The GeoGames from Reach the World feature an interactive map which students drag and drop onto different elements. The beginner level Games asks has student place continents and the poles in the correct position. As the Games levels progress students have to place countries and capitals in their proper positions. In the Build Planet Earth section students have to place continents, oceans, mountains, and rivers in their proper positions.
It's a technology infused quest designed to uncover your passions and illuminate ways to activate the pathways to fulfilling those passions using game mechanics and strategy.
Even though teachers spend most of their time interacting with students, they also need to work with each other to develop teaching skills and cohesiveness amongst department teams. Play motivational games and do activities with your teachers to create a bond among them. Designate one or two afternoons after school hours to conduct team-building games for your staff.
"an online initiative aimed at creating a Pokemon card type resource but with real creatures on display in full "artistic" wonder. Not only that - but we plan to have the scientific community weigh in to determine the content on such cards, as well as folks who love gaming to try and design interesting ways to use the cards. Then to top it all off, members of the teacher community will participate to see whether these cards have educational merit. Best of all, the hope is that this will all occur in a non-commercial-open-access-open-source-because-basically-this-is-good-for-you-your-children-and-your-planet sort of way."
To increase understanding about the country of China and its culture in the context of the 2008 Beijing Olympic Games.
To facilitate student exploration of the human rights issues surrounding China and the Olympic Games.
Philologus is designed by teachers for teachers and allows them to create customised interactive versions of popular games suitable for use during lessons.
Realism, Retention and Relevancy…
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