim to solve, or a thing we aim to determine once and for all.
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At some point, we need to agree actions.
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What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
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worldwaterday2011 - lino - 0 views
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This is a space for students, parents, teachers and visitors to share their thoughts, videos, photographs, and learning about World Water Day - March 22, 2011.  We welcome contributions from our local and international visitors, so please leave a sticky stating your (first name) and country of origin.
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"This is a space for students, parents, teachers and visitors to share their thoughts, videos, photographs, and learning about World Water Day - March 22, 2011. We welcome contributions from our local and international visitors, so please leave a sticky stating your (first name) and country of origin."
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Great project for World Water Day, 22nd March 2011.
Big history to give students big picture | The Australian - 4 views
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"He and I agreed immediately on the idea that education is so compartmentalised," Mr Clark said. "Kids go to maths and they do that in isolation, they go to science and they do that in isolation.
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"Big history just ties everything together. And I think a lot of history had become obscure and irrelevant to modern students."
Clunky, outdated ultranet faces an uncertain future - 3 views
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The $99 million ultranet, an online portal that was supposed to connect teachers, parents and students at state schools, has been dogged by cost blowouts, technical glitches and opposition from teachers
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The ultranet, promised by the former government before the 2006 state election, was designed to provide a state-wide, secure website that parents, students and teachers at every state school could access.
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the ultranet was a closed space which meant students could not be taught digital citizenship skills in a real environment. ''The whole point of Web 2 was communicating globally - this is completely within a walled garden,''
4020 Φ NSW PhotograPher's Rights - 0 views
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Otherwise teachers generally do have rights to photograph their own students while on school property. permission for this is typically included in the terms and conditions that parents sign when enrolling their child in the school. If parents object to photographs, then they must sign a declaration to that effect (most don't bother).
Teen app maker hits the jackpot - 7 views
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"I basically begged my parents for six months to get [an Apple] computer," he said of his father, an investment banker, and his mother, a lawyer. "And when I finally got it, instead of using it for just watching videos or browsing the web, I kind of had an interest to create things."
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"I began kind of looking into algorithmic technologies and natural language programming," Nick said. The technology is now integrated into his latest app, formally known as Trimit and now known as Summly.
iPad, therefore I am, and keePing a wired oPen mind - 3 views
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students submit assignments and tests by email, and each subject has a web portal with homework, lesson plans and applications to download. They create multimedia slideshows, stop-motion animations and cartoons for projects, as well as traditional essays. parents can track progress online and check the lesson plans, which Mr Cook said created accountability and transparency.
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THE backpacks at Albert park College look a little small. But then everything at the school, which is entering its second year, is a little different. Students helped design the bags and point out that they do not need many books. Nor any calculators, notebooks, atlases and diaries. Instead each student has what the principal calls an "electronic pencil box": an ipad.
2012 Study Tour - ISTE | Australian Council for Computers in Education - 8 views
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The previous four ACCE study tours incorporating the ISTE conference have proven to be a fun and effective professional learning opportunity for participants.
Are kids really motivated by technology? | SmartBlogs SmartBlogs - 3 views
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What students are really motivated by are opportunities to be social — to interact around challenging concepts in powerful conversations with their peers. They are motivated by issues connected to fairness and justice. They are motivated by the important people in their lives, by the opportunity to wrestle with the big ideas rolling around in their minds, and by the often-troubling changes they see happening in the world around them. Technology’s role in today’s classroom, then, isn’t to motivate. It’s to give students opportunities to efficiently and effectively participate in motivating activities built around the individuals and ideas that matter to them.
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Basically what I’m arguing is that finding ways to motivate students in our classrooms shouldn’t start with conversations about technology. Instead, it should start with conversations about our kids. What are they deeply moved by? What are they most interested in? What would surprise them? Challenge them? Leave them wondering? Once you have the answers to these questions — only after you have the answers to these questions — are you ready to make choices about the kinds of digital tools that are worth embracing.
Digital Culture & Education - 1 views
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Digital Culture & Education (DCE) is an international inter-disciplinary peer-reviewed journal. This interactive, open-access web-published journal is for those interested in digital culture and education. The journal is devoted to analysing the impact of digital culture on identity, education, art, society, culture and narrative within social, political, economic, cultural and historical contexts.
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Digital Culture & Education (DCE) is an international inter-disciplinary peer-reviewed journal. This interactive, open-access web-published journal is for those interested in digital culture and education. The journal is devoted to analysing the impact of digital culture on identity, education, art, society, culture and narrative within social, political, economic, cultural and historical contexts.
ANSTEL How to ParticiPate - 0 views
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Can you provide a short paper or audio file for this conference? ANTSEL is calling for school leaders, aspiring school leaders and other interested educationists, from all States, Territories and countries, to provide short papers or audio files on any of the seven questions listed above
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